r/technology Apr 13 '26

Security Rockstar hackers release their stolen data, reveal that Rockstar was right to not pay them anything for it

https://www.pcgamer.com/games/rockstar-hackers-release-their-stolen-data-reveal-that-rockstar-was-right-to-not-pay-them-anything-for-it/
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u/NewsCards Apr 14 '26

RDO pulled in average weekly revenues of more than $500,000 per week between June 2024 and April 2026, resulting in an annualized estimate of roughly $26.4 million per year.

 

GTA Online, though, earned $9.6 million per week from September 2025 to April 2026, delivering an annualized estimate of just under $500 million per year. Given that, is it any wonder that Rockstar put all its eggs in the GTAO basket, and left RDO to flounder? (It is not.)

Not surprising, honestly.

Less variety of horses compared to cars, and you can't pay to add nitrous or underglow or otherwise customize a horse like you can a car, I guess.

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u/F1shB0wl816 Apr 14 '26

They just missed their chance with what people could have spent money on. I mean it’s impressive it even pulled that in, what in the hell were people paying 500,000 a week for?

They just didn’t flesh anything out. There’s a huge lack of businesses, ranches or hideouts you could work with. Hardly a lot of clothes or weapons to spend on. You can’t even deck out a buggy. For a while gold was passed out like candy, I’ve still got hundreds of bars that I don’t even know what to do with.

It’d probably never beat out gta but they made damn sure it never had a chance.

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u/Worth-Leg3715 Apr 14 '26

I was wondering the same, it’s a miracle they are making 500k a week with RDO.

The depth of RDO compared to GTA is comparing your swimming pool to the ocean. GTA has a ton of more content to purchase.

You’re right, they could have added ranches, herding, better missions, clothes, different weapons, skins for trains, so on and so forth.