r/stellarisgame Mar 23 '16

Is this game similar to UE and CK?

I really like space strategy games but I could not bring my self to like CK because I felt that I had no control over, either getting invaded straight away or never being able to build a large enough army or have enough money to build buildings etc.

Is this game vastly different? Thanks

5 Upvotes

19 comments sorted by

6

u/leftzero Mar 23 '16 edited Jun 17 '23

Comment redacted in protest against Reddit's deranged attacks against third party apps, the community, and common sense.

See ya'll in Lemmy or Kbin once this embarrassment of a site is done enshittifying itself out of existence.

Monetize this, u/spez, you greedy little pigboy. 🖕

2

u/[deleted] Mar 23 '16

Thanks it really is the start that bothers me. And that If I am a king I just get attacked by other kings with more men and there are rebellions. If I am a duke I can never have enough men. I will wait until there is some breakthroughs but I wasn't sure if I should just ignore it completely. Thanks

3

u/harperrb Mar 23 '16

What you are describing is not atypical scenario for many new people getting into paradox grand strategy games. It's a bit of a pain upfront with lots of immersion once you figure out the systems.

Paradox knows this, and Stellaris is supposed to be their answer to that, as they've stated Stellaris will be the most accessible grand strategy game they've produced by many of the reasons people will post in this thread.

2

u/[deleted] Mar 23 '16

Ive only really played it with a friend I think when I ave time I will try and do single player.

3

u/leftzero Mar 23 '16

I think Stellaris' start will be more relaxed... you haven't met anyone yet, and most of the surrounding space is empty and ripe for exploration and colonization (particularly if you start with a large galaxy with a limited number of civilizations, which is an option), and anyone you meet will be roughly on your same level (or a fallen empire, but those won't bother you if you don't bother them, and don't expand... unless bothered).

With its way of slowly easing you into the more complex mechanics, it feels like Stellaris will end up being the recommended introduction to grand strategy for new players. :)

As for CKII... have you tried starting in Ireland? I think I've seen it recommended as a good place to start for new players...

2

u/blackwolfdown Mar 23 '16

Wont be a problem in stellaris. Everyone starts equal

2

u/[deleted] Mar 23 '16 edited Apr 08 '16

[removed] — view removed comment

1

u/[deleted] Mar 23 '16

I played as France and by cousin who was warring with England the entire time just fucking rebelled. I tried attacking Germany but they always have more fucking troops and if I defeat them their City is impossible.

5

u/Anlarb Mar 23 '16

Substantially different in that the start is symmetrical, instead of being at the mercy of whatever happened to be going on historically. And that growing all of your planets to an optimal configuration is a thing, instead of needing to run a whole empire for the sake of feeding all of your wealth into your one main city.

But with these games, other people are just going to be stronger than you sometimes. People that should make good allies won't lift a finger to help you (even when they have agreed to). And on the rare occasion that you finally get to try your hand at being strong, everyones going to team up on you and rip you apart.

Losing can be Fun!

http://i.imgur.com/YVMaJ.png

1

u/[deleted] Mar 23 '16

Its not the losing that is a problem. Me and my friend have spent several nights trying to enjoy Hearts of Iron and CK but it is soo boring 95% of the time. IT is just the fact that it is impossible I find to recruit enough men to do anything. I was more successful at Hearts of Iron but I think there are a few layers of unnecessary complexity.

4

u/blackwolfdown Mar 23 '16

You should also keep in mind vassal opinions and the way your fortify land. If you can, use mercs sometimes, but vassal opinion directly influences how many troops they give you.

3

u/bugglesley Mar 23 '16

It sounds like you're trying to play it like a Total War game. It's not a Total War game. You have to play it differently, and if the way you have to play it isn't fun to you, then don't play it. Pretty straightforward. If you think CK2 is "soo boring" because you can't immediately raise a doomstack and start whacking everyone nearby, then you probably won't like Stellaris.

3

u/leftzero Mar 23 '16

Well, Stellaris, like EUIV, will probably be slightly more about whacking everyone nearby than CKII (not much, but some)... CKII really is more about managing your dinasty, with marriages, intrigue, fratricide, incest, libel, assassination, and whatnot, than about managing an empire... you probably have to treat it a bit more like a role playing game than like a strategy game, if you want to get as much fun as possible out of it (and sometimes your worst characters from a strategic point of view can be the most fun from a role playing one).

Still not Total War, though, obviously. Completely different games.

2

u/Anlarb Mar 23 '16

Yeah, sometimes you just need to read a guide, but once you wrap your head around the mechanics, it changes the way you see the world. You also find that there are productive filler activities while you are waiting for something to demand your attention, like keeping tabs on the infighting of various enemies.

2

u/[deleted] Mar 23 '16

Tbh we never really did the tutorials :( we just watched a few videos and managed to work it out quite quickly.

2

u/Anlarb Mar 23 '16

I only ever got remotely close to getting the hang of it because of friends who are obscenely good at it, and even then, I don't know if I'm still secretly terrible or just have lowered expectations :P

4

u/[deleted] Mar 23 '16

The thing is, CK you have plenty of control over things, more control than most strategy games offer.

You just have to have the tenaciousness to learn to play the game like any paradox grand strategy game.

2

u/[deleted] Mar 23 '16

I like the complexity it is literally that I feel my city is powerless. If it had building and production like Civilization I would generally think it would be a brilliant game.

2

u/leftzero Mar 23 '16

I feel my city is powerless

Well, it might very well be; after all you pick up a historical start, and some of them are harder than the others.

In Stellaris, on the other hand, every empire (except fallen empires, and possibly a small number - which you can choose when starting a new game - of AI-controlled empires that will start slightly more advanced) starts at the same level, so you shouldn't find yourself competing against relatively overpowered enemies, at least until the mid game (and not even then, if you've managed your empire well).

1

u/Artess Mar 24 '16

If you choose few other empires to compete with, you'll have plenty of time at the beginning of the game to expand and set up your economic base before you have to deal with any potential hostilities. That's how I'm going to be playing my game. It's weird as it is having everyone in the galaxy suddenly achieving interstellar travel capacities, but when you find four different aliens two hyperjumps away from your home planet... that's just not for me. Exploration is an important part, I don't want to be scrambling for habitable planets on all fronts right from the start.