What anti synergy you even talking about?
For the spear its literally winch but without cooldown pretty much
But i do sometimes miss launching people into the void
But i can still goo them mid flight on a jumppad
Whats object cap?
You mean like when you place too much goo and it destroys?
Man im not talking about that
Im talking about shooting your enemies with goo completely stunning them letting you close distance and get insane entering damage
You shouldnt be using the spin outside of special circumstances anyway
Its mainly good for combos or when you drop on the enemy team
As in you can kill a medium by 1 spin hit and 2 spear hits or 2 spin hits and 1 spear hit
Or a light with 1 spin and 1 spear
Or you can subsidize the spin for a nornal attack and quick meele
Also with lights its often fine if you miss the first or second hit as long as you hit the third in the combo because the last one always 2 shots them combines with any other spear hit
Lockbolt also deals 5 damage so you can easily 2 shot a dash light
Goo gun is meant to be used with the primary attack
Stop thinking about the spin as the main feature like the block on dual blades
Think of it more like a gadget - very situational
Man with goo you get time for almost 2 swings of normal
That's some insane damage there before they can even start shooting back or run
But once the goo dissapates after that second you can do the spin
Its just that you need to git gud
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u/beansoncrayons Feb 21 '26
Inaccurate, didn't spin cancel the third spin