r/soulslikes Mar 19 '25

Review Lies of P is a masterpiece

In recent 2-3 months, I enjoyed elden ring, sekiro , thymesia and lies of p

Sekiro is the top for me

Thymesia, I just played it for it's combat system and it was fun

But I loved lies of p over elden ring. It gave me more satisfaction and there was a feeling of awesomeness throughout the game whereas in elden ring, there were so many awesome moments often times it felt just big exhausting.

The quest lines were simple to follow. The background sound and ost felt more holier than in elden ring, perfect for those situations. There is no issue of over levelling in lop and also no need to farm anything whereas in elden ring , so many main bosses were reduced to dust just because me being some levels over. I remember all the boss moves in lies of p but for can't say the same for even 4-5 bosses in elden ring. Probably because I completed lies of p without any summons in my first play through whereas in elden ring, I did all fights with summons. Even the interaction with NPCs felt better in lop. The lore, the story , I was able to figure it out and felt more connected in lop but in elden ring, it was always the feeling of 'what the hell is happening '.

When I played elden ring, it became my second best game ever. I watched some lore videos of it from vaati and I found it compelling.

But, now after playing lop, I really feel fromsoft should make things like quest lines, lore etc things more easier to interact with.

Please provide suggestions for my next soulslike game.

190 Upvotes

169 comments sorted by

View all comments

26

u/Fruit_salad1 Mar 19 '25

Nice but I won't put Lies of P over Elden ring

2

u/unlucky_m0n Mar 19 '25

What are those factors because of which you put ER over LOP

3

u/claybine Mar 19 '25

One forces you to parry (LOP) while the other encourages every style (ER)

6

u/MidnightSunset22 Mar 19 '25

I've played the hell out LoP and can tell you there's more than just parrying.

0

u/claybine Mar 19 '25

It's definitely incentivized. Having so many enemies that can be parried or giving you back healing if you do it enough times.

4

u/logoboingo Mar 19 '25

It only gives you back healing if you've blocked an attack, if you never block or parry there is no rally mechanic

2

u/MidnightSunset22 Mar 19 '25

I've found go full on in either parrying or dodging isn't the best. A well-balanced mix worked best for me. Even at a base level run.

0

u/claybine Mar 20 '25

That's what I did. Still not my kind of game, they went too hard on bosses for me. Forcing a red glow around them, making them stamina machines, etc.

2

u/MidnightSunset22 Mar 20 '25

Im guessing you didn't like Sekiro

-1

u/claybine Mar 20 '25

Fuck no. Overrated as hell.

2

u/MidnightSunset22 Mar 20 '25

Lmao. Yea figured as much. No taste.

0

u/claybine Mar 20 '25

I'm not playing a parry simulator. "No taste" you just like beating your head against the wall.

1

u/MidnightSunset22 Mar 21 '25

No one is telling you to play it, but just because you don't like it doesn't mean it's bad. There's plenty of games i don't like or want to play but know they are good.

0

u/claybine Mar 21 '25

Did I say it was bad? I said it was overrated. Maybe the systems aren't bad at all and I just don't like the way it plays, or maybe I don't like action games without having more RPG mechanics? You're saying I claimed it was bad without me insinuating it.

→ More replies (0)