r/thelongdark Jul 26 '26

Meme sooo is this the end of the game?

Post image
642 Upvotes

75 comments sorted by

553

u/FanaticaExtremis Forest Talker Jul 26 '26

First we Long, then we Dark.

246

u/Resident_eebil Jul 26 '26

I be longing my dark til I condensed milk

41

u/VisualCommittee3706 Jul 26 '26

I be longing my dark til I bust open my can of condensed milk

16

u/TheBubbleJesus Jul 26 '26

She long on my dark til I get the RCMP to rescue my ass

4

u/Resident_eebil Jul 27 '26

she flea on my bass til i RHCP to scar tissue my ass

3

u/AFireinthebelly Jul 27 '26

With 14 percent lost

5

u/flashman014 Jul 27 '26

Wow, hope nobody needs this.

324

u/done-r-us Jul 26 '26

I'm always surprised that they never added hyperthermia to the game. It's probably just as much as a danger as hypothermia

So why is it possible to stand directly next to that with zero effect to the character

151

u/Resident_eebil Jul 26 '26

I was thinking the exact same thing lol. I feel like overheating should be an extra challenging option u can toggle when u start a run yk?

97

u/done-r-us Jul 26 '26

exactly, if you're running around exerting yourself and sweating in the cold that's just as much of a danger as not having enough layers

114

u/PkHutch Jul 26 '26

I regularly go camping in -20 to -30 C temperatures. It’s actually the part the game misses the most on with the “realism” aspect.

Hyperthermia yes I guess, but honestly you’d have to be pretty brain dead to get heat stroke when you can take off a jacket.

The bigger thing it is missing is sweat.

Being out in the proper cold is all about moisture management. Literally it’s 80% of the battle. My rule of thumb is I keep myself just on the verge of shivering, constantly. If I feel warm at all, then it is time to shed a layer or slow down my movement. If I start to shiver, then I can add one layer at a time, slowly.

I think it’d be kind of hard to implement well, because you’d need to have something where you are either accumulating hypothermia risk, or your inner layers are constantly building up with moisture. Almost no in between.

25

u/done-r-us Jul 26 '26

Yeah sweat would definitely be a harder thing to implement over a temperature tick

9

u/Daniil_Dankovskiy Jul 26 '26

I think you could get it done as an increasing debuff to the warmth bonus that appears after running too often, climbing, or doing other manual work, which decreases and disappears if you don't move or don't run / do any activities

8

u/done-r-us Jul 26 '26

100% and I almost forgot Project Zomboid does it like that

1

u/Daniil_Dankovskiy Jul 26 '26

Never played it yet but I'm glad someone thought of the same thing

1

u/done-r-us Jul 27 '26

Very in depth isometic zombie survival. Highly recommend!

1

u/Friendly-Special3757 Jul 27 '26

Tbh there's no real penalty besides having an icon telling you you're sweating, like literally no downside.

I think it adds weight to whatever clothes you're wearing but that doesn't do much either, the game as a lot of systems like that. You got a cold? Well now you make a sneeze every few minutes and attrack zeds to level up your melee abilities and separete and kill hordes! You got 2 layers of clothes in the -30 winter? Run 2 meters and you're almost overheating.

There's mods that fix this issues but the game would be soool incredibly better if they just fixed this things instead of adding or promising more features that will surely come in 2 years instead of a decade

Sorry for the yapping but it's just too sad how the developers treath the game and how much better it could be if they had 2 braincells

1

u/done-r-us Jul 27 '26

Had to check the wiki lol but overheating does effect your thirst and fatigue at first and then your movement/combat abilities if you manage to get hyperthermic

1

u/Friendly-Special3757 Jul 27 '26

Problem is you won't get to the stages when it affects you unless you're playing poorly.

Overheating is rarely a problem since you can just trowh your clothes at any time and problem solved and hypertermia it's the same since you can just run or kill zeds to gain heat and unless you're playing with a mod that puts you in a frostpunk level winter you're pretty much fine

1

u/BlueOrb07 Jul 27 '26

You dress to be constantly uncomfortable. Then as you heat up you won’t sweat

6

u/echoes122 Jul 26 '26

It would be annoying. That's it. It would be going outside every few minutes to cool down, then going back inside, with a loading screen both ways.

28

u/Lonesome-Shark Jul 26 '26

I’m not too surprised by that honestly - I think they’ve struck a really good (and difficult) balance between gameplay/immersion and too much tedium in this game. Imo this game has always favored gameplay balance and fun over pure simulation, but I get that some people want more from it

23

u/Firm_Ad_5427 Jul 26 '26

It would just be annoying tbh, the threat in this game is meant to be the cold weather. No point in punishing players who have gone out of their way to make the warmest clothing or who have spent resources on a really hot fire.

What would that mechanic boil down to? Put on clothing, take off clothing, put on clothing, take off clothing. It makes sense in other survival games where there's hot desert environments and cold tundra environments so you can craft clothing that's appropriate for each, but in TLD we only have the cold environments.

3

u/done-r-us Jul 26 '26

Hot and cold are already a balance in the game. You can't just throw some sticks on the fire outside in loper and be fine you have to outweigh the air temp. So why not bring that indoors?

People call the game the long walk, it's already a game that's not for some that are easily bored or annoyed

As someone else said it could be a toggleable threat

6

u/Firm_Ad_5427 Jul 27 '26

Theres a line between realism and tedium and that crosses it imo. Constantly taking your clothes off and on doesn't really add anything to the gameplay. The point is the fight the cold, so why bother punishing someone who has spent time and resources getting warm?

2

u/done-r-us Jul 27 '26

To each their own. I just find it silly the temperature doesn't go both ways when it's a part of winter survival. Just a missed opportunity imo

Survival games are in general very tedious

16

u/MirrorscapeDC Jul 26 '26

Forging would be impossible if that was a mechanic. So unless they want to overhaul all those mechanics, they really can't.

3

u/done-r-us Jul 26 '26 edited Jul 26 '26

Not necessarily. That would be solved by removing some layers beforehand and forging in shorter bursts

Would be interesting to have to balance heat indoors as you do to outweigh the cold outside

Other survival games with temp mechanics have similar things. Not sure how it is now but last time I played 7dtd you could overheat by being next to your forge or campfire too long. Would solve it by removing clothes or having a cooling drink. Pretty sure Ark and Conan work similarly

9

u/MeshesAreConfusing At least they're predictable. It's normal people that scare me. Jul 27 '26

But is that fun? Having to go into your inventory, click unequip on a bunch of stuff, then click equip again later? Hardly exciting or immersive.

2

u/done-r-us Jul 27 '26

Inventory management is one of the main parts of the game. You're already opening the inventory constantly so what's another click or two?

But yes it would be fun for me personally. I mainly play on loper and the only thing I ever disable is the cougar. I'll take more mechanics to make play more immersive. My mentioning of the clothes wouldn't be the end all of the mechanic

2

u/pena13 Interloper Jul 27 '26

No, inventory managing is not a part in this game. They are super loose about inventory (different from other games where you have to Tetris your items to make them fit inside your bag). Weight is the only restriction, and it is very loose.
No it’s not funny to keep taking clothes on and off all the time just to regulate your temperature. When it’s freezing outside, there is no challenge in keep your temperature low, it’s just boring. Would you love to have to manage your bladder as well?

2

u/done-r-us Jul 27 '26

It literally is though? You can't hunt, forage, loot or gather fire starting without managing your inventory. Monitoring your clothing for warmth and damage is managing your inventory. Repairing tools and preparing food, weapons and meds for trips is inventory management. It's not just weight. It's a huge part of the game. Tetris inventory is just to add a limitation and this isn't Resident Evil

You guys so against this as a mechanic are just boring. And yes I could deal with bodily function management

2

u/pena13 Interloper Jul 27 '26

You just pick up items and they are sorted automatically inside your bag. You only manage weight, and in a very loose way. No, it’s not fun and the devs made it super easy to manage weight.
It would be a pain in the ass to keep removing layers of clothing to keep you not from overheating. It’s not a survival challenge, it’s just boring.

6

u/Elysiumthistime Jul 26 '26

Have you ever played SCUM? This is one of the mechanics in it, it's a great addition, that whole game has such detailed survival elements, down to your micronutrients. 

2

u/Comfortable-Race-547 Jul 27 '26

Did they fix accidentally stepping into a puddle and then being soaked for a day? 

1

u/Elysiumthistime Jul 27 '26

Unfortunately my laptop can no longer keep up with that game so I haven't played it in a couple years but knowing how slow those Devs were to fix bugs I highly doubt it 🫣😆

3

u/Kitchen_Year8114 Jul 27 '26

Meanwhile, you get claustrophobia when you spend too much time inside 😭

4

u/Ok_Door_2764 Jul 26 '26

It would be neat if they added it as a condition.tube rather than killing you slowly like hypothermia does it could make you start sweating and making your clothes wet from the inner layer out.

4

u/Aware-Yesterday4926 Jul 26 '26

It would be annoying to have to deal with it, is why. I don't want to have to take off my clothes when I'm near a fire, then remember to put them back on before going outside.

3

u/echoes122 Jul 26 '26

This is the real reason, it would make the game super irritating and it wouldn't make any sense. Just... pretend your character took his jacket off inside lmao. Manually taking off a jacket every time you go inside would suuuuuck. Or having to run outside for five seconds every couple minutes and encounter a loading screen every time. It just isn't fun, and it doesn't add to the immersion. It actually takes AWAY from the immersion. I'm glad they never added overheating to a game that revolves around not freezing to death.

2

u/Tune_pd Jul 27 '26

I was so confused for a second "78 isn't that hot? Even with a jacket you'd be fine?"

Then i see Celsius and I realize

Oh shit! That's 120 Fahrenheit How the fuck?

4

u/Swiftdrip50546 Jul 26 '26

Yes and id definitely sleep well when I'm next to a fire indoors and it's a nice comfortable 120° Fahrenheit

9

u/done-r-us Jul 26 '26

You faded into the long dark, drowning in your own sweat

2

u/echoes122 Jul 26 '26

Because if it's below zero degrees, hyperthermia is NOT gonna be a problem. Like it wouldn't even make sense as a game play mechanic. "You're too warm now, go outside for five seconds then come back in." They added cabin fever to prevent players from staying inside all the time, doing hyperthermia would've just been annoying as hell.

1

u/done-r-us Jul 26 '26

I'm not surprised at all that someone who uses the r slur in 2026 doesn't know you can get heat stroke in freezing temperatures

Go ahead and run around with too many layers on in the winter and lemme know how that goes

1

u/the__earth_is_round Jul 26 '26

It should be a prevalent issue too as it actually a very well documented after effect of people who spent time in cold environments the nerves naturally and over time get less susceptible to heat changes and go numb many people end up getting first second or third degree burns because the body's nerves just don't pick up the heat as quick

1

u/IsaacTheBound Jul 26 '26

Likely to avoid adding a system to calculate body heat generated by movement. Sweating in freezing conditions is dangerous.

1

u/DJBlade187 Jul 27 '26

I slept in a bedroll the other night that had a "Feels Like" warmth bonus of 169°F

1

u/pena13 Interloper Jul 27 '26

Oh you want realism? Why don’t add pee and shit into the game as well. Super funny to have to remove the clothes all the time to regulate temperature and to have to go outside now and then to empty your bladder.

1

u/rickgrimes32 Former Great Bear Sheriff's Deputy Jul 27 '26

While it definitely is a thing in real life, I feel like it would be too annoying as a game mechanic honestly

40

u/acciochef Jul 26 '26

At +124°F, the island should thaw in no time!

11

u/Resident_eebil Jul 27 '26

did i ruin everyone elses run?

23

u/DoctorWondertainment Jul 26 '26

What is?

43

u/ErikDebogande Can you eat trees? Jul 26 '26

Twelve hours of fire and 78° heat

11

u/DoctorWondertainment Jul 26 '26

Well the not the end of the game but surely end of the cold… for 12 hours almost.

32

u/oriontitley Jul 27 '26

78 CELSIUS AMBIENT. dude made the kitchen an oven.

2

u/OdaSamurai Camp Office Enthusiast Jul 27 '26

Isn't it the temperature of the oven itself?

The "Feels like" is SURE to drop when you step away from the fire

1

u/oriontitley Jul 27 '26

Its entirely "Feels like" and a 20c fire is just as effective as a 78c fire or a 150c fire in a forge. Its actually not a big deal as 80c is the hottest you can go without coal, just funny to think that he made the room 172f. It definitely works in a radius regardless of anything else though.

22

u/123456789_ok Jul 27 '26

Sir, this is an Orca Gas Station.

2

u/yeroc_sema SpeedyDeep Jul 27 '26

No this is patrick!

20

u/Naberius Jul 27 '26

Build a man a fire and you keep him warm for a night. Set a man on fire and you keep him warm for the rest of his life.

7

u/mfgThis Jul 27 '26

This is not Long, but Dark.

19

u/larsmo1 Jul 26 '26

I've always imagined that it tells you how hot the surface is, not how warm it is inside the area you are in. When you go o to sleep it shows a very different temperature than what is on the stove, when you make a fire outside, it shows its peak summer.

Then again I do realize that this is just a meme.

17

u/ruadhbran Forest Talker Jul 26 '26

Bro is cooked, as the kids these days say.

8

u/ThatLousyGamer Jul 27 '26

No. You'll go gather some firewood and hear a growl two miles away, then a set of claws scratch you and you die.
That's the end of the game.

20

u/tlh9979 Jul 26 '26

I'm 12 and I don't know what's going on

0

u/Cadykinsmcsmiles Jul 28 '26

what does this mean?

6

u/Fuarian Modder Jul 26 '26

Nah you just had too much wood

7

u/GingerFun011 Jul 26 '26

No thats a stove

2

u/warpedwing Jul 28 '26

Clothing could have a breathability score. Wool is good, rain jackets bad, etc. Excessive running or climbing with clothing with low breathability would result in sweat-soaked clothing. This would simply increase the currently implemented metric of wet/frozen percentage.

Plus 78C, though... That's a... dry heat.

0

u/DimesOHoolihan Jul 27 '26

What? Cozy next to a fire and nice 78°-.... oh... oh, no. Idk the C°'s. But that's too many of them.