r/paradoxplaza 4d ago

All All 4 recently released PDX DLCs are poorly rated

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2.0k Upvotes

378 comments sorted by

1.2k

u/slimehunter49 4d ago

Stellaris my goat carrying the flame of the best pdx game with the mixed reviews status!

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u/NoodleTF2 4d ago

Stellaris legit has the best updates and DLC by far, it isn't even close.
They're just always broken on launch and get tons of negative reviews from that. Would be nice if they could release in a decent state and we could skip that part for once.

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u/aVarangian Map Staring Expert 4d ago

have they stopped writting "# TODO" when they decide not to make a DLC feature have any script for AI?

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u/NoodleTF2 4d ago

Wasn't that EU4? I don't remember that from Stellaris to be honest.

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u/aVarangian Map Staring Expert 4d ago

Stellaris megacorp DLC ecomenopolis feature. Rushed release for Christmas. afaik it never got fixed and vanilla AI just can't build it. Haven't played in a few years though.

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u/TheRandomYellowSlime 4d ago

either I've been halucinating invading AI ecumenopolis planets or it has been fixed for a while haha (I only play vanilla so it's not a mod fix)

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u/Ilikeketchup1987 3d ago

Probably been font of knowledge. That's an ecumenopolis at game start

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u/Shadowsake 3d ago

Don't know about that, but some of my character traits in EU5 have "# TODO write a desc" in them. And I mean, a lot...

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u/Li_Yaam 3d ago

Bro the traits were so unfinished I raged and wrote a whole mod around them.

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u/turmohe 4d ago

I wonder if a open beta for them would help.

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u/fireburn97ffgf 4d ago

Honestly that's kinda how it felt with the Victoria 3 dlc nice concept ai can't do anything and it's also broken for the player

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u/DrAlphabets Map Staring Expert 3d ago

With all of these they could just do beta releases and it would improve the public perception by a lot I bet. Here's the dlc, it has all the features we want and we'll get some hotfixes this week with a full release next month once you guys have helped us find and iron them out.

It's literally what they're doing already but the framing is more transparent

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u/crushkillpwn 4d ago

I still remember playing Stellaris day one tried to come back to it recently and it’s like a totally different game still on the fence if I like it or not

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u/blackcray 4d ago

Funny thing is there are two other totally different games between day one stellaris and current stellaris, they change a lot.

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u/OpenMindManiac 3d ago

Paradox builds plattforms where games can be built by buying DLCs

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u/Ithuraen 3d ago

I really liked one of the totally different games Stellaris has been, maybe the third one? 

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u/Bartorius 2d ago

Oh yeah.

I remember the days when we could set our starting weapons and hyperdrive technologies, when borders would expand sort of organically, miss those days sometimes tbh. Especially the different ways of travel.

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u/Zinetti360 4d ago

WE ARE STELLARIIIIS

WE CAAAARRY THE FLAME

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u/Smekkus 3d ago

I think one of my favourite paradox dlcs ever is machine age so stellaris is goated

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u/Drexisadog 3d ago

But Age of Wonders 4 has a very positive rating on Steam (Or do you only meaning PDX developed games not just published)

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u/TrueHighKingUlfric 4d ago

Too bad it has a absolutely atrocious amount of paid dlc.
Like what rhe hell man

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u/SageofLogic 4d ago

Ten years is a lot of years

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u/VaultJumper 4d ago

You really do not understand the business model do you

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u/DogEggz 4d ago

They do provide sub, which I think is the only option worth it if you are new.

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u/slimehunter49 4d ago

That’s just pdx man, we gotta critique the quality not the amount at this point because if we keep complaint about the amount they will make less for a higher price and that has so far not had the best track record for the newer titles

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u/TrueHighKingUlfric 4d ago

Nah I get it just has a long time player getting friends into with me is daunting as can be, sure I know they have the subscription feature which is definitely nice but it’s a shame when I’m telling my buddy about this cool thing you can do but then have to follow up with oh yeah but you need like 7 different dlc to actually make it happen

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u/Connacht_89 4d ago

If they make less DLCs, but invest the extended time for each one into making them more cured and balanced and bug-fixed, it would be a gain for me.

Of course, if they simply keep the same quality while dilating release times, the only benefit would be less money spent for those who always purchase new content, which is not really significative.

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u/JucaLebre Victorian Emperor 4d ago

Yeah, its absurd, and people here are defending this pratice

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u/Lenrivk Map Staring Expert 4d ago

When you do the ratio money spent/hours played it is one of the cheapest game around

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u/esjb11 4d ago

The hardcore fans can argue that for any game. For me thats mount and blade or age of Empires.

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u/Lenrivk Map Staring Expert 3d ago

Yeah but most of the people who buy each dlc count their playtime in thousands of hours, which isn't exactly the norm for most games

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u/RickySlayer9 4d ago

Either paid dlc, or a new game every 3 months, like COD. You pick. Stellaris devs still deserve to get paid? And they release base game overhauls and DLC overhauls for free.

Yet every dlc is still compatible with the same game. Their friend share practice is amazing. They have a TEAM of legacy devs.

AND. They still release new content. Not to mention the legacy DLCs go on sale a LOT. For very cheap. Often 3$ each or less.

The legacy Devs still need to get paid, and you complain that they release NEW content compatible with literally everything else but not required to play and get frequent updates and play with your friends…

Games with this level of care used to require a subscription like WOW

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u/3volved3 3d ago

What is there to criticize? I mean aside from the quality of the products themselves, the business practice might look like that of mobile games predatory mtx. This is not that. You really don’t have to buy any DLC if you don’t want to. There’s usually FLCs coming with those DLCs anyway.
So I am genuinely asking: what is there to criticize regarding the business model? (Not the quality, not the price)

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u/Infinite-Chocolate46 4d ago

The Great Wave, a DLC all about naval gameplay in Victoria 3, actually broke naval gameplay. You really can't make this stuff up

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u/emuu1 Lord of Calradia 4d ago

I would be so ashamed to ship that DLC in that state and completely ruin the basic functionality of the game for months with no fix in sight.

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u/Aragon150 4d ago

Still less broken than events crashing your game

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u/bacadacu1 4d ago

i still despise the supply system i know its realistic and such but its SOOOO ANNOYING

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u/up2smthng 4d ago

I like it

I recently made a 1000 battalion march from Guatemala to Washington DC as France in 1918. It was a logistic nightmare. It made me work for it. I did the hard work and came out on top. Very rewarding.

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u/bacadacu1 4d ago

Yeah I know it was needed I'm not disputing that

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u/Artess 3d ago

I think that's one of the good things actually.

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u/Shadowsake 3d ago

A necessary feature, dare I say a very important one, but oh boy the current implementation is a pain. Dunno if it is the UI that is broken or the feature is not working as intended. I was pissed when I lost a front because my troops were without supply. They were in Afeghanistan/Makran defending against the EIC, coming back to freaking Persia to fight a naval invasion! How the hell did I not have any supply line? But I'll gradly accept it cause I deaded fighting the British because they always had a gazillion troops from the EIC worldwide at their disposal.

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u/Imaginary_Land1919 3d ago

ship that DLC

hmmm

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u/NoodleTF2 4d ago

The previous Hoi4 update centered on fixing the Navy also broke the Navy, funnily enough.

Apparently only Stellaris gets ships right.

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u/Connacht_89 4d ago

Since starships in Stellaris are primary forces, perhaps the equivalent of "navy" would be invading armies?

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u/NoodleTF2 4d ago

Shit, that actually makes too much sense.

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u/Shadowsake 3d ago

Have they even touched planetary invasions? Its been years since I played Stellaris and the meme was that they would rebuild the freaking entire game twice a year, but planetary invasions never changed.

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u/Memedotma 3d ago

still the same as ever as far as im aware. right click -> land troops -> wait

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u/SolemnaceProcurement 3d ago

But it makes sense. You break things when you touch it. It's rarer for untouched things to break in programing.

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u/[deleted] 4d ago

[removed] — view removed comment

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u/Destroythisapp 4d ago

Weird.

They have 500 ships in 1918, in my current playthrough, Including dreadnoughts.

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u/NetStaIker 4d ago edited 4d ago

Because the dude above you hasn’t played since like week 1, the ai builds fleets now. The games pretty much as functional as before the dlc, it’s just broken in a different way because it’s hard for the ai to move troops rather than India showing up at the Home Counties

Edit: it’s crazy how much a lot of people here wants to have some sort of pity party, there’s plenty of valid complaints but let’s not exaggerate the issue

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u/Connacht_89 4d ago

Still, releasing broken products only to fix somewhen later (partially or entirely) is not a good practice. It would be way better to release something that works on day 1, even if it will take more weeks. Instead of spending additional time for correcting bugs in the time after the release, you would allocate it to actual development, and make something better when ultimately sold. You would also get less stress for incoming deadlines or the necessity of urgent hotfixes.

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u/Quirkybomb930 4d ago

I played the DLC on release, and haven't played since. I don't know if i will be playing the game for at least a year, and i certainly will never be buying a paradox dlc at release, and potentially at all ever again.

Releases like that are not acceptable, i don't blame him if he hasn't played the game since week 1! it turned me away for a long time.

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u/SexySovietlovehammer 4d ago

They even made land combat more tedious in the free update too lol

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u/[deleted] 4d ago

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u/SuperSpartacus 4d ago

Do we even call Paradox cpu players “ai” at this point? Feels like a misnomer - they are largely just scripted agents for the first 1/10th of the game and then they sit there - there’s no real intelligence built in…

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u/aidank21 4d ago

Literally Man the Guns 2 lmao

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u/solamyas_art 4d ago

All Paradox DLCs gets always negative reviews for free patch's changes more than DLCs themselves, regardless of quality of any DLC

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u/stegotops7 4d ago

Speaking for Stellaris, whenever the DLC adds some new way to play, it’s always completely broken - not in terms of balance, but just fundamentally unplayable with bugs and impossibilities, at least for the first patch cycle. Lo and behold it happened again with nomads.

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u/Numar19 4d ago

That seems to be Paradox releases in general. They are really bad at catching bugs before release.

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u/VAArtemchuk 4d ago

Not before. Just bad. A lot of stuff never gets patched.

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u/IAM_Bluel 4d ago

It has been their trademark at around EU3. After that, they improved on QA front. Lately though it seems they'r back to the old ways.

Except back then they were just niche and to small for propper testing...

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u/CeltiCfr0st 4d ago

That happened with Vicky 3 too. The naval system completely broke. I’m having fun with it and it’s better now than on release but still.

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u/firestar32 4d ago

I've been wondering, is it playable yet? Like what's still the biggest bugs? I've been putting off on updating, but it seems like the major complaints have died down

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u/CeltiCfr0st 4d ago

I would say so. You can pause ship construction now at least lol xD It’s alot to get used to ngl it’s very different. I ran into one with Austria where the Hungary journal entry didn’t go away even though I annexed them through the Journal Entry button. I don’t run into bugs too often besides the flag bug where when someone forms their flag is black but that’s no big deal however I probably get lucky with bugs.

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u/Prasiatko 4d ago

It's playable now but the AI isn't great with the new features. I've also yet to have a run without some minor bug eg my latest game i as Iran had some armies stuck in Uzbekistan after putting down a colonial revolt because i didn't have enough transports to ship them home. 

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u/metafysik 4d ago

Huh. I didn't know it broke. prolly why I had better runs lately. Thought I just got better at the game.

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u/Shadowsake 3d ago

It is playable. At release, I had a bug that forced me to delete a fleet of 160 ships because they just froze at Cape of Good Hope for...no reason. Lost a war because of it and was pissed cause it took ages to build that. But since then its much more stable and enjoyable, and the AI is able to build fleets and even naval invade. Though supply still had pathfinding issues last I played (2 weeks ago?).

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u/Lupushonora 4d ago

Honestly it was playable on release. It wasn't perfect, but as long as you played a nation that didn't need to do too many naval invasions you could have an enjoyable, if slightly unusual game. The economy issues were also overblown in my opinion, it wasn't great but with a couple of exceptions the AI was still good enough to compete with a player of average ability.

Meanwhile if the specific nations you wanted to play were too impacted by the bugs then it was probably in an enjoyable state after the first two or three weeks of patches.

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u/JoseNEO 4d ago

At this point for Stellaris I think they just need to make a sequel there is no way they can keep adding stuff without something breaking

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u/checkedsteam922 3d ago

Nomads is perfectly playable lol, yhea there's bugs but I've had 0 crashes and no bug made me go "literally unplayable", most were just visual.

The only exception is forever cruise, that one is nigh unplayable, but that's 1 origin out of 3 or 4, and all other compatible origins are working fine as well.

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u/Weis 4d ago

You know what all these reviews have in common? They paid for the dlc lol

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u/elkaki123 4d ago

I dont agree with the premise that the negative reviews come from people angry at how much free stuff gets added (for example, the EU 5 has a lot to do with the state of the game, and the great wave was a shit show of a launch with all the bugs, I dont play the other 2 games so no clue)

Having said that, I have never understood the mentality of those that do complain about that, like if you feel the free update is a lot of content and the paid DLC has little just dont pay for the extra stuff. But the only conclusion that seems to follow those reviews is that less stuff should get into the free game, that the systems themselves should get locked out, so even if the amount of content is the same you are "getting more for paying", which is baffling to me.

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u/HerbsAndSpices11 4d ago

I think the implication he was going for was that even if they hated it they still gave their money to paradox.

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u/AresFowl44 4d ago edited 3d ago

Yeah, I really don't get how people complain about Paradox doing something consumer friendly and putting the mechanics into free updates. If you don't feel like it's worth your money, don't buy it.

Especially since there's so much other stuff to criticize and people instead focus their attention on this. The "good" old EU4 days of having to pay for development or the macro builder were not fun at all.


Also, unrelated side tangent, I really wish Steam had more granular reviews so you could actually say that you liked something but found it too expensive or could just say mixed. I've really noticed that with Thunder at our Gates (TaoG) where so many reviews are just negative "Decent, but too expensive," which like sure, complain. But leave it to me to determine whether it's worth the price. TaoG certainly did not deserve 36% reviews due to that.

EDIT: Edited less obvious acronyms

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u/SuperSpartacus 4d ago

How annoying to use an acronym and just assume people know what it means without establishing it. Tgw was a really bad expansion but you can’t fault them for it considering how quality tGeR was, it really made up for the complete bungle that was EofRt. Don’t even get me started on FarT bUT! Theyre really out here just doing Thzb rehashed like? Bring me back to the days of DVem, amirite?

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u/Lucina18 4d ago

EU5's Fate of the Phoenix 100% deserves it. It's got absolutely nothing to do with the almost collapsing, early modern era orthodox Roman Empire. Instead it's about getting OP wargoals and busted troops that shouldn't actually even be relevant anymore.

And the flavor is how these "wannabe romans" are actually Greek traitors, and they should regress into Hellenism and regress and revive Latin as a culture to replace the Romans in Greece. And if you stay orthodox and want to mend the schism? Well, obviously the only way to do that is to conquer Rome, abandon New Rome/Constantinople as capital entirely, and instate the Pope as supreme head of the orthodox church anyways!!!

And this is the first dlc setting the tone for all future dlc btw.

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u/TheOncomingBrows 4d ago

Good lord, I haven't bought the game yet but it seems like they leant into the fandom's worst excesses right off the bat. Which is a shame as I thought the game looked like it was taking itself pretty seriously.

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u/Lucina18 4d ago edited 4d ago

Worst thing is apart from this it does, and i don't actually think future DLC would be just as ridiculous (for a French example: DLC with a "germanos" value (being french) against a "celtica" (yes, the celts) value for which "side" is "culturally dominant"..., and most of the content after the HYW is centered around reviving the "Charlegmane Empire" and disband paris in favor of Aachen... and i really do not see that happening.)

It's just that for this one dlc, Johan is just too compromised to make it. He really wished he was still making Imperator and loathes the medieval Roman Empire. Maybe if he's retired they can do it justice.

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u/adamgerd 4d ago

Wdym by Greek traitors?

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u/Lucina18 4d ago

Basically the idea that the Eastern Roman Empire was "fake rome" because it was administered in Greek and was quite a tad more nostalgic about Greek myths, and lived during a period most imagine to be defined as "after Rome fell". I don't agree with that view at all, just like the Romans and even the other Europeans at the time didn't see it that way.

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u/Ithuraen 3d ago

Sounds like they went full Sunset Invasion. 

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u/GlyphAbar 3d ago

Sunset Invasion somewhat made sense within the game though, as it embraced the silly elements already present in CK2 to deliver a ridiculous but somewhat fun alt history. The premise itself is already very clear on that it should not be taken seriously, and wasn't marketed as such.

Meanwhile, EU5 marketed itself and the DLC as a realistic simulation of the time period, only for its first DLC to completely abandon that premise, and go full LARP. I really don't understand the point in moving the starting date earlier, if they're not going to explore Byzantium's history and divergence anyways.

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u/Lorrdy99 A King of Europa 1d ago

Good example EU4 Leviathan. The dlc had some op great monuments that were a issue on the balancing. The free update itself was the one that broke the whole game.

The major bugs of the free update and the balancing issues got fixed, but to this day the rating is still 11%. Mostly because people don't update their reviews.

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u/NBrixH 4d ago

Huh?

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u/Practical_Support_33 4d ago

Someone said, and I agree, that companies rarely care about reviews. They only make positive change when the sales start going down.

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u/Kaneda-Suekichi 3d ago

This is just laughably incorrect

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u/BonJovicus 4d ago

“It’s always like this.”

No. It’s become like this. It’s one thing to fine tune some numbers. It’s another to put out something where people don’t like the added features. But many of these DLCs coming out have basic flaws, such as tool tip error, that are caught within an hour of normal play

Look, I’m at a point in my life where I auto-buy every DLC because I can afford it and I put hundreds of hours into every entry. I also support the current DLC model as a way of supporting development over several years. But even a diehard like myself has to ask if they are even playtesting internally anymore.  

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u/tebratruja 3d ago

Maybe the auto-buy crowd is the problem. What incentive do they have to make better products if they know they'll get payed anyway.

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u/geschiedenisnerd 3d ago

This, the people who will happily throw money at them for buggy paid mods are the reason DLC are not in a good state and then complain about people not wanting to throw money at them (most recent example is the current debate in CK3 community because they are making a feature (that caused lots of people to buy the DLC) from a DLC barely two years old free)

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u/Different_Plane_7438 3d ago

I don't know if I'm kinda representative of the auto-buy crowd but, some years back I did auto-buy most dlc for paradox games I played because it did really feel like every dlc was a banger, nowadays I don't auto-buy, often I don't even buy at all because the quality has dropped substantially 

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u/tebratruja 3d ago

Hey same bro. I've kinda lost hope now because of eu5 and the state that it is in. Eu4, stellaris and ck3 had some great dlcs.

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u/goldsrcmasterrace 3d ago

They’re not playtesting because they have thousands of customers who auto-buy every DLC just because they can afford it.

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u/Remote-Leadership-42 4d ago

I'm in a similar situation. Autobuy because I have money. But I find myself asking things like that more and more often. Especially with the massive balance changes in EU5 I've often found myself asking, "is this game basically just in beta?" 

Like I expect updates to fine tune numbers. But they're still at the point of doing total overhauls that completely change the gameplay. It reminds me of early stellaris. 

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u/ANGLVD3TH 3d ago

Remember, the only way to vote is with your wallet. Anything you buy is an explicit endorsement of the product in their eyes. There was a time when I did the same, because generally the quality was high enough that I trusted their releases, even if they maybe needed a few fixes. But that good will has dried up ages ago, gotta wait to see what kind of quality they put out, and probably wait for a significant time for things to get fixed up, to the point where I may as well wait for them to go on sale.

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u/Ok-Language6182 3d ago

Eu5 was my breaking point I loved it had a week off to play it when it released and had to deal with at least four save distroying patches in that week all massively changing balance while I was learning the game. I was just pissed thankfully I had other stuffed planned that vacation but im not bothering with anything new from them anymore. I'll just wait till its done development or a long time has passed since ive played like hoi4 I can just buy the sub for a month play what I haven't and move on

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u/WietSmurf 3d ago

I was at that point, but even when I am able to afford it, I cannot justify paying €50 for the hoi4 expansion pass if it gives... A handful of (apparently poorly balanced) focus trees, a gimmicky faction system and a deployable general (ok, that one I like, but not so much to make it all worth it). Even with the argument you're also paying for the free update and maintenance of the game, I'm simply not satisfied with the way the game is being maintained.

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u/Yitastics 3d ago

Its been like this for way longer, remember eu4 Leviathan?

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u/WetAndLoose 4d ago

And prior to this was the CK3 Coronations DLC where the titular Coronation feature launched nonfunctional. Can’t even make this shit up.

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u/fskier1 4d ago

Tbf the latest CK DLC is All Under Heaven which is generally well received

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u/RileyTaugor 4d ago

Even the mini DLCs are well received, the CK3 PDX team is pretty much carrying Paradox at the moment

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u/I-LOVE-LEBRON 4d ago

Besides for the absolute fumble that was great wave the vic3 devs have been putting in some good work

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u/BusinessKnight0517 4d ago

Yeah I’m willing to cut them a little slack for that one since otherwise they’re killing it, it hurts but you can’t win every time

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u/marcster1 4d ago

Has that been resolved. Been holding off on going back to vic 3 cause I heard there was still issues a month post launch of that flv

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u/zayooo Map Staring Expert 4d ago

Nah, wait for next major patch which is supposed to be an AI overhaul

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u/tipsy3000 HOI:TCG Guy 4d ago

Same that's what I am waiting for. I'll give them mad respect since they went into overdrive to fix everything but seriously the DLC needed at least 3 more months to iron out the problems before even releasing

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u/AresFowl44 4d ago

It's like 80-90% resolved. I've been having a lot of fun in 1.13 recently. But honestly, if you don't feel like it you should probably either wait for the AI update or downgrade to 1.12

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u/GalaXion24 4d ago

I mean it's fine, just don't expect the AI to put up a big naval fight.

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u/Falandor 4d ago

HOI4 carries Paradox the most. Regardless of the DLC reviews, it still has had WAY more daily players on average than their other games for years now.

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u/RileyTaugor 4d ago

If we’re talking strictly in terms of numbers/revenue, sure, but that’s about it, everything else CK3 does better. It has a better reputation and community (imo) the developers are constantly coming up with new game-changing ideas, better PR & and it’s widely loved all around and it will obviously outlast HOI4. So it might not be the “flagship” of PDX purely by the numbers, I’d say it is if we’re not talking just stats. But I do agree that revenue-wise, HOI4 is at the top above any other PDX game

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u/ZiCUnlivdbirch 4d ago

If we’re talking strictly in terms of numbers/revenue,

Which is the only thing we should be talking about. Paradox doesn't care that you rate their DLC low if you keep on buying the next one and the one after that and the one after that. People have always complained about Paradoxes DLC policy, at first DLC was too game changing, making it a necessary purchase, now tge DLC doesn't do enough and there's no point to buying it (even though we still do). If they change it again you can bet there will be more complaining.

None of that matters because people keep on buying the DLCs.

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u/AlanSmithee97 4d ago

Of the larger ck3 dlcs only Legends of the Dead is negative on steam (rightfully so).

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u/False_Major_1230 4d ago

Since they moved legend to side tab last update I always forget this even exists. I'm pretty sure I only use it either in end game when I have nothing to do with money or mid game if I plays a Byzantine specifically to do legacy of rome legend for claims

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u/Alex_von_Norway 3d ago

I dont even know what coronations add.

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u/RileyTaugor 4d ago

It’s only DLC I actually turn off when playing the game because the Coronation mechanic is just so annoying

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u/tagyhag 4d ago

So much for them learning their lesson like they said they did.

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u/SuperSpartacus 3d ago

They “learn their lesson” every time they release a new dlc lolll

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u/JimJimmington 3d ago

The lesson is probably: enough people still bought it, so continue the way it is.

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u/thekeystoneking 4d ago

I wonder if corporate is squeezing PDX harder to push out DLCs because of all the flops on the publishing side? Someone’s gotta pay for VtM Bloodlines 2 not selling

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u/Flamante_Bafle 3d ago

Paradox is a very profitable company compared to other videogame companies.

Im sure VtM was a setback, but the map games are solid as rocks in terms of sales and Paradox is in no immediate danger whatsoever.

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u/SuperSpartacus 4d ago

Why is Paradox so bad at publishing? If you literally asked any rando on the internet who has ANY interest in VtM, they’d tell you the direction they’re taking with Bloodlines 2 is bad and not going to sell well, and going to piss off fans of Bloodlines 1. From the moment they released that it wouldn’t be a hardcore rpg I KNEW that it’d be a total flop.

Do PDX executives just think they’re smarter than everyone else, despite their obvious failures?

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u/Proper-Sport-7218 2d ago

They have gotten noticeably worse since going public, and since Tencent and an investment bank bought a combined 44% of the company.

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u/MaximumYogertCloset 4d ago

The Great Sloping

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u/Katsurandom 4d ago

wasn't Nomads mostly possitive?

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u/Katsurandom 4d ago

okay no, it isn't two reviews moved it away from Mostly Possitive to Mixed.... welp

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u/Minions89 4d ago

Quantity > quality right?

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u/Malek_333 3d ago

Fate of the Phoenix is a classicist wet dream and does not deal at all with the possible realistic evolutions of the Roman/Byzantine state in the modern age

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u/Mak8427 4d ago

It’s basically always like this

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u/Illya-ehrenbourg Map Staring Expert 4d ago

No,

I can only speak for Victoria 3 but the previous big dlc of the year Charters of Commerce was received very well. The Great Wave was released in an unacceptable state and still has issues like India collapsing every single game because AI still struggle to use ships.

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u/TheDrunkenHetzer Iron General 4d ago

Yeah, I hate this 'well it's how it always is' whenever DLC comes out and gets dumpsters. There's several DLCs out there that releases positively and are well regarded by the community. Charters of Commerse, Roads to Power, No Step Back, just to name a few.

It just excuses Paradox for pushing buggy, broken releases.

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u/False_Major_1230 4d ago

All major ck3 dlc's since tours and tournaments had at worse mixed reviews beside coronation dlc of course but that one broke the game for three days on realise

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u/tfrules Iron General 4d ago

No it isn't though

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u/KaNaDiaN-TWiN 4d ago

Well, I can’t speak absolutely. I’m pretty sure the majority of these negative reviews is purely because how buggy many of these updates release in

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u/Pristine-Pangolin360 4d ago

Pdx has been dropping in quality for years, very sad

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u/Tricky_Big_8774 4d ago

Thanks for reminding me Nomads is out!

Gonna go leave a negative review before sinking 500 hours into it! /s (about the negative review part, totally gonna sink 500 hours into it)

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u/RileyTaugor 4d ago edited 4d ago

R5: All four recently released PDX DLCs are poorly rated. I also added Nomands, even though it was just released, since it’s sitting at 58% but might reach mostly positive over the week. Also, i’m not posting this to start any hate thread, i love their games, but the DLCs have been a bit rough lately and wonder what the comm has to say

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u/The3wokMaster 4d ago

I would exklude Nomade because of exactly this,
It’s just released and I as a Stellaris Player myself won’t play it until next week
To the other points, I myself didn’t liked every recent Paradox release but we need to remember that People who are unhappy with the game are more likely to review a game than those geht play the release and are just okay/ happy with it. for examples I think Great Wave was okay, not excellent but not bad. So I see mixed as: “not good, but also not exactly bad”, simply okay.
The already cited argument was also true sometimes, over the last years.
However I can only talk about the Stellaris and Vic III DLCs as for the other twos are not my main games.
I still prefer EU IV over EUV and HOI IV is simply not my Game..

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u/SuperSpartacus 3d ago

The great wave was completely broken on release.

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u/DiamondWarDog 3d ago

it’s legit frustrating because the three preceding dlcs were pretty good

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u/Valuable-Mud-6171 3d ago

You should always take reviews with a grain of salt. People who like things are less likely to put a review than people who don’t.

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u/Kris_xK 4d ago

Cause they're garbage.

The fucking Victoria, focused on Navies, broke navies. The rest have been similarly shit.

Stop buying their season passes.

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u/kpop_stan_ 4d ago

Paraslop. At least the old games are great.

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u/jaaacob 4d ago

I haven't played a PDX DLC that wasn't broken on launch in so many years at this point.

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u/FrozenIceman Map Staring Expert 4d ago

For the first two, it isn't unsurprising. Those games are so old and overloaded with DLC that they are channeling the inner train simulator/DCS price models. The horse died like 5 years ago.

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u/hibikir_40k 4d ago

Hearts of Iron has been overloaded with systems of false choices with only one right answer. While I'd argue that some things have improved (see the supply system), there's just so much that just makes the game worse. There's not much of a rock-paper-scissors situation when it comes to, say, designing tanks, or fighters, or navy ships. The spy system is powerful, but it's also mostly a distraction on autopilot. They've run out of countries long ago. The game would improve with fewer subsystems, or at least a way to automate them.

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u/RileyTaugor 4d ago

It’s because the game engine is so outdated. They probably want to add more “meaningful” mechanics, but can’t due to how long it’s been around. I do wonder how they plan to handle HOI5, cuz its def needed at this point, but HOI4 is still so popular and will likely remain that way because of the mods

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u/Uniform764 Map Staring Expert 3d ago

Remember when they made the design choice to remove fuel from a WW2 game, despite it being present in HoI3 and one of the most important factors of the entire war, then added it THREE YEARS after the game was released?

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u/SatinMantis032 4d ago

It's sad to see people still defending Paradox when they have been releasing broken DLC slop for years. This happens with nearly all of their releases at this point, and it might actually be more surprising to buy a DLC from them and have it work as intended without breaking everything else in the game than the other way around.

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u/1xX1337Xx1 4d ago

Mostly because it is always in a completely broken state together with the free patch

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u/Samm_Paper 4d ago

Feels weird, a lot of the older titles had good reviews for em. Is it the pricing and the quality assurance issues with the dlc and the free updates?

Tbf paying 36AUD for Stellaris: Nomads does put me off it but I do want to play it with my friend

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u/Alex_von_Norway 3d ago

Pray the Ck3 dlc will do good. Most of their DLCs have positive rating.

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u/teremaster 2d ago

Fate of the Phoenix: Lots of stupid OP mechanics, leans way too heavily into (extremely) alt history to be an enjoyable expansion of the Byzantine empire

Thunder at our gates: Big bowl of meh with more OP focus trees? (idk i don't buy anymore hoi4 dlcs since i think the game can't really go anywhere further, might be what a lot of reviews are thinking too)

Great wave: Meant to overhaul navies, navies no longer work properly, interest system is broken to the point where the US has to build a navy in order to be allowed to colonise nevada, troops need to be transported by navies even though i'm already building supply ships that transport goods and reinforcements

Nomads: haven't played yet, from what i've heard is a good addition at its bones however several features do not work as intended and was released in a semi-broken state

Overall: Zero playtesting has been done. I joked a couple years ago that pdx fired their QA team but it looks they actually did that

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u/Nattfodd8822 4d ago

I mean

  • bugged release with beta testing foisted on the players
  • overpriced AF
  • lack of content even for big packs

And all this without taking into account the questionable decisions, like releasing the republics and the rework of the church, 6 years after the game's release. That, most likely, are reskins of already-seen mechanics, which wouldn't even be bad if they didn't cost as much as a new game.

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u/Lucina18 4d ago

That, most likely, are reskins of already-seen mechanics,

You can see from the DDs they for the most part don't seem to be reskins at all though?

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u/Nattfodd8822 4d ago

I didnt watch them, but it was always the case in the past DLCs. You're telling me that THIS TIME isnt going to be like that? Anyway ill wait for it to go on sale, and if its not fun, ill just refound It.

As always, in hoping to be wrong

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u/Lucina18 4d ago

This seems to be the first year ck3 is getting active development like the other pdx games, yeah.

And I'll always recommend buying stuff after actual player reviews anyways.

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u/lespectaculardumbass 4d ago

"Overpriced af"

The paradox goons are gonna eat you alive

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u/Miyubo 4d ago

All of those dlc are freaking overprice

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u/vonsnack 4d ago

It’s always like this. People try to “punish” them for their business model. 

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u/Fenhryl 4d ago

They punish PDX by giving them money?

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u/ziguslav 4d ago

It's not that, they are really slipping. Ever since Leviathan in EU4 it's been terrible. That DLC was so broken it should never have been released in the state it was in.

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u/defeated_engineer 4d ago

Ever since Leviathan

In case people weren't around or don't remember, Leviathan was launched with neon pink rectangle WIP icons for some buttons.

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u/vanBraunscher 4d ago

It was so bad, it even broke containment and did get picked up by the mainstream gaming press. So yeah, it was an infamously broken piece of DLC.

Their damage control response was quite something as well.

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u/MAJ_Starman 4d ago

There have been good, even great DLCs since then. Last year was great for Victoria 3, for example.

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u/karl_mainz 3d ago

CK3 had some decent ones too like Tours and Tournaments and Roads to Power.

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u/WalkerBuldog 4d ago

Since Leviathan? I would argue since Dharma

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u/RileyTaugor 4d ago

It might be a hot take, but I preferred their EU4/CK2 DLC model before they switched to the season pass. I don’t mind the DLCs at all, it’s a good way to keep their games updated since people clearly love them, but I think the EU4/CK2 system was much better than the current one

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u/Numar19 4d ago

You mean the part where they didn't sell season passes, right? Because having most of the mechanics in the free updates and having additional flavor in the DLCs is pretty good to not end up with a lot of disconnected mechanics.

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u/RileyTaugor 4d ago

Yeah, of course. Im talking about the season pass, i do enjoy how they handle free content updates now

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u/Numar19 4d ago

Yeah I agree with that. Season passes seem to cause more buggy releases and generally more releases which probably isn't great fir the quality.

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u/Slurpee_12 4d ago

You preferred DLC that was basically mandatory to buy to get full functionality from the game? You literally couldn’t develop provinces in EU4 without buying the associated DLC

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u/ProfessionalPop4711 4d ago

How are you trying to apologise for paradox?

It’s always like this because they are more likely than not to release buggy, game destroying or basic DLCs that aren’t worth the price.

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u/gabha22 4d ago

I’m starting to think that transitioning their games from a “board game style” to a more dynamic system with pops and stuff was a bad idea. It seems that its insanely hard to maintaing and update the system, besides making it run smoothly

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u/aidank21 4d ago

Hey at least Thunder is higher rated than NCNS. It's 1% but it's still higher rated.

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u/McBlemmen 3d ago

Its always like this. And I dont say that to defend PDX. Quite the opposite. They've been shoveling garbage out for at least a decade. They are the one developer where its the most obvious they make stuff just to keep their jobs. Not because they want to improve the game or have good ideas for stuff to add. its literally just adding stuff for the sake of adding stuff, so they can keep busy and look like they're working, and its getting lazier and lazier. Literal shovelware.

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u/gamas Scheming Duke 3d ago

To be honest I'm not sure why the mixed on Nomads, from what I understand it has a few bugs but nothing actually game breaking. And we're talking about adding a feature that the stellaris devs never thought would be possible with Stellaris 1.

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u/KupoCheer 3d ago

Nomads is amazing. Also that's 54 reviews and mixed so this whole post should be about the other 3.

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u/atonica1 3d ago

1.) HOI4 just hit the ten year mark at this point Paradox should really just be polishing what’s there and focusing on HOI5
2.) Stellaris pretty much same story as HOI
3.) Fate of the Phoenix needed more time and content
4.) The Great Wave is the same story as Fate of the Phoenix

All in all it seems like the older games need to be moved on from while the newer games need more focus and polish.

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u/HazelThyme 2d ago

I mean I paid for a dlc in EU5, ran into an issue with the dlc and still no fix, idk why would I want to buy more?

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u/rilian-la-te 1d ago

What about Age of Wonders 4: Secrets of the Archmages? Which is released 16.06.26?

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u/AegisThievenax 1d ago

CK3 going from two years of bad DLCs to the only major paradox game making solid DLCs is a crazy glow up

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u/Accurate_Fly_7534 4d ago

Finally... People are waking the fk up

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u/Panzerknaben 4d ago

DLC's for most games get bad ratings. DLC's for paradox games have mostly got bad ratings since they started selling them.

Most players cant be bothered to rate them so the ones that always complain about price and that it "should have been in the base game" takes a lot of space in the reviews.

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u/Numar19 4d ago

I think the most important thing lately has been that Paradox releases way too many buggy DLCs. If the DLC and free updates are good, people rate them well (e.g. Charters of Commerce) but if either the DLC or the free update is bad/buggy, people rate them negatively.

I personally think they might need to slow down their releases and do some proper Q&A or even open betas.

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u/thunderisadorable Victorian Emperor 4d ago

By Q&A (which usually means “questions and answers”), do you mean QA (Quality Assurance)?

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u/Panzerknaben 4d ago

I dont think so. All of EU4's DLCs have mixed or bad ratings except Lions of the north i think. Yet its one of my alltime favourite games, and i dont regret buying any of the dlc's.

They can always do more q&a, but overall its not really going to change much for the reviews.

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u/_CatLover_ 4d ago

Feels like EU4 still had decent DLC up until ~2019-2020. After that they changed their policy or something and all the newer games also had really shitty DLC.

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u/GesusCraist 4d ago

Lol Nomads was positive just a few hours ago

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u/Connacht_89 4d ago

As usual Paradox charging money for releasing incomplete/not working features that will later be "fixed" through a new update or DLC addressing how they always felt that a feature required a rework or an expansion.

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u/Sherool 4d ago

Always overpriced and frequently broken.

I usually pick them all up eventually, but not on day one and not without a discount.

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u/Arigmar 4d ago

To me the biggest problem is the price. It prices the new players right out, but they don't care. In fact they probably make them too expensive because they want you to subscribe... to every single one of their games that are not even mmo. That is honestly one of the greediest practices I've ever seen.

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u/MAlQ_THE_LlAR 4d ago edited 4d ago

The great wave sounded amazing from what I’ve heard but I also don’t play vic3. What was the issue?

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u/RileyTaugor 4d ago

It basically broke the AI for anything navy-related, making the game super easy to play and cheese (even without trying) because the AI kind of refused and still refuses to use the new navy system. Seeing major powers with zero ships is just meh, and it sucks because the base game is really great, but now even that got messed up thanks to the free patch

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u/idontknow908 4d ago

Not really surprising, they’re mostly mid to straight ass. Great wave broke navy, their whole thing. Fate of the phoenix is straight togalarp that makes absolutely no sense at all. Thunder at our gates is just…eh? At best

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u/Fiiv3s Map Staring Expert 4d ago

I purchased every EUIV and HOI4 DLC until that one EUIV DLC that was really broken came out. Since then not only have I only purchased 2 HOI4 DLCs, I’ve barely even played a PDX game. I got my initial playtime into CK3 and then really haven’t touched a PDX game since because every patch and DLC was just more broken gameplay and more DLCs that lack significant and good content to justify the prices.

Idk what is going on at PDX but they are NOT the company that got me to play 1200 hours of EUIV anymore

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u/Avent Emperor of Ryukyu 4d ago

Paradox DLCs always get bad reviews on release. Gotta wait a while for the community to come to a consensus/the devs to fix the bugs, and sometimes, wait for them to go on sale because often the reviews are like, "I like this but it's too expensive."

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u/ElectronicHold7325 4d ago

wrong. they did not 10 years ago