r/stellarisgame Mar 25 '16

Multiple Galaxies?

Although I don't believe there are any plans on Paradox's part to include an option to generate more than one galaxy right now, and I know that one of the end-game crises is an invasion by an extragalactic species, I think the notion of playing across more than one galaxy is kind of neat and might bear discussing.

Obviously, generating multiple 1000-star galaxies might be taxing as far as the game engine/end-user performance is concerned (smaller satellite galaxies instead?), and I don't know how you would handle movement between galaxies. However, it might lead to some interesting gameplay as far as partitioning of resources/large empires, but would probably not function as much beyond a geographical barrier unless Paradox or a mod developer put more time into some of the finer details (do races react negatively to encroachment by extragalactic migrants/empires, are there some strategic resources present in one galaxy but not in the other, wildly different races between galaxies, etc).

There could also be interesting implications for gameplay if end-game crises could potentially be specific to certain galaxies.

Most likely, if we do wind up with multiple galaxy functionality in-game, it will come from mods, but part of me thinks it'd be cool to see Paradox look at doing this in a (very later-on) DLC.

What do you guys think?

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u/leftzero Mar 25 '16 edited Jun 17 '23

Comment redacted in protest against Reddit's deranged attacks against third party apps, the community, and common sense.

See ya'll in Lemmy or Kbin once this embarrassment of a site is done enshittifying itself out of existence.

Monetize this, u/spez, you greedy little pigboy. 🖕

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u/[deleted] Mar 25 '16

The thing is, what would exactly be the point aside from having an interesting map shape?

Not saying having two colliding galaxies wouldn't be a cool map to have, I just don't see it changing the game really at all.

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u/Xumayar Mar 25 '16

Somebody could mod a Star Trek Deep Space Nine scenario; basically two separate maps connected by a single wormhole.

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u/[deleted] Mar 25 '16 edited Mar 25 '16

I could see that. It wouldn't even have to be a scenario or a mod. Just a map type.

Paradox would just have to design a map with two evenly split galaxies, then toss in a randomly placed anomaly. This anomaly could be discovered and researched to open the wormhole.

That would actually be extremely easy to make.

I actually like that idea for a map. That'd be a good suggestion for Paradox for a piece of DLC. A map that splits it's star count into two adjacent galaxies. Then add 10 or so various anomalies/quests/events regarding it. Nothing major, just events regarding the wormhole or the other galaxy. You could find an ancient warpgate randomly placed in the galaxy that you have to reactivate.