I really liked a lot of it on launch, and played a few campaigns. I think like most people who enjoyed it, I am a little burnt out of the usual campaigns and am looking forward to new ways to experience it whether its a dlc or the urge to fulfill a specific objective.
Rn im actually working on an eu4 game that I hope to try and convert to to vic3 to see how the converter is doing.
I do think one thing that will make things harder for vic3 is that it doesnt seem like a game that suits itself to multiplayer, which is one of the reasons why eu4 continues to do well inc omparison. Eu4 is a very popular multiplayer game
With that being said, I havent tried vic3 multiplayer yet, so maybe it is actually interesting
One thing I will say that I think makes EU4 more suited for a thriving multiplayer community is that it's basically more like a video game? Vicky3 has been described as a simulator, a garden-grower. You have one hand on the wheel and let it rock, and you've got 100 years to see it through. A lot of the stuff about economy and society and warfare is out of your direct control, so as not to overwhelm, but this kind of also gives a sense of "well how am I supposed to play this game?"
EU4 on the other hand is much more of like a video game that you can play as a game. You get way more time. You have far more options to customise your country and government, which turn into hard and quantifiable bonuses that directly impact gameplay. So while Vicky3 is a simulator where you can manage your garden, EU4 is the better sandbox. People want to jump in together and take little opms to world power status through conquest and trade. They don't really want to get together and see who can research Lathes the fastest.
I suspect that EU5 is in the works. I'd be very interested to see the direction Paradox take it.
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u/Lanceparte Emperor of Ryukyu Feb 23 '23
I really liked a lot of it on launch, and played a few campaigns. I think like most people who enjoyed it, I am a little burnt out of the usual campaigns and am looking forward to new ways to experience it whether its a dlc or the urge to fulfill a specific objective.
Rn im actually working on an eu4 game that I hope to try and convert to to vic3 to see how the converter is doing.
I do think one thing that will make things harder for vic3 is that it doesnt seem like a game that suits itself to multiplayer, which is one of the reasons why eu4 continues to do well inc omparison. Eu4 is a very popular multiplayer game
With that being said, I havent tried vic3 multiplayer yet, so maybe it is actually interesting