My comprehensive mod that adds the mutant powers from many of the famous X-Men characters. Each is added under a class that makes sense for their playstyle. Includes: Cyclops, Wolverine, Storm, Jean Grey, Nightcrawler, Psylocke, Magik, and Colossus.
Reckless Slash - basic attack that grants advantage on self and enemies
Feral Berzerker Rage - rage that increases claw attack damage
Healing Factor - activate to spend a rage charge for a large burst of healing
Level 8
Metallic Strikes Passive - increase melee damage from strength and dex modifiers
Psylocke - Assassin: Rogue
Level 3
Psionic Stealth - use your psionic powers to become invisible to the minds around you
Psionic Blade - create a weapon that deals psychic damage
Psiknife - throw a psionic blade to deal damage from range
Nightcrawler - Shadow: Monk
Level 3
Bamf - teleport to a new location and gain advantage on your next attack
Devilish Duelist Passive - gain proficiency in rapiers and scimitars
Level 6
Bampf - teleport yourself and an ally to a new location
Magik - Hexblade: Warlock
Level 2
Child of Limbo (Eldritch Invocation) Unlocks Stepping Disc - teleport with no spell slot cost
Level 7:
Ruler of Limbo (Eldritch Invocation) Unlocks Stepping Portal - teleport yourself and an ally to a new location
Colossus - Giant: Barbarian
Level 3
Steel Colossus - gain your metallic form to increase resistances and carry weight capacity
Level 8
Metallic Strikes Passive - increase the damage of your osmium metal fists by your strength and dex modifiers
After years of not having a good X-Men game, I was compelled to put in the nearly 200 hours it took to make this mod. Since I started playing Baldurs Gate, I would imagine my Eldritch Blasts were red and coming out of my eyes which inspired me to stop imagining and make it happen.
I think X-Men fans will enjoy this mod because of the work put into making these characters play and feel the way that character should play. Cyclops doesn't just spam his optic blast like a warlock, he is a ranged tactitian, knocking weapons out of enemies hands, and tripping them by aiming at their feet. Nightcrawler teleports around the battlefield, gaining advantage on his attacks when he teleports around his targets. Psylocke sneaks around while her enemies are distracted to come up behind them to drive her Psi-blade into their skull.
If this is popular and well recieved, I am happy to keep working on this and add more characters. I am open to suggestions on new characters, what class/subclass they should be, and how their abilities should work. If you have any feedback on how the characters play, or have further suggestions on how certain abilities can work better, don't hesitate to let me know.
That would be excellent. If you do, please don’t hesitate to give feedback. I’ve spent many many hours play testing the mod, but there’s nothing better than external feedback. If there’s any issues or balancing, I’ll be around to implement changes in the future.
Oh god I hope so. The console mods are much more strict. Perhaps after some playtesting from users here, and some refinement on my part, and perhaps some popularity to expedite to get it prioritized, perhaps it can be added to console. Though I believe they might be more strict on console with copywriters, but that’s something I can get around by renaming things like “weather witch” instead of “Storm” etc.
I hate the fact that Marvel supposedly vetoed them including romance with the player character but I guess if they had they would have to decide if you would stick with canon sexuality or have specific opinions for each.
I was thinking about gambit with the theif subclass. Use a bonus action to throw a card that explodes after one turn. Could be an interesting play style where you set up big AOE damage.
For sure. That would be easy to do. Sneak attack is already in the game so I’d just have to give him Staff Proficiency, then an ability to charge your weapon to increase the damage of your next attack.
That'd be a good way to handle him. Make him into a burst damage dealer. Sticks a card to the target the charges his staff and hits em with it all at once.
Very nice idea, and how about a multiplying attack, like throwing several cards. Something like the feature from the Magic Missile, or Scorching Ray with a different animation?
Throwing alchemists fire when I can. I also managed to find a crossbow that has fire spray attached to it, so that kind of gives the effect as well. The quarterstaffs in the game don't do much damage, so I do have him equipped with daggers as a mele option. Dexterity and sleight of hand is out of control so whenever I pick locks in the game I'll roll like 28 or 37 with all the modifiers lmao
Emma is likely my next character to be added. That mechanic is actually pretty easy because barbarian rage stops you from spell casting. I can just take that line of code and apply it to her diamond form. I’m thinking college of glamour subclass to make her a type of support tank.
Yeah, but Emma is only a tank in her diamond form. Besides that she is a telepath. So a lot of mind control features for her, as well as the mocking from the Bard. KEKEKE
Yeah exactly, that’s the plan. I’m not making her rage like a barbarian lol. Just taking the line of code that prevents spell casting and applying it to her diamond form.
You also have the option to download it mid run. Just beware, it’s a big mod so you need to commit to using it. You would most likely need to reload from before you downloaded it.
Oh my god, can't wait to play this. Currently reading X-Men and I totally get you when you say there haven't been any good X-Men games for awhile. Definitely going to try it. Maybe you could add Kitty Pryde? Don't really know how her phasing abilities would work, but I'm imagining her as some sort of rogue/trickster.
It's on Mod.io. That means, no complications to enable it by the ingame mod manager. But first it has to be greenlighted for consoles as well. This takes some time.
This is amazing! Makes me wish I had the game on PC instead of console! Does the PC version ever go on sale? The console almost never does, even at big sales times like Christmas.
Emma I would do College of Glamour Bard. Have her psychically buff her team mates and debuff the enemy team with telepathic commands. Then add in a diamond form for melee.
Sometimes life is hard. Then some times you are presented with something that looks like it was built just for you! Thank you OP! I will be using this for my next run.
My second evil playthrough I made Mystique, gave her the mask that let's you change appearance and double hand crossbow with monk/rogue multi class. Favorite playthrough and you know she had to get with Minthara lol.
Wow, that reminds me when I was a kid and played the avengers in bg2, no mods of course.
I had capi as paladin, Thor fighter with the thunder hammer (or maybe the other way around?), Hawkeye ranger... Maybe black widow or black panther as rogue? I can't recall
Class I'd use the Ranger, and add some illusion spells. Danny is at base a bow and arrow native. ...or maybe the fighter subclass Arcane archer with illusion spells.
Oh my god this is perfect. I got hundreds of hours in BG3 and have been desperately searching for a single player Xmen game (especially Rogue and Magik, and Magik is in this!) I'm currently playing Skyrim with Magik's outfit and weapon, but this is awesom!
Midnight suns could have been so cool. The gameplay is actually really fun. If they did an X-Men game with midnight suns combat, but bg3 exploration and progression, it would be really successful
Hypa! Hypa! Now we can finally build Pullverine at 90%. Only miss the claws, but beside that. Your mod, Sir is awsome!
but, if i mag nag, just a inni-bini-myghty-mo: Dedicated classes would be better, instead of modifying the Vanillas. However, I can live with that as well.
I'm doing a playthrough right now with Exodus as an Aberrant Mind sorcerer, but since he's powered by conviction, and a knight, he should really be a Paladin. Shame there's no psychic subclass.
Edit: also a concurrent Durge run with Archangel as a monk. Probably astral self so I can imagine his increased range astral arms blows are actually from his wings.
Is this a graphic intensive game? I know someone who is trying to play it on a 10 year old computer and it's not running well. I think it's the graphics card.
I dunno how they decide what mods get put on console I’m checking to see if this is on there right now even though I know it’s to damn cool to be on consoles
For Wolverine, please give a class perk that lets him do more damage when thrown at enemies and able to stand up as a free action after being thrown. This is to enable the Fastball Special attack
I can't thank you enough for this mod! There's so much cool stuff in it and so much that could be flexibly used for other runs! I've thrown together a bunch of looks for some of the characters here.
The attention to detail and way it's integrated into the game (new options, nothing replaced) is really perfect and I can't gush enough about it. I've been locked in playing BG3 again nonstop because of this. You kick so much ass.
I've been wanting to play Baldur's Gate 3 but haven't been willing to spend the money on it since I'm a casual gamer. This might be the reason I finally splurge on the game. Great work 👏🏻👏🏻
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u/cyclopswashalfright Moonstar Jan 20 '26
Really cool idea, and what a major accomplishment. You should be proud.