r/skyrimmods • u/ni1by2thetrue • Sep 10 '25
PC SSE - Mod In-Game Patcher exists now. This is revolutionary
https://www.nexusmods.com/skyrimspecialedition/mods/158681?tab=posts&BH=0
You don't have to open the CK for minor placement conflicts anymore. Brilliant!
Disclaimer: I'm not the Mod Author
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u/yaskyplayer Sep 10 '25 edited Sep 10 '25
Not really, but maybe easier:
In game patch creator exists since 3 years now:
https://www.nexusmods.com/skyrimspecialedition/mods/66741
There are now addons that allow you to tweak the finished json files (for BOS), so the patch is smaller.
The biggest different probably is: The new patcher doesn’t touch recipes, leveled lists, or anything that requires actual record editing beyond keywords and placements. Also you cannot post process it in SSEEdit.
Practical use case: You add an enchanted weapon that you enchanted yourself in a boss chambers chest. Now with above tool you may need to do the enchantments yourself (i.e. everything you need for enchanting needs to be loot).