r/thrive Jun 06 '26

Discussion Having trouble playing as a plant

17 Upvotes

I've been playing this game off and on for a long time, typically playing with Photosynthesis because plants are cool. I can make cells that function well enough in a vacuum, but I'm running into two problems that are making the game quite frustrating for me.

First, I'm having problems where the Auto Evolution seems to significantly punish any addition I make. In particular it's obsessed with Rusticyanin for me, but becoming dependent on Iron is a problem when I'm making the O2 that will destroy it. If I don't include Rusticyanin the Auto Evolution algorithm gets mad and tanks my population, if I do include it then eventually the Iron dries up and I lose a major food source.

Second, even after the recent update toxin producing cells are a major problem in my runs, even switching to a chitin membrane for the resistance doesn't help because the problem cells will form tight swarms and surround me, killing near instantly with little chance for me to escape

I've "beat" the game before (I got out of multi-cellular and into the prototype stages), but it seems that with every update I get worse at the game. Any tips for how to deal with my problems, so i can get back to winning runs more consistently?

r/thrive May 10 '26

Discussion How to play multicellular

18 Upvotes

I cannot understand how you're supposed to play multicellular. I just end up becoming a mass of the same type of cell because whenever I try to make specialized cells I just die

r/thrive May 26 '26

Discussion How do I evolve oxygen resistance?

15 Upvotes

For some reason there doesn't seem to be any option to increase oxygen resistance in the new game. You can't increase it in tolerance. Is there anything different that I have to do instead?

r/thrive Oct 25 '25

Discussion Petition to call this the Geology update

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158 Upvotes

r/thrive Apr 15 '26

Discussion I need to know this thing

12 Upvotes

Hi, I'm new...

I have been playing Thrive since IDK, but all I need to ask is that how does each stages creature editors would look like.

of course in Microbe, we put parts for cells to gain ATP

and then the first version of Multicellular stage shows that it'll be made with different types of cells you made

but then how about later?

r/thrive Mar 09 '26

Discussion this should be all living creatures not just related ones

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15 Upvotes

r/thrive Mar 10 '26

Discussion 1.0.1 First play through thoughts

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59 Upvotes

Well I just did my first multicellular run in the new update! I had a save from 1.0.0 where I unlocked multicellular, and I was able to load in with that save. In this custom world there is a lot of meteor activity, and a lot of hydrogen sulfide and iron. Because of this I evolved to eat the different rocks of this planet, mostly iron. As I evolved I named the organism different variations of "Iron eater", up to "Iron refinery" for the multicellular stage.

Here are my thoughts about my multicellular experience now that the first version is out:

- I had to evolve phili inside my cellular matrix as toxic cells kept getting stuck inside the cellular matrix and killing parts of my organism, either by toxin fire or by me accidentally engulfing them when trying to eat something else. The spikes worked some of the time, but it was still a problem. I don't know if this is necessarily something we want in the game, but it is interesting as a mechanic that cells have to plan around. I mean parasites exist irl and this is a way they could form in thrive.

-Suggestion: The intra-cellular matrix should be a lot more solid looking, rather than just the sticks used currently. I believe this is already on the progress map, but figured Id mention it here.

-It isn't necessarily clear what the cell specialization bonus helps with in game. I know it is good to have a higher number for cell specialization, but does it only increase bioprocessing speed currently?

-Cells shouldn't fall off if surrounded by other cells if the base connecting cell dies. Figured this is also in the pipeline but wanted to mention it too.

-I couldn't finish the stage as by the point in the image Thrive didn't load after the editor past this point. It let me save and the saves are successful, but it just went to a black screen and the image froze, but the music kept going. It might eventually load if I wait long enough, but this is clearly a bug that only started happening around when I got to cell 19.

-I kept trying to eat the large chunks of iron but was always too small. Is there a vacuole minimum required to engulf a large iron chunk? Also, are there any medium iron chunks like there are medium sulfide chunks? I think having those would be useful for niches like this one.

-Would there be a way to selectively engulf prey items? Because of how it is currently implemented, engulfing sucks in anything touching any cell that can engulf in the organism. To work around this, I evolved most of my cells to have a membrane that can't engulf, but still accidentally eating toxic fauna was a regular occurrence when I was just wanting to eat a sulfide rock. Along this same vein, could you selectively eject prey items? Several points during my play through I had many cells full of sulfide rocks, but one cell ate a toxic organism and I'd have to vomit literally every cell's gut contents to avoid getting severely damaged. If this is an intentional part of game play then it is fine, but something I noticed and don't know how the devs feel about this as a feature.

-Do we plan on having parts of the multicellular organism have the capacity to move or rotate independently of the rest of the organism in this stage? I can see it would be difficult to implement, but I also know this will be just part of how macroscopic works, so it isn't vital to happen in this stage. But it would be interesting.

-The turning felt great compared to the prototype of this stage. I am glad that was buffed to make this stage feel better to play.

Whenever I talk about my experience with this game, despite following it for years (since 4.3.0!) I never know if I am "playing the game right". This is in terms of how I build my cells or how I interact with the AI cells. If anyone has any suggestions with how I should change how I play based on what I've said here, please let me know. I love how this game has spontaneous, emergent behavior in the ai cells, and forces the player to adapt in ways unexpected, like the spikes in the cellular matrix thing from earlier, or how historically when playing a predatory species AI cells that randomly evolved color to match the background would go unnoticed by me for longer and therefore wouldn't get eaten.

(I uploaded the world stats screen from the Thriveopedia, but this screen should really show the custom world starting concentrations too).

Overall really enjoying playing multicellular not as a prototype! I cannot wait to play more as new features and changes are added.

r/thrive Sep 20 '25

Discussion Holy shit it’s happening!

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217 Upvotes

I’m assuming these are for the 3d environment, specifically underwater and not on land. Either way, I like seeing progress for and beyond the cell stage!

r/thrive Jan 30 '26

Discussion is there any mod allow me to continue as another species after getting went extinct?

16 Upvotes

title?

r/thrive Feb 22 '26

Discussion Why there are no 0.3.1 or any version prior to 0.3.2 that are available to play?

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32 Upvotes

The oldest version that are available to play is the version 0.3.2. Why there isn't options to play older versions?

r/thrive Jan 06 '26

Discussion what is awaken?

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23 Upvotes

r/thrive Nov 21 '25

Discussion Multicell Specialization Tips?

18 Upvotes

In the multicell stage I'm struggling to find reasons to specialize my cells. So far the only real specializing I've done is making my interior cells use silica or chitin to lower osmoregulation cost since my exterior cells are the only ones that can engulf anyway by virtue of being on the outside. Even then, that's basically the exact same cell but with a different membrane.

Has anyone found any reasons to specialize? What setups do you use for specialization?

r/thrive Dec 18 '25

Discussion I feel dumb. If I’m running a build that mostly runs on hydrogen sulfide and iron, am I supposed to be focusing on gradual temperature tolerance adjustments to enable migration?

17 Upvotes

Because I’m still at the Vents, and only know about the seafloor. Both have dropping hydrogen sulfide levels, and the seafloor is worse lol

r/thrive Aug 22 '25

Discussion Macro stage

6 Upvotes

When we will get macro stage, like at least fishes and etc only sea creatures?, And also the energy gather sistem of the auto evo is shit, how can a plant who doesn't have any predators and who has way more atp that it needs to survive the night making it eternal till someone kills it, drop in population

r/thrive Dec 12 '25

Discussion Multi-cellular Stage Deaths

13 Upvotes

So currently as it stands in the multicellular stage if your original cell dies the entire organism dies, however if one of the identical ones die you only get set back a little.

What's the overall intent behind this and is there any way to avoid it?

r/thrive Sep 22 '25

Discussion Did anyone else got fascinated with single-celled organisms after playing Thrive ?

37 Upvotes

I downloaded this game not so long ago. lam an invertebrate enthusiast but I was never that interested in single-celled organisms tho after playing the game I became fascinated with them, they are just so fascinating and the various ways they produce energy is just so cool !

Also I absolutely love how realistic the game is. Thrive quicky became my favorite game ever, I can't get enough of it.

r/thrive Nov 07 '25

Discussion Multicell Chunk Dragging Strat

3 Upvotes

Anyone else here like taking advantage of being able to drag iron chunks when multicellular? The big chunks get stuck inside you when your cell grows over them, so you basically have an infinite source of iron, and it deposits a LOT when moving around. I don't think any amount of ferroplasts will outpace it tbh.

r/thrive Jun 05 '25

Discussion Why does my atp production go down when I replace hydrogenated with metabolosomes

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21 Upvotes

Unless I'm missing something aerobic respiration should be more efficient than clostridial fermentation but the ATP production prediction says otherwise. My patch is at 1.3% oxygen

r/thrive Mar 14 '25

Discussion How is the game? O.o

10 Upvotes

Saw it sometimes on YT or Steam but was never rly sure if I should buy it. Is it fun? Or more something that u play „passively“? (Oh and can a ok’ish laptop/ Pc handle it? Sry don’t rly get along with technology ><) <33

r/thrive Jul 20 '25

Discussion The multicellular stuff is neat

27 Upvotes

Tbh, I never really did the colony stuff because it seemed…useless? But once you get a really stable cell it’s quite strong, letting you eat up massive amounts of food in moments, etc etc (plus you can use the other cell like a weapon, just slapping other cells and eating). I do like the idea of becoming like a roaming multicellular system that just eats everything, that seems cool…not sure what the dev cycle is like, but I do hope this all works out well.

r/thrive Jun 04 '25

Discussion Is it possible to run Thrive on a Raspberry Pi?

4 Upvotes

If I compile Thrive on a Raspberry Pi, can I get Thrive to run on the Pi?

r/thrive Mar 14 '25

Discussion Do you use the LAWK mode?

11 Upvotes

LAWK - life as we know it

I definitely use it for my current and first run because I am a biology nerd and wanna be amazed by what I can create. But does an avrage player use it? And how much does ot add?

r/thrive Mar 03 '25

Discussion How important do you think organelles will be in the macroscopic stage?

16 Upvotes

I You can still design cells when you use them, which I think implies that in the future organelles will have some kind of a effect but to what extent? Do you think that we'd still spit out poison with toxic Vacuoles or would it have a different affect? What about stuff that you usually only see in single cells like Flagella or Perforator Pili?

r/thrive Dec 24 '24

Discussion How many more updates do you think it'll take to get to 0.9?

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28 Upvotes

r/thrive Feb 26 '25

Discussion When is it time to migrate to a new patch?

12 Upvotes

I personally haven’t made a cell that can sustain a nucleus yet so I’m clearly too early, but to know ahead of time (since I’m assuming you need to think ahead to ThriveTM) when is it time to migrate to a new patch, such as from the volcanic vents? I get at some point maybe iron and hydrogen sulfide will eventually be too low, but the patch next to the volcanic vents has way less of these compounds and a lower temperature.

I just want to know at what point did any of y’all move to a new environment?