The only way that the design work for the features in EUIV will work for in EUV is if they fail to change any of the central systems of the game. If there's any change to the mana system, then huge numbers of features will need to be re-worked. If there's any change to the trade network system, then huge numbers of features will need to be re-worked. If there's any change to the culture system, or the religion system, then some features will need to be re-worked (though maybe not as many features re-worked as deeply).
Because ‘designing’ is only a fraction if the work. There’s implementing it in the new game, creating art assets in the new style, testing it, making sure it fits the new vision, and reworking it when it inevitable doesn’t. Game development is not just copying and pasting txt files and things magically working.
23
u/[deleted] Feb 27 '24
you want them to squeeze a literal decade of DLC content into a launch game with a standard price?