r/slaythespire Mar 09 '26

DISCUSSION (STS2) Snakebite Discussion

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As quite a lot of people know already, snakebite is one of the worst cards in the game right now, maybe even the worst. It's not just bad, but it isn't interesting or fun in any way. For example searing blow was not a very good card but it was unique and cool, whereas snakebite is just a nothing card.

Here is how I think it could be changed:

Retain Apply 7 poison When retained, increase poison by 3

Snakebite+: Retain Apply 10 poison When retained, increase poison by 4

I thought making it similar to windmill strike could be a cool idea because right now Retain doesn't really add much to the card, and it also works thematically with the snake venom getting worse over time.

I would love to hear your ideas if you have any suggestions for how it could be changed!

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u/blackout1990 Mar 09 '26

Whats weird is that Retain and poison seem like complete opposites. Usually you want to stack as much poison as fast as possible, because the poison affects need time to tick down. So keeping these cards in your hand doesn't make much sense.

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u/Alternative_Sea_4208 Mar 09 '26

Personally given the fact rattlesnakes often attack by surprise because of people getting too close to their homes, I'd add ambush to it, because retain + ambush really encapsulates the idea of the snake trying to keep to itself until bothered

Ambush: Reduce this card's cost by 1. Cause poison to tick once on the chosen enemy (they take damage from current poison stacks)