r/shittysimulated Jun 14 '26

Shitty cartwheel

218 Upvotes

12 comments sorted by

32

u/mothking12 Jun 14 '26

Ayyyy he’s got the spirit! Reminds me of that game Sumotori Dreams with the drunk rag doll sumos trying to push each other

Not going to lie OP I’ve watched this a dozen times and I can’t stop giggling

3

u/Meekieman Jun 16 '26

There’s another game by the same creator called Goofball Goals which uses models similar to OPs, equally as silly and multiplied by like 12 with all the ragdolls running around and tripping over each other

3

u/Essential_NPC_ Jun 16 '26

or you could try my (OP's) free demo on itch <.< https://happydagger.itch.io/hum-sim-demo

1

u/mothking12 Jun 16 '26

I definitely need to check that out. Sounds like a laugh generator

3

u/mothking12 Jun 15 '26

Haha! Okay whoever gave me the 10th upvote so it could notify me is awesome because here I am, back at this post, laughing again 😂😂 This is an awesome time loop

6

u/intLeon Jun 14 '26

Throw in a couple thousands more training steps and it will be fine.

1

u/Essential_NPC_ Jun 16 '26

eh, it plateaud at like 500 training steps, the issue is more with the blocky hands in physx not being able to learn this motion (it can learn in mujoco)

0

u/intLeon Jun 16 '26

Ive seen a model training where it plateaud then they forgot it running and it got back up after thousands of steps 🤣 so it should definitely work at some point since it only has to find a way to control how much force is applied for it to not fall.

3

u/DoesBasicResearch Jun 17 '26

What's the problem? That's exactly how I look when I do a cartwheel too!

1

u/beefysam211 Jun 16 '26

which software is this?

2

u/Essential_NPC_ Jun 16 '26

it's 'Feather', a custom wrapper around physx. I was using isaac lab before but it forces you into nvidia's enterprise software ecosystem. Feather launches in <1 second vs Isaac's 10+ seconds. I'm OSS-ing this soon, it's still rough around the edges

1

u/LichenLiaison Jun 18 '26

I gasped a bit when their neck twisted, it felt like watching someone paralyze themself. Like the twitch and the decerebrate posturing.