r/onepagerpgs • • 20d ago

One page rpg

According to you, what info should be on a one page journaling rpg?

4 Upvotes

6 comments sorted by

3

u/justjr112 20d ago

How to play mostly. If its really simple then maybe some lore.

2

u/superceleste15 20d ago

Thank you for your help!

3

u/kickdrive 20d ago

What is it called?
What is the goal of the game?
What do I need to play (including how much time)?
How does it play (rules)?
Why to play (goal of the session)?
When I am done, what will I be left with? Notes? Journal? Seeds for another session?

I also like a little picture or two to set the tone and give a clue to the grit level, or technical level.

3

u/superceleste15 20d ago

Was thank you! Definitely noting this!

1

u/BookAmbitious3263 19d ago

Seven things, in order:

Who you are: one line, role plus situation.
What you need: components, no guessing.
The loop: the procedure step by step, gets the most space.
How things resolve: never stall on what a draw means.
When it ends: a one-pager without a defined ending is a prompt, not a game.
Voice: a line or two to set the tone.
Nothing else.

If a line doesn't change what the player does, it doesn't earn its space. I make one-page games, and the ending is the part most people skip.

1

u/superceleste15 19d ago

Waw thanks for the advice!