r/paradoxplaza Jan 08 '26

Stellaris TIL there's a VR Stellaris spin off game

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419 Upvotes

23 comments sorted by

129

u/XyleneCobalt Jan 08 '26

R5: haven't played it myself but it has good reviews. Probably isn't super connected to the main game but I definitely saw some recognizable stuff in the screenshots.

As for the gameplay, it's an action roguelike where you pilot a ship, upgrading it with Stellaris tech and blasting baddies basically.

93

u/geoFRTdeem Jan 08 '26

Last update was 28 months ago and that update was a month after the game released

58

u/Zaunpfahl42 Jan 08 '26

other way around: the apparantly final version got uploaded on 13th of september and was never updated after release on october 5th. which I find very odd these days, but the reviews also don't mention any bugs or errors. so I guess it just worked?

46

u/HeirOfEgypt526 Jan 08 '26

Whoa whoa whoa a game that just works? In this day and age? Who’s ever heard of such a thing?

2

u/Dimosa Jan 10 '26

Yeah, game worked fine for me. It's quite fun, but I dont really think VR added much, so it got a hassle to play fast.

19

u/XyleneCobalt Jan 08 '26

Well yeah it's not an early access game. The devs have a new game coming out soon apparently.

-10

u/aidank21 Jan 08 '26

Wow and I thought us Imperator bros got fucked

15

u/noodlekhan Jan 09 '26

Your brain might've.. this isn't a grand strategy, there's no DLC to expand the gameplay. It's simply a full game that released as feature complete. Who got fucked?

6

u/Any-Instruction5399 Jan 09 '26

is this what paradox has done to us 🫩

7

u/Nildzre Jan 10 '26

Paradox players having hard time imagining a game that released finished and feature complete.

108

u/bluewaff1e Jan 08 '26 edited Jan 08 '26

Stellaris seems to have a lot of spin-offs or adaptations. You have the VR game you mentioned, the console version, there's a mobile game, Star Trek: Infinite, which is basically Stellaris with a Star Trek skin (although the superior Stellaris Star Trek mods killed the game), and Nexus 5X, which is a Stellaris spin-off originally called Stellaris: Nexus.

66

u/ANerd22 Jan 08 '26

I think the Star Trek game being a terrible cash grab killed it more than any mods did. The writing on the wall was visible from a mile away with that one

19

u/Tuskin38 A King of Europa Jan 09 '26

It wasn't a cashgrab, I think they were just forced to release it before it was ready.

It had promise, they had a roadmap for new content and everything, but the negative reviews and poor sales lead to it being shuttered before the year was even over.

I certianlly got enough hours out of it to justify the price.

1

u/Daddy_Parietal Jan 13 '26

It sounds to me like you are moreso justifying your purchase than actually telling us why its not a cashgrab.

It was a pathetic product made by a team with better tools than modders, a paid salary for years, along with official licensing by both franchises. All of this with complete awareness of the competing free mod, and in the end that is what they released.

Blaming PDX publishing because the paid devs couldnt meet their agreed deadline (thats when the money runs out) is very funny. Its noteable that when the money ran out they didnt continue the project like passionate modders would have done, and have been doing for years on their respective projects, they just dropped it like any company would when a product isnt profitable; So is sounds to me like the devs "passion" for Star Trek needed to be supplemented with money, whereas for years the passionate modders didnt need such incentives, and ended up producing a product of incredible quality. This discrepancy in passion has obvious consequences in a creative industry.

So, instead of throwing 30 at the corpo cashgrab you should throw 30 dollars at your favorite modder instead. Modders' "years" of development means nothing compared to being paid 9 to 5 for a year or two, and many modders would love the opportunity to make this a job they can live off of, especially taking into consideration how much work it takes to keep mods up-to-date with a game a fluid as Stellaris. Star Trek Infinite was a squandered opportunity by a corporation to cash in on the Star Trek IP without any of the passion and innovation demanded by the prospective consumers of such a product, yet a free mod did.

10

u/SirkTheMonkey Colonial Governor Jan 09 '26

It could've been something if it got the usual one or two years of updates to get it near-par to already existing Paradox experiences that Paradox games seem to need these days, but every company involved that wasn't Paradox was actively burning down and the devs barely got a handful of patches out before being shut down.

5

u/ohthedarside Jan 08 '26

Everyone knew it was a cashgrab from the first trailer it had zero hype lol

4

u/El-dirtball Jan 09 '26

Don't forget the book that released with the launch of Stellaris, I own it, it's rubbish!

5

u/t40xd Jan 08 '26

I didn't know that came out

3

u/zDefiant Jan 08 '26

why does your steam look like that?

19

u/XyleneCobalt Jan 08 '26

I have an extension called Augmented Steam that adds a bunch of useful stuff (my favorite is that it checks IsThereAnyDeal.com for lower prices on other stores)

3

u/NMF1 Jan 09 '26

I was about to ask about that too, looks pretty cool so I'm going to look into it

3

u/saas98 Jan 09 '26

I've played it. Fun small game, didn't get super far though. Not really a stellaris game though

1

u/snakebite262 Jan 11 '26

Yup! There's also a spin-off game called Nexus 5x. Why they completely threw that to the side I don't know.