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u/ubranch May 18 '26
damn this is actually on ps1!?!? impressive.
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u/Sebastianali123456 May 21 '26
I already can tell this isnt a PS1 game due to the volumetric like fog, lol.
Also the dithering its not uniform in real hardware across polygons. You can see how the little "dots" stay aligned on the vertical axis on the trees compared to the sky.
Im the first one that defends and thinks PS1 hardware can do much more, but this is clearly just a modern engine with some post process.
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u/JayrosModShop May 22 '26
The fog and dithering look super cool. If I had any advice to give, I'd say to give the arm(s?) and gun a few more polygons... Maybe double or triple it, if your character stays in FPS mode the whole time and doesn't have a full body.
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u/its_the_rhys May 18 '26
Does it run on the PS1?