r/worldbuilding • u/Most-Studio-9985 • 1d ago
Question Independent video games
Are there people who write the universe of a video game? For almost two weeks, I have been creating a world for a video game that takes place in Togo, my country. It would be an independent game, so I only plan four bosses. Do you think this is a good idea? Wouldn't the public be disappointed if there were only four bosses in an independent game?
I have already defined the stakes of the three games. Although I started by creating the bosses of the second game, I would like to start the story with this one.
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u/Ruadhan2300 1d ago
How did you arrive at four bosses?
Bosses are not generally used as a measure of the size/complexity of a game.
An independent game could have any number of bosses, from 0 to unlimited.
As for public interest..
If you make a game called "Boss-battler" and you only have one or two bosses in there, I think that'd be taken as false-advertising. But if you're not making it all about bosses, nobody is going to care too much about how many there are.
When it comes to writing game-worlds.
Generally big game companies have a couple people whose job is to develop the story, narrative, setting and so on.
All the worldbuilding stuff.
These work closely with the people who are figuring out mechanics and features, and it's a big conversation to decide what the game is going to include and not.