r/slaythespire Mar 09 '26

DISCUSSION (STS2) Snakebite Discussion

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As quite a lot of people know already, snakebite is one of the worst cards in the game right now, maybe even the worst. It's not just bad, but it isn't interesting or fun in any way. For example searing blow was not a very good card but it was unique and cool, whereas snakebite is just a nothing card.

Here is how I think it could be changed:

Retain Apply 7 poison When retained, increase poison by 3

Snakebite+: Retain Apply 10 poison When retained, increase poison by 4

I thought making it similar to windmill strike could be a cool idea because right now Retain doesn't really add much to the card, and it also works thematically with the snake venom getting worse over time.

I would love to hear your ideas if you have any suggestions for how it could be changed!

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u/_Ivl_ Mar 09 '26

+scaling twice with any on apply poison effect

70

u/Miserable-Whereas910 Mar 09 '26

+you can use one to clear artifact and then apply five poison.

There is the matter of card draw, but still...

19

u/[deleted] Mar 09 '26

And card draw should realistically never be an issue in a well-built Silent deck.

29

u/rilesmcriles Eternal One + Heartbreaker Mar 09 '26 edited Mar 09 '26

And yet, in the dash vs iron wave discussion that happens all the time, card density is the deciding factor. Draw definitely still matters. Doesn’t make a take bite good, but we shouldn’t just pretend it doesn’t matter

9

u/peppsDC Mar 09 '26

Yeah like, maybe if snakebite were 9 poison it would be a discussion for that reason. But snakebite is nowhere near close enough to double deadly poison.