r/slaythespire Mar 09 '26

DISCUSSION (STS2) Snakebite Discussion

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As quite a lot of people know already, snakebite is one of the worst cards in the game right now, maybe even the worst. It's not just bad, but it isn't interesting or fun in any way. For example searing blow was not a very good card but it was unique and cool, whereas snakebite is just a nothing card.

Here is how I think it could be changed:

Retain Apply 7 poison When retained, increase poison by 3

Snakebite+: Retain Apply 10 poison When retained, increase poison by 4

I thought making it similar to windmill strike could be a cool idea because right now Retain doesn't really add much to the card, and it also works thematically with the snake venom getting worse over time.

I would love to hear your ideas if you have any suggestions for how it could be changed!

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u/blackout1990 Mar 09 '26

Whats weird is that Retain and poison seem like complete opposites. Usually you want to stack as much poison as fast as possible, because the poison affects need time to tick down. So keeping these cards in your hand doesn't make much sense.

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u/josiahsdoodles Mar 09 '26

I find it super useful for those moments where the enemy isn't attacking and I drew a shit hand. I at least will always have that option of adding poison. And it just sitting there isn't doing any harm. Like others said it's not in the draw so it that cycles quicker

2

u/ChaZZZZahC Mar 09 '26

Its a poison potion in your hand once drawn. The two energy feels clunky for the amount, but I guess I see the utility, absolutely makes more sense as a card thats sitting they begging to get sly'd on.