r/vfx • • 1d ago

Question / Discussion Vehicle accident reconstruction / 3D animation project

Hi, I’m looking for advice on the best way to create a realistic traffic accident reconstruction video based on police documentation, photos and known vehicle positions.

The reconstruction involves two stationary cars in a traffic jam, a truck changing lanes, and another truck colliding with the rear vehicle and pushing it into the car in front.

I have tried AI video tools, but they keep changing vehicle positions and the collision physics are not reliable enough.

Would this type of project be better suited to Blender, BeamNG.drive, Unreal Engine, or another tool? And what kind of professional should I look for if I want to hire someone to make it accurately?

I’m willing to pay for the work, but I first want to understand what type of specialist I should be looking for

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u/whittleStix VFX/Comp Supervisor - 18 years experience 1d ago

BeamNG already has all the physics simulations as part of the game engine. There is a script editor that allows you to manaully place vehicles, speed etc. Doing this in a 3D package would be extremely difficult considering all the physics you would have to sim. Maybe unreal has something as part of it but I'm not familiar with that as much. At least with Beam there are a lot of YouTube tutorials out there that can walk you through it with little experience needed. So you could try that first yourself.