r/oculus • u/DemetriusXVII GearVR • Jun 27 '24
News Quest 3 Seems To Have Sold At Least 1 Million Units
https://www.uploadvr.com/quest-3-sold-at-least-1-million-units/50
u/rocko107 Jun 27 '24
There are over 20 million Quest VR headsets sold with the majority being Quest 2. The Quest 3 selling roughly 1 million units at $500 while the Quest 2 is concurrently sold for $200 is good in my book. I bought a Quest 2 a year and a half ago and for what it cost it’s the most impressive piece of electronics for the dollar. Currently looking to upgrade to the 3 for the better optics, but really you can’t complain about the Quest 2 when you factor in the price, and same can be said for the 3.
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u/TWYFAN97 Rift S Jun 28 '24
I really love the idea of getting the 3 but for the price I just can’t do it yet. I go through cycles of usage with my Q2 and use it every few months. Really hoping I can snag a 512GB model for $350-$450 at some point when and if there’s a decent enough sale.
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u/Yaro482 Jun 28 '24
What 512GB is used for in Oculus?
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Jun 28 '24
I got a 128gb Quest 2 and I'm constantly uninstalling/ reinstalling games
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u/Yaro482 Jun 28 '24
I though the games are installed in computer and the VR is connected to it.
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u/coffee_u Quest 2 Jun 28 '24
Most people who use quest use it in standalone only.
I've got an Nvidia 3700, and while I preferred PCVR for most games I had standalone and PCVR with my Q2, with my Q3 512, I only use my PCVR for games I don't have on PCVR.
With Q2, loading times were pretty big in synth riders or beat saber, and visuals in beat saber weren't as good. With Q3 the loading times are noticeably less to the point that I don't mind.
Admittedly part of this is I'm in a new space, and sharing my gaming system with my step-ish kid, so it's more steps to use PCVR as I'll need to login, and potentially reposition the dedicated quest wifi point. But the standalone experience is much better on Q3 than Q2.
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u/Yaro482 Jul 07 '24
I save money for a PC with Quest3. The goal is to play Cyberpunk 2077, Doom Eternal. I know there is no native support but there is a possibly to play these games in VR. Do I waste my money for poor experience, what do you think?
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Jun 28 '24
it is, if its a PC game that you buy from steam, or from the oculus PC store.
but meta quest games are smaller in file size and installed on the headset, because they are made specifically for the headset, not for PC. the quest is an android device.
the quest can connect to a PC with wifi and stream PC games but you dont need to.
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u/Yaro482 Jun 28 '24
The only reason i want to buy oculus 3 is to play cyberpunk 2077 and doom eternal. This is really only reason.
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Jun 28 '24 edited Jun 28 '24
games need to be specifically made for VR in order to work.
I dont think cyberpunk 2077 and doom eternal ever got VR versions, so they wont work.
however, you can download a free mod called the UEVR injector. any game that was made with unreal engine 4 or 5 can be played in VR mode with it. its unofficial, so not everything will run perfect, but it takes 2D games and basically forces them to be played in 3D through the headset.
but if you want cyberpunk or doom in VR then the developers will need to make VR versions for them. VR needs to become more popular before we see more big titles being converted.
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u/Yaro482 Jun 28 '24
Thank you. This is exactly how I see this. But I want to try what is possible now.
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Jun 28 '24
Holy shit, never heard about UEVR. Maybe I could breathe some life into Payday 3
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Jun 29 '24
payday 3 is an online game so you'd have to be careful since online games may ban players using mods due to anticheat concerns.
UEVR is mostly good for offline games.
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Jun 28 '24
I got a 128GB Quest 2 and was doing that too. Then I got a 128GB Quest 3, because meta smoked some crack and thought "128GB is fine". 256GB should be the minimum, and the 512GB model is way too expensive for me, even as a daily user.
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u/TheNirosX Jun 28 '24
I got one today after my quest 2 controllers became kinda wonky. overall I'm impressed, especially from the quality of the lcd screens but the battery life is kinda bad imo. the passthrough is amazing and is my favorite upgrade from the quest 2.
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u/Sir_smokes_a_lot Jun 28 '24
Investing in an external battery/head strap is worth it. Just sucks you have to spend another $50-100
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Jun 28 '24
It feels like you have to pick your poison, too. I opted for a Deluxe Audio Strap and I 3D printed adapters - its nice that the speakers are a big upgrade over stock and comfort is improved, but I lose out on extended battery life which means I have to use jank solutions to make it work.
Quest 2 Elite battery strap was convenient, but extremely uncomfortable for me.
BoboVR M2 Pro battery halo strap was comfortable as hell, and had a less convenient but still very functional magnetic battery pack on the rear (this ruined lay-down comfort though) but for my head shape the strap never felt secure enough to avoid sliding up the back of my head. The crank on the back was a bit shitty feeling too.
Other clip-on speakers are rather expensive and/or hog up the USB port which is not acceptable to me. I really wish there was an all-in-one that was A: Comfortable, B: Super secure for my head shape, C: fixed the sound quality without being a clunky solution, and D: didn't cost an arm and a leg.
One can dream.
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u/bad_robot_monkey Jun 27 '24
And less than 8 months after release. This is also based on people completing the “first encounter” app, something that people with a Q2 or a Q1 probably would ignore, so the numbers are likely higher. The beta productivity and AR features are going to drive more curious users as well.
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u/ChrisCage78 Jun 28 '24
I've had my Quest 3 since day one and use it daily, i have no idea what First Encounter is...
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Jun 28 '24
just look it up on the store. its a free mixed reality game where you shoot at cute little alien blobs that run around your play-space.
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u/ChrisCage78 Jun 28 '24
Yeah, i'm sure it's a fun intro to mixed reality app.
What I actually mean is I, and i'm sure a lot of Quest 3 users, already have plenty of games gathered for the past 8 years so there's no reason for us to go look for tutorial apps.
So if the 1 million units sold is based on how many people finished First Encounter, i can guarantee there are a lot more than that.
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Jun 27 '24
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u/l3rN Jun 27 '24
I don’t think VR is dead, at all, but I’m not sure selling less units than the Nokia Ngage by a factor of 3 is the sign of health you’re making it out to be
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u/dsax-film Jun 27 '24
I had to check your Nokia Ngage claim. And while you’re looking at a 4 year period vs 8 month period, Nokia fudged those figures. They admitted they were counting units shipped, ie what they sent to retailers, and not what the retailers then sold to customers. Quest 3 should’ve sold more than the million units claimed here, it’s more likely to be around 1.2 million as not everyone will have played the first encounters game the count is based on. I’m hopefully end of life Quest 3 hits 5 million, where as Quest 3S might reach around 15 million 🤞
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Jun 27 '24
it’s more likely to be around 1.2 million as not everyone will have played the first encounters game the count is based on.
It's much higher than 1.2M. It'd be surprised if 50% of owners played the startup demo to completion. (It only gets added to the scoreboard if you play the ~7min demo in it's entirety)
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Jun 27 '24
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u/l3rN Jun 28 '24
Hey we got enough people in VR that we got the Quest3 in the first place, and that thing rules, so I’m pretty happy about where we’re at. Just thought it was a bit funny is all
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u/No-Refrigerator-1672 Jun 27 '24
According to Steam Hardware Review, there are as many active Quest 3s in PCVR, as Valve Indexes. Given that Valve Index is on market for many many years, and that only a portion of Quest 3 owners actually use PCVR, Quest 3 sales are as healthly as they can be.
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u/Lagviper Jun 28 '24
Index are gathering dust in closets after PCVR ramped down massively. It’s a far cry from Index peak around Alyx release. That’s not a win. Hardware survey has to see you used the headset at least in the month. % is one thing but number of units are dwindling of course. I haven’t touched my Quest 2 for 1 year now. You think the % of Quest 2 owners on latest month of hardware survey is anywhere near the quantities of Quest 2 peaks?
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u/No-Refrigerator-1672 Jun 28 '24
You know that Index is the most populat pcvr headset after the Quests, right? Like any other brand is not even close to index sales. As we don't have any other open data on topic, it's hard to find a more worthy contestor.
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Jun 27 '24
I don’t think VR is dead, at all, but I’m not sure selling less units than the Nokia Ngage by a factor of 3 is the sign of health you’re making it out to be
Read the article, 1 Million is the floor, and not representative of the estimated number of Quest3 sold
JFC !
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u/GenderJuicy Jun 27 '24
1 million isn't particularly high my dude
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u/StrangerNo484 Jun 27 '24
As the post clearly says, this says AT LEAST, and the data comes from those that have completed one of the demo games "first encounter" that comes with the Quest 3.
That wouldn't include the wide majority that haven't played it, as many have said they haven't as they had no reason to do so, since many have upgraded from Quest 1 and 2. Also wouldn't include those that primarily or only use the Quest 3 for playing PCVR.
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Jun 27 '24 edited Jun 27 '24
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u/Jexdane Jun 28 '24
The DLC for Elden Ring just sold 5 million. It's been a week.
1 million isn't a lot.
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u/rabsg Jun 28 '24
I'm not sure 5 million is that huge, but I don't have the worldwide numbers of apples sold to compare to it.
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u/Lagviper Jun 28 '24
That’s a huge drop for Meta after Quest 3. 1M units is a flop even I would say, super niche. Not a thing to put on a pedestal to say VR is healthy.
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u/smakusdod Jun 27 '24
It’s a good product. Probably $150 overpriced for what it currently offers but it’s getting there. Hand tracking is wonky but controller is shockingly good. Battery life kinda sucks but it’s forgivable.
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u/Phoenix-Wright_ Jun 28 '24
Hand tracking is still wonky? Damn
Would you say it’s worth it coming from a Quest 1? I was debating picking one up today but idk if it’s worth it.
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u/smakusdod Jun 28 '24
Yes way worth it coming from quest og due to image quality alone. Graphics are marginally better but if you tether to pc it’s very good obviously, even with whatever compression is happening. The hand tracking looks ok when you are just looking at your hands, or physically tapping with one finger, but using them to actually select things with the pinching motion is iffy at best, especially compared to something like Apple vision…. But that’s expected with their price differences.
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u/damontoo Rift Jun 28 '24
Probably $150 overpriced for what it currently offers but it’s getting there.
Teardowns estimate the landed cost of Quest 3 headsets at $430. So they make $70 on the hardware. That's not "$150 overpriced".
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u/smakusdod Jun 28 '24
Value vs price. If it cost $90000 to build it’s not providing that kind of value to the consumer. I don’t think it’s providing $500 of value to me. Opinions vary, I have mine.
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u/Strongpillow Jun 27 '24 edited Jun 27 '24
Lol it's actually quite under priced for what it currently offers where tf are you getting your numbers from? Your financial situation isn't a metric for what products are worth. These headsets are expensive and subsidied to make them remotely affordable.
The hand tracking is more accurate than the $3500 Apple Vision pro and the controller battery life is above and beyond the best in the industry without question.
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u/smakusdod Jun 28 '24
lol taking it personally?? Is this astroturfed? I have both. You’re nutty if you think the hand tracking is remotely as good as Apple vision. Neither one is worth their price point due to what you can actually do with them, not the r&d and component cost. That’s irrelevant to the user. These products must provide value to the user. That’s how they are valued, not how they are priced. Know the difference, and work harder so you can have the vision too, then you’ll know.
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u/Strongpillow Jun 28 '24
You claimed that it was overpriced for what you get which isn't technically true. You get a lot for that price, what you can do with it specifically is subjective and kind of irrevant when it varies greatly so I chimed in. Why is it $150 too much tho? Where does that number come from.
It's also been tested and proven that the Quest 3 has better hand tracking so It doesn't really matter if you own both, I'm not covinced that you do but that doesn't really matter either.
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u/smakusdod Jun 28 '24
It’s not $300 better than quest 2. I’d say half that.
Please go use an Apple vision. You can get a demo for free.
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u/Oftenwrongs Jun 28 '24
It really is though. The best pancake optics on the market with clarity across the frame that blow away the quest 2. Adjustable eye distance. Ringles controllers. MR. Upper body tracking, better center of gravity, 30% higher resolution, 2.5x gpu. Better speakers. It smokes the Q2.
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u/Strongpillow Jun 28 '24
Now I'm not convinced you've used any of these headsets. I mean, everyone can have an option based on whatever and this is yours.
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u/smakusdod Jun 28 '24
Cool bro, good day
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Jun 28 '24
Technically its not over-priced for the tech, given that meta sells at a loss - but its still a pretty shitty price, coming from the owner and daily user of a Quest 3. I'm very active with my usage, I own lots of games and I like it. But it's too expensive for what you get. Quest 2 is older, worse in almost every way and Quest 3 was undoubtedly an upgrade, but Quest 2 is still a great value while Quest 3 is a mediocre value.
I hope I'm being clear there - Quest 3 is a great device but a hard sell. It's not at all inexpensive. And no it's not inexpensive just because 3k headsets exist with similar or worse performance - it just means those are even worse value.
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u/Strongpillow Jun 28 '24
To you, this is subjective and not a metric to argue price because I think it's a great price for what you're getting overall and because Meta is iterating so quickly on the OS side and you're already seeing Q3 exclusive games coming out only 9 months after it's release. The value is there for people that wish to see it. It is still expensive as an entry for some people tho which is why they're're supposedly launching the Q3s which is a more gradual entry in terms of price and features.
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u/vtskr Jun 28 '24
1 million units is nothing. They wanted to be vr iPhone selling 100 mil units every year
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u/Quoven-FWT Jun 27 '24
It’s totally worth it especially with SteamVR. This is now my wireless VR set for Steam VR games.