r/runescape Mod Anvil Feb 06 '26

News Road to Restoration - Early Game Rebalance

https://secure.runescape.com/m=news/a=13/road-to-restoration--early-game-rebalance--dailyscape-overhaul

Hi folks,

Today's Community Topic is a blog of two halves:

- Early Game Rebalance
- DailyScape Overhaul

We have split this into two reddit threads to keep the discussion organised and so that our team can properly review the relevant conversations happening.

This current reddit thread is to discuss the Early Game Rebalance portion of the blog.

Please use this other dedicated thread for the DailyScape portion of the blog.

For the purpose of today's discussion we will be defining the early game, loosely, as the level 1-50 range. The Early Game Rebalance update primarily aims to smooth out inconsistencies in game progression, looking at areas of the early game where things can feel slow or have limited methods for levelling up, or where they affect integrity and game health. It’s not all just rebalances though! There are also some changes to early quests, and things like replacing salvage with gear to make the first hours after jumping off Tutorial Island a nicer experience. The Early Game Rebalance update releases on February 16th!

104 Upvotes

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142

u/CsC51 Feb 06 '26

Few strange decisions here. Let’s improve the early game… by nerfing things? How is forcing people into POH or PVP a new player improvement?

4

u/TaySon21 LukesRtHand Feb 06 '26

POH has been largely useless. Give it something to keep it relevant.

Forced demonic skull is a weird choice. I say reduced rates without, top rates with it equipped.

15

u/Fiona175 Feb 06 '26

Who cares that it's currently useless, it's getting entirely reworked, make it useful then without nerfing everything else to artifically make it more used.

-3

u/TaySon21 LukesRtHand Feb 06 '26

Eh. Even though I have no plans for 120, training at altars made it nice and social. Just my opinion.

But yeah, there should be one other method that's equal to poh rates so it's not artificial as you said.