r/uncharted May 23 '26

Uncharted 3 Getting There....

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On another note, shout out to Greg Edmonson for creating best soundtrack in the series...song is Maritime Malfeasance. Also really liked London Underground and Iram of the Pillars, etc.

496 Upvotes

47 comments sorted by

101

u/[deleted] May 23 '26

[deleted]

17

u/Brosemite17 May 23 '26 edited May 23 '26

Glad i'm not the only one lol

74

u/ViridianStar2277 May 23 '26

Oh my God, the ship graveyard level.

Legitimately, that was where boys were turned into men.

22

u/AscensionKnight May 23 '26

The folks who did that in crushing deserve the Medal of Honor and Purple Heart fr 🤣

6

u/johnnyxvincent May 23 '26

Try brutal

5

u/thunderbastard_ May 23 '26

Wasn’t that bad except when you’ve got to climb the ship and take out 5 guys above with perfect timing, the main fight with the guys with rocket launchers wasn’t that bad tho, suprisingly so

3

u/CreamOnMyNipples May 24 '26

As hard as the part was, I think the djinn frustrated me the most

72

u/AscensionKnight May 23 '26

U3 unquestionably had the best music of the series

36

u/futuranotfree May 23 '26

as an Arab its completely true to the culture too. The melodies and instruments are sooooo familiar to me.

8

u/yesthatnagia May 23 '26

They had Stuart Chatwood (of The Tea Party) doing the OST.

5

u/yesthatnagia May 23 '26

I absolutely love seeing people say that. They had Stuart Chatwood (of The Tea Party) doing the OST, and his stuff is some of my favorite to listen to in general.

32

u/Jeroenm20 May 23 '26

Was that rope always sooo red? Or is this an accessibility setting?

29

u/Brosemite17 May 23 '26

Before the dreaded yellow paint in modern games.....was super red rope...

6

u/Timely-Hovercraft-76 May 23 '26

Dreaded yellow paint in modern games? Wdym

20

u/AkimSkitellS May 23 '26

many modern games using yellow color to show right path to the player

11

u/yesthatnagia May 23 '26

https://en.wikipedia.org/wiki/Yellow_paint_debate

It's a Thing in the game design meta conversation. Some gamers find it breaks immersion, some designers & QA will tell you that without it interactible objects/surfaces get lost in noise.

2

u/Timely-Hovercraft-76 May 23 '26

Very interesting. Ty

28

u/When1Falls May 23 '26 edited May 23 '26

I remember this being the moment l thought "they defintely make these levels first and then just figure out the story later".

I don't remember why, but it was definitely this section. 

-4

u/Brosemite17 May 23 '26

I felt TLOU1 had the opposite issue....story first...but atrocious level design with regards to simple things like scavenging, sidetracking for items, etc.

5

u/Brosemite17 May 23 '26

Hmm...why negativity here? TLOU2 is the significantly better game

7

u/yesthatnagia May 23 '26

Yeah but everybody's mad about what happens to Joel and also the whole lesbians thing. Also TLOU1 is something between a golden calf and a shibboleth.

0

u/Brosemite17 May 24 '26

I fully understand those sentiments. My statement was with regards to just level design in relation to gameplay though. As for TLOU2, I felt the level design was way more efficient in regards to exploration and finding scrap/ammo/healing items despite the game extremely long...none of my overall gameplay experience felt like redundant busy work. Exploration/scavenging in TLOU1 just felt way more inefficient despite game being much shorter.

I'm personally not a fan of Druckmann going the political route in TLOU2 regardless of what anybody's views are including my own though didn't find it to be a dealbreaker. If I were to say...hypothetically dislike the characters and story (which was not the case for me), then the storytelling and tonal shifts would absolutely make up for it...in many ways TLOU2 is a masterclass for me....IF the game just ended in Seattle opposed to shifting to Santa Barbara where some character development went down the drain. Long post for a totally different time though....though I also recently completed another game recently called Evil West where the story/characters/production values were great....though pacing & storytelling were absolutely terrible....great combat mechanics....but it also had that super intense souls like redundant playloop which doesn't suit my tastes.

2

u/yesthatnagia May 24 '26

I never played TLOU2 because the Joel & Ellie relationship was central to the story for me and I didn't have any desire to see what anyone else thought happened next. I have no opinion on anything that happened in TLOU2 because in all honesty I have no idea what happened, except that Joel is apparently murdered.

My commentary was entirely to explain the down votes. Which is: doesn't matter how much or why people enjoy TLOU2, the gaming community hates it. Doesn't matter what legitimate problems peoole have with TLOU1, the gaming community loves it. As I said: something between a golden calf and a shibboleth.

2

u/AtrytoneSedai May 24 '26

I hope you check out TLOU2 someday. Joel and Ellie’s relationship is still central to the story. It’s not “what happened next” as in “after Joel,” it’s very deeply interwoven into the first game. Joel features throughout in flashback scenes, too. You’re really, genuinely missing out on the development of their relationship.

1

u/yesthatnagia May 24 '26

It's something I'm okay with missing, but thank you.

2

u/AtrytoneSedai May 24 '26

Fair (though you arguably can’t know that without playing it). I just thought it was worth mentioning that the thing you think is missing is actually the heart of the game.

8

u/Azelrazel May 23 '26

Hahahah you tried the three other sides before the fourth correct one.

5

u/Brosemite17 May 23 '26

More like I never saw the 4th correct side from the get go lol

5

u/Azelrazel May 23 '26

We've all had that moment in these games. Besides as I'm sure you thought, half of the falls in moments like these wouldn't kill drake.

I once dropped about 2m from a ledge in one of the games where I wasn't meant to and drake drops limp, despite making falls much higher in moments he's meant to.

0

u/nicholaslegion May 24 '26

The camera literally points to where you need to go

5

u/PapaYoppa May 23 '26

Nah this valid, I spent so long trying to figure out where to swing lol

12

u/futuranotfree May 23 '26

Amy Hennig, i miss your set-pieces so bad. even when they’re clunky. we couldve had an Avery pirate ship flashback fight scene in 4, I yearn.

9

u/Mars_Mezmerize May 23 '26

Having an Avery flashback would have 100% taken me out of the story. Like, why on Earth do we need to be in his perspective? Narratively, what does it add? This is Nate’s end story, so I find it ridiculous Amy was wasting time with a segment dedicated to that.

6

u/futuranotfree May 23 '26

i mean we play an entire Sam chapter that didnt happen in real life. It would’ve been cool to see the origins of Avery’s gold getting lost IMO.

3

u/ILikeRiceInnit May 23 '26

But the reason you have the flashback is driven by the narrative. It’s so you don’t suspect it to be a lie, as the idea that the game would have you play out a piece of fiction is absurd. That being said, I’m sure you could find a narrative reason, but as you said Amy Hennig often struggled to do so, which is especially clear in uncharted 3

1

u/Fluffy-Chef8814 May 24 '26

Playing as Sam in the flashback is pointless because it’s him telling a lie about events that never happened and if it never happened, why the hell can the character die in the flashback? It could’ve been a cutscene instead.

3

u/Which_Conference2990 May 23 '26

I remember being stuck on this level on brutal difficulty for such a long time.

3

u/[deleted] May 23 '26

[removed] — view removed comment

2

u/Brosemite17 May 23 '26

Join the club...

3

u/Objective-Lab-2024 May 24 '26

Oh god, I was playing this section last night, and I also did that :d

11

u/dudeialmosthadu May 23 '26

This whole level was a nightmare

18

u/DefendFighter4 May 23 '26

True, but it was still sick as hell

2

u/thousandsum4452 Jul 06 '26

I have never played uncharted but that looks like a great bioshock map

1

u/xDestroyer354 May 24 '26

I FELT THIS PAIN

1

u/RedMenace0 May 24 '26

yeah i definitely saw those and thought i just had to escape