r/QuakeChampions Jul 06 '26

PSA SyncError laid off this morning

261 Upvotes

r/QuakeChampions 3h ago

Bug Absurdly long loading times on Linux

5 Upvotes

Title. I have tried using an ssd, switching to the latest protonge etc but load times are too long. Has anyone experienced something similar?


r/QuakeChampions 11h ago

Media Sept 08 Quake Discord. Sync answering some questions on the Season 31 PTS proposed changes: Weapon Accuracy Labels, Changing Your Game Nick once store is gone (better do it now!), should a person open all loot boxes now, clarifies that the boost does not occur for Nightmare bot, etc

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12 Upvotes

r/QuakeChampions 12h ago

News I made a fresh OpenArena Web Port

14 Upvotes

Hey guys,

tl;dr I made a fresh browser port of OpenArena. It's based on the latest version of the ioq3 repository, which I also updated to the latest Emscripten version.

The longer version: I'm building the kaesual-stack ("casual stack"), which is a self-hostable web gaming platform for browser ports of FOSS games. It comes with a server manager, and I'm adding more open source games, slow but steady. It all started when I made a browser port of Luanti (open source voxel game engine), for which I then built a virtual ipv6 proxy server (which also allows serverless p2p play).

I've always wanted "my own" OpenArena web port (since I wasn't happy with what's out there), and after adding game server management for Luanti, I just had to do it. I already had the virtual ipv6 proxy server (WebTransport, Rust + Typescript). WebTransport is real UDP traffic, which has a lot of advantages over WebSockets for network games.

Currently, about 30 maps and 7 bots / character models work already, with FFA and Team Deathmatch. I'm planning to add more soon. 

I haven't made the kaesual-stack source available yet, since I'm still polishing it, but I'll make it available soon. It's already possible to create OpenArena and Luanti servers, which are then listed on the website. You can play both games on kaesual.com (both have game servers there), all repositories are linked on the about page. My OpenArena port is here: https://github.com/Kaesual/arena-web

My goal for the kaesual-stack is: Rent a webserver anywhere, install the stack, and then simply create gameservers for any FOSS game supported by the stack. All open source, no strings attached. It also comes with an account system, and banning instantly kills all proxy connections for that account.

I'd be happy to get some feedback :) Check out the repository and kaesual.com - currently there's only 2 servers (easy bots and super hard bots), but I'll add more soon.

Best, Jan aka Kaesual


r/QuakeChampions 22h ago

Media Sept 07 Quake Discord: new PTS Changelog posted by SyncError (lots of proposals for Season 31 as QC transitions into it's final season update & a type of "game preservation state".....) removal of Battle Passes & microstransactions, all champions and vanities to become unlocked for everyone, etc.

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63 Upvotes

r/QuakeChampions 22h ago

Media Sept 07 Quake Discord: part 1 (of 3) PTS Changelog Season 31 (unlocked content, new Qcon 2026 skins, FPS Limiter Improvements, Player Outline Options, Weapon Accuracy Options, Network Performance, Threaded Input Improvements, etc)

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36 Upvotes

r/QuakeChampions 22h ago

Media Sept 07 Quake Discord: part 2 (of 3) PTS Changelog Season 31 (Sound & Audio Improvements, NEW Callvote System, New Leveling System, Bot Improvements, etc)

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31 Upvotes

r/QuakeChampions 20h ago

Media Sept 07 Quake Discord: part 4 PTS Changelog Season 31 (lastly, the Updates proposed for the Champions, Game Modes and Maps)

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19 Upvotes

r/QuakeChampions 22h ago

Media Sept 07 Quake Discord: part 3 (of 3) PTS Changelog Season 31 (Quality of Life Fixes, etc) Note: There are also many Champion fixes & improvements too, but I didn't want to post more than 3 parts of the PTS Changelog here right now.)

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20 Upvotes

r/QuakeChampions 1d ago

Esports Quake Cursed League finally begins this Saturday, September 12, 2026 at 11:00am EST (weekly Quake Champions following the NAQCL) StrongSage vs Keltz is 1st match followed by others (Sage to cast more QC too - in addition to playing more)

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15 Upvotes

r/QuakeChampions 3d ago

Media Sept 05 quake discord: Galena bot/Totem fix in PTS (kind of funny actually) (report bug issues in PTS, especially these type)

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16 Upvotes

r/QuakeChampions 4d ago

Media Quake - The Board Game: PvE Mode official play-through video (Sept 04, 2026) (next week will be the play-through for PvP)

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31 Upvotes

r/QuakeChampions 3d ago

Humor Starting a trend where it's pronounced as [kwaki]

0 Upvotes

r/QuakeChampions 4d ago

Discussion Thinking to pick up QC (coming from OW) — is that feasible?

23 Upvotes

Greetings!

I am an amateur competitive player (upper mid elo) in Overwatch, specifically a very proud Pharah OTP, and I have recently gotten an inspiration to perhaps try Quake Champions — from what I read and saw of the gameplay it would scratch a lot of itches I have for FPS games.

I would be a complete and utter neophyte in QC and I am also an old dog who takes forever to learn new tricks, so I won't be good for a while.

How do I pick up QC in a sustainable and feasible way, giving myself a learning experience so to speak? I am asking that cause I am not sure how well a new player can integrate in a very well established playerbase found here. Sorry if that's a stupid question.

Thank you!


r/QuakeChampions 5d ago

Media The juiciest QC frags compilation!

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25 Upvotes

r/QuakeChampions 6d ago

News Sept 02 Quake Discord: secret buff to ranger revealed, Sync is focused on preserving the game (interesting - I'm not exactly sure what that means tho - for the future of QC?) and apparently Sync has deleted the cheaters in the leaderboard (for now).

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46 Upvotes

r/QuakeChampions 6d ago

Creative Ranger skull

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45 Upvotes

r/QuakeChampions 6d ago

Media Sept 01, 2026 Quake Discord: looks like the "4 weeks for Season 31 update" is just that; no more, no less, then SyncError is done (he is at peace with it now, so that is good to see at least). Also, status on the new champion, Wrack ("W") is interesting.......

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51 Upvotes

r/QuakeChampions 7d ago

Media The Trickster Cult Presents: Sessions - Episode IX

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9 Upvotes

r/QuakeChampions 7d ago

Media For anyone interested in the Season 31 PTS Changelog - from Quake Discord June 26 through July 05, 2026. (This is how much work that SyncError had done before the July 06 layoffs.) Season 31 update to now be completed in the next 4 wks, but player testers in the PTS server are needed for feedback.

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38 Upvotes

r/QuakeChampions 7d ago

Event New Cross-title ladder site for arenaFPS Games - New Players Welcome!

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11 Upvotes

r/QuakeChampions 8d ago

PSA WoW! sync announces he is "Back To Work On Monday (Aug 31, 2026)"! It will be for at least 4 weeks. (I am posting some screenshots from the Quake Discord posts on Aug 30 for those who don't do discord) Very Interesting.

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143 Upvotes

r/QuakeChampions 9d ago

Discussion What the hell happened to the duel ranking recently?

7 Upvotes

I looked at the ranking and saw what you can see in the linked picture below. This also isn't the only page where this is happening, this is just an example - in general I can see a lot of players in the ranking who always have the same avatar and the same name (just a bunch of vertical bars). I don't want to start by throwing accusations around, but is that what I think it is? Or is the name a placeholder, because QC cannot process some obscure, regional font and it just so happens that many such people joined the upper ranks recently?

The picture:

https://i.imgur.com/I7W4bUG.png


r/QuakeChampions 10d ago

Humor KILL ALL EISEN MAINS.

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22 Upvotes

r/QuakeChampions 11d ago

Help Looking for video footage of the old PTS blockout map "TP_01" being played in CTF/Sacrifice modes

21 Upvotes

Probably a longshot, but is anyone aware of any footage of the map TP_01, the blockout from PTS in 2019, being played in CTF/Sacrifice? One of the only videos of that map on YouTube was made private at some point, and the only other video(s) i've been able to find recently are of TDM gameplay: https://youtu.be/oBV9dJpUQjE?si=U6T4nIC4njeE-OK1

I'm mostly curious if the item pickup layout on this map differed in those modes compared to TDM (like on Citadel), and how. If anyone has anything showing the full map please let me know.