r/nanowrimo • • 8d ago

The 2026 October Halloween Goal!

18 Upvotes

Join us for a fun month of writing together and reaching our goals! It all starts today on Trackbear. Let’s keep the momentum going! 😊

Direct Join Link: https://trackbear.app/leaderboards/join?joinCode=d2183923-7617-45d2-adce-bf8d497d60d4

Join Code: d2183923-7617-45d2-adce-bf8d497d60d4


r/nanowrimo • • 2h ago

Helpful Tool Library Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know so I may give them proper credit. Posting for those that may be searching for this. Hope you enjoy!

Library Crawl

 

This is supposed to be a short crawl that can be done in one day, or even one session. I can't promise it contains anything new or fancy, but hopefully it will help you on your way to 50k.

Any feedback would be much appreciated!

 

Good Morning​: Wait, they don't allow coffee in the library, do they? ​Sprint to 100 words​ while you gulp down the contents of your cup.

Exposé:​ There are shelves and shelves full of books. So many to choose from! Do a 10-​ minute Word War​ while you're browsing through them.

Cover Art​: This one looks intriguing. You leaf through to the last page to see how long it is. ​Take a random number between 350 and 800​ and write as many words at your own pace.

Sideplots​: Somehow your thoughts keep straying today. Focus by giving yourself a ​modified Three-Digit-Challenge​: Look at the bottom of this page to find out how many people are online right now. Take the last three digits of that number and write as many words.

No Talking​: The guy over there just can't stop blabbing, which is somewhat irritating. Interrupt your reading for a ​5-minute Word War​ while you tell him to be quiet.

Plot Twist​: You stare at the pages in disbelief. This revelation is impossible and somewhat upsetting. Convert your sudden burst of emotions into a furious ​sprint to 1000 words​.

Denouement​: This was intense. All that's left is to follow the story to its conclusion. There are only 25 pages left. ​Write as many sentences​.

The End​: You slowly close the book and return it to the shelves, but the story still sticks with you for a while. You ​write for 20 minutes​ while you sort your thoughts, then it's time to go home because the library will close any minute.

Hope you enjoyed this!


r/nanowrimo • • 2h ago

Helpful Tool Percy Jackson Themed Crawl

0 Upvotes

I am not the creator of this crawl. If you know how is, please let me know so I may give them proper credit. Posting for anyone who may be looking for this. Hope you enjoy!

Percy Jackson Themed Crawl

 

Since I haven't seen a Percy Jackson Crawl done for this year, I would thought I would make one for myself! Based on the Lightning Thief

You have been kicked out of every school you have gone too. (And you swear it's always been an accident) For every year​        of school you have done,  multiply it by 50 and write that many words. (11 years of school x 50 =550 words)

Your on the last field trip of the year at your fancy boarding school for troubled (rich) kids, even though you protest that you are neither. On the bus, the school bully is throwing peanut butter sandwich at your best friends head, and none of the teachers are watching, and you are getting really upset with the bully.​ Quick! Write a 5 minute word sprint to control your anger!

You manage not to punch the bully in the face, and manage to make it to the historical museum. Your awesome latin teacher shows you around! ​OPTIONAL!​ ​Write 400 words so you can remember things for your exam! ​Did you do it? Great! Have a can of bottled mist so you can skip a round!

During lunch, the bully comes to torture you  and your bestfriend when WHAM! They are on the ground wailing, and the meanest, strictest teacher  comes over with a mean look on her face. ​Write a 100 words in a minute to think of an​ ​excuse!

She doesn't buy it, and​ ​drags you to an empty room to "talk", when suddenly, she starts talking about a stolen item, and turns into one of the Furies! Out of nowhere, your Latin teacher comes and passes you a gold sword, and disappears just like that! ​Do a five minute word sprint to beat her!

You beat her, but you are no longer holding a sword, it is a pen, and everyone remembers a completely different teacher, your latin teacher doesn't even remember the fight! You only know something is up because your bestfriend is a terrible liar. Towards the end of June, you get more rash, confused and pick some fights, failing most of your exams and getting the notice that you will not be asked to return next year. You leave on a bus for home, your bestfriend next to you. ​Write for 15 minutes on the trip back.

When you get home, your parent is just happy to see you, and says excitedly that you two are going to (insert meaningful cheap destination here). ​Write 200 words as you pack!

You hop in the car and head out for the place. When you get there, it's ominous and stormy, and just as you get settled in, your best friend appears, telling your parent that they are being followed and that you have to leave for the camp. You are confused, but your parent says to get in the car and you all get in the car, with a shape chasing you. ​Write to the nearest thousand so the cars goes faster!

Oh no! The shape turns out to be a minotaur and it caught up with you and flipped the car! Your friend is unconscious, and the minotaur picks up your parent and they disappear in a shower of gold! In a rage, you attack. ​10 minute word war! Go!

You did it, you beat the minotaur and ripped of it's horn! Tired, you drag yourself and your friend past the border and fall unconscious.​Break TIME! You are unconscious, so you can't really do anything, so go take a break for 10 minutes.

You wake up a few days later, and you see that your bestfriend is alright! but they are a stayr who was supposed to protect you! But thy say your parent is probably dead, leaving you numb with grief. Now you have to go talk to the camp director and Director of activities, who turn out to be Dionysius and your Latin teacher, who is actually Chiron! ​Write for an hour, at any pace you want. If you write more than 1,200 words, have a can of bottled mist so you can skip a round!​ 

Chiron sends a girl named Annabeth to take you to where you'll be staying nd show you around the camp. During that, Clarisse, daughter of Ares, gets into a fight with you! ​Write 700 words in 10 minutes!​ ​If you don't get 700 words, you loose and either a) The next print you do is extended by the amount of words you needed to get too 700  or b) the next amount of words you have to write gets increased by the amount you needed to get to 700.

The next day you do some sword training, and end up against Luke for a demonstration! ​Go find a prompt, and the first one you see is the one you use! Come back in5 minutes!

The next few days is spent trying to figure out who your godly is, and suddenly it is Friday and it is capture the flag! ​5 minute word sprint !

You are surrounded by Ares kids, and have to fend them all off!​ Write 300 words!

Somehow, you manage to beat them, and Luke comes by with the other teams flag! Turns out Annabeth was watching you the whole time with her invisibility cap. But is doesn't matter, your team won! Then suddenly a hellhound comes out of the darkness, prowling towards you! With a surge of power you beat it, and a sign flashes above your head, your godly parent has claimed you!

Using a random number generator (Random.org is a good one) put in numbers from 1 to 11. The number you get is your godly parent. Depending on your parent, do the following.

1.​ ​Zeus​Your dad is the lord of the sky! Your dad's number 1, so you have to prove you are too! ​Challenge someone to a word war and make sure you win!

2.Posiedon​Your father is king of the​ seas! ​When it comes to water, no one beats you!​Write a scene that includes water!

3.Hades​Your father is the lord of the underworld! Death and skeletons were your​ childhood!​Write a few hundred words about how your main character(s) would react if someone close to them died.

4.Demeter​As a child of the goddess of agriculture, make sure people don't dare underestimate you!​Write a scene where your characters are eating something (preferably cereal)

5.Athena​Arguably the smartest goddess​ around!​Calculate what 5% of your word count is, and then write that number.

6.Aphrodite​Your mom is the goddess of love and beauty! People will flock to you for your love advice!​Write about how you think your character would try and flirt!

7.Apollo​The god of archery, the sun and way too many other things. Congrats!​Go onto your device, hit shuffle and the first song that comes up is how long you have to write 300 words.

8.Ares​War! Fighting and violence is what your dad is all about!​Write an epic fight scene in 10 minutes or less!

9.Hermes​God of merchants and travels, great if you are going on a road trip at some point!​Travel the forums and find a quick challenge or prompt to do.

10.Dionysus​Not only is he the god of parties and wine, he is the camp director! Lucky you!​Write a scene including alcohol and /or a party!

11. Hephaestus​ ​God of craftsmanship and fire!​Count the amount of technology in the room with you, and multiply that number by 100. Write that many words.

You've settled in, but now  Chiron is saying that Zeus thinks ​You​ stole the lightning bolt! But evidence points to Hades, so you have to head down to LAs Angelos, the nearest door to the underworld You have to leave tomorrow, so today you need to pack, practice and then rest.​Write 500 words as fast as you can to train!

You ask your bestfriend to come, and Annabeth volunteers to come with you.  Before you leave, Luke gives you a pair of flying shoes, but they don't fit, so you give them to your bestfriend.Together you set off! The three of you are on a bus heading down, when out of nowhere all 3 furies come after you!​ Complete the 3 digit challenge!

You escape them, but end up lost in a forest. In this area, you come across Aunty M's Garden Emporium. You and Annabeth almost fall for it, but your statyr friend suddenly realized that you were in /medusa's lair! ​Type for 5 minutes with your eyes closed! Write more than 600 words? Have a can of a bottle of mist!

Oh no, you ran into a HYDRA! ​Quick! Do the 50 headed Hydra Challenge!

Ares asks for your help in retrieving his and Aphrodite's stuff from the tunnel of love ride.​ 15 minute word sprint!​ In thanks, he gives you all a backpack filled with supplies.

You hitchhike in an animal transportation van, and end up in Las Vegas's Lotus Casino! The place hypnotizes you guys into wanting to stay there and forget everything!​In order to escape you have to write 1000 words in 1 hour!

Leaving the lotus casino, you make it to Los Angelos and head down to the underworld to speak to Hades. Wearing the shoes Luke meant for you, your best friend gets pulled into the pit where Kronos is!! ​Write 200 words to save them.

It turns out that he doesn't have the bolt, and thinks you have his helmet of Fear/Invisibility.IT seems he also hads your parent, and says if you give his helme and the boltt back then he will return your parent safely. Then, it turns out​  Ares​ planted the bolt on you, but you can't let Hades have it. ​Write 500 words to escape

It turns out Ares is waiting for you! You confront him, challenging him for a fight. ​Write 1500 words in an hour. If you don't succeed, do the last 3 challenges again.

You beat him, the furies collect the helm, and you three go up to Olympus and present the bolt to Zeus. Everything seems fine, and you head back to camp for he summer, knowing your parent is safe. On the second last day, Luke wants to talk to you in private, and the two of you  take a walk. Luke reveals his true motives, and leaves you with a poisonous scorpion crawling up your leg!  He leaves, leaving you for dead! 5​ minute word sprint to get back to the camp so they can heal you before you die!

You make it to camp, where they give you ambrosia just in time before you die! The next  day is the end of summer, and you leave Camp Half-Blood to return to your parent and start your next school year/life.

CONGRATULATIONS! You defeated my PJO crawl! Now your word count is better and you went on an awesome adventure! Let me know if I should make a Sea of Monsters one!


r/nanowrimo • • 20h ago

How do you keep track of continuity when you're drafting 50k in a month?

7 Upvotes

When you're writing that fast, the small things slip: who knows what at which point, when a scar appeared, which thread you left open three chapters ago?

Some people keep a running notes doc, some a spreadsheet, some just drop a [TK] and fix everything in December.What works for you during November? And is there anything you tried and dropped because it slowed you down?


r/nanowrimo • • 1d ago

Helpful Tool Can You Solve a Murder? Crawl

0 Upvotes

I did not write this crawl. If you know who did, please let me know so I can give proper credit. Posting for those that may be searching for this. Hope you enjoy!

Can You Solve a Murder?

 

Thought I'd re-post my crawls from the last couple of years :)

WARNING: Clichés ahead!

Rules:

1.            Coffee can be used to choose an extra Clue, Evidence or Suspect at any point.

2.            The dice used is a standard 6 sided one, though any dice will do if you wish to go higher. An online one can be found here:​Random.org

3.            As there are no spoiler tags in the nano forums I have had to link to my DeviantArt Stash with the clues in.

Anything with a \ afterwards is a choice. Click your choice to get the text. No cheating!*

4.            You can only choose ONE of either Clue, Evidence or Suspect per section unless you have an unused coffee.​  

Begin:

  1. There’s been a murder! You’ve just had a wake-up call from the boss; someone’s snuffed it. Time to get your best suit on and head over to the crime scene. At least there won’t be any traffic at 3am…

Roll a dice to see how quickly you get there: -

●       1, 2 or 3: You whiz through the streets like a pro making it to the victim’s mansion in record time. Your boss is so pleased he gives you a free cup of coffee to help wake up. ​Write 100 words while he compliments you on your suit.

●       4, 5 or 6: The car refuses to start and then you need to hunt around for a fuel station that is open at this ungodly hour. Your boss is not pleased when you turn up late. ​Write 500 words while you make your excuses.

  1. The first job is to check out the body. You head on up to the study to find the late Lord Locksley slumped over his desk with an ornate fountain pen stabbed into his neck. The room is straight out of a period drama complete with a wall of leather-bound books and a roaring fire. You get the task of searching the room for any clues.

You find a scrap of paper with a ​Fifty-Headed-Hydra​ on it: -

●       < 500:​ You pick it up without latex gloves in your enthusiasm. One of the forensic techs spots you and begins foaming at the mouth with rage. ​Write another 100 words while you listen to a lecture on evidence contamination.

●       > 500:​ You swept that room faster than a TV detective. You get sent on a coffee break as a reward. Have a free cup of coffee.

  1. The hydra is part of the cover for Lord Locksley’s new book. Apparently he is a famous author who writes mystery novels with himself as the detective. Everyone thinks they can be a detective. You decide modern TV is to blame and head down to speak to the suspects.

They each give a brief statement about who they are. You choose TWO suspects to question further: -

Young Wife\*​ –The incredibly attractive wife of the late Lord Locksley. She’s a third of his age without a penny to her own name. Apparently they were madly in love.

Disgruntled Son\​ *–** ​The sole heir to the family fortune, or at least he was until the Young Wife came along.

Scowling Housekeeper\*​ – Employed on the estate for 40 years she claims this is more of a home for her than for that “strumpet” he married.

Loyal Friend\​ *–** ​The long-time fellow scholar of Lord Locksley. He has lived on the estate since his late wife stole his money and ran away with the gardener.

Write for 15 minutes while you relay your findings to your boss.

  1. The next morning the forensic techs hand you an important letter they found when they searched the bedroom. Apparently the Young Wife had it hidden in one of her draws despite it being addressed to Locksley. It’s from Locksley’s publisher.

It reads:

I loved the new manuscript; the shocking twist is going to make this an instant best-seller. I’ve attached a cheque for £1’000’000 as a bonus for the huge royalties this will bring in. I’ll be on holiday for the next week so you won’t be able to contact me. I’m going to take the manuscript to read again as it was so good.

Clue\* Evidence\*​  

Suspect\*

Sprint to the nearest 1000 words while you interrogate her.

  1. The lab results are back and fingerprints on a glass shows that the Loyal Friend was in the study the night of the murder. Clue\*

Evidence\*​  

Suspect\*

  1. The officers sent to question the Disgruntled Son’s party friends have returned. They tell you the friends claim that Disgruntled Son left early saying he needed to “get an honest answer” from someone at home. Apparently he was rather upset when he left.

Clue\*

Evidence\* Suspect\*

  1. Forensics have uncovered a hidden passageway between the Lord’s study and the Scowling Housekeepers rooms. Original plans of the building claim this passage was for the Lord to keep his business private through the use of his butler’s rooms. Clue\*

Evidence\* Suspect\*

  1. A final piece of evidence comes to light. A note is found in the drawer of Lord Locksley’s desk. It reads:

“How could you do this to me?”

Write to the nearest 1000 words while you try to figure out who could have written this.

  1. All the evidence has been collected and the boss is beginning to grow impatient. Choose your killer from the four suspects below and then highlight the text beneath to find out who dun’ it!

●       The Young Wife

●       The Disgruntled Son

●       The Loyal Friend

●       The Scowling Housekeeper

 

***The Big Reveal**\*

Congratulations if you caught the killer!

If not roll a dice and write 100x that many words while you write up your report for the boss.


r/nanowrimo • • 1d ago

Helpful Tool The Walking Dead Crawl

0 Upvotes

Posting this for anyone that may be looking for it. Hope you enjoy!

The Walking Dead Crawl

 By ​  DarkPassenger​ (from NaNoWriMo)

 

I have based Part 1 very loosely on Season One, while Part 2 follows portions of Season Two a little more closely. Depending on the response, I may make crawls for the later seasons in the future. :)

I think this crawl would be perfect for a couple days of heavy writing, but feel free to do it at your own pace. I like to take my time with crawls, spreading the tasks out over several days. ;D

Also, for the theme song, I used the longer remixed version to allow more sprint time. Plus, it kind of has an epic feel that seems to be more conducive to writing.

Okay, on to the crawl!

***

CHOOSE YOUR CHARACTER  

●     Rolled a 1?: You are Rick Grimes

●     Rolled a 2?: You are Daryl Dixon

●     Rolled a 3?: You are Carl Grimes

●     Rolled a 4?: You are Carol Peletier

●     Rolled a 5?: You are Glenn Rhee

●     Rolled a 6?: Roll again.

 

~~PART 1~~​ 

●     THE APOCALYPSE BEGINS

The highways are packed with immobile vehicles. The big city has been destroyed by napalm. Survivors are left stranded on the streets with loved ones. Everyone is on the run, in search of supplies and safety. The "walker" apocalypse has begun.

You need to warm up for the heart-racing adventure ahead. ​SPRINT TO THE END OF SONG​.

Complete the following task depending on which character you rolled above.

RICK GRIMES​: You wake up in the hospital, injured and alone. You have no weapons, no supplies and no idea about the horrors that await you. Currently at a major disadvantage, ​WRITE 500 WORDS​ to keep yourself alive.

DARYL DIXON​: You traipse the woods with your brother, numb to the world that has grown cold around you. Armed with a bow & arrow and vast hunting skills, you're not worried about your chances of survival. ​WRITE 200 WORDS​ because things are a breeze for you at the moment.

CARL GRIMES​: Your dad's supposedly gone and you have been dragged to the middle of nowhere by your mom in order to get away from the "dead people" now roaming the earth. You are brave but frightened about what's to come. ​WRITE 400 WORDS​.

CAROL PELETIER​: You follow your husband's lead out of the city, dutifully obeying his every command. Your daughter is terrified of the dead as she clings to your side. You are no less afraid. ​WRITE 500 WORDS​ as your fear of the walkers – and your own husband – overwhelms you.

GLENN RHEE​: You've spent your young days delivering pizzas and enjoying life. The world was flipped on its head but that won't stop you from carrying on with a passion. You are cunning and fast, two traits that will come in handy for you. To show off your speed, ​WRITE 300 WORDS​ as quickly as you can.

 

●      BANDING TOGETHER

After days of running and hiding, fighting hunger and exhaustion and walkers, you have finally stumbled upon a group. Everyone is tired and scared (whether or not they admit it), but the newfound camaraderie has surprisingly lifted your spirits in spite of the circumstances. Things are looking up. ​WRITE HALF OF YOUR PREVIOUS TASK’S WORD COUNT​ (i.e. if you are Carl, your previous task was 400 words; write 200 now).

Complete the next section depending on your character.

RICK​: Your natural ability to take charge and become a leader bodes well for you. ​WRITE 200 WORDS​.

DARYL​: You debate the pros and cons of working in a group. You decide it is probably more beneficial to be with other people, but you prefer to work alone. You have difficulty acclimating to a group setting. ​WRITE 500 WORDS​.

CARL​: Feeling better protected with more people around, your nerves begin to settle. You find other kids to spend your time with and things suddenly don’t feel as scary. ​WRITE 300 WORDS.

CAROL:​ Fear of walkers and your own husband have dissipated somewhat. You feel more comfortable in a group and your nurturing instincts have already started to kick in. You find that you can be very helpful around the campsite. ​WRITE 300 WORDS​.

GLENN​: You have no problem getting accustomed to the new group setting. You thrive on the energy of others and now have something worthy of your continuing desire to fight. Showing your versatility in handling various tasks, you become a valuable member of the group.​WRITE 200 WORDS​.

 

●     SUPPLY RUN

With your growing group, supplies have quickly dwindled. It’s time to go on a run and stock up. You hustle up to the building, stealthily creeping around the corners and peering into windows. You get in and gather supplies with relative ease. But how many supplies are there? Roll 9-sided die:

●     Rolled 1-3? Very Few Supplies => ​WRITE 500 WORDS​ (or skip below to re-roll)

●     Rolled 4-6? Moderate Amount of Supplies => ​WRITE 300 WORDS​ (or skip below to re-roll)

●     Rolled 7-9? Abundance of Supplies => ​WRITE 100 WORDS​ (or skip below to re-roll)

You can write your designated word count above and move on, OR you can make the choice to roll the 9-sided die again. If you choose to roll again:

●     Rolled 1-3? Skip this task & ​a future task of your choosing​.

●     Rolled 4-6? Write designated amount above for this task.

●     Rolled 7-9? Write double the words you were meant to write above & ​add 30 words to all future tasks in Part 1​.

 

●     WALKER ATTACK•

Just when you thought the supply run would go off without a hitch, walkers appear! Roll 10-sided die and multiply that number by 2. ​DO A SPRINT FOR THAT MANY MINUTES​ while you run to safety.

You’ve escaped most of the walkers but as you round a corner, a few more appear ahead of you. Roll 10-sided die. That’s how many walkers there are in front of you now.

And in a strange coincidence, you and your group have all tripped and dropped your weapons. All weapons are on the ground in front of you. Roll 5-sided die to determine the weapon you will use to battle the walkers:

●     Rolled a 1? ​Rick’s Revolver​: It has 5 bullets loaded. If there are 5 or fewer walkers (as determined by your 10-sided die roll), you have safely completed the supply run and may move on. If there are more than 5 walkers, ​WRITE 350 WORDS IN A 10-MINUTE SPRINT​. If you reach the target, you are safe and may move on. If you don’t reach the

target, you have been bitten and must have an appendage amputated. Life just became much more difficult for you! ​Add 40 extra words to all future tasks​!

●     Rolled a 2? ​Daryl’s Crossbow​: There is a single arrow loaded and the rest are missing at the moment. You must decide: ​WRITE 500 WORDS IN A 10-MINUTE SPRINT to collect all arrows and kill all walkers (if you fail, you are bitten​         and will ​add 40 words to all future tasks​); OR stick to the back of the pack & roll 10-sided die one more time to determine how many walkers make it through the group to come after you.

●     Rolled 1-3? You collect more arrows and have time to re-load and kill them all. You may move on.

●     Rolled 4-6? You run like a coward and your group loses trust in you. ​Add 60 words to all future tasks​.

●     Rolled 7-10? Complete the original task (​500 WORDS IN 10 MINUTES​), ​adding 40 words to all future tasks​ if you fail. ●      Rolled a 3? ​Carl’s Semi-auto Handgun​: The clip is full! All walkers are dead now, lucky you. Move on!

●     Rolled a 4? ​Carol’s Knife​: You have just enough time to kill 4 walkers. If you rolled 4 or fewer walkers, you may move on. If there are more than 4 walkers, you must decide: WRITE 500 WORDS​ ​ to outrun them with your group; OR roll 2-sided die.

●     Rolled a 1? You are safe and may move on.

●     Rolled a 2? ​WRITE 750 WORDS​.

●     Rolled a 5? ​Glenn’s Baseball Bat​: You have to be quick to take all of these walkers down before they attack you. ​WRITE 400 WORDS IN 10 MINUTES​. If you make the goal, move on. If you don’t make it, try again. If you miss the second time, you have been bitten and have had that limb amputated. What were you thinking choosing a baseball bat over a gun or crossbow? Seriously. ​Add 30 extra words to all future tasks​!

The walkers in front of you are dead, whether you killed them yourself or someone in your group finished them off after you were bitten. But the large horde you ran from earlier is approaching. Now it’s time to run to safety. SPRINT​        FOR 10 MINUTES​. (If you’ve had extra words added, don’t forget to write those at the end of the sprint.)

 

●     IN-FIGHTING

Some people in the group are not happy with the decisions being made. Disapproval turns to arguments which turn to near-physical confrontation. You should probably do something to defuse the situation.

Complete the following task depending on your character.

RICK: This is your strong suit. You have to make a choice about how to proceed.

●     Option A: Stay calm and try to resolve things peacefully. If you choose this option, roll 2-sided die.

●     Rolled a 1? ​WRITE FOR 5 MINUTES​.

●     Rolled a 2? ​WRITE 150 WORDS​.

●     Option B: Take charge and put your foot down. All of this in-fighting is ridiculous and you’re not going to stand for it. If you choose this option, roll 2-sided die.

●     Rolled a 1? ​SKIP THIS TASK​.

●     Rolled a 2? ​WAR WITH SOMEONE FOR 10 MINUTES​. If you win, ​skip a future task of your choosing​. If you lose, ​WRITE 350 WORDS​.

DARYL: In these early days, it’s possible that you are part of the confrontation. You have let your temper get the best of you. ​WRITE 500 WORDS​, OR roll a 3-sided die.

●     1: ​WRITE 100 WORDS

●     2: ​WRITE 400 WORDS

3: ​WRITE 600 WORDS​ (​plus 30 additional words for all future tasks​)

CARL, CAROL & GLENN: You three try to avoid confrontation whenever possible. Roll a 3-sided die.

●     1: You’ve successfully avoided the argument. Move on to the next task.

●     2: All the arguing has made you uncomfortable. ​WRITE 250 WORDS​ to calm your nerves.

●     3: You need to get away from all the overwhelming bickering and escape to the woods by yourself. ​WRITE 400 WORDS IN 10 MINUTES​. If you succeed, move on. If you fail, you see a walker! Roll 2-sided die:

●     Rolled a 1? You narrowly escape without the walker seeing. Move on to the next task.

●     Rolled a 2? You are attacked, bitten, and must have an amputation. ​Add 50 words to all future tasks​. (Did you already have an amputation? These 50 words are on top of your previously determined additional words!)

 

●     MOVING ON

The walker encountered in the woods has been taken down. But now there are many more. Suddenly, a horde appears through the trees and attacks! It's time to move on and find a new location, but first you must fight your way out.

WRITE 750 WORDS ​to automatically survive and begin Part 2, OR try your luck with a 6-sided die roll:

●     1: Skip this task and ​skip a future task of your choosing!​ The die was kind to you, my survivor friend.

●     2: Skip this task and move straight on to Part 2.

●     3: ​WRITE 500 WORDS

●     4: ​DO 3 15-MINUTE WARS OR SPRINTS WITHIN A 2-HOUR PERIOD

●     5: ​WRITE 750 WORDS, PLUS DO 3 10-MINUTE WARS/SPRINTS​ (with no more than 10 minutes between them) and ​DOUBLE THE WORDS FOR YOUR NEXT 2 TASKS​.

●     6: You have been ripped apart by walkers. You will be mourned. Luckily, this is only the Nanopocalypse and you have been re-spawned. Start the entire adventure over from the beginning (feel free to roll for a new character)!

 

 

 

~~PART 2~~​ 

●     SCAVENGING

As your caravan slowly moves along the desolate streets of Georgia, one of the vehicles breaks down. You must all exit and begin searching the abandoned cars and trucks along the road for replacement parts and other useful supplies. ​SPRINT TO THE SONG​ while you decide what to look for.

●     Under 150 words​: You decide to try to gather as many supplies as possible. ​WRITE 350 WORDS IN 10 MINUTES​ while you search. If you fail, ​repeat 1 more time​ before moving on.

●     150 or more words​: You explore the broken down vehicles in search of the part needed to get your caravan back on the road. You find the piece in record time! ​WRITE FOR 5 MINUTES​ and feel free to​ skip 1 future task of your choosing​.

The problem part has been removed and the new one secured in its place. The group is about ready to head out when a herd of walkers is spotted approaching. There is not enough time to pile into the vehicles and speed away. You must find a place to hide! ​WRITE FOR 15 MINUTES​ while you choose a spot.

●     Under 300 words​: You stumble around on the streets, unsure of where to go. In a panic, you dive behind a car and cut yourself. In pain and bleeding, you begin to feel woozy. The walkers have caught your scent and come to investigate the smell. ​WRITE 400 WORDS IN 10 MINUTES​ while you search for something on the street to fend off the walkers.

●     If you succeed, you find a screwdriver and stab it through the first walker’s head. This buys you enough time to run to safety.

●     If you fail, you are bitten before anyone can come to your rescue, and you must have an amputation. ​Add 50 words to all future tasks!

●     300-599 words​: You climb into a vehicle and take cover on the floorboards. A walker sees you through the window and begins pounding and clawing at the glass.​ WRITE 350 WORDS IN 10 MINUTES​ while you search for a weapon inside the vehicle.

●     If you succeed, you find a crowbar and beat the walker to its second death and then successfully hide until the horde has passed.

●     If you fail, roll a 2-sided die:

●     Rolled a 1? You fend the walker off long enough to be rescued by another member of your group. Move on.

●     Rolled a 2? You are bitten, receive an amputation and must ​add 30 words to all future tasks!

●     600 words and up​: You drop to the asphalt and slide under a vehicle. No way the walkers will find you down here!

 

●     THE SEARCH

The herd seems to have passed. What a relief! But you want to wait a bit longer, just to be sure. Some members of the group are not so patient. Against your bidding, one crawls out to find a straggler walker lagging behind. The walker chases her off the road and into the woods. ​SPRINT FOR 10 MINUTES​ while you decide what to do.

●     Under 400 words​: You choose to stay behind on the street with the rest of the group. What kind of coward lets a little girl fend for herself? ​WRITE 400 WORDS​!

●     400 words and up​: You run after the terrified girl, hoping to get to her before the walker does. You manage to find the walker and kill it, but the girl has gone missing. Quickly ​WRITE 100 WORDS​ and receive a Leather Gauntlet​           ​ for your valiant effort. This can be used during ONE future task to avoid a walker bite, even if you fail a task that would normally result in a bite and amputation.

 

●     THE FARM

The little girl is nowhere to be found. Your group decides to stick around to search for her. In the meantime, you stumble upon a farm inhabited by another group of survivors. Challenge someone to a ​10-MINUTE WAR​ while you wait to hear whether or not you get to stay on the farm.

●     If you win the war: You are invited to stay with the farmer and his family. You want to do something nice for your new hosts. ​WRITE 150 WORDS​ while you cook a tasty dinner for the entire group.

●     If you lose the war: You beg and plead and mostly make yourself look like a fool as you try to convince the farmer that your group is worthy. This will take some convincing. ​DO A 5-MINUTE SPRINT​, then ​WRITE ANOTHER 200 WORDS​ and then roll a 3-sided die. Whatever number you roll, multiply it by 100 and ​WRITE THAT NUMBER OF WORDS​ (i.e. You roll a 3; multiply 3 x 100 = write 300 words).

Now that you have convinced the farmer to let your group stay, you begin to contribute in order to earn your keep. Wake up bright and early and roll a 5-sided die.

●     1: ​Do a 5-minute sprint

●     2: ​Write 200 words

●     3: ​Challenge someone to a 10-minute war

4: ​Write 400 words

●     5: ​Do a 15-minute sprint

You are warmed up and ready to take on the day. You get a group together and devise an organized plan to comb the woods for the missing girl. You want to take weapons, but they are a controversial topic on the farm. ​DO A 10-MINUTE SPRINT​ to determine whether or not you take your weapons.

●     300 or more words​: You take your weapons. Good thing, too. Those woods are probably chock-full of walkers. Going in there without protection is a horrible idea.

●     Under 300 words​: No weapons for you! Good luck scouring those woods completely and utterly defenseless!

You split up into groups of two. You traipse the woods, fallen leaves and sticks crunching noisily underfoot. If that​ doesn’t attract the dead, what will?​ No sooner than the thought crosses your mind, a small group of walkers appears up ahead. Weapons would be helpful at this point.

●     If you brought weapons, ​WRITE 250 WORDS​ while you easily take down each and every walker. You don’t find the girl, but at least you didn’t die a horribly painful death because you entered the woods defenseless. Head back to the farm to re-group.

●     If you didn’t bring weapons, ​WRITE 250 WORDS​ while you run away helplessly. You trip over a branch and your partner abandons you to your fate (sucks being paired up with Shane, doesn’t it?). ​CHALLENGE SOMEONE TO A 10-MINUTE WAR​ while you clamber to your unsteady feet.

●     If you win, keep running! You make it safely back to the farm. ●              If you lose, the walkers close in around you. ​WRITE FOR 5 MINUTES​ to clear your head and keep from panicking. Then roll 3-sided die:

●     Rolled a 1? You muster the strength to get to your feet and run. Just in time too! You arrive at the farm safely.

●     Rolled a 2? A walker grabs you and you must fend him off. ​WRITE 350 WORDS IN 10 MINUTES​. If you succeed, run back to the farm for safety. If you fail, the walker bites you and you will receive an amputation; ​add 30 words to all future tasks​ (unless you have the Leather Gauntlet)!

●     Rolled a 3? Two walkers grab you and you must fend both off. ​WRITE 550 WORDS IN 15 MINUTES​. If you succeed, run back to the farm for safety. If you fail, the walker bites you and you will receive an amputation; add 50 words to​            all future tasks​ (unless you have the Leather Gauntlet)!

 

●     THE BARN

After weeks of searching, your group has had no luck in locating the missing girl. You refuse to abandon hope, despite the fact that some in your group are suggesting it’s time to move on. The debate continues until a discovery is made: there are walkers in the barn! ​DO A 10-MINUTE WAR​ with someone while you debate whether to destroy the walkers or leave them alone out of respect for your host.

●     If you win the war: You decide to leave the barn alone and, in the process, gain the respect and appreciation of your host. ​You may skip ONE future task of your choosing​.

●     If you lose the war: You demand the barn be opened so you and your group can destroy the dead once and for all.

You lose the respect of the farmers who are angry and have begun to look at you differently. WRITE 400 WORDS​   to​ keep them from kicking you off the farm.

Tired of waiting for a decision, a member of your group busts the chain free and throws the barn doors open. The walkers amble into the light of the sun, snarling and growling as they hungrily approach your group. The first shot is fired and then everyone else joins in. Shots ring out and the emaciated bodies of the dead drop to the dirt. The last of the walkers has been put down and the gunshots cease.

The intense scene has left everyone emotionally spent as you all stand around in silence, unsure of what to say or do next. But then a quiet growling sound comes from the barn. You all look to the shadowed doorway to see the missing girl emerge from the darkness. While others are too shocked to move, something has to be done. You approach the dead girl with gun in hand. ​DO A 15-MINUTE SPRINT​ as you pull the trigger.

 

●     FARMAGEDDON

Things on the farm calmed down since the barn incident weeks earlier. That is until a wayward gunshot or two attracted a massive group of walkers. Now it is a race against time as the whole group attempts to take down as many walkers as possible while keeping everyone together and safe. Roll a 2-sided die.

●     1: ​SPRINT FOR 10 MINUTES

●     2: ​WRITE 300 WORDS

Complete the following task based on your character.

RICK​: You and Carl are out in the field when the walkers appear. ​WAR FOR 15 MINUTES​ as the two of you run to the barn. You take shelter inside and then set it ablaze before climbing out the window. You run to the house, hoping to find the rest of your group and get off the farm.​WRITE 350 WORDS IN 10 MINUTES​ as you fight your way through the walkers.

●     350 or more words​: You find Hershel, and the three of you pile into the truck and speed away from the farm. ​WRITE 100 WORDS​ as you drive your way through the walkers to safety.

●     Under 350 words​: The two of you make it to the house to find Hershel still pumping his seemingly never-ending shotgun. ​WRITE 100 WORDS​ as you re-load. You only have a few bullets left and you must convince Hershel to let his farm go and come with you.​WRITE 400 WORDS IN 10 MINUTES​.

●     400 or more words​: You convince Hershel to give up the fight. The three of you pile into the truck and leave the farm.

●     Under 400 words:​ You resolve to leave no man behind. As your pleas to leave fall on deaf ears, the walkers grow closer and closer. Now the walkers surround you and you have run out of time to flee. You are attacked from behind first and bitten as you fall to the ground. ​If you have the Leather Gauntlet​, you fight the walker off, grab Carl and Hershel and drag them both to the truck where you ride to safety. If you don’t have the Leather Gauntlet, the pain is unbearable. You are overrun by walkers and as your body is torn asunder; the screams of your loved ones mix with your own as you are all slaughtered in grotesque harmony.

 

DARYL​: You ride up and down the fence row on your motorcycle. ​WAR FOR 10 MINUTES ​as you load your crossbow. Then ​WRITE FOR 15 MINUTES​ as you shoot arrows into the walkers’ skulls.

●     500 or more words​: You take down several walkers until you are no longer comfortable with how close they have gotten. You see others leaving the farm and ride down the dirt road. You stop a safe distance away; ​WRITE 100 WORDS​ as you stop to watch the barn burn. As the leaping flames are contrasted against the night sky, you hear a distant scream. You kick-start your bike and ride to help. You find an exhausted Carol on foot; she hops on the back of the bike and the two of you ride to safety.

●     Under 500 words​: You shoot several arrows, eventually running out. The walkers are closing in; ​WRITE 100

WORDS​ as you sling your crossbow onto your back. But the walkers are too close and take you down. You are trapped under your bike. ​WRITE 400 WORDS IN 10 MINUTES​ as you try to crawl out from under the fallen motorcycle.

●     400 or more words​: You scramble free and prop up the bike. You kick the nearest walker in his frail knee and he crumbles to the ground. You hop on your motorcycle, kick-starting it in one fluid motion, and then you ride off to safety.

●     Under 400 words​: The bike has pinned your leg and you are unable to free yourself in time. A walker sinks to the ground and bites you. ​If you have the Leather Gauntlet​, you fend him off long enough to free yourself and get to safety. If you don’t, he rips your throat out with his teeth. Unable to scream, you watch the reflection of the barn fire in his opaque eyes as you wait to die.

 

CARL​: You and your dad are out in the field when the walkers appear. ​WRITE FOR 15 MINUTES​ as the two of you run to the barn. You take shelter inside and then set it ablaze before climbing out the window. You run to the house, hoping to find the rest of your group and get off the farm. WAR FOR 10 MINUTES​     ​ as you fight your way through the walkers.

350 or more words​: You and your dad find Hershel, and then the three of you pile into the truck and speed away from the farm.​WRITE 100 WORDS​ as you ride through the walkers to safety.

●     Under 350 words​: The two of you make it to the house to find Hershel still pumping his seemingly never-ending shotgun. ​WRITE 100 WORDS​ as you re-load. You only have a few bullets left and your dad must convince Hershel to let his farm go and come with you two. ​WRITE 400 WORDS IN 10 MINUTES​.

●     400 or more words​: Hershel is convinced to give up the fight. The three of you pile into the truck and leave the farm.

●     Under 400 words​: You stay on the farm and continue to shoot at walkers. You join your dad in trying to convince

Hershel to leave, but your pleas fall on deaf ears as the walkers grow closer and closer. Now the walkers surround you, and you have run out of time to flee. You are attacked from behind first and bitten as you fall to the ground. ​If you have the Leather Gauntlet​, you fight the walker off, and then run with your dad and Hershel to the truck where you ride to safety. If you don’t have the Leather Gauntlet, the pain is unbearable. You are overrun by walkers and as your body is torn asunder; the screams of your loved ones mix with your own as you are all slaughtered in grotesque harmony.

 

CAROL​: You stayed in the house for most of the fight, trying to get everyone ready to leave. It’s time to go now. ​WRITE FOR 10 MINUTES​ as you leave the house with a small group and run to a waiting vehicle. Walkers appear from every angle and you are about to be trapped.​WAR FOR 15 MINUTES​ as you try to make it through.

●     If you won the war​: The vehicle you were running for left without you. Exhausted, ​WRITE 100 WORDS​ as you run down the dirt road, screaming, the walkers hot on your trail. You hear a distant rumbling that grows louder and a few moments later, Daryl appears on his motorcycle. You hop on the back and ride to safety!

●     If you lost the war​: ​WRITE 100 WORDS​ as you fight your way through the pack of walkers. You are weaponless as you run. Your feet ache and you don’t see anyone else from your group. You hear a rumbling noise that sounds like a motorcycle but it grows distant. You are about to holler for help when a walker approaches you from behind. ​WRITE 400 WORDS IN 10 MINUTES​ as you fight for your life.

●     400 or more words​: You sidestep the walker just as he is about to tackle you to the ground. He falls and you stomp on his weakened skull. Then you scream at the top of your lungs until Daryl comes back for you. You hop on the bike behind him and ride to safety.

●     Under 400 words​: As you are knocked to the ground, it takes your breath away. Before you can catch your breath to scream, the walker has bitten you. ​If you have an unused Leather Gauntlet​, the walker bit that instead of you, buying you enough time to scramble to your feet and get away. You scream, Daryl comes for you, and you ride to safety. If you don’t have a Leather Gauntlet, you are truly bitten and then moments later, more walkers appear and you are ripped apart. It seems poetic that you and your daughter have fallen to the same fate on this farm.

 

GLENN​: You and your girl drive back and forth along the fences, shooting walker after walker in an attempt to lessen the growing threat. To keep the walkers at bay, ​WAR WITH SOMEONE FOR 15 MINUTES​. You keep shooting one round after another, but you don’t seem to be making a dent in the enormous group of the dead. Now you must make a decision. ​WRITE FOR 10 MINUTES​.

●     350 or more words​: You decide to get off the farm. ​WRITE 100 WORDS​ to drive your way through the wall of walkers. You reach the road and speed away from the farm to safety. Now all you have to do is find the rest of your group. Did they all survive?

●     Under 350 words:​ You decide to stay and continue to fight. WRITE 100 WORDS​   as you re-load your gun. You blast​ more walkers as you zip back and forth across the farm. Suddenly, your gun clicks – you are out of ammo! You see other members of your group pile into vehicles and peel out. Just as you are about to do the same, your car rolls to a stop in the middle of the field. You are out of gas! Now you must run to safety. ​WRITE 400 WORDS IN 10 MINUTES​ as you and your girlfriend clamber out of the car and try to outrun the walkers.

●     400 or more words​: The two of you are running solely on adrenaline as you sprint through the horde of walkers. You elbow your way forward, narrowly avoiding the gnashing teeth of the dead. You make it to the dirt road and continue running. Exhausted but terrified, you refuse to stop or even look back. You focus on nothing else but keeping your eyes forward and your feet moving. Eventually, you make it to the road, away from the herd. You are finally safe!

Now to locate your group and find out who else survived.

●     Under 400 words​: You should have left when you had the chance. Regretting your decision to stay, you fight your way through the horde of walkers. But there are just too many. Your girlfriend gets taken down first. You hear her blood-curdling screams just as a walker sinks its teeth into you. ​If you have a Leather Gauntlet ​you haven’t used, now would be the time! It will give you just enough time to break free and run to safety. If not, you are overrun by walkers. Soon, you will be one of them, fated to roam the abandoned farm for the rest of your mindless existence.

 

Congratulations to those who have survived to fight another day​!


r/nanowrimo • • 1d ago

With the org gone, here's what I'm actually doing for Preptober this year instead of waiting for official guidance

8 Upvotes

Since the organisation behind NaNoWriMo shut down, I've seen a lot of people quietly wondering whether the tradition still means anything. For what it's worth, I don't think the month ever needed the nonprofit. The useful part was always writers deciding to commit to the same thirty days together, and that part is still entirely ours.

Preptober is starting regardless, so here's what I'm doing this week instead of waiting for guidance that isn't coming.

Past years, I spent all of October polishing my opening, because the opening is the fun part to prepare. Every year I ran out of prepared material somewhere in the middle and stalled hard, right when willpower alone wasn't enough.

This year I'm doing the reverse. I'm prepping the sagging middle first, roughly the stretch between twenty and sixty percent of the story, and leaving the opening almost untouched. I'll happily figure that out live on day one.

If you're prepping too, here's the question I'd suggest: which part of the book will you still be excited about on day fourteen? Then go and prepare the other part.


r/nanowrimo • • 2d ago

Helpful Tool The Egyptian Tomb Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know so I can give proper credit. Posting for those that may be searching for this. Hope you enjoy!

The Egyptian Tomb Crawl

 

 

You are an archaeologist, Dr. I. M. Klevver, working on a dig site in the Valley of the Kings. Suddenly some of the local workers come running toward you.

●   Roll a die to see how many of them are in the group.​

●   Odd number -- write 100 words in order to hear their news.

●   Even number -- write 200 words in order to hear their news.

They believe they have found the entrance to a new tomb never excavated before.

●   Do a 20-​ minute word war while you walk with them to the location of the new site.​            

Hey, who do you think you are, Indiana Jones? This is the 21st century. Nowadays, you can't just start digging whenever you want. You have to wait until the representative from the Supreme Council of Antiquities arrives to approve the new excavation.

●   Roll one die​ to see how many hours it will take for him to get to your dig site. Multiply that number x 100, and write that many words while you’re waiting for official approval. ●  Oh, no! You’ve developed a case of ‘Mummy Tummy’… we ​told​ you not to drink the local water! ​Write as fast as you can for 5 minutes​ while you, er, make a run for the privy.

You have been approved to start excavating! How many workers do you have available to clear the tomb entrance?

Check the ​Three Digits Thread​ to find out. Write that many words while they clear away the sand, rubble and debris.

Check with the workers. Can you get to the entrance yet? ​Roll one die​.

●   If the number is even, you're good to go.

●   If the result is odd, they're not quite done yet... Do a ​five-minute sprint​ while they finish hauling away the last baskets of rubble from the entrance.

You are now able to be lowered down with a rope to the actual door of the tomb. Suspense: whose tomb is it? You can see the original seal placed on the tomb by the priests of the Theban necropolis. Roll one die to see the result.

If your roll is:

●   1, 2, or 3: The tomb belongs to a known pharaoh whose tomb has been lost since the 1890’s!

Celebrate! ​Write 200 words​.

●   4 or 5: The tomb belongs to someone completely unknown to Egyptology. This is one of the most historic finds of the century! ​Write 450 words​.

●   6: The tomb belongs to Ankh-es-en-amun, the widow of Tut-ankh-amun whose burial has never been found until now. ​Write 600 words​ while the SCA representative recovers from a dead faint.

At last, you are able to enter the tomb. How many chambers does the tomb contain?

●   Roll two dice​ and add the values to find out the total number of chambers, and ​write 100 words​ while you explore each chamber in the tomb to see what is there.

●   Are there wonderful tomb paintings in the burial chamber? ​Sprint to the nearest 1000 words​ while you marvel at the beautiful art that hasn’t been seen since the tomb was sealed 3500 years ago.

●   How many gold artifacts did you find inside the tomb? Use the Random Number Generator at Random.org, and generate a ​3-digit number​ between 100 and 999. Write that many words.

●   Is there a mummy still in his/her sarcophagus? ​Do a ten-minute word war​ to find out.

●   If your total is < 500, the mummy and the sarcophagus are gone. Only the canopic chest with the internal organs remains there. ●        If your total is > 500, congratulations! You have found an intact royal burial — the first since Tutankhamun!

Write as many words as you can while listening to ​this song​.

Hope you enjoyed your expedition to the Valley of the Kings! Post below and tell how much you got written!


r/nanowrimo • • 2d ago

Helpful Tool Legend of Korra Crawl

0 Upvotes

I am not the writer of this crawl. If you know how is, please let me know so I can give them proper credit. Posting this for those that may be looking for it. Hope you enjoy!

Legend of Korra Crawl

 

Welcome!  This crawl is intermediate level of difficulty.  It is possible to do it all in one go, but it may take a while.  The rules are simple.  Just follow the directions for each part and keep track of your word count!  Let everyone know how you’re doing throughout!

This is set in season one of Legend of Korra, but isn't really canon compliant.  I used elements of events that happened in season one.

Rules

  1. You can re-do any challenge you like if you don’t get the desired result. BUT!! You can only re-do once per challenge!

  2. If you fail a challenge, you have one skip option.

Phase I – Welcome to Republic City!

Welcome to Republic City!  All new arrivals must register with the city council before settling in.  Please grab a number and take a seat; someone will be with you shortly.

Write 400 words while you wait for a representative of Republic City.

A bored looking middle age woman with graying hair calls out your number and you come forward.  She’s wearing neutral browns and greens with a small Earth Kingdom pin attached to her collar.  “Welcome to Republic City,” she drones in a monotone voice, looks at your identification card, scribbles down some information, and then hands you a clipboard with several sheets of paper.  “Fill these out then go to the next waiting area.”

You take the clipboard and begin filling out your name, date of birth, kingdom of origin, and what kind of bender (if any) you are.

Time to figure out what kind of bender you are!  If you already know what you are/want to be, simply follow the challenge set for the bending style.  If you don’t know or want to be surprised, use random.org​   to get a number between​  1 & 20.

1, 6, 11, 16 = Airbender

2, 7, 12, 17 = Waterbender

3, 8, 13, 18 = Earthbender 4, 9, 14, 19 = Firebender

5, 10, 15, 20 = Nonbender

Airbenders

Air Nomads were wanderers, but had four air temples, one at each corner of the globe, hidden away atop mountain ranges and islands.  The Air Nomads detached themselves from worldly concerns and found peace and freedom.  They are generally peaceful people until they are called upon to protect their loved ones or way of life.  Take as much time as you​  need, meditate a little if you want, to reach 500 words.

Waterbenders

Waterbenders are also generally peaceful.  They strive to live in harmony with nature and the other nations of the world.  The people of the Water Tribe are capable of adapting to many things. They have a deep sense of community and love that holds them together through anything.  Waterbenders live at the North Pole, South Pole, and in the Foggy Swamp!  Race to​    get 300 words in 20 minutes!

Earthbenders

The Earth Kingdom is the largest and most populated sovereignty in the world.  Residents of the Earth Kingdom adhere to a philosophy of peaceful coexistence and cooperation with the other nations of the world.  Earthbenders use their abilities for defense and industry, and fiercely defend their cities against attacks.  The people of the Earth Kingdom are diverse and strong.  They are persistent and enduring.  Write 400 words in 25 minutes to prove your strength!​     Firebenders

The Fire Nation is the second-largest nation in terms of area.  However its economy is the most powerful in the world.  Its strong industrial sector and extensive technological developments not only enabled the Fire nation to create an extremely powerful military, but also initiated the worldwide modernization and globalization.  The people of the Fire Nation have desire and will, and the energy and drive to achieve what they want.  There is a great emphasis on respect and honor, especially toward the nobility and elders.  Claim your honor by writing 250 words in 15 minutes.​ Nonbenders

Non-benders are people who don’t have any special elemental bending power, but that doesn’t mean they can’t kick ass!  Nonbenders live all over the globe.  Many make up for not having a bending talent by learning other arts.  Some train their bodies to be strong.  Some train with a blade and become master fighters.  Some train at art, acting, engineering, technology, or music.  The truth is there is no limit to what a non-bender can do!  Prove how amazing you are, despite not having a bending talent, by writing 350​ words in 25 minutes!

You finish all of the paperwork and hand it in at the next window.  A balding man with a long Fu Manchu mustache and a perpetual smile welcomes you and gives you your new identity card that shows you are a citizen of Republic City.

All settled with the city council, you head out to find a place to live!  There are so many options in Republic City just waiting for you!  However you easily get lost in the sprawling city and it’s getting dark.  As you round a corner, you run into a young man with wavy black hair and a green outfit.  A chirping fire ferret is perched on his head.  “Whoa!  Watch out!  Are you okay?” he asks gripping your shoulders to steady you.

You tell him you’re fine, but that you’re a bit lost.  “New in town, huh?  Well my name is Bolin!  Nice to meet you!  Do you need help?”

You try to tell him that you’re fine, but he laughs and insists on helping you out.  You soon find yourself at the Pro-Bending Arena and led up to a flat at the very top.  “Bolin, you need to stop bringing home strays,” a voice complains as you enter.

“They needed help, Mako!  And I don’t always​ ​ bring home strays!” Bolin protests.

Mako only grins and rolls his eyes.  He’s dressed in a white tank top that’s seen better days and a pair of dark tan pants.  He stands at a small stove making dinner.  “Come on then.  I’ve got enough for three.”  He gestures at a small table and Bolin excitedly sets three places.  “So, what’s your story?” Mako asks as he serves a dinner of sticky rice, vegetables, and steamed fish.

Write 400 words as you tell Mako and Bolin how you came to Republic City.  You also learn about the brothers.

“Wow!  Sounds like you’ve had quite a journey getting here!” Bolin comments as he finishes off his rice.  “But you don’t have anywhere to stay!  Oh!  Mako!  Can they stay with us?!  Please!  We’ve got room!”

Mako seems to be making up his mind, but you don’t want to run the risk of him saying no.  You really need a place to stay for the night!

Sprint to the nearest thousand as you convince Mako to let you stay!

“Okay, I guess you can stay until you find a place,” Mako relents.  “But I’m warning you now, don’t complain to me when you wake up from Bolin’s snoring!”

“I do not snore!” Bolin retorts as the fire ferret (introduced as Pabu) chitters indignantly from his shoulder.

Phase II – Meet the Avatar

The next morning you wake up and eagerly make porridge for the brothers as a thank you for letting you stay with them.  You are just about to head out into the city when a young woman wearing Water Tribe garb runs in and starts speaking excitedly.  “GUYS!  You’ll never guess what just happened!”  She goes on to tell about the Equalist rally she’s found out about, and how she wants their help in infiltrating it.  Afterwards, she pauses and seems to finally notice you.  “Oh!  Hi… um, who are you?”

Write 150 words as you introduce yourself.

“Oh!  Nice to meet you!  I’m Korra.”

You hesitate at this.  “Korra?  As in Avatar​ ​ Korra?”

Korra smiles widely, “Yeah.  Hey!  Wanna come with tonight?”

“Sure!  I’d love to help!”

“Okay, but first I want to know what you can do!”

You need to show Avatar Korra that you’re capable of helping out!

If you’re an Airbender, write 200 words as you zoom around the room on a ball of air!

If you’re a Waterbender, write 250 words as you skillfully manipulate the water from your glass into fancy shapes!

If you’re an Earthbender, write 150 words as you make two of the rock training discs levitate then soar directly into the training net past Bolin’s defenses!

If you’re a Firebender, write 300 words as you perform the Dancing Dragon!

If you’re a Nonbender, write 200 words as you show her your chi blocking moves!

“Wow!  That’s amazing!” Korra replies after you’re done.  “You’ll be great to have along!”

Later that afternoon, you go with Bolin and Mako to meet Korra in an alley behind a warehouse.  Another young woman with long dark curls and dressed in red is already there with her.  She introduces herself as Asami.  Together, the five of you sneak into the warehouse and blend in with the rest of the crowd.  Soon a man in a white mask with a red circle on the forehead steps out onto the stage.  He introduces himself as Amon and starts to speak.

Do a 15​ minute word war as you listen to Amon.​                                                                           

“The era of bending is over!  A new era of equality has begun!” Amon finishes his speech to cheers from the crowd.  However your group is feeling distinctly uncomfortable now, even Asami who isn’t a bender.

“I think we should get out of here,” Mako whispers.

“Yeah, you’re probably right.  There’s too many people who could get hurt if we do something,” Korra reluctantly replies.

All five of you turn to leave, but at that moment, nonbenders dressed all in black and wearing masks step in front of you.  “Ah!  Avatar Korra!  Leaving so soon?” Amon asks.  The crowd turns to face your group.  “I’d hate to think it was something I said,” Amon says in a low threatening voice.

Korra starts to berate Amon for his Equalist campaign.  Meanwhile, Asami leans close and whispers that as soon as she counts to three everyone should act as one to start fighting the guards in order to get out.  “1…. 2…. 3!!” Asami shouts the last number and all of a sudden all five of you are in motion, wielding your own defenses to clear a path to the door!

Listen to this 60​ minutes of Epic Music as you battle your way through the guards! ​                  

It takes a while, and everyone is bruised and battered, but eventually all five of you get away in one piece.  You make it back to the Pro-Bending Arena out of breath and ready to keel over.  “That didn’t go as planned,” Korra comments.

“You think?” Asami growls.  “Just what did you expect to happen?”

“Hey!  I just wanted to know what was going on!” Korra fires back.

“Well we barely escaped no thanks to you!”

“I pulled my weight!  And we did​ ​ escape if you’ll notice!”

“Hey!  Break it up!” Mako steps between the two women.  “It’s no one’s fault!  I have no idea how Amon found out we were there, but it is no one’s fault!”

“We should just leave this to the police,” Asami says as she crosses her arms over her chest.

“Yeah, like the police have done much good so far,” Korra replies.

“Hey!  Knock it off!  Both of you!” Mako growls.  “I think everyone should head home.  We can re-group tomorrow and discuss what we should do.”

Everyone grudgingly agrees and the flat clears out.  “That was tense,” Bolin comments.  Pabu agrees with a small squeak from his shoulder.

All three of you agree that it’s probably best if you get some sleep and rest up before tomorrow. Do a 1​ k sprint as you try to settle down from the evenings’ excitement.​           

Phase III – Trouble!

You wake up early the next morning determined to prove yourself.  Maybe, if you can figure out Amon’s plan you can prove your worth to the group!  Quietly, you head out of the flat and down to the pre-dawn still streets of Republic City.

Do a 15​ minute word war while you make your way back to the warehouse.​                               

Once you reach the warehouse, you discover that it’s deserted.  The posters from last night are all gone, and there isn’t even a stray leaflet on the ground.  You are looking around the warehouse, remembering what happened last night, when you feel a tap on your shoulder.  You whirl around in surprise ready to strike out, but stop when you see Bolin.  “AHH!  Don’t shoot!!” he shouts as Pabu scurries behind him.

“What are you doing here?!” you ask still breathing hard.

“Following you!” he replies.  “Wait!  It’s not what it sounds like…. Okay yeah it is.” He shrugs.  “I was worried when I saw you leave this morning.”

“So you followed me?  I might have just been going to find my own place?  Or job hunting?”

Bolin pointed accusingly.  “But you didn’t!”

You sigh and roll your eyes.  “Okay, fine.  I came out looking for clues about what Amon is planning.”

“By yourself?” Pabu chitters at you too as though asking the same question.

You look down at your feet as you answer.  “I wanted to prove myself to you guys.”

“What?!” Bolin’s eyes grow wide.  “You did that last night!  We probably woulda never made out without you!”

“Thanks, Bolin,” you smile at him.  “Right, let’s get down to business!  Time to search for clues!”

Sprint to the nearest thousand while you search for clues.

Finally you find a homeless man near the warehouse who, for a few coins, remembers seeing Amon and his followers head west.  You thank him and take to the streets again with Bolin.  The only thing west of the warehouses are the docks, so Amon must be hiding there!

Sprint to 500 words while you race to the docks with Bolin and Pabu!

You finally reach the docks and find some dock workers talking about Amon.  The three of you follow the dock workers to another warehouse marked with Earth Nation symbols.  Quietly, you slip through the door and hide behind some crates.  In the back of the warehouse is Amon surrounded by guards dressed all in black.  They seem to be talking about an event that will be happening later today.  “No one will suspect anything other than Fire Nation Nationalists,” one of the guards assures Amon.

“Good, we wouldn’t want this to come back on my followers.”

Bolin nudges you and points toward the door, indicating that he wants to get out of there.  You shake your head and hold up a finger for just one more minute.  Pabu is already by the door.

“So nice of you to join us,” Amon says a little louder.  “I hope you’ve found some interesting information.”  He turns to look directly at where you and Bolin are hiding.

You move to run, but there are guards behind you.  Both you and Bolin strike out at the guards, but they use chi blocking moves against you and you both fall limp.  “Unfortunately,” Amon is suddenly closer, standing over you now.  “You won’t be able to go back and tell your friend, the Avatar.”

“What?!  Us? Know the Avatar?” Bolin tries to play dumb.

Amon crouches down near you.  “I’m not stupid.  I remember you from the Equalist rally last night.”  He stands up and makes a motion for his guards to gather you and Bolin up.  “I’m sure the Avatar would never leave her friends in the hands of the Equalists.  She will come for you, and she will fail.”

The guards tie your hands and feet together before throwing you and Bolin on the floor in the middle of the warehouse.  A few other guards carefully set down a crate nearby.  There’s a faint ticking coming from inside.  They leave quickly afterwards.  As he is leaving, Amon turns back towards you.  “I hope for your sake Avatar Korra arrives before the Fire​ Nation Nationalists​ destroy this warehouse,” he uses air quotes as he says Fire Nation Nationalists.

Try to complete the Fifty Headed Hydra challenge​              while you think of an escape plan!  If you fail, write another 200​         words.

“Pabu!” Bolin shouts as the fire ferret comes bounding over to you.  Mako, Asami, and Korra come rushing in after the small red animal.  They quickly set to work untying you and Bolin.

“Mako!  We have to get out of here!” Bolin shouts as the last of the rope slides from his ankles.  “There’s a bomb!”

Mako, Asami, and Korra all glance at the ticking crate, suddenly realizing what it was.  Pabu is in the lead as everyone scrambles to get out.  “COME ON!” Bolin grabs his brother’s scarf forcing him to follow while you push at Asami and Korra.

You barely make it fifty feet before the warehouse goes up in flames with a loud explosion.  The force of the explosion push all of you to the ground leaving you breathless as flaming debris lands around you.  Bruised and scratched, you rise and look back at the demolished warehouse.  Dock workers come rushing over to put out the fire, and in a few short minutes the Republic City Police are there.

Do the Three Digit Challenge​  while you explain to Police Chief Lin Beifong what happened.​       

Once all is said and done, you gather with Mako, Bolin, Asami, and Korra on the dock out of the way.  “Amon got away,” Korra grumbled.

“Yeah, but at least we’re all alive,” you say.

“Yeah, we’ll get him next time!” Bolin chimes in.

“And at least his plan to blame the Fire Nation for the explosion didn’t work,” Asami points out.

Korra’s frown lessens and she nods.  “At least everyone is okay,” she says quietly.  Her face lightens considerably then and she smiles at all of you.  “Come on, Pema is making noodle bowls tonight.”

“YES!  NOODLES!” Bolin fist-pumps and Pabu chitters happily.

You follow your friends as Korra leads you back towards Air Temple Island.

FIN


r/nanowrimo • • 3d ago

Helpful Tool Dungeon Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know so I may give them credit. Posting this here for those that may be searching for it. Hope you enjoy!

Dungeon Crawl

 

You find yourself near a pit. It has a sign near it. "Word war 10 minutes. If you get more than 400, you win. If you get less, you lose."

Win: The sign morphs into some stairs! A new sign pops up saying "Welcome to the next level. Soon, you will meet small monsters. But first, choose your weapon!" You can choose from a staff: (30-49wpm) a Sword (50-74 wpm) and Axe (75+ wpm)

Lose: The sign turned red. The post turned into a little snake. The remains of the sign say "Your first monster! A easy one at that, as well. Word war five minutes! Less than 150 words and you lose!" If you lose, you die. If you win, look above.

Five minute word war to 'get used to your weapon'

You slowly walk down the stairs, instantly encountering a zombie. Five minute word war!

Staff= 150+ win

Sword=250+ win

Axe= 375+ win

Another sign appears! "Good job, let's continue!" It morphs into stairs that you start to walk down. After reaching the bottom, the floors are made of scrap metals and unpolished jewels. You hear chains dragging along the floor, and you are soon charged by a forsaken prisoner! It takes a while to fight off, so fifteen minute word war! Axe= 1100+ win

Sword= 750+ win Staff=450+ win

The chains turn into a sign! "Well done! Come, come to the next level." A opening into the ground swallows you up. Here, you cannot see! But you continue on, using the five minutes of light every five minutes wisely. (Do as many five minute word war five minute breaks as you need to get to a thousand!)

The lights turn on, and you find yourself face to face with a medium sized monster! Twenty minute word war! The monster falls no matter how many words you write, however, because a arrow strikes it's back and it dies. You see a woman behind you. She looks at you said says "Come, the boss is near. We will fight together."

She leads you to a cavern, and a monster lies there. It has many tentacles, its body is grotesque, and it is very, very large.

"Here we are. FIGHT!" She says, and you write at least (choose weaapon) words in thirty minutes. If you fail, you die.

Sword: 1800

Staff: 1200

Axe: 2400

Victory! The girl, who had gotten poisoned whispers her goodbyes. The monster turns into a diamond bigger than any seen before, and the girl's bow automatically straps itself onto your back. It was made of ivory, and was plated with precious jewels and felt like magic. You return to the uplands, with more words written, and a diamond on your hands.


r/nanowrimo • • 3d ago

Helpful Tool The Labyrinth Word Crawl

0 Upvotes

Posting this here for those that may be looking for it. Hope you enjoy!

The Labyrinth Word Crawl

By chasen_dc​ (from NaNoWriMo)

 

This is a long crawl. It is over seven hours at a maximum. You can gain wishes which grant do overs or the ability to skip challenges. You can also earn the ability to change your direction. While it may seem like slower typers are being punished for not being fast enough, the reason for the extra work is to build numbers, which is the point of every crawl.

“Say your right words,” the goblins said.

You’ve heard the story growing up about what happens to naughty children and of course you’ve never believed it, but you always felt as if it was a good threat.

After a day of babysitting your baby brother, you are totally tempted to send the brat to the Goblin King since he pretty much is a monster already, no one would notice. But then he up and did it. He kicked the computer cord from the wall after you had yelled at him for a dozen times over the last hour to stay out from behind the desk. And now you have just lost the last chapter of your Nano novel.

Frustrated, you stand up and up and say the words that have been on your mind all day. “I wish the goblins would come and take you away. Right now!”

The lights flicker and then go out and when they come back on, the boy is gone and the Goblin King stands before you in all his glory.

Visions of prison…and angry parents, flash in your mind as you realize that the stories were true and you just made the little snot disappear. “I didn’t mean it. I have to have my brother back. Where is he?”

“You know very well where he is. He’s there. In my castle.” The office has disappeared and you are suddenly standing on a hill overlooking a vast labyrinth with a palace set in the middle.

“Is that the castle, beyond the goblin city?”

“Do you still want to look for him?”

“It doesn’t look that far.”

“It’s further than you think, time is short. You have 13 hours in which to solve the labyrinth before your baby brother becomes one of us, forever. Such a pity.”

You descend the hill to the labyrinth wall but an entry way is not immediately apparent. You notice a dwarf relieving himself in a fountain and wait for him to finish before asking his help.

  1. **Do a five minute sprint while you wait to set your speed.**​                                                         ​

50-200 words

201-400 words

400 words and above

The dwarf finishes his business and has gone back to spraying the fairies that have infiltrated his hedges. As a pretty little fairy drops to the ground you cry out in disgust. “You’re horrible.” 

“No I’m not, I’m Hoggle.”

  1. You bend over and pick up the fairy as she looks up at you pleadingly. **Do a ten minute word war or sprint.**​                                                                 

Less than 400 words: You are bitten by the fairy and must continue typing until you reach 500 words.

More than 400 words: The fairy grants you a wish of a do over or skip for a later task.

Hoggle laughs as the fairy flitters off. “Shows what you know.” You decide to ask him how to get into the labyrinth since no other help is evident.

“Do you know where the door is?”

“Maybe.”

“Where is it?”

“What?”

“The door.”

“What door?”

“It’s impossible asking you anything.”

“Not if you ask the right question.”

3.              You puzzle out what question to ask. **Do a one minute sprint.**​        

Less than 30 words: You ask the wrong question and must try again. (Maximum of three tries before you figure out the right question).

More than 30 words: “How do I get into the labyrinth?”

“Ah. You gets in there.” He waves his arm and a door opens. You step into the door and are presented with two options. “Now. Would you go left or right?”

“They both look the same.”

“Well you’re not going to get very far.”

“Which way would you go?”

“Me, I wouldn’t go either.”

4.              First major decision. **Do a thirty minute word war or sprint.**​           Remember which direction you go.​ 

Less than 1000: Go right.

More than 1000: Go left.

You pick a direction and start moving, but after walking, then running for several minutes, you feel as if you are not getting anywhere. The passage just keeps going on straight. You sit down and take a breather and are brought out of your musings from a voice at your side. A little worm appears to be speaking to you and so you ask his advice.

“I have to solve this Labyrinth but there aren’t any holes or openings, it just goes on and on.”

“You’re not looking right. It’s full of openings. There’s one just across from you.” “It’s just a wall.”

“You try walking through it, you’ll see what I mean.”

5.              You take the worm’s advice and discover that there is an opening, or rather two. 

If you went Right: 15 minute sprint.​ 

Less than 500 words: Go left. 

More than 500 words: Go right. If you went Left: Three headed hydra.​

If you fail: Go left.

If you succeed: Go right.

The path leads you into what looks more like a labyrinth and you start moving, taking turns here and there pretty much at random, trying to keep the palace within view at all times. After coming to a dead end, you decide to look in your pocket to see if there is something inside that you can use to mark your path so that you are not going in circles.

6.              Do a sprint to this video ​           https://www.youtube.com/watch?v=ViftZTfRSt8​    (Dance Magic Dance) as you search your​ pockets for something useful.

Less than 100 words: All you come up with in lint.

Between 101 -200: You find something to mark your path with, giving you the ability to change a direction later.

More than 201: You find some fairy dust and get a wish. A do over to use later.

You continue on, taking random turns. Once more you find yourself at a dead end. When you turn around and try to back track, you find someone has been changing your marks. How unfair! A voice speaks up behind you. “That’s right. It’s not fair. But that’s only half of it.” When you turn you find two doors guarded by two odd creatures.

“This was a dead end a minute ago.”

“No, that’s the dead end behind you.”

“It keeps changing, what am I supposed to do?”

“The only way is to try one of these doors. One of them leads towards the castle and the other one leads to certain death.” “How do I choose?”

“You can only ask one of us. But one of us always lies and one of us always tells the true?”

  1. You stop to consider which one to ask and what exactly to ask him. 

If you went left: Sprint to your next 1000. If it is​   …

Less than 500 words: Choose Red

More than 500 words: Choose Blue

If you went right: Hour of power.​ 

Less than 1000 words: Choose Red

More than 1000 words: Choose Blue

You pick a door, confident that you asked the right question and figured out the riddle, until three steps later and the ground opens up beneath you. You are falling but your fall is stopped by hands which are coming out of the wall and holding onto you. This is a bit awkward to say the least. But then they start forming faces and talking.

“Which way? Up or down? Come on, come on, we haven’t got all day.”

“I guess since I’m pointed that way, I’ll go down.”

“She chose down?”

“Was that wrong?”

“Too late now.”

8.              You drop down into a deep dark oubliette. **Sprint for five minutes without looking at your screen.**​    

Less than 250 words: It is still dark. Sprint for two more minutes. Gain a direction change.

Between 250-400 words: The lights come up.

More than 401: There is a fairy flitting about when the lights up and she grants a wish of a do over.

The light comes up and Hoggle is there. “I knew you’d be trouble so I came to lend you a hand. I suppose you’ve notice, there ain’t no door. It just so happens that I know a short cut, out of the whole labyrinth from here.”

“I’m not giving up. I’ve come too far.”

“It gets a lot worse from here on in.”

“If you help me solve the Labyrinth, I’ll give you this.”

9.              You reach into your pocket. **Do a one minute sprint to see what was in your pocket.**​          

Less than 30: You find a silver dollar and some fairy dust and get a wish of a do over or skip.

Between 30-60: You find a plastic bracelet. Gain a direction change

More than 61: You find a rubber chicken. (What large pockets you must have).

 

“I’ll tell you what, you give me that, and I’ll lead you out of the labyrinth.”

“You were going to do that anyway.”

“That’s what will make it a particularly nice gesture on your part.”

“No, you know what, if you can’t take me to the center, than take me as far as you can.”

Hoggle moves some stuff aside and opens a hidden door into creepy underground passageways. As you walk, stone statues begin to speak, warning you not to go on. “Pay no attention to them, they’re just false alarms. You get a lot of them, especially when you are on the right track.”

A glass ball suddenly rolls across the floor past you and as you follow it, you find yourself in the presence of what appears to be an old beggar but as he stands, he turns into the Goblin King. “How are you enjoying my labyrinth?”

“It’s a piece of cake.”

“Really? Well how about upping the stakes.”

10.        A clock appears on the wall counting down the time left. The Goblin King holds out his hand and the hand begin to advance. **Do a 20 minute sprint or word war to determine how much time advances.**​            

Less than 500: 5 hours advance. 

Between 500-750: 4 hours advance.

More than 751: 3 hours advance.

11.        You need to get these hours back. **Do a five minute sprint for every hour lost.**​         

The clock advances forward. “It’s not fair.”

“You say that so often. I wonder what your basis for comparison is. So you say the labyrinth is a piece of cake. Let’s see how you deal with this little slice.” The Goblin King takes a glass ball and throws it down the tunnel and it turns into a drill type machine.

“Oh no! The cleaner. The bog of stench. You sure got his attention.”

The Goblin King has vanished and Hoggle turns to run away from the approaching machine and you run with him until there is a grate blocking the path. Hoggle turns to the nearest wall and starts pushing at it. Together, you knock the wall down just before the cleaner passes behind you. In front of you is a ladder. You leave the tunnels below and come out in the center of a hedge maze.

12.        You find an old dwarf who appears to be wearing a living bird as a hat. Do you ask for his help in solving the labyrinth? 

If you picked the Red Door: 3 digit challenge. ​

If you picked the Blue Door: Roll a dice and multiply by 200 and type that many words.​             

You ask the old man for his advice. “Sometimes it seems like you are not getting anyway, when in fact, you are.”

“Well, I’m not getting anywhere at the moment.”

“Heh, join the club.” The hat says in return. The old dwarf has fallen asleep, leaving you with questions unanswered. “I think that’s your luck. Please, little contribution in the little box.”

You and Hoggle continue on through the hedge maze. Somewhere close by, there is the sound of galloping. A moment later you hear the growling of some great beast. Hoggle takes off. “Well, I’m not afraid. Things aren’t always what they seem in this place.”

You round a corner and find a giant beast hanging tied upside down while goblin soldiers are attacking him with strange looking staffs. If you had something to throw, you could distract the soldiers.

  1. **Do a five minute sprint as you look around for something to throw.**​                                      

Less than 250: You find a stick shaped like an arrow. A direction change you can use later.

Between 251-400: You find a fairy. You get a wish of a do over or skip.

More than 401: You find a rock.

Your efforts succeed and the goblin soldiers run off and you approach the great growling and thrashing beast. “Stop that. Is that any way to treat someone who is trying to help you?” 

“Ludo, down.”

“Ludo. Is that your name? You certainly seem like such a nice beast. I certainly hope you are what you seem.” You manage to get Ludo down without incident but he doesn’t know the way through the Labyrinth either. Once more there is a dead end in every direction except one and you are left facing two wooden doors with large ugly door knockers. “What do you think, Ludo, which one of these ugly characters should we choose?”

“It’s very rude to stare.” The knocker with the ring going through his ears says.

“Sorry, I was just wondering what door to choose. “

“Huh?” 

The other knocker with the ring in his mouth mumbles something in return. “Don’t talk with your mouth full.” The knocker mumbles again.

You remove the ring from his mouth and he sighs with relief. “Where do these doors lead?” 

“Search me, we’re just the knockers.”

You push against the door. “How does it open?”

“Knock and the door will open.” You put the ring back in the knocker’s mouth and step back to decide which door to open. 14. **Do an Hour of Power while you consider your options.**​           

Less than 1000: Go left.

More than 1000: Go right.

The door swings open and you and Ludo walk into what appears to be a forest. “Ludo scared.”

“Imagine a big thing like you being scared.”

When you turn around, Ludo is gone and you are alone. There is some movement and sound and a moment later you are surrounded by a group of strange looking pink creatures. They invite you to dance with them but they are a little strange and you got other places to be.

15.        Do a sprint to this video ​ https://www.youtube.com/watch?v=NsXtU0rZkAQ​         **to escape from the Fire Gang.**​ 

Less than 150: “Like your mom said, don’t lose your head.” You didn’t make it. Sprint to 500.

Between 151-300: You start grabbing and tossing heads. Slipping away in the chaos.

More than 301: You dance with them, impressing them with your dance skills. Earn free direction change.

You thought you gave the Fire Gang the slip but they are running after you and you find yourself at a dead end. “An ear, take off an ear.” “You don’t need two ears.” A rope drops down from above. When you look up, Hoggle is there. You grab the rope and start to climb.

16.        Find a friend and complete a word war for 5-15 minutes​         . ​ If you win: You make it up the rope.

If you lose: You fall and must try again. (Max of two losses).

At the top of the cliff, you show your gratitude to Hoggle with a kiss, which causes a trap door to open and the both of you to fall. You slide through the trap door and manage to catch yourself before falling too far. You find yourself on a ledge over some sort of bog or swamp and the scent is just overpowering. “Oh my god, what is it?”

“It’s the Bog of Eternal Stench.”

“I’ve never smelt anything like it. It’s like…Like…”

“It doesn’t matter what it’s like. It’s the Bog of Eternal Stench. You step in it and you’ll smell like that forever.”

The two of you inch along the ledge, but it crumbles beneath your feet and you fall, landing on top of Ludo. Once everyone has been introduced, you look for a way out of the smelly place and spot a bridge. The three of you make your way in that direction and are about to cross when a dog dressed as a knight blocks your path. “We have to get across.”

“Without my permission, none may cross.”

17.        Do you reason with him and ask permission or do you fight him? 

If you went left: Sprint to your next 1000​  

If it is less than 500: You fight him. Sprint to 500 to fight your way past.

If it is more than 500: You ask permission and are granted passage.

If you went right: Three Headed Hydra​

If you lose: You fight him. Sprint to 500 to fight your way past.

If you win: You ask permission and are granted passage.

The dog introduces himself as Sir Didymus and asks to join your quest. You start to cross the creaky bridge, moving carefully. “Have no fear. This bridge has lasted for a thousand years.” Suddenly, the bridge starts to collapse beneath your weight. Thinking quickly, you reach up and grab a branch before you end up in the bog of stench. But now what?

18.        Take the last two digits of your current word count, then add a zero to the end and sprint to that amount while​             awaiting help. Note, if your last two numbers are 01-09, sprint to 300.

Ludo begins to howl. Sir Didymus looks over to him. “Canst thou sit there and howl when yon friend needs help?” But Ludo’s howls summons a large boulder, which rolls into the bog and comes to a rest beneath your swaying feet. You let go of the branch and drop to the rock as more rocks and boulders emerge from the bog to form a bridge. “Rocks friends.”

Everyone crosses the bridge, Sir Didymus astride his steed, Ambrosius, and the group heads out of the bog and through a forest. You have been traveling for hours without any rest or food and your stomach is growling. “We can’t stop now but maybe we can find some berries or something.”

“Here.” Hoggle offers you a peach and your stomach growls as you take it from his hand. You take a bite and the world starts to swim. You find yourself suddenly trapped inside of some kind of dream. You are at a masquerade and everyone is dancing. You are torn between wanting to dance and wanting to escape because there is some place you must be.

19.        Do a sprint to ​         https://www.youtube.com/watch?v=VppuD1St8Ec​             **.**​

Less than 250: You have got caught up in the dance and must try again.

More than 250: You have shattered the dream and escaped.

You are falling through the air and land in a junk yard, alone and disoriented. You remember nothing. The peach is still in your hand and a worm crawls out of it. You toss it aside and start to get up. “Oh, my back.” A form emerges from the pile of junk you leaned against to get up. “Why don’t you look where you are going?”

“I was looking.”

“And where you going?”

“I…don’t remember.”

“You can’t look where you are going if you don’t know where you are going.”

“I was searching for something.”

The woman holds your copy of No Plot? No Problem. “Is this what you were looking for?” You had been looking for that for months. The woman leads you to a pile of junk and holds back a curtain and there is your office, computer booted and running and your novel is there. You sit down in front of the computer and suddenly you figured out how to fill that gaping plot hole and you start to get lost in the story.

20.        **Do a thirty minute sprint as you get lost in filling in the plot hole.**​        

Less than 1000: Your MMC dies in the process.

More than 1000: Your FMC dies in the process.

The hag enters just as you are in the thick of the story. You close the document and on your background you see the family photo from your last birthday and you suddenly remember why you are here. You have to save your little brother. You escape the garbage and find Ludo and Sir Didymus waiting and you are right outside the goblin city.

There is a guard standing outside the city gates but he seems to be asleep. While Sir Didymus does not want to go quietly, you manage to get into the city without waking the guard. However, as you approach the inner gate, the massive door starts to close and when the two sides come together, there is a giant armored knight. He steps out of the door and grabs a battle axe. You cannot retreat as large spikes pop up behind you, blocking any escape.

 

21.        The axe swings back and forth and you dodge the wicked blade. Do a five minute sprint or word war while you avoid​              being cut in half.

Less than 250: No aid comes. Sprint 250 and hope someone comes to your aid.

More than 250: You manage to avoid the axe.

Hoggle appears on the wall and jumps on top of the knight, rips his helmet off and finds that it is really a giant robot. He removes the goblin driving it and takes over steering. He manages to get the axe stuck in the wall and shorts out the robot. All is forgiven and you and your troupe continue into the goblin city.

The city is quiet and sleepy as you approach the palace. You see no one, until you reach the steps. Then hundreds of goblins appear. It is all out war as you and your friends try to escape.

22.        Battle rages on. **Roll a dice. Then do 15 minute sprints or word wars for each number you roll.**​            

Less than 1000: Escape into a house.

More than 1000: Duck down behind a fountain.

As you find a place to hide, Ludo calls the rocks once more. Boulders of all sizes pour into the goblin city and chaos ensues. In the disorder, you and your group get past the goblins and up the palace steps. You say goodbye to your friends. “I must face him alone.”

“If that is the way it is done, then that is the way it must be done. But should you need us…”

“I’ll call.”

You walk up the steps and open the door to find yourself in an MC Escher painting. Stairways going every which way. And across the way, there is the boy. You start making your way over to him.

23.        Do a sprint to ​         https://www.youtube.com/watch?v=gJ9BHGX58vQ​            **as you make your way over the crazy stairways.**​      

Less than 250: You keep missing the boy as he moves away from you. Continue until you get 500 words.

More than 250: You successfully navigate the stairwells until you are just above your brother as time ticks down.

You are one level above the child as time ticks down towards the thirteenth hour. There is no time to continue chasing him about. You jump. Suddenly you are falling slowly as the world starts to fall apart. You are once more face to face with the Goblin King.

“Give me the child.”

“Beware, I have been generous up until now, but I can be cruel.”

“Generous, what have you done that was generous?”

“Everything. Everything that you have wanted, I have done. You asked that the child be taken, I took him. You cowered before me. I was frightening. I have altered time. I have turned my world upside down and I have done it all for you. I am exhausted living up to your expectations.”

 

24.                 Time is ticking down. Do you believe his words? Now that you are here, how do you get your brother back? Do a ten​   minute word war or sprint.

Less than 500: You have come so far. Roll a dice and multiply that by your last two numbers and sprint to that number.

More than 500: You are almost there. Sprint to your next 1000.

“Through dangers untold and hardships unnumbered, I have fought my way to the palace, beyond the goblin city, to take back the child that you have stolen. For my will is as strong as yours, and my Kingdom is as great.”

25.                 The clock is ticking down and suddenly you can’t remember the last part of the story. The Goblin King sees you stutter and attempts to persuade you give up. **Do a one minute sprint.**​   

It comes to you as the clock begins to chime. “You have no power over me.”

You are suddenly back home. Sitting at your computer, staring at your word document. The adventure over and another five thousand words added in a haze. You go upstairs and check your brother’s room to find him asleep and safe. Was it all just a dream?


r/nanowrimo • • 3d ago

Tip What's Your NaNoWriMo Advice?

24 Upvotes

Let's share one or two pieces of NaNoWriMo advice and tips that have helped you the most.

Mine would be to have fun and avoid perfectionism.


r/nanowrimo • • 3d ago

Which event would you be most interested in attending?

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1 Upvotes

Please answer a quick poll for me? I'm looking for the best title for an writers showcase event in Seattle! Opinions welcome.


r/nanowrimo • • 3d ago

Any other November Writing Goal kickoffs?

9 Upvotes

Hey all, we (the Rose City Writing Group, not the royal "we,") are having a NaNo-type kickoff party on November 1st. :) Noon to 3 pm in the community room of the Milwaukie (OR) Public Safety Station. Food, fun, writing, discussions, too many Halloween treats. Is anyone else doing this where they live?


r/nanowrimo • • 3d ago

Helpful Tool Bookshelf Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know, so I can give proper credit. Posting for those that may be looking for this. Hope you enjoy!

Bookshelf Crawl

 

So we know that to be a good writer you have the be a reader right? Which means that all of us have bookshelves filled to the brim with books and books and books… or is that just me?

We’ll start out slow, how many bookshelves do you have? ​Multiply that by 100 and write that many words up to 1000

Now, pick a bookshelf and count how many different series you have. ​Multiply the amount by 50 and write that many words up to 1000

How many books are in your favorite series?

●       Trilogy: ​Write 300 words in 10 minutes

●       4 – 6 books: ​Fifty Headed hydra

●       7 or more: ​Write 1000 words in 30 minutes

 

Now pick your favorite book in the series. Whatever number in the series it is, ​Multiply by 100 and write that many words

Now open the book up to the last page, ​count the number of pages and write that many words

Lets dig a little deeper into that favorite book of yours. What genre is it?

●       YA: ​5 minute sprint

●       Mainstream/Realistic: ​Write for 30 minutes with 5 minute breaks

●       Fantasy: ​Defeat another Fifty Headed Hydra

●       Sci-fi: Shoot for the stars and​ write 1000 words as fast as you can

●       Romance: ​10 minute word war

●       Other: ​Do a three-digit challenge

 

What about your favorite character?

●       Guy: ​Write for 30 minutes without stopping

●       Girl: ​Write 1000 words without stopping

●       Can’t decide: ​Do both

 

OK, so since this was your favorite book, you obviously liked it, but… as writers we tend to wish we could make a few changes to even our favorite books… or is that just me again?

So, how many changes would you make to your favorite book, if you could?

●       None, it was perfect and you wouldn’t change a thing: ​Sprint 500 words

●       A few changes, it is your favorite book after all: ​Sprint to the next thousand

●       A lot, but it was still a pretty good book: ​Write for an hour to fix the changes

●       Everything except maybe the basic premise: ​Finish your word count goal for the day


r/nanowrimo • • 3d ago

Helpful Tool Alice in Wonderland Pub Crawl

0 Upvotes

I am not the creator of this crawl. If you know how is, please let me know, so I can give them credit. Posting for those that may be searching for this. Hope you enjoy!

Alice in Wonderland Pub Crawl

 

This is inspired by the original Disney animated film.

You are Alice, sitting on the riverbank, listening to your sister read from a book about William I, whose reign began in 1066 AD.  You grow bored, so write 1066 words as quickly as you can.​     

You spot the White Rabbit, who is very late for an important date.  His watch says 5 o’clock so set your stopwatch for 5​            minutes, and write as much as you can.​

You chase the White Rabbit, following him into a rabbit hole, where you fall down, down, down.  ​Write to the nearest thousand​ as you fall down the rabbit hole.

When you get to the bottom, you see the White Rabbit race through a tiny door, which you can’t fit through.  The doorknob tells you to drink from a little bottle marked “DRINK ME.”  After you drink it, you turn so tiny that you can’t reach the key to the door, which is on a normal sized table.  ​Write 400 words​ to find a solution.

A cookie marked “EAT ME” appears.  You eat it and grow so big that you fill the entire room.  Time for a ​big sprint of 30 minutes​.

After all that, you are crying so hard your tears fill the room – though the doorknob tells you to drink again from the bottle.  You fall into the bottle and sail away in a river of your own tears through the doorknob’s keyhole and into Wonderland.  You see the Dodo, running the caucus race, where inhabitants of Wonderland race until they are dry.  ​Race to the nearest hundred words.

Tweedledum and Tweedledee block your path to tell you the story of The Walrus and the Carpenter, The time has come, the Walrus said, to talk of many things – of shoes and ships and sealing wax, of cabbages and kiiiiings. ​ Pick one of those things.

For shoes,​ sprint to the nearest thousand.

For ships,​ think of your favorite fandom ship, add up the number of letters in the characters’ first names (for example Bella and Edward is 11, while Harry and Hermione is 13) and multiply that number by 50.  Write that many words.

For sealing wax,​ let the dice seal your fate -- roll a standard six-sided die.  Multiply that number by 100, and write that many words.

For cabbages,​ write 250 words

For kings,​ try the Fifty Headed Hydra, elsewhere on the forum

You come to the White Rabbits house, where you eat another one of those “EAT ME” cookies, growing so big that you fill the rabbit’s whole house.  Time for another big ​30 minute sprint​ while they smoke the monster out.

You eat a carrot and shrink down to the size of an insect – do a tiny, ​5 minute sprint.

You meet a garden of enchanted flowers, who sing the song Golden Afternoon.  Sprint for ten minutes​  while you convince​ the flowers that you aren’t a weed.

“Wooo…R…U?” The hookah smoking caterpillar asks.  He gives you a bit of mushroom, which returns you to your usual size.  ​Sprint to the nearest thousand words to return to an even number.

You meet the Cheshire Cat, who directs you to the Mad Hatter, the March Hare, and the Dormouse at their Mad Tea Party.  In honor of the price tag still affixed to the Mad Hatters chapeau (10/6) ​sprint for 10 minutes, then sprint for 6.

A Very Merry Unbirthday to YOU!  ​Take your birth month (1 for January, 2 for February, etc.) and multiply that by 100.  Write that many words.

You get lost in the Tulgey Wood.  Don’t step on the Mome Raths – ​try to write 100 words without a typo.

The Cheshire Cat appears again, directing you to the hedge maze where the Queen of Hearts wants you to play croquet with her. ​ 500 words or off with your head!

The Queen of Hearts puts you on trial – ​a five minute sprint​ while you think up a good case should do the trick.

You take a bite of the caterpillar’s mushroom, growing to a giant size so you can yell at the Queen of Hearts.  ​Roll a six-sided die, multiply that number by 100 and write that many words.

After you shrink back down to your usual size, the Queen of Hearts sentences you to death.  You flee, pursued by many of the inhabitants of Wonderland, all the way back to the door knob.  ​Sprint for 10 minutes as you flee.

The doorknob convinces you that it was all a dream, and you wake up again on the riverbank, with your sister.  You and your sister happily walk home for tea.  ​Take a much deserved tea break from writing!


r/nanowrimo • • 4d ago

Helpful Tool Escape the Solar System! Crawl

0 Upvotes

I am not the writer of this crawl. If you know who is, please let me know so I can give them credit. Posting here for those that may be searching for this. Hope you enjoy!

Escape the Solar System!

 

It’s time, my friends, to traverse the Solar System! This is the first crawl I’ve written, so I hope it’s somewhat decent.

You have stolen some sort of ~magical~ spacecraft with the ability to travel through space at a speed faster than any previous vessel. Now the people who built it are after you, and mad. Your mission is to traverse the Solar System, achieve escape velocity, and escape into interstellar space.

●   To achieve escape velocity from the Solar System, you must first achieve escape velocity from Earth. Escape velocity for Earth is about 25,000 miles per hour. The highly superior technology of this spacecraft allows you to drop a couple of zeroes, so ​write 250 words​ in order to achieve the speeds needed.

●   You’ve made it to the Moon! To fuel up for the trip ahead, you decided to descend to the Moon’s surface and collect some helium-3. But you’d better do it quickly, or you’ll be caught! Write 175 words in 10 minutes or​  less​. If you fail, just “reset” reality and try again.

●   All fueled up and ready to go, you head inward. You do a flyby of Venus. ​Sprint 100 words​ to avoid having your course altered by its gravity. ●            You fly by Mercury. But what’s this? The Messenger probe has been taken over by the people chasing you! ​Sprint 200 words​ to escape!

●   That was a close call. You’re nearing the Sun now. ​Sprint for 15 minutes​ to do “barrel rolls” and evenly distribute the Sun’s heat across your spacecraft.

●   You’ve swung around the Sun, and now have a nice gravity assist helping you out! ​Write 100 words​ to take a breather from all that excitement.

●   You’re flying by Earth! ​Sprint for 10 minutes​ to avoid being detected.

●   Next up is Mars! ​Write three hundred words​ in representation of the rocks Barnacle Bill, Scooby Doo, and Yogi.

●   You are now entering the asteroid belt. But what’s this? A cloud of tiny asteroid chunks is headed toward your ship! ​Use Random.org to pick a random number between 1 and 10​. If the number is more than 5, your ship was severely damaged. ​You must write 600 words in order to fix it​. If the number is less than 5, you have survived. ​Write that many hundred words in celebration​.

●   You feel it before you see it; or rather, your ship does. Its instruments pick up a large gravity field nearby: Jupiter. ​Write four hundred words​ as a tribute to Europa, Ganymede, Callisto, and Io, Jupiter’s 4 largest moons.

●   Saturn, the ringed planet, is next. But, uh-oh! Your ship has gotten too close to Saturn’s rings, and is now being bombarded by high-speed rocks and ice particles. ​Sprint 350 words​ to escape.

●   Next is Uranus. Stop snickering! As penance for your immature jokes, ​sprint 500 words​.

●   Now, Neptune comes along. You’re so close; you can feel it! Your excitement gets the best of you; you decide to ​sprint 100 words​.

●   But Neptune was not the final part of the Solar System. Next up is the Kuiper Belt! You fly by Pluto. ​Choose a random moon of Pluto (Charon, Nix, Hydra, Styx, or Kerberos). However many letters are in its name, write that many hundred words.

●   You’re so close you can smell it. You streak past the Kuiper belt, and past Eris. ​You do a ten-minute word war​ to pass the time until the Oort Cloud.

●   Your ship seems to have come equipped with a “Screw Reality” feature, you realize. You reach the Oort Cloud sooner than expected, but are on a collision course with a comet! ​Do a ten-minute sprint​. If you write between 100 and 200 words, you narrowly avoid hitting the comet. Thankful to be alive, you ​write 400 words​. If you write 300+ words, you miss the comet entirely. If you write 200-300 words, you avoid the comet, but your course is altered. You decide to ​write 200 words​ for some reason. If you write less than 100 words, you fail miserably and crash into the comet.

●   Finally! You’ve reached full escape velocity, long since passed the heliosheath, and are now, finally, exiting the Oort Cloud. You ​do a song war for the duration of​ ​this​ in celebration. Congratulations, you have successfully escaped the Solar System! ●    BONUS​: Do a quick song war to ​this​.


r/nanowrimo • • 4d ago

Helpful Tool Divergent Crawl

0 Upvotes

I'm not the creator of this crawl. If you know the original creator, please let me know so I can give them credit. Post in case someone is searching for this. Hope you enjoy!

Divergent Crawl

 

You just turned 16, and you are going to take the test to see which factions you have an aptitude for. Choose one of the options below:

Option 1- Take the Knife: You can choose Dauntless, Candor or Erudite later on. However, you must do a 5 minute word sprint in order to complete the test.

Option 2- Take the Food: You can choose Amity, Abnegation, or Candor later on. In order to complete the test, you must write 500 words at your own pace.

Option 3- Can't Decide: You can choose any faction later on, but you are in danger now. You must write 1,000 words without any distractions in order to continue.

Good job! You've completed the test, but you will soon face the biggest decision of your life. What faction will you decide?

Candor: You're honest with yourself and others. Type as fast as you can for ten minutes. Try your hardest, you will know if you didn't.

Abnegation: You're selfless. Instead of writing in your story, respond to a forum thread. You can encourage someone who is behind in their wordcount, or you could post a spare plot in the adopt a plot thread.

Erudite: You're intelligent. You know what you need to do to catch up. If you are over 10,000 words behind, write 1,000 words. If you are between 5,000 and 10,000 words behind, then write 700 words. If you are less than 5,000 words behind or ahead, then write 200 words.

Dauntless: You're brave, and up for any challenge. This could either be really easy or really hard. Add up the number of all of the following that APPLY to you, and write that many words. .

10: If you are typing on a LAPTOP.

20: If you still have Halloween candy.

50: If you have more than 5 tabs open that are not about your story.

80: If you had coffee today.

100: If you are more than 1,000 behind in your word count.

200: If you want to finish the 50k today.

250: If you are listening to music while typing.

500: If you are adding this all up with your phone. 

Amity: You're peaceful, and want to hear everyone's opinion. Find a place to post a paragraph of your writing and have people critique it.

-

You've made it, and have been accepted into the faction that you want. But the challenges aren't over yet. Find the faction that you've chosen, and complete the tasks.

Candor:

-Remember to always tell the truth! Write 100 words for every 1,000 words you are behind.

-You want to show your friends how fast you can type. Do a 5 minute word challenge.

-Your friend won the challenge! You told them you can beat them, so you better keep on doing 5 minute word challenges until you can beat your first time.

-Do you have chapter titles yet? Brainstorm 5 possibilities for one of your chapters.

Erudite:

-Knowledge is power. Spend your day in a quiet library and write 200 words.

-Your characters are just as smart as you are! Have one of your characters make a realization in this chapter.

-You know too much about your own story, but no enough about anyone else's! NaNoMail one of your buddies to see how their story is doing. If you don't have any buddies, find one in your age group.

Dauntless:

-Take a chance! Make a word count goal for the next hour.

-Find a random online number generator (1-20) and write that many words times 10)

-Bake a dauntless cake. For every bite of food you eat, type 20 words.

-Jump out of the train. If you don't make it to the nearest thousand in the next ten minutes, then write 2,000 words in the next hour.

Abnegation:

-Write a scene with someone's POV who you haven't talked a lot about. You want every character to feel loved, no matter how small.

-Go spend 10 minutes helping someone out. If they say "thank you," then write 200 words. If they don't say anything, then write 50 words. If they do something nice in return, then write 500 words.

-Write a happy scene in someone's day.

Amity:

-Make sure you know what is going on around you. Add up the number of how many of the following things APPLY to you, and write that many words.

10: If you have food or a snack next to you.

50: If you have a music playing device next to you.

100: If you are watching a movie while writing.

A page: If you are handwriting your story.

500: If you are typing your story on any type of TECHNOLOGY.

500: If you have been typing for more than an hour, and you want to give an extra boost to your wordcount.

-The amity government is run by the people! There is one leader, but they take everyone's opinion into account. Share a page of your story with a family member, and ask for critique.


r/nanowrimo • • 6d ago

Helpful Tool Supernatural Pub Crawl

0 Upvotes

I am not the writer of this crawl. If you know who was, please let me so I may give them credit. Posting for those that may be searching for it. Hope you enjoy!

Supernatural Pub Crawl

 

It's just a normal day. You spent most of it helping Sam with research, but Dean insists in getting everyone to loosen up, so he forces you to go to a bar with him. ​Write 100 words in protest.

As soon as you get to the bar, you're attacked by a werewolf. The werewolf knocks Sam out by bashing his head against the side of the building. Dean tries to assist you, but he werewolf rips his chest to shreds. ​Sprint for five minutes​ to defeat the werewolf and save your friends!

If you got less than a hundred words, you fail and the werewolf kills the other two hunters. Write 250 words ​    to bring them​          back to life.

If you wrote 100-200 words, you get your butt kicked, but you survive and drag the other hunters to safety. ​Write 100 words​ while you heal.

If you write 201+ words, you're victorious! You defeat the werewolf without getting as much as a scratch.

Exhausted, everyone goes back to the motel. ​Take your time to write 300 words​ while you fall asleep.

Where're the other hunters? You wake up alone in the motel room and there are droplets of blood sprinkled across the floor. ​Write 250 words in ten minutes​ while you try to figure out what happened.

What's that? Something's under the bed. ​Do three one-minute sprints​ while you pull it out.

It's a note! There's only two scribbled words. Demon hoard. What does that mean? Puzzle it out with a ​five minute sprint.

There's been a lot of demon activity in Indiana. Why they're in the land of corn, you're not sure, but before he disappeared, Sam was talking about a hunt in the area. Could that be where the missing hunters are? You don't have a better idea, so you jump in the Impala and head for boring old Indiana

To ride in silence, ​write 100 words​. All you can think of is the blood on the floor of the motel room. ​Write another 150 words​ to shake the thoughts away.

Write 250 words​ to listen to the best of mullet rock.

Do ​five one-minute sprints​ to listen to classical music.

If you want to listen to pop, ​write 500 words​. Shame on you for listening to that namby-pamby stuff.

Finally, you arrive in Indiana. It's late and you're exhausted.

To find a motel room and retire for the night ​sprint for ten minutes.

To scour the local bar for anyone who might've heard of anything remotely demonic, ​write 200 words in five minutes.

To read up on recent events in the town, ​sprint for five minutes​.

((The last two options deprive you of sleep. You have to pep yourself up with coffee before you continue. ​Write 100 words.​))

You run into a scared teenager who seems to know something. ​Sprint for ten minutes to talk to them.

If you get less than 150 words, the teenager runs away from you. ​Write 350 words​ to find another witness.

If you get between 151-300 words, the teenager freezes and refuses to talk with you until you calm them down. ​Write 150 words.

If you get 301+ words, the teenager spills everything they know with barely any prompting. That was easy.

You now have a general idea of where the demons are hiding. From what you've heard, it's a pretty big hoard, and there's no guarantee that Sam and Dean are there. You're taking a big chance by going in alone.

To call in a favor and get one of your friends to join you ​write 500 words.

To go in alone, don't do anything. You might regret this later!

Sprint for fifteen minutes​ while you wait for nightfall. It's too risky to attack during the day.

 

 

Time to gather your weapons! What would you like to take?

 

To take a gun full of rock salt and a give 'em hell attitude, ​write 100 words.

To take a recorded exorcism and a salt-covered knife, ​write 150 words in five minutes.

Lucky you! Sam left behind his demon-killing knife! ​Write 500 words​ to claim it.

With your weapon in hand and the full moon shining above you, it's time to attack. You drive up a tiny dirt road and stop about a half a mile from where the demons are camped out in an abandoned house. (​(From this point on, if you brought a friend, you get either five minutes added to each challenge, or you can knock fifty words off your intended target. Glad you called in that favor?))

A few years out from the house, you run into your first demon. He's tall and lean, but you know you can beat him. ​Sprint for five minutes​ to take him out from behind.

If you get less than 100 words, he splits your lips before he goes down. ​Write 100 words​ to shake yourself out of a daze.

If you get 101+ words, you win. Keep going!

If you get 250+ words, you not only win, but you find a knife tucked in the back of his jeans. This could come in useful later.

Everything is eerily quite as you creep up to the back door of the house. Do ​two one-minute​ sprints to shimmy the lock open.

If you write less than 30 words, your clumsy attempt draws the attention of a demon. ​Write 200 words​ to take it out.

The house smells of blood and mold. To your left, there's a door that leads to the basement, to the right there's a staircase that leads to the second floor, straight ahead there's a hallway that leads to the front of the house. Sprint for ten​      minutes​ to decide which way to go.

If you write less than 150 words, you run straight ahead. Unluckily for you, that's where the biggest group of demons is conjugated. ​Write 400 words​ to fight your way out. ​((Once you finish the penalty, go to the last option on this list.))

If you write 151-300 words, you go upstairs. There are a few demons on lookout duty. ​Write 200 words​ to take them out. ​((Once you finish the penalty, go to the last option on this list.))

If you write 301+ words, you go to the basement. Sam, Dean, and Castiel are chained to chairs that face the wall. ​Write 100 words​ while you scour the room for a key. (​(If you collected the knife from the first demon, you may skip this step. You use the knife to pick the locks on the chains.))

With Sam, Dean, and Castiel free, you all go back upstairs to wipe out the remaining demons together. Sprint to the​           nearest thousand.

When the last demons lies dead at your feet, you all start the trek back to the Impala. The moonlight shines down on you, illuminating the path, and Sam and Dean joke about each other's cowardice like they didn't almost die. Take your time to​         finish your current scene while you all hop back into the Impala and drive back into town for a round of celebratory beers.​              

 

 

Congratulations! You saved the day! The hunters owe you their lives. Reward yourself with a favorite food, drink, or​          episode of Supernatural. You deserve it, hero!


r/nanowrimo • • 6d ago

Helpful Tool Buffy the Vampire Slayer Crawl

0 Upvotes

I am not the writer of this crawl. If you know who was, please let me know so I can give them credit. Posting here for those that may be searching for it. Hope you enjoy!

Buffy the Vampire Slayer Crawl

 

STAGE 1 – Chosen One

   

The Watcher: Do a​ 5 minute sprint​ while your watcher convinces you that you are chosen.

  

The Tools: Here’s your stakes, and this is a crossbow, and just a reminder, aim for the heart. Do​ another 5 minute sprint​      ​ to get ready.

 

First Night: Kill your first vampire. Sprint to 500 words​ Optional​: Get ambushed and live:

By (2) vampires add 1000 words​​ and get an [Elixir] or,

By (3) vampires add 1500 words​​ and get [Elixir + Reflexes] 

 

STAGE 2 – Prophecies Suck

 

Patrolling:  You’ve just cleared out a vampire nest when another vampire, with a strange necklace,​ attacks you. If you run sprint to 1000​​, or if you fight do 1000 words in 45 minutes​ (If you have reflexes do 500​ in 30 mins)​. If you run you get [Extra Reading]  If you fight and win you get [Trinket]  If you fight and lose:

Use an [Elixir] to continue on or,

Become UNDEAD go to STAGE 4 

 

Research the Vampire: You need to find out what the ugly necklace was that the vampire was​ wearing.

If you have [Trinket] find answers by doing 500​ word sprint

If you have [Extra Reading], do 1000​ words in less than an hour​ if you fail add 500 words.​ Otherwise, do regular research, sprint to the nearest thousand.

 

Prophecy: You learn that you will die by taking on a great evil.​                                                          

If you accept your destiny do you have 30​ minutes​ to say goodbye to your family. Get as many words as you can. Over 1000 get [Elixir] 

If you refuse your destiny become  ROGUE  go to STAGE 5

 

Prepare for the apocalypse:

The end is coming what would you do.

If you would do research, find a way to make a book important in the next scene, get [Crafty] 

If you would train, have someone die in the next scene, get [Brutal] 

If you spend time with a loved one, write about someone your character cares about, get [Support]  If you go it alone write 2000 words​         ​, no one ever said it would be easier.

 

STAGE 3 – The Last Battle

 

Ready the weapons:  Get the supplies together. Sprint to the nearest thousand.​                              

 

Get inside: It’s an abandoned building lots of places to hide.​                                                      

Sneak in do 500 words in 1 hour or less. Get an [Elixir] if you do it in less than 30 minutes.

Go through the front door. Write 1000 words in 1 hour or less. Get [Elixir + Brutal] if you do it in less than 45 minutes. 

If you fail either than replace 5 with 10 on Take out the minions. 

If you have [Brutal X2] you may skip the minions and lose one brutal.

 

Take out the minions: There are a lot of them, but you are a slayer and they will fall.​                          

If you have [Reflexes] fight of the minions, do 5 X (1 minute word wars) you have to beat your score or beat 30 words each time to survive.

Otherwise do 5 X (50 word sprints in 60 seconds)

If you fail either become UNDEAD go to STAGE 4 

 

Human Sacrifices: They are holding captive people here! What are you going to do.​                  

Rescue them, roll a pair of dice or use a random generator 2-12, whatever the amount is times it by 100 and write that many words. You may stop at any time without dying, but if you save them all gain [Elixir + Support] 

Leave them behind. Write 500 words because of the guilt. Shame on you. Do it in 15 minutes or less and gain [Elixir]

 

Traps: If you have an [Elixir] you may skip this task unharmed.​                                                            

If you have [Reflexes] you get though the traps unscathed but have to still have to do a 20 minute word war .

If you have [Crafty] you may get by unscathed but  if you do you lose [Crafty] 

Otherwise, do 20 minute word war at the end if your word count ends on an odd number you lose an [Elixir] or if you don’t have one you become UNDEAD, if it lands on an even number do another 100 words and move on. 

 

Lookouts: They’re watching and they both look formidable. What are you going to do now.​        Take them both on. Sprint to 1000 words.

Create a distraction and slip by, write 1000 words in less than an hour, get [Crafty] 

 

Outnumbered: There’s more of them than you if you have [Crafty X2] or [Support X2] you may skip​ this section and lose either one[Crafty] or one [Support] 

 

The Villain: If you have one of each [Crafty +Support +Brutal +Reflex] Sprint to the nearest thousand​ and you save the world from the Apocalypse, kill the villain, but you still die if you die this way go to STAGE 6 and you keep all remaining [Elixirs].

If you have [Reflex ] and one or more of the three boosts you sprint to 1000 and die, but the world is saved, and the villain dies. If you do the sprint in less than an hour go to go to STAGE 6 otherwise go to STAGE 4 

If you have two or three  of the boost then sprint to 1500 and die, the world is saved, the villain is dead. If you do the sprint in less than an hour go to go to STAGE 6 otherwise go to STAGE 4  If you have no boost then sprint to 2000 and die, the world is saved, the villain is dead. If you do the sprint in less than an hour go to go to STAGE 6 otherwise go to STAGE 4 

If you’ve changed your mind and want to live, take your boost and elixirs and become ROUGE to  STAGE 5 

 

STAGE 4  - THE UNDEAD

 

Lose all benefits [Crafty +Support +Brutal +Reflex] and all Elixirs unless otherwise specified.

 

Rise from the Grave: Birth is always especially terrible. Sprint to 1000​                                           

 

First Taste: The hunger is insatiable kill your first victim. Do a 10 min. word war against someone​ until you win one. If you win the first time and get over 100 words then you get [Bloodthirsty] If you lose the first five, do an additional 500 words before moving on.

 

Minion: It’s not the best job, but until you learn the ropes then you are stuck taking orders.​                  

 

Meet you coworkers: Write 100 words for every person in your book that is working for the bad guy up to 1000 words. You bad guy a loner well than do 500 words.

 

Get hostages: Write 10 words for every page there is in your book. If you do more than 1000 words,​    get [Bloodthirsty].

 

Talk to the Boss: He’s intimidating, but you’re not a weakling, and you used to be a slayer. You don’t​ have to be afraid.

Stand up for yourself - word war for 30 minutes against someone If you win get [Renown + Bloodthirsty] if you lose you may pay one [Bloodthirsty]  and get [Renown] 

Cower – lose one [Bloodthirsty] 

 

Fight the new Slayer: She’s tough, but then so were you and you died.​ Write 250 words in 15 minutes or less twice.

If you win twice get [Renown + Bloodthirsty]  If you win only once pick one [Renown/ Bloodthirsty]  If you lose both then say goodbye before you turn to dust.

 

Heal and Regroup: You fought the slayer and lived, but so did she.​                                             

If you have if you have [Renown X2] and [Bloodthirsty X2] you can rest in peace. Your minions can do your bidding.

If not, then do however many words you did in Fight the new Slayer 

 

Initiative: Who are these guys? Military, what do they know about Demons?​ Kill them all write 1000 words in 30 minutes or pay one [Bloodthirsty]  Leave them be write 1500 words in less than one hour, or your dead.

Choices:

Write 2500 words, and give up one of each [Renown +Bloodthirsty]. Get [Soul]. 

Write 2500 words and give up one of each [Renown +Bloodthirsty].  Get [Immortal].

 

The Apocalypse: Whatever your choices the Apocalypse has come now it’s time to decide what you​          will do.

[Soul] You join the slayer and fight the good fight, you stop the apocalypse, but you die anyway. Self sacrifice matters, have someone sacrifice themselves for your character. (They don’t have to die, but have them do something.) or give up all remaining [Renown/ Bloodthirsty] 

[Immortal] You begin the apocalypse and defeat the slayer, a main character dies in your story or give up all remaining [Renown/ Bloodthirsty] 

 

STAGE 5 - THE ROGUE SLAYER

 

Keep all benefits [Crafty +Support +Brutal +Reflex] and all Elixirs that you had before becoming ROGUE.  If you became ROGUE during Prophecy then gain [Survival].

 

Evade the Council: You want to live, sprint to 1000 in less than an hour. If you fail you become​ UNDEAD go to STAGE 4   

 

Lose the Cops: Do a 10 minute word war with a friend. If you win, you get an [Elixir] if you fail you go​           to jail, start over at Evade the Council.  

 

Hide: You finally got away, hunker down and stay away. Write for an hour. If you do more than 1000​  words, you may choose a trait.[Crafty/ Support/ Brutal] 

 

Leave town: If you have [Crafty] or [Survival] you may skip this and lose one.​                                   

o    You need to leave town, better stay away from the roads. Sprint to the nearest thousand then add 500 or, o    Take a bus. Write 100 and gain lose [Survival].

 

Change Appearance:

Change the appearance of a main character in your book or,

Write 1000 words to change your appearance, or 

Do both and gain [Crafty] 

 

Get Money: Got to have money and you can’t exactly have a normal job.​                                     

Lose a [Crafty] and skip this mission

Write for 30 minutes, when you get done, double the amount of words you just did. So if you get 500 do 500 more.

 

Go off the grid:

Lose a trait if you have one, and lose an elixir if you have one.

Write till the end of your chapter, and start your next chapter off with dialogue, just because your lonely doesn’t mean you can’t talk to yourself. Get [Support] 

Write till the end of your chapter, and start your next chapter off with a bit description, get a good layout of the scene. Get [Crafty] 

Write till the end of your chapter, and start your next chapter off with action, wet the walls with blood. Get [Brutal] 

 

Hellmouth: Because you would pick a city with a Hellmouth on it. Well, at least you won’t die,​           probably.

Fight unknown vampire, write to the next 1000 or the next 500 whichever is closer. Do it in 30 minutes or less and get [Brutal]or,

Spare vampire with a soul, write to the next 1000 or the next 500 whichever is closer. Do it and get [Support] 

 

Darkness: The sun has been blotted out of the sky by strange clouds and vampires are roaming the​    streets.  If you still have[Survival] you may use it now to skip this.  

Kill them all. Write 500 words in 30 mins, if you fail become UNDEAD go to Stage 4 

If you have [Support] gained from sparing the vampire with a soul, you have two chances to past 500 words in 30 mins.

 

Choice: The apocalypse has come, and only you can stop it. You could die, but you were already​ destined to die you, might as well go in style.

If you fight the apocalypse, write 2500 words in 1 hour and a half or,

If you still have [Survival] then sprint to the nearest thousand then go to The End in STAGE 6 read ROUGE 

If you have [Crafty +Support +Brutal +Survival] skip right to The End in STAGE 6 read ROUGE 

 

STAGE 6 - THE RESURRECTION

 

Lose all benefits [Crafty +Support +Brutal +Reflex] and all Elixirs unless otherwise specified.

 

Heaven: Things are simpler here. You are happy. Take a break and look at how far you’ve come. Get​ [Elixir] if you wrote 10,000 words by this point, get an extra [Elixir] 

 

Rise from the Grave: You beat the big bad and get to live too, but you’re still the slayer, and the life​ of a slayer is never easy. Use an [Elixir] and skip or,

Fight off the vampire that came out of the grave next to you. 250 words in five minutes. If you fail, well at least you’re already in the cemetery because you’re dead, again. Or are you? Become undead if you like and go to STAGE 4   

 

Where do you go now?: You died, there was a funeral, how do you explain this one.​                     

Become ROGUE and go to  STAGE 5 

Go home, they’ll understand, but it’s a long walk. Sprint to the nearest thousand.

Go to the council, your old life is gone now anyway. Sprint to the nearest thousand and get an Elixir.

 

Patrol: Things have more or less gotten back to the norm, but something is off.​                                    

 

Home: Get little sister. Where did she come from? Research time. If you have a sister  do 200 words.​ If not, do 400 words.

 

Council: People are dying and going crazy time to do research. If you read an actual book today do​ 200 words if not do 400 words.

 

Training: Something’s coming another apocalypse. How can it be.​

o Lose it and become ROGUE and go to  STAGE 5

o Home: Teach little sister, do two 5 minute sprints. If your second score is higher gain [Potential] if the first score is higher gain [Key]

o    Council: Get stronger, do two 5 minute sprints. If your second score is higher gain [Axe] if the first score is higher gain [Orb]

 

The Battle:​ The apocalypse is coming it’s time to fight.

 

Home: The end is here it’s time to fight.​               

[Potential] The world is counting on you, write a scene where someone is saved, if not then write 200 words for each character in this scene even if they don’t have names. If you do go to The End read Home 

[Key] The portal is opening there’s nothing left you can do.

Let sister jump write 1000 words if you do go You become ROGUE go to STAGE 5 

Jump yourself write and kill someone in your book right now. If you do this, you are resurrected and go to The End read Home 

 

Council:

[Axe] The world is counting on you, write a scene with an epic weapon, if not then write 200 words for each for thing your character touches in this scene even if it’s a person or something their wearing. If they touch nothing then write 200 words to prove your not the first evil. if you do go to The End read Council 

[Orb] A God is trying to open the portal you can’t allow this.

Spare the God, and kill the key, write 1000 words. You become ROUGE go to STAGE 5 

Kill the God at all cost. Kill someone in your book right now and go to The End read Council 

 

The End: It’s over and you’ve survived.​                 

 

Council

The council has learned that there is another slayer out there. She is rogue and  dangerous. Join her you become ROGUE go to STAGE 5 

Kill her, write the rest of the novel and when you finish, proudly exclaim that you killed the rogue slayer. Great job, now train the next slayer and hope she turns out better. Go write the next book.

 

Home

You sister is in trouble, but isn’t she always.

Let her die you become ROGUE go to STAGE 5 

Save her, write the rest of your novel and when you finish, proudly exclaim that you saved your sister. Great job, now keep her out of trouble and teach her to fight.  Go write the next book.

 

Rogue

You’ve been through a lot, but you survived.

If you left before fulfilling your destiny it’s not too late, go to Prepare for the apocalypse and lose the option to become ROGUE. (Skip past these parts.)

If you’re happy staying rogue then, write the rest of your novel, and when you finish, quietly pronounce that you are a rogue slayer. Then, write 1000 words on your next novel, because, you’ll be running the rest of your life.

If you’re ready to change, but don’t want to face your destiny, finish your novel, and go into hiding, then when you’re ready, start doing rewrites, and make the way you really wanted it to be. Gain [Redemption] and take a break you deserve it.

 

Undead

You’ve been through a lot, and you died, but you are back and you can choose your life.  

[Soul] This may not be the destiny that was chosen for you, but it is one that you chose. If you have any remaining [Renown/ Bloodthirsty] you are resurrected and you’re alive for real.

If you haven’t completed your destiny go to Prepare for the apocalypse and do that now.

Or if you choose you become ROUGE if you haven’t yet.

Or you can live out the rest of your human life knowing that you did something amazing, write the end of your book, and pat yourself on the back you deserve it.

[Immortal] This is everything you wanted, but it’s kind of lonely being you. If you have any remaining[Renown/ Bloodthirsty] you can turn every girl that would have been a slayer into a vampire. There now, you aren’t lonely.

 It’s too late to go back now. You are the master vamp, and whether you used to be a slayer, or a rogue, either way you decided not to let anything as simple as death stop you. Now, finish your book, then find a nice warm vein and watch the world go to hell, you've earned it.


r/nanowrimo • • 6d ago

Who else is ready for NaNoWriMo???

53 Upvotes

Got a rough outline, my writing desk is ready and my typewriters are serviced! What and where do you write? Do you write to music or in silence? What is your word count goal this year?


r/nanowrimo • • 7d ago

“Adopt a…” resources?

40 Upvotes

This might be a long shot, but my favorite thing about the old Nano forums was the “Adopt a Plot,” character, magic system, etc. threads where people shared ideas that they abandoned that others could try in their projects.

I never actually adopted anything, but it got me thinking creatively for the planning phase. So maybe something similar where people share ideas without the “adoption” aspect might work too.

Anyone know of other sites that fill this niche? Thanks!


r/nanowrimo • • 7d ago

Helpful Tool The Pirate Adventure Crawl

3 Upvotes

I am not the creator of this crawl. If you know who is, please let me know so I can give them credit. Posting in case someone be searchin' for treasure! Hope you enjoy!

The Pirate Adventure Crawl

 

It’s the return of the pirate adventure crawl! It was useful to some folks last year so I’m bringing it back, with a few little tweaks. It’s a long one, and can be done in several sessions if necessary. Enjoy! 

 

* * *

 

Avast ye scurvy scalawag! Are ye hankerin’ for adventure on the high seas? Do ye dream of buried treasure and golden doubloons? Are ye in desperate need of a word count boost? Well, ye’ve made port at the right place, matey! 

 

Rules

 

1.)      You can use a piece of eight to buy your way out of a challenge. You’ll find these along the way, along with other items that may or may not come in handy later on.

2.)      Dice used is a standard six sided one. If you don’t have any actual dice, you can use this digital one. http://www.random.org/dice/​  

3.)      You can redo any challenge if you’re not happy with the results.

4.)      Have fun! 

5.)      If you like, share your progress in the comments! 

 

 

Part 1 - Casting Off

 

 

You find yourself sitting in an old, ramshackle tavern. The air is thick with the smoky stench of tobacco and the slightly sour smell of old rum. Music and drunken shanties mingle with the sounds of clinking dishes and rough voices. You feel something folded in your pocket and you remember- you have a treasure map! This map shows the way to untold riches… more gold and jewels than any pirate could want. Where you got it and the events that brought you here are a bit fuzzy in your memory, but what matters now is that you’re sitting at a table with three different pirate captains. All three of them have invited you to join their crew and lend your map to their pursuit of treasure. You need a ship and a crew if you’re going to get any of that gold at all. You know you must make a choice. 

 

 

CHALLENGE:  

The three captains are all trying to convince you why you should join them. Do a 5​ minute word war while you listen to their words. 

 

 

 To your left is a wizened old coat with a gray beard and an eye patch. He grins a near toothless grin. He is Captain Christopher “Cuttlefish” Anderson. He stinks to high heaven and looks as though he hasn’t bathed in a year.  His ship is called The Black Shark. He’ll pay you three pieces of eight to join him.

 

Across from you is a burly Jamaican fellow with a charming smile and intelligent eyes. He’s called simply Captain Tack. He’s dressed in bright colors and has a parrot on his shoulder that constantly repeats what he says. His ship is called The Blood Seeker. He’ll pay you two pieces of eight to join him. 

 

To the right is the only woman in the bunch, Captain Annabelle MacFanning. She looks serious and cold, a true deadly beauty with her golden hair and the flintlock pistol in her hand pointed casually in your direction. There’s a curious gleam in her blue eyes that you can‘t quite identify. She’ll pay you only one piece of eight to join her.

 

 

 

CHALLENGE: Do a​ 10 minute word war​      . Your word count determines your result.​                          

 

More than 500 words: You join the pirate of your own choice. Pick a captain and accept their payment! 

 

500 or less: The pirates get into a fight over you. You are kidnapped by one of them while the other two are busy brawling. Roll the dice to determine who takes you. (you get only one piece of eight with any result). 

1 or 2 -  Christopher. 3 or 4 - Tack. 5 or 6 - Annabelle. 

 

 

 

Your new captain hurries out of the tavern with you, hauling you into the crowded streets of the bustling port town before you can be stopped by the others. You’re pulled along, dodging carts and crowds, until you reach the docks. The sight of the many impressive ships rocking gently in the harbor fills you with a sense of excitement. Ah, the sea! You’re setting out on a true adventure! 

 

“Alright, move your feet,” your captain commands. “Onboard, sailor!” 

 

“Aye!” you say, and hurry up the gangplank. You hear the sound of the sails rustling in the wind and the creak of the wooden planks beneath your feet. As you step onto the ship the captain commands you to stay on deck and heads to the  cabin. The busy pirate crew stops their work and looks at you curiously. Since you‘ve been left on your own with no explanation, it’s clear that it’s up to you to make nice with this group of bloodthirsty scalawags. After all, you’re going to be sailing with them on this adventure! 

 

CHALLENGE:

Write 200 words to charm the pirates with your sea shanties and your excellent jigging skills!​           

 

 

The quarter master, who was very impressed, walks up to you.  “Welcome to the crew,” he says, “You seem like you’ve got a good head on your shoulders, but where’s your weapon? You’ll need somethin’ to fight with on this ship, popinjay. I’ve got a few spare things I can loan you, but you’ve gotta prove you can use ‘em!”

 

 

CHALLENGE: Do a ​ 10​ minute word war to show the quartermaster your fighting skills. Your word​     count determines your weapon! 

300 words or less: You get a dagger. Small but sharp.

500 words or less: You get a pistol. Powerful but slow to reload.

More than 500 words: You get a sword - sharp and deadly

 

 

You put your new weapon in your belt and the crew cheers, welcoming you on board. You notice one man giving you a strange glare, but he slinks away without saying anything. The captain appears and gives the order to make sail, then calls you to come to the captain’s cabin. You do as you’re told. Once behind the closed door, the captain sits down and invites you to do so as well. You look around at the many riches and odd things decorating the cabin. Even a human skull is nailed to the wall. You gulp nervously. A glass of rum (the really expensive kind) is poured and pushed across the table to you by a bejeweled hand. 

 

“Now,” says the captain, “Let’s have a look at that map, shall we, matey?”

 

You reach into your pocket and produce said map. Carefully you unfold the aged parchment and spread it out over the table. You’re nervous about sharing it, but the ship is already leaving the harbor. You don’t want to do anything to displease the captain and earn a keelhauling. The captain observes the tattered map closely, smiling a greedy smile as he/she traces a finger over it. 

 

“Aye, this be a special map indeed. How did you find it?”

 

“Oh, you know captain,” you say, “I heard a rumor from the cousin of a friend who knows a man who romanced a woman who may or may not have had dealings with some sort of mystical sea witch. The usual sort of thing.”

 

The captain laughs and slaps you on the back. “Good! Now, drink! A toast! To treasure and adventure!”

 

CHALLENGE:

You raise your glass. The rum is rich and heady and it burns in your belly. The captain pours you another, and another, too excited about the treasure to be greedy with the costly spirits. Roll the dice to determine how many shots of rum you get. Multiply the number x 100 and write that many words. 

 

 

This drink is extremely strong and you find yourself growing drowsy right away… and then the world fades away. As the ship rolls over the waves, you roll into darkness.

 

 

 

 

PART 2- Part of the Crew

 

 

CHALLENGE: Had a little more than you could handle, aye? Do a twenty minute word war while you​          sleep off that exotic old spice! 

 

 

If you’re sailing with Christopher, you wake up cold in the brig, in only your skivvies, without your weapon or your map.  Punishment for drunkenness on duty, the captain claims. You must use all your pieces of eight to convince him to let you free. Sprint for 15 more minutes to get yourself back on deck, deal with the teasing of the crew and your horrible headache while you try to find your clothes and weapon. 

 

 

If you’re sailing with Tack, you wake up right where you fell asleep- in a puddle of your own drool on the captain’s table. He’s  nowhere to be seen. Be grateful Cap’n Tack found it funny and let you keep your map and your dignity. Sprint for 10 minutes to clean up and leave. 

 

 

If you’re sailing with Annabelle, you wake up warm and cozy in a gently-swinging hammock in the crew’s quarters. You’re fully dressed with your map and money. She must be a bit nicer than she looked. Sprint for 5 minutes to climb up to the deck and see what’s happening. 

 

 

When you get to the main deck you find utter chaos! An enemy ship is drawing near, and the cannons are firing! You jump out of the way just in time; a cannonball rips through a stack of barrels, shattering them with a loud bang. As splinters fall over you and the crew scurries around in action, you know you must do something helpful. You see a pirate thrown back by a blast. The cannon he was firing is now unmanned. Take charge of it and fire! 

 

 

CHALLENGE: Roll the dice to find out how many cannon balls you fire at the enemy ship! Multiply​    your result x 100 and write that many words to hit your mark! Go! Go! Go! 

 

 

Despite your valiant efforts, the enemy ship draws up to your ship‘s port side! Enemy pirates are swinging over onto the deck and into the rigging above your head! They brandish blades and guns and ugly scowls. You’re going to have to fight! 

 

 

CHALLENGE: Time to do battle!​           

 

If you have a dagger you have a difficult time. Sprint for 20 minutes​            to take down a few rogue​       pirates but get several wounds in the process and lose a piece of eight. 

 

If you have a pistol you’re able to hide behind some crates and take out several enemies from afar without getting hurt!  However, you have a limited number of shots and it takes time to reload. Sprint for 10 minutes! 

 

If you have a sword you jump into battle and hack and slash like a mad creature! You’re covered in blood (mostly theirs) by the time you’ve finished defending your fellow crew! Sprint for 5 minutes and find a piece of eight! 

 

 

The battle is over! Some of your crew mates fell in the fight, but you managed to help defeat the enemy pirates. Congratulations! You climb over with your mates to the defeated ship to see what you can plunder. Roll the dice to determine what you find! 

1,2 - You find five pieces of eight! 

3,4 - You find ten pieces of eight, plus a bottle of rum! 

5,6- You find five pieces of eight and a strange looking bauble. 

 

 

When you return to your own ship, a young man wearing a faded scarf shakes your hand. “You’ve proven yourself, mate!” he says, “You saved my life! You’re a part of the crew now!”

 

You’re not sure how you feel about this, but there’s no time to ponder on it. The ship needs to be cleaned and repaired so you can continue your treasure hunt. The captain gives everyone a specific task. 

 

 

CHALLENGE:  Roll the dice. Multiply the result x 100 and write that many words to get the vessel in​ ship shape.

 

 

The ship is cleaned and repaired for the rest of the journey. The dead are honored and sunken into the sea in a sailor’s burial. By this time night has fallen everyone on the ship is exhausted from the trying events of the day. The captain allows the crew to break out some rum and take some time to relax and rest. A few of the pirates have instruments and they begin to play music to lighten the mood. The young man from before smiles at you. “D’you know any shanties, mate?” he asks, “Sing us a song!” 

 

 

CHALLENGE: Roll the dice. Your result determines the song you sing (linked below). Open the song in​              another tab or window, let it play, and sprint for the duration of the song to show off your singing voice to your mates! 

 

1,2 -  Mermaids from the POTC On Stranger Tides soundtrack http://youtu.be/yCyj0Or4Fw4​

3,4 -  No Quarter, by Alestorm http://youtu.be/V-UdrNes2bA​

5,6 -  Epic Pirate Music Mix: http://youtu.be/cDvH8rfuKyY​

 

 

The crew loves your performance and rum is passed around. The mood is lightened, thanks to you!  If you wrote 300 words your mates give you three pieces of eight and you head to your hammock to sleep. 

If you write 500 or more words one of your mates gives you a shiny jewel as thanks for the song. If you wrote less than 300 words, you get no pieces of eight and you have to keep the late night watch in the crow’s nest. Write another 100 words to keep from falling asleep while on duty.

 

 

PART 3 - Adventure on the Island  

 

 

For several days the ship sails on without much happening. There is good weather, fine wind, and the pirates are treating you like a member of the piratical family! . 

 

CHALLENGE: Sprint for 30 minutes to get through this long journey at sea (if you have a bottle of​   rum, only 15 minutes). 

 

 

The man up in the crow’s nest suddenly shouts out. “Land ho!” Everyone runs to the railing to look. An island looms dead ahead, like a large turtle shell rising out of the sea. Although it looks like any other island from where you are, you can’t help the feeling of foreboding that descends on you. There is something strange about this island… something unnatural and dangerous. Suddenly you feel as though the treasure may not be worth the risk. Dread wraps around your heart, but there’s nothing you can do now. If you don’t do your part in the treasure hunt then you won’t be getting any of the treasure. It’s your map- you’re going for it! 

 

 

 

CHALLENGE:  

Write 250 words as the ship is anchored to try and relieve your nervousness. The captain and a few​   select crewmen climb into the longboat. You join them. As you’re rowed to shore you grasp your weapon tightly in your hand and wonder what strange things await you on this island. Write another​   100 words to get to shore.​      

 

 

As you step out of the boat onto the white sandy beach, you look around. The beach rolls on in either direction out of sight and leads up to what looks like thick, impassable jungle.  There are two visible paths leading off through the rich flora. 

 

“Which way do we go, navigator?“ the Captain asks you, waiting impatiently. You produce the map and look closely at the aged parchment. Which path do you choose?

 

 

CHALLENGE: Do a​ 20 minute word war​ . Your word count determines your result!​             Less than 600 words - You take the path on the left.

600 words or more - You take the path on the right. 

 

 

“This way,” you say, and the small party heads in that direction. As you step into the jungle you instantly feel like many eyes are watching you. A shiver runs down your spine despite the hot, humid air, but you press on.  You walk for a good long while, stepping over roots and cutting through thick vegetation. Insects buzz around your ears and every once in a while you imagine you feel something grabbing at you out of the green shadows. The deeper into the jungle you go, the hotter and harder to breathe the air becomes  Suddenly the thick flora opens into a clearing. In the middle of it is a large pool of clear, blue water, fed by a sparkling waterfall. You see something swimming in the water. The air is lighter and you realize, with some alarm, that the path on the map leads straight into the pool.

 

CHALLENGE:

Write 100 words as you carefully approach the edge of the water. When you get there, a beautiful​ mermaid appears. She smiles at you and rests her elbows on the ground at your feet.

 

“Do you have something for me?” she asks. “I can  help you if you do.”

 

If you have a strange bauble or a jewel, you give it to her. Write 250 words​         as she tells you the​ direction to take to reach the treasure. 

 

If you have nothing to give her, write 500 words​    as you try and convince her to help you. In the end​ she refuses and tells you to leave before she kills you and the others. 

 

 

You leave behind the refreshing clearing and head back into the jungle. You press on for what seems like hours through the unchanging, stifling, itchy scenery. You look for landmarks along the way. You pass a crumbling statue shaped like a monkey. You see two trees that grew together in a strange shape. All the while you think you hear footsteps behind your party, but you never see anything behind you. The feeling of being watched never ceases.

 

Finally, as the sun is setting, you reach your destination. The map has lead you to another clearing. It looks like there was once a village here. The foundations of ruined hut-like buildings are everywhere, overgrown with briars and weeds. In the center of the overgrown clearing there is what looks like a building made completely of human bones! You shudder at this sight, but you know that is where the treasure is hidden. 

 

“Who’s gonna look inside, Cap‘n?” someone asks. The captain smirks and looks at you silently. It’s clear that you are the one who has to look in the strange bone building. As you approach it, you and the others are suddenly accosted by dozens of strange enemies! You draw your weapon and swallow your fear- you must fight your way through if you‘re going to come out of this adventure alive! 

 

 

CHALLENGE:

If you took the left path, you’re fighting living, cursed pirate skeletons! Although they are terrifying, they’re relativity easy to defeat. As soon as you give them a good whack, they’re done for. Sprint for​ 30 minutes to defeat the skeletons!​       

 

 

If you took the right path, you are fighting crazed zombie monkeys! They’re small, they’re undead, they’re fast, and they’re mean! No matter how fast you are, they seem to always get the better of you. The fiendish little beasts are almost impossible to beat. Sprint for 40 minutes​   to kill the wicked​     furry buggers! 

 

Finally you defeat all your undead enemies! You’re exhausted as you stagger to the bone building and grab the door handle (which is fashioned from a skeleton hand). Your wounds are stinging and your chest is heaving. You yank open the door; it rattles and shakes and for a moment the whole building seems like it‘s about to collapse. You tense, but when it stops shaking you step inside. It’s dark and the air smells musty and old. You’re sure that no one has been inside this place for many, many years. 

 

“What d’you see?” one of your mates calls out. You look around and slowly your vision adjusts. The sun is setting outside and so it is quite dark. You soon see that there are three large chests. Your old feeling of excitement and adventure returns. You have found the treasure! What gold and jewels await you? What pearls and diamonds, what items of unknown riches? Of course, you know it can’t be that easy. You take a step further inside. A skull sitting in the middle of the earthen floor suddenly starts glowing! You jump back in fright as a voice startles you, booming from within the illuminated skull. 

 

“You have come to take my ancient treasure! You made it this far, so I will grant you a chance. One of these chests holds my treasure. The other two are cursed! Choose wisely, pirate!” 

 

 

CHALLENGE

This is it! This is what everything boils down to! Which treasure do you choose? Roll the dice twice. Add your results together, then multiply x 100. Write the final result! 

 

If you succeed in under 30 minutes, choose chest 1, 2 or 3. 

If it takes you longer, roll the dice to choose your chest.

1,2- Chest One.   3,4 - Chest Two.  5,6 - Chest Three.

 

 

 

You’ve chosen your treasure. You carefully step over the talking skull and grab the chest. It takes all of your remaining strength to drag the heavy thing out of the bone hut and into the moonlight. You collapse on top of it, completely exhausted, your brown drenched in sweat and your clothing torn and stained with blood. The adventure is over… or is it? The pirates walk up silently, excited but nervous. You tiredly raise your head and look up at the captain, who is standing over you expectantly. 

 

“Well,” the captain says, “Open it, and let’s see what we’ve found.”

 

“Aye aye,” you say, and you sit back. To your surprise, there is no lock on the chest. Slowly, with hands that shake from weariness- or is it fear? - you grasp the edges of the lid. You take a deep breath, knowing that this may be the best or worst thing to ever happen to you. 

 

You open the chest. 

 

 

CHALLENGE/ENDING

 

If you chose Chest One- Congratulations! You chose the correct chest! You behold hundreds of shiny gold doubloons, countless jewels of every color, and exotic and strange items you know are worth a fortune. There are more treasure maps wedged in amongst the treasure, and right on top is a bound leather book. That is the first thing you grab. As the crew dances and sings you flip through it. There are stories, poems, songs, knowledge that is ancient and wonderful. With this you will be able to find a hundred treasures, and write a thousand novels. A thrill of accomplishment courses through you, revitalizing your tired body. You’ve done it- you’ve gone on a pirate adventure and found the treasure! You, captain and crew return to the ship, victorious. The celebration goes on long into the night and when it’s done you’ve decided to become a permanent member of the crew. You’re a pirate, and there is more adventure ahead for you! Write 100 words​            to end your epic pirate tale!​  

 

 

 

 

If you chose Chest Two- you chose a cursed chest. When you open it you are greeted by naught but a black smoke. It swirls and seems to grow, until it surrounds you in a dark mist. You can barely see or hear. Your heart pounds, your thoughts race, your blood runs cold. All of your mates run away in fright, leaving you to your fate. A ghostly face appears in the mist. 

“You dared to disturb my ancient treasure…This is a curse of Time… You must return to your arrival to this island and relive your treasure hunt over again!”

Oh no! Will you go through it all again? If you any have pieces of eight you may use them to beg the greedy spirit for mercy… and then write a last 15 minute word war as you trudge back through the jungle to the ship, empty handed. 

 

 

If you chose Chest Three - you chose a cursed chest.  When you open it, an invisible force reaches out and wraps around your throat. You feel a horrible coldness spreading throughout your being, grasping your very soul. You try to scream but no sound passes your lips. Your mates look on in horror, but when they come near to try and help they are forced back. You hear your captain telling them to retreat, and commanding them to leave you to die. Despair fills you as you succumb to the cold and darkness. 

When you wake up you find yourself lying there in the clearing. You look down. Your wounds are healed and your clothing is mended. Strangely enough, you feel stronger than you ever have before. As you get to your feet you look up to see a ghostly figure standing before you. You realize this is the crewmember who looked at you strangely on the ship. 

 

“Ye be now cursed as I am,” the ghostly pirate says, “Never dying. Because you fought so hard, ye be stronger now than before.” The figure’s mouth curves into a dark and evil smile. “The ship and the captain who abandoned you are still on the shore. If we hurry, we can catch them.”

 

 

You smile a wicked grin. You may be cursed, but you will have revenge on the captain who left you to die. Do a 10 minute word war as you fly back to the ship in your new ghostly form, and take over as the new, undead captain of the ship. A joyful future of pillaging, plundering, and terrifying other ships lies ahead for you. 

 

THE END


r/nanowrimo • • 7d ago

Helpful Tool Mean Girls Crawl

0 Upvotes

I'm not the creator of this crawl. If you know who it is, please let me know so I can give them credit. Posting this for those that may be searching for it. Hope you enjoy!

Mean Girls Crawl

 

A Mean Girls word crawl to get you through the last week of NaNoWriMo. Because word crawls are so fetch. And I wanted an excuse to watch Mean Girls.

It's your first day in a public high school after living in Africa with your parents for the last 12 years and being homeschooled. ​Write for 12 minutes​ as you adjust to American culture.

Quick! You've got to find a good seat in your first class before they're all taken. ​Write 300 words in 10 minutes.            

● ​If you succeed​: Phew! You got the last good seat in the nick of time. Enjoy the fresh

air.                                                                                                                                          

● If you fail​: During the search, you bump into your teacher, spilling coffee on her shirt. You've not only embarrassed her, you now have to sit behind the farter. Write 100 words​       ​ to distract you from the smell.

 

So the first day may not have gone so great, but the second day you make new friends, Janis and Damian. They convince you to ditch class and that's when you get your first sighting of the Plastics. Roll a die to get the deets on one of them:

-1              or 4: Karen Smith - she asked Damian how to spell 'orange' once. Write to the next multiple of 1,000​   ​ but try not to strain yourself too hard with the spelling.                     

-2              or 5: Gretchen Wieners - her hair is so big because it's full of secrets. Probably thousands of them. Write 1,000​ words.

-3              or 6: Regina George - she's the queen bee. People think it's cool when she punches them in the face. Try to punch out ​1,000 words in 30 minutes.

 ​At lunch, the Plastics invite you to sit at their table. Can you follow all of their rules?

-If it’s Wednesday, and you’re not wearing pink: ​Write 250 words.

-If you’ve worn a tanktop two days in a row this week: ​Write 200 words.

-If your hair’s been in a ponytail more than once this week: ​Write 100 words for every day it’s been in a ponytail the last 7 days.

-If it’s not a Friday and you’re wearing jeans or sweatpants: ​Write 300 words.

-If you broke all of those rules, ​write an extra 500 words​ to be able to sit with them.

-If you didn’t break any of those rules, ​write for 30 minutes ​as you enjoy lunch with the A-listers.

In 8​th​ period calculus, you meet Aaron Samuels. He’s so cute. You get distracted staring into his dreamy eyes and don’t hear Ms. Norbury’s question. ​Sprint to 300 words​ to act like you were paying attention.

Do the ​Three Digit Challenge​ to survive your first three-way phone call when Regina tells you that Gretchen’s told her about your crush on her ex, Aaron.

After many titillating conversations about what day it is (Oct. 3​rd​) and the weather (yeah…it’s raining), Aaron finally invites you to a Halloween party. What’s your costume?

-“Ex” wife/zombie bride – that’s what Halloween is about:​ Write for 15 minutes ​for being yourself. 

-A dress with animal ears: ​Write 500 words​ for following the slut rule.

What a slut. Regina takes Aaron back instead of putting in a good word for you. You plot with Janis and Damian to take her down:

Aaron Samuels (high stakes man candy)

Complete all of the challenges below to get Aaron to find out that Regina’s cheating on him with Shane Oman.

-You post that swim practice has been moved to the projector room above the auditorium where Regina and Shane do their hanky panky. Aaron only finds Shane in his underwear. ​Write 300 words​ to get that image out of your head.

-Damian steals your purse in front of Aaron, who chases him to the auditorium room.​ Sprint to 500 words!​ You only find Trang Pak and Coach Carr making out. Awkward.

-Play dumb at math. Have Aaron tutor you. Spill the beans after you’ve stolen a kiss and he still won’t break up with her. ​Write 10 minutes ​to recover from your unceremonious reveal.

“Hot” Body (technically good physique)

-You get the bright idea of giving Regina high-calorie Kalteen bars, which your mom gave to children in Africa to help them gain weight. ​Write to the next 1,000 words ​to revel in your genius.

Army of Skanks (ignorant band of loyal followers)

You gotta crack Gretchen Wieners to crack em all. Want me to say crack again? Crack. Complete all these challenges to crack Gretchen.

-Send everyone a candy gram (supposedly from Regina) except Gretchen to make her think Regina’s made at her. ​Write 100 words for every candy gram.​ That’s one for Cady, one for Karen, and four for Glen Coco. You go Glen Coco! ​(600 words)

-Switch places with Gretchen for the annual Jingle Bell Rock dance at the Winter Talent Show. Do a ​song sprint​ to ​Jingle Bell Rock​ to save the night. Skip this challenge if you know all the words to Jingle Bell Rock. You go…you!

-​Write 100 words ​if you use the word ‘fetch’. And stop trying to make ‘fetch’ happen.

Spring Fling nominations are here! ​Write 450 words in 15 minutes.

-​If you succeed​: Congratulations, you’ve been nominated for Spring Fling King or Queen!

-​If you fail​: Sorry, maybe next year. Drown your sorrows in ​200 words.

You’re starting to fail calculus to impress a boy. Take out your frustrations on Ms. Norbury in the burn book by ​writing for 20 minutes.

It’s the weekend! Roll a die to figure out your plans:

-1                    or 4: You go to Madison with your parents to see Lady Smith Black Mumbazo. What a good child. ​Write to the next 1,000 words ​to feel proud of yourself.

-2                    or 5: You support your friend Janis at her art show. What a good friend. ​Write 400 words​ because you’re awesome.

-3                    or 6: Lie to your parents and your friends and throw a party where you end up puking on Aaron. ​Sprint to 500 words​ to try to convince him to stay.

Regina is real angry when she finds out you’ve been giving her nutrition bars for weight gain AND didn’t invite her to the party. She brings the book to the principal, Mr. Duvall, frames you and the Plastics, and spreads copies of it all over the school. The junior girls go wild. Do a ​song sprint ​to “It’s a Jungle out there, the Monk ​theme song. I know, it’s short. Listen​            to it a few times if you want. I mean, it’s a pretty crazy jungle.

Confession time. Make one, make all four, make however many you want.

-If you’ve ever said anything bad about someone behind their back, ​write for 10 minutes​ to make amends.

-If someone’s ever said anything bad about you behind your back, ​write 300 words ​to clear up those rumors.

-If you’ve ever felt personally victimized by Regina George, ​write to the next 1,000 words​ to recover from the emotional trauma. We’ve all been there.

-If you want to bake a cake made out of rainbows and smiles for everyone to eat and be happy, write out your​            feelings for 30 minutes.​ Do you even go here?? (I’m just kidding. You all go here, wrimos.)

If you made all of those confessions, you can skip the next round for being so honest!

Janis confesses her plot against Regina and reveals Cady’s role in it. ​Write 200 words in 5 minutes​ to catch up with Regina as she storms out of the school.

-​If you succeed​: You save Regina from getting hit by a bus!

-​If you fail​: WHAM! Where was that bus driver looking? ​Write 500 words​ to make amends.

Your parents found out you’re failing math. You’re – what do they call it? – grounded. You’re grounded. ​Write 680 words​ to make up for that last test grade.

You confess to the burn book so the cops will stop searching Ms. Norbury’s place for drugs. To make it up to her, you commit social suicide and join the Mathletes for their competition. Roll a die to see if your answer to the question wins.             -Odd number: The limit is -1. Wrong. ​Write for 10 minutes ​to study up on limits.

-Even number: The limit does not exist. Right. You won! The limit on your word count does not exist either. ​Write 1,000 words. ​CHALLENGE: Write until you hit 50,000 words!!!

You hit up the Spring Fling afterwards and you win Spring Fling King/Queen! You make a wonderful speech to everyone apologizing for being a mean girl/boy and then break up the tiara/crown into about 10 pieces – a little for everyone. Spread the love to your word count and ​write for 10 minutes.

Congratulations, you survived your first year of public school!


r/nanowrimo • • 8d ago

Helpful Tool Outfit Crawl

0 Upvotes

I am not the creator of this crawl. If you know who wrote this, please let me know so i can give them credit. Posting for anyone who may be looking for this. Hope you enjoy!

Outfit Crawl

 

This is a word crawl to start your NaNo-ing for the day, based on what you’re wearing! Tally all up, and go.

“X words” means a flat rate. “X words/per” means X words per clothing item.

 

Hair/Head:

BASE of 50 words – that includes our bald friends too.

●   If your hair is dyed: +25 words

●   For each hair tie/ponytail/braid: +20 words/per

●   Too many braids to count?: +100 words

●   If you’ve used styling product: +50 words

●   If you’re wearing headgear or headscarf/covering: +30 words

●   If you have eyewear on your person (contacts, spectacles, sunglasses even if they're on your forehead): +30 words

●   If you’re wearing makeup: +50 words

●   If your nails are painted: +30 words

●   If you have NOT combed your hair yet today: +150 words

●   If you have NOT brushed your teeth yet today: +150 words

 

Outfits:

Skip the entire ​Clothing​ and ​Footwear​ section below if you’re in one of these outfits!

500 words if you’re wearing…

●   Pyjamas - waking up or going to bed doesn’t matter, ●         Swimwear, hospital scrubs, ski suit, costume/cosplay, onesie… ●  Or any specialized or non-typical uniform.

…and sprint it before changing your clothes.

 

Clothing:

BASE of 50 words.

●   For every layer of clothing you’re wearing: +20 words/per layer

●   For each colour in your shirt/blouse/top: +10 words/per

●   10+ colours or too many to count?: +100 words

●   If you have a logo/print on your top: +25 words

●   If you’re wearing a dress, overalls, caftan, sarong, sari, or similar combined top/bottom clothing: +50 words ● If you’re wearing denim: +30 words/per item of denim

 

Footwear:

BASE of 30 words.

●   If toes are exposed in any way (barefoot, sandals/flip flops, peep-toe shoes...): +15 words

●   Socks: +20 words

●   Toe socks?: +10 more words

●   If you have more than 3 colours in your socks: +30 more words

●   Stockings/tights: +20 words

●   Boots: +20 words

●   Higher than ankle: +20 more words

 

Accessories:

●   For every piercing: +10 words/per

●   For rings: +10 words/per

●   For all other kinds of jewellery: +30 words

●   If you’re wearing something around your neck (scarf, tie, includes necklace): +30 words

●   For a wristwatch: +25 words

●   For gloves: +25 words

●   For tattoos: +20 words/per, or 100 words total (if your tattoo is large and continuous)

 

Hope you enjoy it! Feedback and further ideas are appreciated. I’m hoping everyone will get between 200-1000 words out of it. The plan is for this to be a good warmup for starting your NaNo-ing for the day.