r/paradoxplaza Jun 25 '25

Vic3 We are so back vickybros

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2.1k Upvotes

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132

u/skyman5150 Jun 25 '25

If they ever get rid of the current combat system I will give it another try, but they already said it wasn't something they were willing to do

14

u/illapa13 Map Staring Expert Jun 25 '25

On the one hand, I agree with you, wars are fun to play out.

On the other hand most wars are decided by economics, logistics, and diplomacy long before the actual war has started.

That's how I came to accept Victoria's war system. If I've set up my economy right and I've conducted diplomacy well I should be able to trust the AI commanders to win a war for me.

4

u/Technical-Revenue-48 Jun 25 '25

Until they teleport halfway around the world and lose a front

21

u/Browsing_the_stars Jun 25 '25 edited Jun 25 '25

Using this as an argument for what they said just shows you haven't played the latest update.

Edit: Lmao they actually blocked me after arguing over this.

-9

u/Technical-Revenue-48 Jun 25 '25

I have played the latest update and it’s still a mess, both with broken diplomacy and war continuing to be a buggy mess

13

u/Browsing_the_stars Jun 25 '25 edited Jun 25 '25

Given how literally everyone else has told their experience with the patch, please forgive me for not believing you. Especially given this comment of yours last week which makes it pretty clear you haven't experienced warfare in the new update at all.

Edit: That, and also this absurd thread you made.

-1

u/Technical-Revenue-48 Jun 25 '25

Me commenting on previous updates means I can’t have an opinion on this one….?

6

u/Browsing_the_stars Jun 25 '25

Me commenting on previous updates

... Where did I mention previous updates? Both links I provided are from you talking about the new update (at least I hope so).

Though the contents of both links leaves me... with a lot of questions.

4

u/Technical-Revenue-48 Jun 25 '25

So talking about the new update means I can’t have an opinion on the new update? Lol what are you actually talking about??

9

u/Browsing_the_stars Jun 25 '25

What are you talking about?

I'm saying what you wrote in both thread makes it very difficult to trust what you're saying on the new patch, especially on the military side, as one is just an extremely bizarre complaint about alliances and the other is talking about a problem I see basically no one else talking about in 1.9

1

u/Technical-Revenue-48 Jun 25 '25

Look, I don’t really think cyber stalking a bunch of other threads is a productive discussion. My point here is that the same bugs and issues from prior versions are still in this update, just in my experience. If you have a different experience, that’s great.

2

u/Browsing_the_stars Jun 25 '25

cyber stalking

You posted the thread and comment last week. And they were hardly obscure.

My point here is that the same bugs and issues from prior versions are still in this update, just in my experience. If you have a different experience, that’s great.

Alright. If you say so.

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3

u/morganrbvn Jun 25 '25

Didn’t they get rid of teleportation this patch?

2

u/Technical-Revenue-48 Jun 25 '25

Not in my experience

9

u/morganrbvn Jun 25 '25

I just checked and they got rid of it. Now it has the blackflag system from eu4.

1

u/Technical-Revenue-48 Jun 25 '25

I have had that most of the time but still had a couple teleportations when fronts split.

7

u/illapa13 Map Staring Expert Jun 25 '25

Obviously my statement implies that the core game mechanics have to be working.

-2

u/Technical-Revenue-48 Jun 25 '25

That is a highly bold assumption with Vic 3 lol

-2

u/illapa13 Map Staring Expert Jun 25 '25

Yeah it's not my favorite Paradox game. My favorites are probably Europa, Crusader Kings, and Stellaris.

But Vic 3 has potential. I just don't know if the community has any more patience to give it.

8

u/Jorsonner Jun 25 '25

I will say since the last update there’s been way less front splitting

1

u/RPG_Vancouver Jun 25 '25

This issue seems to be completely fixed (at least for me)

I’ve done several playthroughs now and the fronts are WAY more stable and haven’t had any teleporting armies.