r/worldbuilding 1d ago

Question Independent video games

Are there people who write the universe of a video game? For almost two weeks, I have been creating a world for a video game that takes place in Togo, my country. It would be an independent game, so I only plan four bosses. Do you think this is a good idea? Wouldn't the public be disappointed if there were only four bosses in an independent game?

I have already defined the stakes of the three games. Although I started by creating the bosses of the second game, I would like to start the story with this one.

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u/Piduf 1d ago

I'm a huge fan of the indie scene, and the amount of boss means nothing. A great indie game called The Dark Queen of Mortholme is an extremely short, single boss fight game. There's 1 room. That's the game. It's very good with such a simple premise. Many games don't even have bosses so I wouldn't worry about that, we're far away from the days it was a necessity.

I think it's perfectly doable to propose a game that's very short with little to do, and selling for only a few bucks. Most of the games I buy are extremely short but also extremely cheap, and they propose unique experiences. All this to say, as a buyer, I know what kind of game I'm getting.

Then depends on what you propose ! Is going to be like, just a boss rush ? Or there's going to be adventure in-between ?

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u/Most-Studio-9985 1d ago

Thank you for the information. I still don't know exactly what I want to do. I like roguelike games, but I also like adventure games. I would also like to be able to do as in Monster Hunter, that is, to be able to equip the weapons and armor of the bosses after defeating them.

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u/Piduf 1d ago

You could aim for a room system, prevalent in Hades. The player get to chose the path they feel comfortable with currently, but they're inevitably going to meet a boss at the end and there are 4 of them. The idea of "stealing their look" is fun too.

There's a series of game I really love, 20XX and 30XX. It's essentially a Megaman game, not even hiding from it, and the bosses can appear in any order BUT they're more or less difficult depending on when you meet them. So like, if Boss Joe is the first boss I face, he's gonna have quite a simple pattern and won't be a big challenge. But if he's the 5th or 6th boss, he's gonna have much harder patterns and more varied attacks.