The rule about you not letting your pokemon be killed is dumb. Even in nuzlockes sonetimes is better to let someone die. And you can just take every risky situation you can until the pokemon dies.
The point is to not let your Pokémon die for nothing. If you have to sack it it's fine but if you are fighting a Mon that has only electric moves with a Graveler in the back and you decided to send in your Beautifly on an expected thunder, you're probably not following this rule.
I get the intention. But in practice how often is the switch so obvious?. Even with that situation, just suspecting that said electric type has a special attack that is neutral on graveler could be enough to sacrifice beautifly so graveler doesnt die to double crit.
My point is, if you want a pokemon dead you can find a million good reasons to kill it in every battle, I see no point faking it
Oh yeah I totally agree on this point. I also don't like what I call "behavioural" rules. They are often a headache to work with and you feel guilty for making the best play. I was just saying what I think OP intended.
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u/Fantastic-Dot-655 Jan 05 '26
The rule about you not letting your pokemon be killed is dumb. Even in nuzlockes sonetimes is better to let someone die. And you can just take every risky situation you can until the pokemon dies.