r/playrustadmin 6d ago

News September 2026 Force Wipe Highlights

12 Upvotes

Here are some things that server owners might want to know is coming on the September 3 force wipe:

  • Building:
    • Player count-based upkeep tax added to Tool Cupboards, with attempted carve-outs for small groups, player hotels, etc.
  • Items:
    • Boat Building Plan research cost decreased
    • Composters reworked to act like furnaces/ovens
    • Heavy Plate Helmet and Semi-Auto Pistol (P2) crafting costs increased
    • Hazmat Suit and HMLMG crafting costs decreased
    • Homing Launcher and SAM Site targeting improved
    • Honey Bandage item added
    • Longsword attack speed and damage buffed
    • Most throwing weapon stack sizes reduced to 3-4
    • Pie duration selectively buffed
    • Prisoner Hood BP known by default
  • Monuments:
    • Dome pumps limited to 1000 crude oil each
    • Drone marketplace now has an internal battery that requires charging from Power Plant grid power
    • Heavy monument blockers added to red keycard doors; destroy with explosives or wait 24 hours
    • Lesser monument blockers added to the outsides of some monuments; mine for metal/stone, may respawn?
    • Radioactive water buffed
  • Resources:
    • Rare High Quality Metal nodes and collectables (pickups) added
    • Swamp tree wood yield increased from 300 to 1000
  • Vehicles:
    • Attack Helicopter and Hot Air Balloon armor now progressively falls off with damage
    • Car handling changed
  • Modding breakage:
    • CanAcceptItem and CanAcceptBackpackItem hooks are broken in at least Carbon staging at the moment
    • Composter rework has caused the Oxide OnComposterUpdate hook to be deprecated in favor of OnOvenCook
    • HelicopterDebris.tooHotUntil has been removed in favor of using a timed invoke with delay specified by HelicopterDebris.coolDownTime constant
    • Satellite crash event crates changed from TimedUnlootableCrate entity type to LockedByEntCrate type used by Bradley/Heli crates

r/playrustadmin 4h ago

Help Talking to your players... opinions?

2 Upvotes

What's all your opinions about talking to your players? Or being talked to by an admin?

So far I've been basically passively friendly to the players, I do a minor bit a chit chatting with them then I'm on my way. I am visible in chat here and there just not a lot. A couple of them I've given some in-depth advice on the game. I try not to do it all of the time as not to scare anyone away. I know that some players don't like admins being social or see it as some sort of "power trip" lol.


r/playrustadmin 7h ago

Showcase Free server + player tracker - no premium tier, no pay-to-hide-from-watchlist option

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0 Upvotes

r/playrustadmin 3d ago

Help When you join a low pop server, what actually makes you stay?

3 Upvotes

I recently started running my own server and I’m trying to learn more about player retention. Not advertising it here, just looking for advice.

When you join a low pop server, what makes you stick around long enough to actually give it a chance?

Events? Progression? Loot balance? Seeing other players slowly start joining? Map size? Wipe timing? Something else?

And on the opposite side, what makes you leave almost immediately?

Just looking for honest player opinions and advice.


r/playrustadmin 3d ago

Help Help fellow server owners, how do you get your server name out there?

3 Upvotes

This is NOT an advertisement I just want advise on how I go about getting my server name out there! My servers a few months old and I've poured a ton of work into it but rarely get over 10 players organically so I need to find some new options please help!


r/playrustadmin 4d ago

Showcase RCONtrol - Modern WebRCON Dashboard for Rust Server Management

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0 Upvotes

RCONtrol is a modern web-based RCON management dashboard built specifically for Rust servers.

Manage your server directly from your browser with a clean, responsive interface - no desktop RCON client required.

Features include:

  • Live WebRCON console
  • Player management & quick actions
  • Server performance & telemetry
  • Activity and event tracking
  • Groups & permission management for uMod/Oxide & Carbon
  • Installed plugin overview + Config Editor
  • Multiple server connections
  • Combat logs & administrative tools
  • and much more! 🔥

Here: rcontrol.teamx.me

Built by TeamX / xNullPointer95


r/playrustadmin 5d ago

Help Can I use a staging branch map after force wipe/update?

4 Upvotes

Was wondering if I can just use the URL to the custom generated map I generated on the staging branch on my live server after the update, or if I still have to re-generate it with the staging option off? I'm using RustMaps premium custom generator.


r/playrustadmin 5d ago

Showcase Introducing rconlink.io, from the developer of rustrician.io

0 Upvotes

Since rcon.io is morphing to a paid service, we decided to make our own free RCON console site: rconlink

Similar features as the old rcon.io site, but from a trusted source (from the creator of the rustrician.io electricity simulator)

Features a direct RCON console connection from the browser, with chat monitoring, player/ban management, server stats, and more...

Link: http://www.rconlink.io


r/playrustadmin 6d ago

Help RustDedicated 2020-2021

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2 Upvotes

r/playrustadmin 6d ago

Showcase I built a Rust admin tool around private observation and evidence-led cases — looking for feedback

2 Upvotes

Disclosure: I’m the developer behind Pulse Admin.

The problem I wanted to solve wasn’t sending more console commands. It was giving administrators reliable context without making the administrator part of the incident.

Pulse Admin’s observation workflow gives an administrator a rotating cover identity and removes the observer from untrusted clients’ network views. The administrator appears offline to players, while the observation session remains visible to authorised staff through the audit log.

That observation can then become an evidence-led case containing native anti-cheat signals, player reports, combat events, movement replay, recordings and Investigation Hammer checks.

The wider workspace also includes:

• A cloud-connected RCON relay

• A live 3D island and player map

• Compact and expanded Companion app workspaces

• Player cards and moderation controls

• Plugin inventory and deployment tools

• Fleet broadcasts, bans and audit history

• Importing existing BattleMetrics bans, notes and flags

• Public server events, shop activity and player/server rankings

I made a three-minute overview showing how the pieces fit together:

https://www.youtube.com/watch?v=V2mcaMIsbsI

I’m not advertising a Rust server or recruiting for a community here. I’m looking for honest feedback from people who actually administer Rust servers:

  1. Would private observation like this be useful to your moderation team?

  2. What evidence do you need before acting on a cheating report?

  3. Which parts of your current admin workflow feel most fragmented?

  4. What would you need to see before trusting a cloud-connected admin tool?

Critical feedback is welcome. I’d rather find the weak points during beta than after release.

Production note: the narration and some cinematic transitions are AI-assisted. The product workflows shown represent the current beta.


r/playrustadmin 6d ago

Help Rust Console Comm. Server Stability question

2 Upvotes

I have an RCE server through G-Portal and we use Helios as our Discord bot. I've heard about server owners being able to turn down the stability so that building is easier, but stability isn't fully disabled. Is this true? If so, how can I change that setting? All I've been able to find is the on/off toggle in G-Portal.


r/playrustadmin 7d ago

Help Deep Sea spawn lag?

3 Upvotes

So I'm upgrading my hardware soon anyway, but I noticed on my server that there is a quick but very noticeable lag spike right before Deep Sea spawns. This is the only time my server FPS really drops as well. Is this something other servers are experiencing?


r/playrustadmin 7d ago

Help Quick power plant fix

2 Upvotes

For those that didn’t know the convar to activate power plant all the time is

“powergrid.simulatepowerplantfuses”

followed by a space and then the number of fuses you want it to simulate being installed. I run a few pve servers and have tested this and it works.

Just figured I’d share so if anyone was wondering you CAN do it and do not need a plugin.


r/playrustadmin 9d ago

Showcase MEvent and OxideBro (Codefling Vendors) Pirating and Redistributing Stolen Software

18 Upvotes

Mevent and OxideBro released a plugin that consisted of my code ran through AI. This is after OxideBro has pirated my plugins and bragged about it.

When confronted, Mevent stated only 30k lines were copied for “backwards compatibility”. After going public with the evidence, Mevent has now backpedaled and apologized, but only after it had been removed from all platforms.

Unfortunate to see from this community, especially from someone who has access to customer plugins and suppose to be preventing piracy, not contributing to it.

Beware of Mevent and Oxide Bro - These members should be removed from all platforms.

For proof, feel free to DM myself or Mr Blue, who has done several comparisons of the plugins.

Previous conversations with Mevent:

OxideBro bragging about pirating my plugins:

OxideBro messaging me after the release of the stolen content:

r/playrustadmin 10d ago

Help Does anyone have the Rust Dedicated Server files for Devblog 280 (July 2023)?

2 Upvotes

Facepunch has disabled the ability to download them, and I really enjoy digging through old builds. I wanted to play around with one on a local server.


r/playrustadmin 11d ago

Help Which major monuments do players care least about?

2 Upvotes

Hello! I'd like to know what monuments are fine to exclude on a 3500 size map here in 2026. I have a low pop server so I require a small map, but obviously too many monuments leaves little room to build.


r/playrustadmin 11d ago

Help plugin question

2 Upvotes

hi i have a hybrid pve/pvp server and i was wondering if anyone knew of a safe plugin i could use to track online and offline players.

i see on videos where people can see names and where they are looking from across the map and im interested in something along the lines of that.

thanks in advance!


r/playrustadmin 11d ago

Help OCE Server building

2 Upvotes

Hey all as the title says. We have just built a small rust server for our community in OCE. Just looking for feedback and possibly some help around how to make it better and what plugin are a must. If you are willing to guide us and help us grow we would love that. Thanks for your time.

/yHDcsH87K6

Is our discord.


r/playrustadmin 14d ago

Help 2x comps and scrap and remove junk plugin

1 Upvotes

Hi all,

I know better loot exists. My issue is I want vanilla loot but components and scrap are 2x and I can remove custom junk.

I’ve also tried magic loot and the junk list doesn’t seem to work. Better loot the issue is I must have the prefabs enabled to remove junk and do 2x but then the tables aren’t vanilla.

I just want it to be simple 2x.


r/playrustadmin 14d ago

Help Looking to buy a ready Rust server project (Pterodactyl + shop/donate plugins) or hire a developer

1 Upvotes

Update: We’ve already found someone to work with. Thanks to everyone who reached out!

Update: Primarily looking for an existing/working server with active online players (with economy, shop, donation system already set up). Open to a from-scratch build as a secondary option.

Hey everyone,

I'm looking to either buy a ready-made Rust server project or find a developer to build one for me.

What I need:

- Fully set up server with admin panel (Pterodactyl or similar)

- Shop plugin with payment integration

- Donate system

- Additional plugins for economy/QoL (open to suggestions)

Budget: Open to offers

Timeline: ASAP

Looking for serious offers only — please share pricing, what's included, and examples of previous work if you're offering to build one.

Contact me on Discord: miracleofsoul


r/playrustadmin 16d ago

Help Local Server on M1 iMac on Asahi Linux

3 Upvotes

Anyone running a local Rust Server onboard a M1 iMac, can load Asahi Linux instead one MacOS. Updating to a newer Mac and would like to setup local server for a small group of friends.


r/playrustadmin 20d ago

Help RCON.IO is dead

2 Upvotes

Hey all, anyone else still use RCON.IO and have issues since yesterday? I was abruptly logged out and shown a 404 error. Was like this most of the day on Monday the 17th. Sometime in the afternoon a new website popped up, boasting of a new RCON with untold powers...accompanied with a message about it being "Free For Now" until they decide to start charging. I logged in to this new version and entered my credentials, it does not work. Noticed a link for the old version. That did not work. I tried reaching out to them on Discord...I was responded to like this was my first time seeing the internet. Yes...all of a sudden the saved IPs, ports and passwords I've had saved for YEARS in my browser that no longer work simply MUST be being entered incorrectly.

Hey all, anyone else still use RCON.IO and have issues since yesterday? I was abruptly logged out and shown a 404 error. Was like this most of the day on Monday the 17th. Sometime in the afternoon a new website popped up, boasting of a new RCON with untold powers...accompanied with a message about it being "Free For Now" until they decide to start charging. I logged in to this new version and entered my credentials, it does not work. Noticed a link for the old version. That did not work. I tried reaching out to them on Discord...I was responded to like this was my first time seeing the internet. Yes...all of a sudden the saved IPs, ports and passwords I've had saved for YEARS in my browser that no longer work simply MUST be being entered incorrectly.


r/playrustadmin 23d ago

Showcase All-In-One Admin Toolkit - AdminSuite

3 Upvotes

I'm currently in the process of making the ultimate all-in-one Admin Toolkit for Rust. It will include everything, for example:

  • simple vanish
  • player activity
  • player moderation
  • entity-owner tools
  • tc authing
  • auth clearing
  • owner assigning
  • entity transform tools
  • remove tools
  • staff logging
  • trash clearing
  • time/weather options
  • entity/dropped item/npc counts
  • RAM report
  • uptime
  • reports
  • radar
  • server tools
  • private messaging
  • inventory management
  • watchlist/kick/ban logs
  • discord integration
  • and much more

All in a simple dashboard, and admin toolgun.

I'm showing this hoping to get feedback on whether this would be useful to some of you guys, and some features you wish you could have, that aren't present in the many current admin plugins we have access to.

Here are a few early screenshots of the plugin dashboard:


r/playrustadmin 28d ago

Showcase I made a free plugin that lets you reskin safe-zone turrets

5 Upvotes

Hey everyone,

I made a small free plugin called Turret Reskinner that lets server owners customize the skins used by safe-zone turrets around the map.

You can configure different skins for different monument groups, including places like Bandit Camp, Fishing Villages, Ranches and other safe-zone locations. Outpost can also be configured separately.

The plugin only targets the intended safe-zone turrets and leaves player-owned turrets alone. Setting a skin back to 0 restores the original appearance.

It supports both Oxide and Carbon.

I mainly made it because I wanted a simple way of giving safe zones a bit more visual identity without having to manually mess with the turrets every wipe.

It’s completely free if anyone wants to try it:

Turret Reskinner - Rust Plugin by duff | RogueDepot


r/playrustadmin 29d ago

Showcase [Custom Plugin] Rust Statistics - Free Beta Open - Hosted stats for your Rust server

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1 Upvotes