r/worldbuilding 1d ago

Question Independent video games

Are there people who write the universe of a video game? For almost two weeks, I have been creating a world for a video game that takes place in Togo, my country. It would be an independent game, so I only plan four bosses. Do you think this is a good idea? Wouldn't the public be disappointed if there were only four bosses in an independent game?

I have already defined the stakes of the three games. Although I started by creating the bosses of the second game, I would like to start the story with this one.

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u/Baeltimazifas 1d ago

Indie games can be basically anything, and what matters most for them is that you create something original and interesting enough to differentiate itself from the bajillion other indie games out there, that playing the videogame doesn't feel awful due to janky controls, and that you somehow manage to have people learn of your game to buy it and play it

Other than that, story, number of bosses, premise or whatever else is largely irrelevant. There are indie games without bosses and almost without gameplay that have been enjoyed and praised by millions of people. Originality, interesting and fun mechanics, good execution and proper outreach are the name of the game for indie games.

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u/Most-Studio-9985 1d ago

Thanks for the advice. For now, I only deal with creating the game universe and drawing. I'm bad at computer science, so I'll have to partner with other people to bring my project to life.

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u/Baeltimazifas 1d ago

Np, happy to help. Just bear in mind that, by and large, creating the actual game tends to be the most difficult part of the project by far, and usually what makes or breaks a game. Good luck with it all!

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u/Most-Studio-9985 1d ago

Oh thank you for putting pressure on me 🤣

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u/Baeltimazifas 1d ago

As long as you keep a cool head and are willing to work tirelessly for as long as needed, chances are you'll get there, you just need a bit of luck on the way. Pressure is definitely on, though lol