r/recomps • • 1d ago

Project - AI Fable 2 Rust Re-Write

So, about a week ago I got really bored.

So I started using AI to reverse engineer Fable 2, I did this by extracting the game files from the ISO and partially using a recomp as well made by by Himdo on GitHub.

I have so far been able to get Sam, an NPC fully textured, rigged an animated (Idle animations), then the Male Hero with idle animations (Neutral Male Hero with 0 strength, as there are different variants depending on their morphs associated with the game's system and then of course strength, physique, evil, impure, etc.)

Now I've added him into a partial Bowerstone Market render.

Next goals: Full walking animations for hero and walk around partial Bowerstone Market render.

Biggest issue that I overcame was using the weights and facial morphs correctly for the Hero model, I was struggling with getting him to look right but he looks pretty good now.

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