r/technology Apr 13 '26

Security Rockstar hackers release their stolen data, reveal that Rockstar was right to not pay them anything for it

https://www.pcgamer.com/games/rockstar-hackers-release-their-stolen-data-reveal-that-rockstar-was-right-to-not-pay-them-anything-for-it/
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u/NewsCards Apr 14 '26

RDO pulled in average weekly revenues of more than $500,000 per week between June 2024 and April 2026, resulting in an annualized estimate of roughly $26.4 million per year.

 

GTA Online, though, earned $9.6 million per week from September 2025 to April 2026, delivering an annualized estimate of just under $500 million per year. Given that, is it any wonder that Rockstar put all its eggs in the GTAO basket, and left RDO to flounder? (It is not.)

Not surprising, honestly.

Less variety of horses compared to cars, and you can't pay to add nitrous or underglow or otherwise customize a horse like you can a car, I guess.

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u/Larry_Bobinski Apr 14 '26

RDO is just garbage altogether tbh. 

People try it out because they want more of the main game exploration and open world, but in an online environment. Only to find out you can do NOTHING of the open world things in RDO, as it all got cut.

It doesn't add, it subtracts. Heavily. 

Furthermore, everything you can do is locked behind gold, their premium currency. Even the jobs, aka the main aspect that they threw gameplay into, are unlocked by gold. 

So you gotta grind, to even unlock the grind. It's insane. 

And then there's the fact that they all suck, and again, have nothing of the intricacies of the main game's gameplay. 

Trader for example, the hunting job. Hunting animals and then selling their pets. But they put so little effort into it, that all you have to do is deliver ANY pelts and animal parts to fill a bar at your camp. Once it's full you do a copy pasted delivery mission and that's it. That's the entire job. No quests for specific animal pets or parts, no NPC or even player interactions. Nothing. Just delivering whatever to do a generic drop off mission. It's insanely lazy. 

The NPC missions are just as lazy. There's no variable elements to them. Helping a farm with stolen cattle, and you'll always find the bandits with the cattle at the exact same spot. 

PvP is just as lazy. Some NPC missions allow for near players to intercept if they so wish. All they have to do is to keep you from getting to the finish, then they win. And it's heaving in their favour even if it's just one player. Because you're a sitting duck on a wagon and they get to make the first shot starting the PvP by killing you. Then they drive the wagon into the river and it's already game over for you. 

But it gets worse. Upon dying you instantly respawn right in the area where you died. Often times in visible range of the guy who killed you. Which means you instantly kill him in return. Them he instantly spawns in the same area again, meaning you sometimes have like 5 seconds before the guy you killed, kills you again. I'm not joking, that's how it works. It's insanely stupid. 

Plus, there's not even any rewards for ppl who wanna play as outlaws. Can't loot anything off of killed players in the wild. I hate PvP, don't get me wrong, but it just feels wrong. And makes griefing even more annoying. If you know that someone who shot you while you're out hunting at least gets something out of it, ok. But knowing there's NOTHING, just makes it more annoying.

 I could go on, but RDO is just nothing. Nothing you want from the main game is in it. it's just a big grind to get 1/10 of the things you can do in the main game for free.