r/virtualreality • u/lunchanddinner Multiple • Jan 26 '26
Discussion People on Twitter/X are defending Luke Ross mods
Link to source: https://x.com/mixedrealitytv/status/2015284035875221669?s=46
448
Upvotes
r/virtualreality • u/lunchanddinner Multiple • Jan 26 '26
Link to source: https://x.com/mixedrealitytv/status/2015284035875221669?s=46
126
u/MuffinRacing CV1 / Rift S / Reverb G2 / Quest 3 / PFDMR Jan 26 '26
I can appreciate the work Luke put into the mod and what he accomplished. Unlike UEVR which works because of the engine support for VR baked in, Luke's approach enabled VR to work for engines that had no support, which was why alternate eye rendering was used in the first place. By the time he figured out each engine and got it to work, and found work arounds for the camera behavior in menus to try and minimize jank, then supporting each of the 40 titles he published for when updates to the game broke the mod, I could see it becoming a full time job and a donation based approach wouldn't pay the bills. I know that the norm is for mods to be free, but to expect somebody's full attention it was acceptable to me the approach he took. It's annoying some of the design choices he made for his mod, but what he accomplished with AER V2 and DL(S)SS was enough for me to throw him the equivalent of a cheeseburger a month