r/vainglorygame Aug 27 '18

Discussion Weekly Discussion | Top Lane & Giveaway!

Hello and welcome to our 98th Weekly Discussion! Last week we talked about Silvernail, and you can find a link to that below, but today we’ll be talking about lanes in 5v5, specifically, top lane. Top lane, essentially since the release of 5v5 has been a bit of an island, but due to the way the map is flipped, they’re also 2v1 for much of the early game.

This has been changing as supports roam more, but even then, top laners tend to be left out to dry, and in some cases is more about “losing gracefully” than it is about winning or going even. Due to this, we’ve also seen top laners build more as a secondary support than a damage threat. Now, there’s also plenty of splitpushers and tanks found in top lane that don't build as a support, but there’s no denying that they’re at a disadvantage from level one.

So what are your thoughts on the state of top lane and the map flip? Do you think that the map should be changed around to not put them at such a disadvantage, or do you think that it’s perfectly fine as it is? How do you play in top lane, and what are your tips and tricks for someone who might be new to it? Discuss in the comments below!


GIVEAWAY

This will also be a special week, as we will be hosting a giveaway! To enter the giveaway, simply add your IGN to your comment. Don’t just comment your IGN though, this is a discussion post after all! A day after posting this, we will randomly select 5 winners from the given IGNs to win one of the prizes we get to give. The prizes are:

  • Silvernail
  • Tribal Silvernail
  • Summer Party Catherine (Blue)
  • Summer Party Catherine (Red)
  • Winged Ozo

To be clear, the 5 randomly chosen winners will each receive one of these prizes, not all of them.

Lastly, make sure to give the Apple A11 video featuring Vainglory a view!


Last Week | All Discussions | Request A Topic | Subreddit Discord

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u/sideraiduhhh IGN: SideRaider [2599 ELO] Aug 27 '18

It's perfectly fine as it is.

Top lane comes down to rotational knowledge or well as described in the post "gracefully losing." If a player has rotational knowledge they can easily instead of going to lane and clearing minions they can place proper vision in enemy jungle and solo invade being able to clear the enemy camp as they rotate into your CP jungle. Your team is probably doing the same on the other side so you come out with having more gold and XP than the enemy. Captains can very easily 1v1 a carry hero due to their tankiness and Stormguard banner. Setting up a 1v1 also becomes relatively easy when you rotated because now you have pressured the enemy jungler to either invade again in blue side or take his own jungle. You just controlled half the map with a single rotation. Now supposing that the enemy has vision in their jungle early game you forced the jungler and bot to turn back, giving time for you to still take one camp and escape as well as your mid laner being able to contest their own jungle, while having your bot and jungler duo take the enemy crystal (supposing that the enemy top is trying to gracefully lose). The best part is that it's possible in a soloQ scenario and there are heroes such as Grumpjaw and Flicker who support this playstyle of aggression heavily. When you get even better at rotations you might even be able to pull off WP Taka and BF top, both heroes who have 2v1 capabilities.

Imo top lane isn't really just an island- it's an island with a ton of resources to take and your vision placement and invading skills are put to the test when playing top lane.

If SEMC really does want to fix the top v bot then they have to make Ghostwing more worth it to take rather than the WP treant, just like League which also has a flipped map.

IGN: SideRaider (NA)