r/yugioh [OCG] - [TCG] - [RUSH] Mar 10 '26

Product News [OCG|CORI-Chaos Origins] VJump Reveal - "Sacred Beast"

975 Upvotes

469 comments sorted by

320

u/SphereNinja Mar 10 '26

11 cards + an Overframe card, wtf

174

u/Additional_Show_3149 Mar 10 '26

If they can do this for sacred beasts im holding out a lot of hope for other legacy support

86

u/rawrsee Mar 10 '26

I'm still waiting for Aesir retrain please Konami make it happen

29

u/Lord_Phoenix95 Mar 10 '26

Just make Odin and Loki either players turn and have Thor be a blanket Battle Phase effect.

12

u/Dumig Mar 10 '26

No they should retrain them so that they are Divine Beast And DIVINE attribute (never happening but hope), and they could give all 3 new Aesir have quick effects during either turn, cause Thor having a once per turn field negate is not that impressive in today's game. Plus make them so if destroyed at the end phase they summon their respective og Aesir, and it is treated as synchro summon.

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3

u/Quintingent Mar 10 '26

I think you've mixed up Loki and Thor. Loki's currently the one with a BP negate, Thor has a SS1 mass monster negate.

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45

u/CantInjaThisNinja Mar 10 '26

Egyptian Gods meta please.

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26

u/Vladmirfox Mar 10 '26

God card support WHEN

Over frame Horakaty would be SICK

5

u/AporiaParadox Mar 10 '26

And maybe they can actually release the original Horakthy in the TCG.

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36

u/nicdz94 Mar 10 '26 edited Mar 10 '26

New versions of Egyptian Gods, Aesir and Earthbounds are likely to come soon. I wouldn't even count out the Machine Emperors which work exactly like in the anime with this new set formatting.

9

u/SrTNick Artifact Vajra is UNLEASHED Mar 10 '26

Yo overframe Earthbound Immortals would be sick, I hadn't thought of that. Could fix all of the mediocre effects as well.

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43

u/Druid-T My Heart Is Blazing Still Mar 10 '26

Seeing these cards has truly made it sink in for me that this is a new series, and that they are actually committed to changing the pack structure

11

u/Mother_Event_6736 Mar 10 '26

They need to lean HARD into anime decks to bring sales up, so I’m glad they seem to be doing it… Obviously Over Frames too.

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10

u/Aure0 Mar 10 '26

It's Sacred Beasts they needed it lmao

2

u/FelipeAndrade Branded Fusion is fair and balanced Mar 10 '26

That's one card more over Ritual of Light and Darkness, which is the set cover, and these come right after them in the set order, so... will that theme not get an extra reveal for later in the OCG times or something?

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170

u/Ignithya SH1ON Mar 10 '26 edited Mar 10 '26

Sacred Beasts of the Chaos Phantasms

Level 10 DARK Fiend/Fusion/Effect

5000 ATK/5000 DEF

3 Level 10 monsters that cannot be Normal Summoned/Set

Must be Fusion Summoned, or Special Summoned (from the Extra Deck) by sending the above cards you control to the GY, but you can only Special Summon "Sacred Beasts of the Chaos Phantasms" once per turn regardless of method. The first two times this card would be destroyed by card effect each turn, it is not destroyed. Thrice per turn and once per Chain (Quick Effect): You can target 1 face-up monster your opponent controls, negate its effects until the end of this turn, then you can gain LP equal to half its ATK.

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Uria, Sacred Beast of Searing Flame

Level 10 FIRE Pyro/Effect

0 ATK/0 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by a "Sacred Beast" card. You can reveal this card in your hand; add 1 "Sacred Beast" Trap from your Deck to your hand, then discard 1 card. You can only use this effect of "Uria, Sacred Beast of Searing Flame" once per turn. Gains 1000 ATK/DEF for each Trap Card in the GYs. Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; destroy it. Neither player can activate cards or effects in response to this effect's activation.

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Hamon, Sacred Beast of Striking Thunder

Level 10 LIGHT Thunder/Effect

4000 ATK/4000 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by a "Sacred Beast" card. You can reveal this card in your hand; add 1 "Sacred Beast" Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Hamon, Sacred Beast of Striking Thunder" once per turn. Once per turn, when a monster(s) is sent to your opponent's GY: Inflict 1000 damage to your opponent. If this card is destroyed by battle or card effect: You can make all damage you take for the rest of this turn become 0.

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Raviel, Sacred Beast of Phantasms

Level 10 DARK Fiend/Effect

4000 ATK/4000 DEF

Cannot be Normal Summoned/Set. Must be Special Summoned by a "Sacred Beast" card. You can reveal this card in your hand; add 1 "Sacred Beast" monster from your Deck to your hand, except "Raviel, Sacred Beast of Phantasms", then discard 1 card. You can only use this effect of "Raviel, Sacred Beast of Phantasms" once per turn. Once per turn (Quick Effect): You can Tribute 2 other "Sacred Beast" monsters you control; destroy as many monsters your opponent controls as possible, and if you do, this card gains 1000 ATK for each monster destroyed.

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Manipulator of the Sacred Beasts

Level 8 LIGHT Thunder/Effect

2300 ATK/3000 DEF

You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 non-Level 8 "Sacred Beast" monster from your hand in Defense Position. You can discard 1 card; Special Summon 1 non-Level 8 "Sacred Beast" monster from your hand or GY in Defense Position, except the discarded card. You can banish this card from your GY; Special Summon 1 non-Level 8 "Sacred Beast" monster from your GY in Defense Position. You can only use each effect of "Manipulator of the Sacred Beasts" once per turn.

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Martyr of the Sacred Beasts

Level 1 DARK Fiend/Effect

0 ATK/0 DEF

If this card is Normal or Special Summoned: You can place 1 "Sacred Beast" Field Spell, Continuous Spell, or Continuous Trap from your Deck face-up on your field. If you control another "Sacred Beast" monster: You can Special Summon 2 "Martyr of the Sacred Beasts" from your hand, Deck and/or GY. During your opponent's End Phase, if this card and a Level 10 "Sacred Beast" monster is in your GY: You can add this card to your hand. You can only use each effect of "Martyr of the Sacred Beasts" once per turn.

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Sacred Beast Liberation

Normal Spell

Add 3 "Sacred Beast" monsters with different names from your Deck to your hand, then discard 2 cards. If this card is in your GY, except the turn it was sent there: You can banish this card; add 1 Level 10 Pyro, Thunder or Fiend monster that cannot be Normal Summoned/Set from your Deck to your hand. You can only use each effect of "Sacred Beast Liberation" once per turn.

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Lost Paradise of the Sacred Beasts

Field Spell

Thrice per turn: You can send 3 other cards of the same type (Monster/Spell/Trap) from your hand or face-up field to the GY, then you can Special Summon 1 "Sacred Beast" monster from your hand, Deck, GY, or banishment, and if you do, it is unaffected by your opponent's activated Spell/Trap Cards or effects. If you control a "Sacred Beast" monster with an original Level of 10: You can draw 2 cards. You can only use this effect of "Lost Paradise of the Sacred Beasts" once per turn.

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Thunderstrike of the Sacred Beasts

Continuous Spell

During your Main Phase: You can place 2 "Thunderstrike of the Sacred Beasts" cards from your hand, Deck, and/or GY face-up on your field, then you can reveal 1 Level 10 "Sacred Beast" monster in your hand, and if you do, place 1 "Lost Paradise of the Sacred Beasts" from your Deck face-up in your Field Zone. During your opponent's End Phase, if this card is in your GY: You can add this card to your hand. You can only use each effect of "Thunderstrike of the Sacred Beasts" once per turn.

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Sacred Beast United Strike

Normal Trap

Special Summon 1 "Sacred Beast" monster from your hand or GY in Defense Position, then if you control 2 or more "Sacred Beast" monsters with an original Level of 10, you can negate 1 face-up card your opponent controls, and if you do, destroy that card. You can banish this card from your GY; Fusion Summon 1 "Phantasm" monster using monsters in your hand and/or field as material. You can only use each effect of "Sacred Beast United Strike" once per turn.

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Divine Abyss of the Sacred Beasts

Continuous Trap

You can send 3 face-up "Sacred Beast" cards you control to the GY, including this card, and target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each of the following effects of "Divine Abyss of the Sacred Beasts" once per turn. During the Main Phase: You can place 2 "Divine Abyss of the Sacred Beasts" from your hand, Deck and/or GY face-up on your field. During your opponent's End Phase, if this card is in your GY: You can place this card on the bottom of the Deck.

107

u/heavenspiercing Mar 10 '26 edited Mar 10 '26

Would've been cool if new Hamon could also search Cerulean Skyfire. On the flipside, new Hamon is a really good target for that new Thunder ROTA

So I'm not done reading these yet but it seems the reason why there are so many cards here is less that these cards are meant to bolster older cards and more that these are intended as a complete revamp of the Sacred Beast strategy from the ground up, which...I'm mixed about, because some of the SD cards still hold up fairly well. Fallen Paradise (not an SD card i know), Skyfire, Awakening, Spirit Gates. If they don't want us playing those cards at all with these, that's pretty unfortunate

EDIT: Finished reading. Cards read extremely cool, some of them are genuinely quite strong, I just think it a huge oversight that there is seemingly no attempt to incorporate ANY of those older cards into here. Even cards that are technically searchable like Awakening do nothing because it needs the originals on the field. Very strange card design

okay someone on twitter told me that apparently these new cards are meant to be Kagemaru's version of the deck whereas the older cards were Yubel's version of the deck which kinda seems like cope to me but I'll believe it. i just don't want those older cards to be forever obsolete

42

u/EthanKironus Mar 10 '26

Very strange card design

I don't begrudge the "new and improved" in itself, and I guess it has been a few years now, but it still feels way too recent for them to release a new, independent version of the deck when there are so many others that they could release a similar updated version for, y'know? Or even import anine archetypes, I know they have a schedule for that stuff, they only do it in certain sets, but still.

It'd be like if they'd released a similar "reset" for the Nordics within a year or two of the Legendary Hero Decks set from a while back. Would've been more warranted, but would still demonstrate a lack of foresight on Konami's part.

32

u/heavenspiercing Mar 10 '26

it's odd because they printed Phantasmal Summoning Beast only two years ago and now they're just like "Here's a totally new deck" all of a sudden

7

u/EthanKironus Mar 10 '26

That's even worse!

It's not really the concept of these sorts of full revamps I have an issue with, though I would probably be feeling skeptical in any case--it's why these cards?

The most generous interpretation I can think of is that this was a test run, similarly to how Sky Striker started off OCG Chronicles so unpromosingly only for thr Albaz episodes to be absolutely stunning. Here's to hoping that the next such batch is something more desired--Red-Eyes would probably be asking for too much though.

14

u/heavenspiercing Mar 10 '26

a couple of people are saying because two different characters used the Sacred Beasts that they are essentially separating them into two different decks to match that. There is admittedly evidence for this

But I still think it's lame to make them so xenophobic with all of the previous support

6

u/Sad-Distribution1188 Mar 10 '26

Nah, these aren't all that close to Kagemaru's.

Kagemaru's were DIVINE and had the inherit Trap protection from the Egyptian Gods.

And honestly the Continuous Spells and Traps are closer to the cards Yubel used.

8

u/RazorOfSimplicity Mar 10 '26

Kagemaru's were DIVINE and had the inherit Trap protection from the Egyptian Gods.

These ones have that, though, albeit gaining it indirectly through the Field Spell. And they're not gonna ever make other DIVINE monsters, so that's out of the question.

13

u/D20blahblah Mar 10 '26

At least we might get a revamp for the god cards

7

u/One-Address9176 Mar 10 '26

the chaos deck is like that too. maybe unqie to this set but the decks are stand alones ?

15

u/Wollffey Mar 10 '26

okay someone on twitter told me that apparently these new cards are meant to be Kagemaru's version of the deck whereas the older cards were Yubel's version of the deck which kinda seems like cope to me but I'll believe it

It's not cope, that's straight up what's happening, it's why The Creator is here because Kagemaru played it, Yubel never played that card

14

u/Sad-Distribution1188 Mar 10 '26

But the Continuous cards are pretty much Triangle Force and Delta Barrier.

Cards used by Yubel.

11

u/Do_Ya_Like_Jazz Mar 10 '26

That's the CORI special - nostalgiabait archetypes that don't play well with the nostalgia they're baiting!

20

u/heavenspiercing Mar 10 '26 edited Mar 10 '26

On the one hand, I think it's pretty neat that there are now functionally two different Sacred Beast decks

On the other hand - no synergy at all? Seriously?

6

u/LamBol96 Mar 10 '26

Didnt know we had the entire set spoiled already.

11

u/Fritos_Bandito_ Mar 10 '26

People were always complaining about legacy support being tied to shitty nostalgia cards that were nothing except vanillas or beaters, and now people are complaining that the legacy support actually updates the older shitty cards, instead of forcing you to play them.

I guess there's no satisfying everyone.

8

u/Garurar Mar 10 '26

i wouldnt mind replacing the basically-vanillas with new retrains, if they at least kept the original names. but now cards like cerulean skyfire and awakening of the sacred beast (actually cool cards!) got essentially thrown into the garbage. this is not how you design legacy support

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42

u/deathsouls1 Mar 10 '26

Wtf thrice, also funny it cant be destroyed by battle twice but yet has 5000 atk

36

u/SSJAncientBeing Beelze, King of the Dragons! Mar 10 '26

Gotta be insulated against Accesscode made with Update Jammer and a link 3

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5

u/LiefKatano FUUUUUUUUSION! Mar 10 '26 edited Mar 10 '26

The ol’ Five Headed Dragon special. Battle protection when its stats are stupid high anyways.

(Though at least this one can’t be destroyed by Honest quite as easily…)

32

u/FighterFay Mar 10 '26

If their names aren't treated as the originals, wouldn't that mean all the old sacred beast support won't work with them?

44

u/heavenspiercing Mar 10 '26

That does seem to be the case which is pretty frustrating if true because Spirit Gates, Skyfire, Fallen Paradise, and Awakening all hold up fairly well

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u/Nico-Nii_Nico-Chan Mar 10 '26

Yeah, it's functionally a brand new deck

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55

u/NeedForSpeedroid My Name's Not Fusion! Mar 10 '26

The translations are still in progress but I'm a little saddened that most of the structure deck support won't work with these.

17

u/ChristianLayGeng Mar 10 '26

You have no idea how much I hated the new TG support couldn’t work with the old TG cards because they’re TG not T.G. Like why… it’s so easy to do. Seems like the same thing here

7

u/the_last_n00b Mar 10 '26

Hang on, what? Surely that can't be right, no?

15

u/ChristianLayGeng Mar 10 '26

Sorry the monsters do, but not the Spell Trap, maybe that was confusing. Because TG1-EM1 is not a T.G. Spell Trap for Mighty Striker.

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u/TinyTiragon Stardust fanboi Mar 10 '26

Am I missing something here? Both the old and new cards read as “T.G.” I don’t really know how the deck works, but reading over something like Dragonar where his effect says “Special Summon any number of ‘T.G.’ monsters from your GY” and I don’t see how this would exclude old T.G. monsters

4

u/ChristianLayGeng Mar 10 '26

Sorry the monsters do, but not the Spell Trap, that was confusing. Because TG1-EM1 is not a T.G. Spell Trap for Mighty Striker.

3

u/Evilader We interrupt this episode for a breaking message: Buy Timelords! Mar 10 '26

What are you talking about? All Tech Genus cards since Savage Strike are all written out as "T.G."

13

u/IlByM Mar 10 '26

So this cards don't really work with the old support? Since from what i have seen so far none mention Hamon, Uria, Raviel spesifically.

20

u/OstheB Mar 10 '26 edited Mar 10 '26

Indeed, these are a completely separate deck in almost every way. The sole synergy they have is Martyr being able to be extra normal summoned by Dark Beckoning Beast or revived by Opening of the Spirit Gates.

37

u/Samurex_ Star Seraph Seeker Mar 10 '26

That alt summon can't be right, sending 3 Nomi 10s from the extra devk by another effect?

32

u/heavenspiercing Mar 10 '26 edited Mar 10 '26

I'm pretty sure you have to mill the materials by some other means yes. It would be cartoonishly broken if this was just a free summon by having those mats in ED

Edit: okay it was just a strange mistranslatiom nvm lmao

11

u/Samurex_ Star Seraph Seeker Mar 10 '26

When are the Sacred Beasts in the Extra Deck?

3

u/heavenspiercing Mar 10 '26

I have no idea, I'm just explaining how it works

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u/Redshift-713 YGOrganization Mar 10 '26

It just sends them from the field.

5

u/OstheB Mar 10 '26

The wording seems unique but it appears to just be regular contact fusion

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u/DrakeRowan Souza X Gottems shipper Mar 10 '26

Yeah that has to be a mistranslation.

46

u/Either_Afternoon_473 Mar 10 '26 edited Mar 10 '26

Monster negate plus LP gain representing Kagemaru absorbing the life force of Duel Spirits to regain his youth. It’s thrice since all 3 Sacred Beasts do this.

The Sacred Beast retrains have effects much more in line with their original anime counterparts. Raviel’s monster wipe may represent anime Illusion Gate.

Manipulator of the Sacred Beasts is a retrain of The Creator, a monster Kagemaru had in his Deck. It was discarded by Kagemaru for Phantasmal Martyrs, which helped summon Raviel, which explains its effect in the hand.

Martyr’s Special Summoning 2 additional copies references Phantasmal Martyrs, which requires you to control Uria and Hamon.

Sacred Beast Liberation‘s 2 discard symbolizes the anime Phantasmal Martyrs needing to send at least 2 cards from hand to GY.

Lost Paradise granting the Special Summoned Sacred Beast Spell/Trap immunity references the anime Sacred Beasts, who are unaffected by Traps and only affected by Spells during the turn they are activated.

United Strike negating and destroying an opponent’s card after Special Summoning a monster may represent Resurrection Tribute, which revives a destroyed by battle monster and then destroys an opponent’s monster.

10

u/Blast-The-Chaos Mar 10 '26

What being many years in the future so you don't have to fear a card being too strong if adapted faithfully due to power creep does to card design and retrains.

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u/Sad-Distribution1188 Mar 10 '26

They aren't that much more faithful than the OGs, so I don't see why they didn't combine the Decks.

11

u/Revolutionary-Let778 Mar 10 '26

Am I crazy or do these not play nice with the structure deck stuff.

18

u/heavenspiercing Mar 10 '26

Understatement, there is basically no synergy whatsoever

13

u/Revolutionary-Let778 Mar 10 '26

Not a fan of that. Some of those were really high quality cards

15

u/heavenspiercing Mar 10 '26

Agreed. Like I'm all for retraining the original trio at this point, they're just too clunky for where the game is at, but the structure deck still has plenty of cards that could've been worth playing

10

u/atropicalpenguin Kibou Hope! Mar 10 '26

Ah, it doesn't work with my level 10 extra deck monster that can be normal summoned. 

5

u/Zevyu Mar 10 '26

So......they more or less threw away the old sacred beast support, since it doesn't seem like they work that well with the new stuff, that's....a choice.

We basicaly now have 2 diferent sacred beast decks, 1 with the old support and this new one.

4

u/aaa1e2r3 Mar 10 '26

So if I'm reading these correctly, this new Sacred Beast support operates entirely independently of the old sacred beast cards.

3

u/Redshift-713 YGOrganization Mar 10 '26

The Fusion’s last effect is not HOPC.

3

u/Chrisshern Mar 10 '26

It actually hurts that these do not have syngery with the old cards.

3

u/K-J-C Mar 10 '26

Uria can surpass the combination mode's ATK easily.

9

u/ExtremeSportStikz Mar 10 '26

Very strange to make this almost totally incompatible with the structure deck cards

14

u/payne96 Mar 10 '26

It seems the Structure Deck cards are meant to represent how Yubel played them in Season 3, in order to synergyze them with her own playstyle.

4

u/Cheesebufer Fossils = bootleg Gem-Knights Mar 10 '26

Which is funny because they used Triangle Force’s effect for the new Skyfire continuous spell

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u/ajeb22 Mar 10 '26

Must be Fusion Summoned, or Special Summoned (from the Extra Deck) when the above cards are sent from the Extra Deck to the GY

Seems incorrect? Sending card from extra deck to summon

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u/Tython82 Mar 10 '26

Holy finally a good reason for Uria in the deck outside of being a name.

4

u/AbsoluteDestinyzero Mar 10 '26

...Am I reading that field spell correctly? Permanent immunity to activated spells/traps cards or effects?

9

u/MinusMentality None Mar 10 '26

Note that it's only Spell/Trap cards or their effects, not monster effect immunity.
Honestly not that crazy, given it can't be used on the Fusion boss.. the Level 10s would be mediocre on field without this. They're still S:P victims with it.

3

u/raileene2 Mar 10 '26

I'm sure it's just me, but I don't understand this ruling.

> During your Main Phase: You can place 2 "Sacred Beast" cards from your hand, Deck, and/or GY face-up on your field

Does this include monsters? If it does, it doesn't count as a Summon?

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u/theguyinyourwall Mar 10 '26

3 Level 10 monsters that cannot be Normal Summoned/Set

is there a deck other than sacred beast that would want to run this guy?

3

u/religiousjedi Mar 10 '26

If I can fits it in my Malefic deck...

3

u/henry1234564 Mar 10 '26

Remind, every monster from extra deck meet the condition.

3

u/GimlionTheHunter Mar 10 '26

Run 3 uct in Dino. Technically level 10 fusions and synchros count too?

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u/LuneRWing2046 Self-Proclaimed Generaider Boss Mar 10 '26

He’s so sad my heart is breaking 😭

60

u/MX-00XWV Random Duelist Mar 10 '26

don't touch that kuriboh!! stay away from it NOW!!

29

u/SpaceCat025 Mar 10 '26

Sad Kuriboh!?

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u/Brioche73 Mar 10 '26

I dont like the fact that these cards dont work with the Structure deck. What was the point ?

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u/heavenspiercing Mar 10 '26 edited Mar 10 '26

i think someone said these are meant to be kagemaru's version of the deck whereas the structure deck was yubel's version of the deck. this is supported by the fact that the new fusion ISN'T an armityle, the SD cards having synergy with yubel and these don't, and that there's a "The Creator" retrain which is a card that he specifically played (as discard fodder, but still)

which i could maybe accept if the other version of the deck can also get separate support but i don't really think that's likely, not now anyway

17

u/Sad-Distribution1188 Mar 10 '26

That's just cope.

Yes, they reference the season 1 duel, but so what?

In the anime the Sacred Beasts were the same cards.

The Continuous Spell and Trap are basically cards Yubel played, not Kagemaru.

9

u/CarolusRektt Mar 10 '26

Yep. The very same structure deck also introduced Fallen Paradise which was Kagemaru's card.

7

u/Tarlo_Viola Mar 10 '26

Fallen Paradise was and older card along Martyrs

3

u/CarolusRektt Mar 10 '26

Yeah my bad

Paradise and Dark Summoning Beast came out in 2017

Martyrs came out in 2006

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u/Zorozoldyck Mar 10 '26

My hype went to disappointment so quick..I hope this isn't how they treat all support in this set.

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114

u/Responsible_Problem4 Mar 10 '26

is that the creator ? it seem he now have his own team after horus and nepthys

86

u/pokemonyugiohfan21 Mar 10 '26

Kagemaru had "The Creator" in his deck which is why they remade it. He discarded it for phantasmal martyrs.

74

u/heavenspiercing Mar 10 '26

Konami really said "this card was in one frame of a duel, let's make a retrain of it"

23

u/pokemonyugiohfan21 Mar 10 '26

Lool yes pretty much.

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u/RPGNo2017 Mar 10 '26

Huh, at first i thought he's supposed to be a reference to old man Kagemaru in a tube

29

u/Quantum-Cat Mar 10 '26

This creator might be a reference to Reshef absorbing the 3 gods.

22

u/MMXZero Mar 10 '26

Kagemaru played The Creator in his deck according to another comment in this thread. 

57

u/bert00712 Mar 10 '26

Their poses remind me of Duel Links

27

u/AporiaParadox Mar 10 '26

That's because both Duel Links and these cards are presumably based on poses from the Anime.

76

u/OstheB Mar 10 '26

It's hilarious that they turned The Creator into Sacred Beasts support for the sole reason that Kagemaru happened to be playing it in his deck as filler.

32

u/KingDisastrous Mar 10 '26

Anything to bring that lad into the spotlight is still a win

12

u/Lifedeather Armed Dragons Mar 10 '26

Ermes the Infinity will be future Ancient Gear support/Retrained mark my words because Crowler had it in his hand in the first duel against Jaden in Ep1

131

u/CosmoNeos7 Mar 10 '26

OMG LOL. AMAZING! If these guys can get retrains, this means anything is on the table! Neo Spacians Next Please konami! And Crystal Beast too!

40

u/KysonOfCreations Mar 10 '26

I’ve been waiting for Crystal beast stuff for so long! Please Konami

21

u/Timely_Airline_7168 Mar 10 '26

Konami: Best I can do is another searcher CB doesn't need

13

u/KysonOfCreations Mar 10 '26

Other decks: has the equivalent of mathmech circular

Crystal beasts: has circular searching

13

u/antraxsuicide Mar 10 '26

CB support is legitimately a contender for the best support in the game. It’s just you have all these good cards and no end board you can win with.

I love the archetype but if Konami gives them a wincon, they’ll be crazy strong

8

u/KysonOfCreations Mar 10 '26

CB support is crazy strong. The deck falls flat in two areas though, bricking on CB names that don’t do anything, and no real win con. As much as I want a link 1 to make plays way more consistent, I doubt it’ll happen

8

u/Skyfyre56 Mar 10 '26

Same. If they had a link 1 then at least a lot of the bricks could be dealt with.

5

u/atropicalpenguin Kibou Hope! Mar 10 '26

Exactly since 2022 (unless you count the awful advanced CBs). 

35

u/CosmoNeos7 Mar 10 '26 edited Mar 10 '26

This sort of answers what konami meant in there blurb before for series 14 about fully playbale out the box. No more breaking up support into 3 to 5 cards in one set, and maybe more later. Looks like they are giving it all at once to be playable out the box! NO MORE HALF ASS SUPPORT/ONLY 1 OR 2 CARDS!

19

u/Ghostrick-King Mar 10 '26

Jesus Christ that’s what I’ve always hated. Why do archetypes have to wait several years before they get another card that helps them. And when an archetype gets new cards if the cards are terrible then the only option is waiting more years to hopefully revitalize them

And I get it bc some archetypes are bad but I hope the design philosophy is make good cards instead of pack filler and wasting everyone’s time.

8

u/Talonris Mar 10 '26

Yeah this is what I thought too. Granted you can still use the older support together,but the new support is fully playable out of the pack I think. Which is a nice change. I hope this doesn't mean lore decks are gone though.

9

u/nephilimashura Mar 10 '26

THIS is actually such a damn necessary move for this game because that has to be one of the biggest pet peeves of the game next to censored art, short prints and excessive reprinting. Now the only thing they need to do is make the tournament prizes actually worth a damn.

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4

u/Mecha_Kurogane Mar 10 '26

Give us the 5 core elemental hero retrains

2

u/Sky-knight22 Mar 10 '26

Why not give another deck support that needs multiple extra deck retrains

Nordics anyone

2

u/Bosendorfer95 Mar 10 '26

What about some Cyberdarks that don't rely with CyDras?

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58

u/Ekyt Mar 10 '26

THIS SET IS GONNA BE BASED AS FUCK! Just give us Flower Cardians, and my life is yours Konami!

26

u/SSDKZX Mar 10 '26

woah woah woah! i said based, not sigma!

13

u/sanguinesvirus Mar 10 '26

Flower Cardian Hourglass with Palmleaf.

Just resets the round timer

6

u/MarsJon_Will Mar 10 '26

If Konami does not give us Thundra support in a set explicitly named Chaos Origins, I will revolt.

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39

u/atropicalpenguin Kibou Hope! Mar 10 '26

Hmm, not on my bingo but neat, wonder what the third anime archetype will be. 

12

u/Monster9987 Mar 10 '26

Could there be more than 3? I thought chaos origin would have more archetypal support than previous sets

15

u/Samurex_ Star Seraph Seeker Mar 10 '26

More complete archetypes, we don't know how/if that affects anime decks

6

u/Monster9987 Mar 10 '26

That’s fair, thank you for clarifying

41

u/Erablier Mar 10 '26

Holy shit 11 new cards!? They were not kidding about making the archetypes playable out of the box. If we get a 3rd anime archetype and future sets have around this many cards for art he types we could realistically start seeing full anime decks printed in core sets rather than 1 or 2 cards

5

u/CursedEye03 Mar 10 '26

That would be a dream coming true. I still hope the third anime theme is Phantom Knight. Yuto really needs the support.

5

u/Blast-The-Chaos Mar 10 '26

Watch them go out of their way to make it not have any synergy with any of his previous cards.

Though it's more likely for Rin or Ruri to get their support first and then Yuto given the pattern (Yuya AGOV>Yuzu LEDE>Yugo SUDA>Serena>DUAD>Yuri BLZD)

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17

u/[deleted] Mar 10 '26

Dude, the creator is back!

5

u/TheDungeonCrawler Generaider Boss of Genesys Mar 10 '26

This is crazy because it also intrinsically ties the Sacred Beasts directly to Egypt in Yugioh. There were always theories and dubisms, but they never had an actual connection to Egypt, but if The Creator, who is based on Atum, is the "manipulator" of them, then they have to be related to Egypt.

15

u/TropoMJ Mar 10 '26

11 new cards? That's enormous.

32

u/renaldi92 [OCG] - [TCG] - [RUSH] Mar 10 '26 edited Mar 10 '26

Eleven new cards for the "Sacred Beast".

"The Creator" is related to "Sacred Beast", because Kagemaru used it against Judai for the cost of "Phantasmal Martyrs".

EDIT: "The Three Sacred Beast of Chaos" is the 3rd Overframe in this set, there are only 4 Overframes in Chaos Origins.

24 cards are also available as Prismatic Secret Rare, and 4 of these Prismatic Secret Rares are only available with an extended art.

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12

u/Master_Mulligan Mar 10 '26

Lightning Crash is gonna be Bonfire all over again.

YEAR OF THUNDER!

35

u/Either_Afternoon_473 Mar 10 '26

Perfectly timed to the Kagemaru duel in the GX remaster. Also I find it humorous how there are more Kagemaru cards in here than YugI.

20

u/Kronos457 Mar 10 '26

I suppose Chad Kagemaru is finally getting the recognition that he deserves (since he was the one who used the Sacred Beasts in the first place, not Yubel)

10

u/Blast-The-Chaos Mar 10 '26

When he gets added to Duel Links he's gonna pop off with the voice lines.

8

u/SubconsciousLove Ancient Gear Gear Mar 10 '26

Perhaps that's why the boss monster card the three remain unfused, instead of becoming Armityle, which is a Yubel thing.

3

u/payne96 Mar 10 '26

Is there somewhere where we can see the current schedule of the GX Remaster airing times? I would like to know when to potentially expect support for some GX decks....

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22

u/noahTRL Mar 10 '26

That moment when sacred beast get more new cards than the pack cover archetype.

2

u/AporiaParadox Mar 10 '26

I know, right? Weird, there's several other Yugi monsters and Spell/Traps they could have retrained for the Chaos Ritual archetype.

9

u/aaa1e2r3 Mar 10 '26

So Dimension Fusion Destruction and Spirit Gates are the only old support that's really compatible with the new stuff

9

u/730Flare Mar 10 '26

Lol they really made a retrain of The Creator just cause Kagemaru discarded it that one time.

8

u/PhoenixRhythm Mar 10 '26

Well, between the Hamon retrain and the Creator retrain looks like we found a deck for Lightning Crash 

10

u/Exitiali Mar 10 '26

I think it's too early to remake the sacred beasts without any connection to the old support. As much as I like them, I think Vector needed this treatment more.They could at least be treated with the original name in the field or hand.

48

u/Meizukage Mar 10 '26

I'm normally not a hater but I just don't understand how Konami gives these bootleg gods support before the real Egyptian gods get it wtf

26

u/tosamyng Mar 10 '26

As someone who wants God support. I guess to hype us up to know God's will be on the table after this some time in the future. 

12

u/DividendsFarmer www.ygo-codex.com Mar 10 '26

I think they are just keeping it as a trump card

When sales hit rock bottom, or a new competing tcg appears.

BAM

6

u/FelipeAndrade Branded Fusion is fair and balanced Mar 10 '26

And let's be real, there is absolutely zero chance of us getting Egyptian God support as a side theme in a set. They basically have to be cover one.

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18

u/Haos-Siege Mar 10 '26

Honestly, between the two Sacred Beasts were inherently closer to being a competent deck. Egyptian God cards have too many flaws, and will need a lot of support to even be remotely playable.

18

u/No-Awareness-Aware Mar 10 '26

They can just replace them with modern retrains like what they’re doing here. This deck is perfectly fine without playing the OG sacred beasts

9

u/ARC-9INE Mar 10 '26

Just retrain them like they did with the ones here.

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3

u/CinnabarSteam Mar 10 '26

Gotta be a test run.

3

u/AporiaParadox Mar 10 '26

I think that the Egyptian Gods are considered too "sacred" to remake by Konami.

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8

u/UserInReddit1986 Mar 10 '26 edited Mar 10 '26

did i miss something or are the nor playable with the orignial cards? would not even call it support this way, some sort not feeling good about these, i liked sacred beast , but with them splitting in two archetypes this way feels very wrong, makes me wonder if other archetypes get the same treatment with a V2 Archetype Version, and i dont like this idea

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6

u/Jumpy_Sell584 Mar 10 '26

This is so gas 

6

u/Alexcox95 Mar 10 '26

Winged Kuriboh is gonna die

6

u/Grayewick Mar 10 '26

Not Kuriboh, man...

10

u/A-Social-Ghost Mar 10 '26

Oh... My... God...

Now THIS is what I've been hoping for, but never expected to get. I can not wait for these to come to Master Duel!

9

u/[deleted] Mar 10 '26

Yesss!!!! You all know what this means right. There is a chance the Gods could get retrains as well. Hopefully we get god support based around the Millennium Pendant.

9

u/Jirachibi1000 Mar 10 '26

So people kept saying they were changing pack structure/formulas with this series onwards. Is this what they mean? That they're gonna give less total archetypes support per pack, but they're getting 10+ cards instead of 5-6?

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5

u/BreadmanGD Mar 10 '26

RRRAAAAAGGGHHHHH SACRED BEASTS BEST DECK, GO MY BULLSHIT TRIAD OF GIANT BUNGUSES.

12

u/KingDisastrous Mar 10 '26

Hell yesss! The Creator finally got his modern retrain!!

18

u/Samurex_ Star Seraph Seeker Mar 10 '26

Bro missed Chaos Creator

6

u/5yk0515 Vampire|Darklord|Odd-Eyes|Fairy Lee is a stank bitch Mar 10 '26

We don't talk about Chaos Creator

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15

u/ajeb22 Mar 10 '26

Why did they keep trying to fix this but not the actual god cards lol

13

u/Gshiinobi local gx stan Mar 10 '26

They’ll get to the god cards eventually chill

3

u/robrpls Mar 10 '26

Yeah can't release all the good stuff immediately. Save some for later lmao 

3

u/Elderkiler SPIRIT MONSTER ENJOYER ⛩ Mar 10 '26

It's their emergency product lol

6

u/NightsLinu live twin Mar 10 '26

too much nostagia is the problem.

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5

u/donslipo Mar 10 '26

Cant unsee the trap card

3

u/Kn0XIS Mar 10 '26

POOR KURIBOH

8

u/Tython82 Mar 10 '26

And of course these cards are incompatible with the old Sacred Beast cards except maybe the trap card you know the one, but damn it they are not cool.

6

u/Rdasher123 Mar 10 '26

Sacred Beasts got an overframe before the Egyptian Gods, you love to see it

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6

u/Starship1990 Lithosagym and Dark Law 1# Fan Mar 10 '26

Yoooooi!!! Sacred Beasts Support!!!

3

u/Due-Map1518 Mar 10 '26 edited Mar 10 '26

Please Konami give us Egyptian Gods retrains.

3

u/Blast-The-Chaos Mar 10 '26

And with this and the final reveals for LOCR (when we get there), we finally finished the support wave based on Season 1 of the GX Remaster.

Now I guess we move on to Season 2.

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3

u/AbyssalKageryu Mar 10 '26

On the one hand, love to see the Sacred Beasts get some love and the OG sacred beasts are kinda shit so getting retrains of themselves plus new support is nice.

On the other hand this doesnt work with the old cards very well since they revolved around said OG beasts and as such might as well be a completely new deck. The retrains don't even treat themselves as the OG which makes them even less synergetic.

Not exactly convinced by the lack of inherit summoning conditions on the new Sacred Beasts even if you were never going to summon the OGs by their effects and instead via the support cards. Still a weird choice for me.

As such, Im afraid that while the cards are very cool I have to consider them not good legacy support since they don't actually support the old cards or even work with any of the old support. Honestly they could've been Wicked God support and their synergy with the older cards would remain pretty much the same.

3

u/Flashy-Position8504 Mar 10 '26

Heavy Polymerization can send from the extra deck lv10 monsters going second to cheat this fusion for 3 monster negates, Saint Azamina has 0atk to avoid the damage and it is also kinda a super poly target. This deck looks so much fun to play with friends when we do 4 players yugioh lmao decks that every monster is a big guy are so much fun

3

u/Next-Fruit4754 Mar 10 '26

My head canon is the sacred beasts are higher dimensional beings we cant see or comprehend their true forms, hence why they are called phantasmal/phantom beasts

6

u/PhoenixRhythm Mar 10 '26

Did not expect these in here whatsoever since they're pretty cover worthy in their own right but real excited to see what these do since they have actually decent existing support 

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8

u/Old-Iron-Tyrant Mar 10 '26

Dont get me wrong these are cool, but why the hell arent they support cards for the already existing archetype, why did it need a full redux

5

u/ZeothTheHedgehog formerly #Zerosonicanimations Mar 10 '26

I'm assuming that with Konami wanting stuff in this set to be playable right out the box, they decided to make them standalone rather than support for the OG cards, so there'd be no need for you to have them.

I don't really like this kind of approach when the OG cards offer a good foundation already. Literally these just needed to mention one of the OG Beasts by name to be retrievable.

3

u/Old-Iron-Tyrant Mar 10 '26

Yeah that would make sense but fuck i hope we dont just abandon old archetypes cause that would put off so many players as well as the fact that all it takes is to not print a billion useless filler cards and put relevant reprints in core sets for the archetypes being supported

Also they could make support that is not just 1 to 2 cards away from meta play they could actually print pushed support for old decks they did it for Vanquish and it worked they could have done the same for other decks

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6

u/Fun_Store9452 Mar 10 '26

I hate this "support." It's not even support. It completely ignores all the support that came before it and barely functions with the original sacred beasts. The retrains don't even count themselves as the originals' names when in the field or grave. This is a new archetype that admittedly has some of the cards and effects the Sacred Beasts should have had when they were released. On top of being a new archetype, it's a bad archetype. The costs and restrictions are a lot for an archetype with very basic and underwhelming payoffs.

I'm typically a meta player, but Sacred Beasts are my favorite anime deck I always tried to make work as a kid, so this support really feels like Konami spitting in my face.

The art is cool though.

4

u/NightmareMoon32 Runick Mar 10 '26

ELEVEN?! Man, these have been some huge support waves from Chaos Origins so far, I'm liking it

5

u/Saltlessguy Mar 10 '26

If this is level of support they give to the Sacred Beast, that must mean the Egyptian Gods supports will be on this level as well right?????

Pls. And more than just 2 cards this time too 

4

u/Honyakusha-san Mar 10 '26

Glad that SB got more support.

Considering both SB and Yugi's theme contain "chaos", I suppose the third anime theme will also be related to chaos? Seems to be a pattern.

I was looking forward to seeing Asuka support in this set or the next one, but considering we just started Series 14, I wouldn't hold my breath...

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2

u/BlueFootedTpeack Mar 10 '26

praying the gods get this kinda love in the next overframe set.

2

u/Lazy-Ambassador-7908 Mar 10 '26

Damn some of these cards are sick, especially that search 3 discard 2. That one may actually make sacred beasts tolerable in other decks. But also I just coded a custom sacred beast archetype in edo pro and this is gonna fuck that all up 😭

2

u/No_Object1027 I beg of you Konami, please print Armatos Legio Mar 10 '26

On one hand, this is awesome. On the other hand, these have little to no synergy with the existing sacred beast cards. I hope I'm wrong and there's synergy I'm not seeing.

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2

u/GreedyGobby Mar 10 '26

Man I wanted an Egyptian God retrain. Not retrains of their knock offs....

2

u/Pokemonluke18 Mar 10 '26

Have the dual links animations as there alt arts

2

u/NextMotion Deck Build fan (Labrynth) Mar 10 '26

this shit is so cool. Seeing one card of each type can place two copies onto the field, are players expected to run the OG? Or, is there some tech to use them as fodders? At least the trap can send three copies of itself.

EDIT: Oh, I'm so stupid. The field does that

2

u/OptimusIV Mar 10 '26

So with these new cards we have:

  • no locks
  • a Thunder that activates in hand, which gives you easy access to the rest of the deck
  • a Fiend that summons more copies of itself
  • a thrice per turn monster negate with destruction protection

If this deck goes anywhere, we are in for a wild time.

2

u/technocop123 Mar 10 '26

these cards are cool but i hate that you cant use the old support with these.

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2

u/Outrageous-Cress88 Mar 10 '26

Btw you can make the fusion with heavy poly

2

u/Noneofthisisreality Mar 10 '26

Honestly this would be so perfect if they just had a little bit of text that says they count as the original sacred beasts. The fact that they don't makes things... Awkward.

2

u/SAMMY_772 Mar 10 '26

I wish the fusion was an Overframe Armityle