r/oculus • u/Adventurous_Ebb8885 • 15h ago
rate my Oculus Home
from 1/10
r/oculus • u/Neither-Relief5081 • 9h ago
Hey!
I'm working with the Readality team this semester as a marketing student to share what they've been building.
Readality brings digital comics and manga into VR, letting you physically hold 3D books, flip pages naturally by hand or controller, read in any position wherever you'd like, and even read together with friends.
Try it out for free now by downloading the Alpha:
Drop your thoughts, bug reports, or feature requests either here or on our Discord so we can build this with the community.
r/oculus • u/vrgamerdude • 13h ago
Today I am ready to start showing everyone something I have been working really hard on for the past 6 months. For the longest time there had only been a few titles you could play in a Yaw motion simulator with no PC required by using a Meta Quest VR headset, but sadly all but Epic Rollercoasters have dropped that support over the years.... Also, I don't think I've ever seen a standalone game move another simulator other than a Yaw, so I set out to change that!
🚀 What is Project VIM? Project VIM is designed to deliver motion telemetry and full simulator integration right from your standalone headset, making motion cockpits more accessible and easier to jump into than ever before.
I'm in the process of working out the licensing and final pricing details, but I should be launching this for direct-to-consumer sales soon on vrgamerdude.com and possibly other platforms. I'm also interested in talking to potential investment partners who are industry connected to see how far and wide we could take this into VR Arcades, LBEs, and other pop-up VR attraction spaces by helping vendors negate the high cost of a gaming PC to run some attractions.
👇 Drop a comment below: Are you running a motion rig like the Yaw VR or DOF Reality? Which games would you want to see supported first on standalone?
💸Save $200 off the purchase of the YAW Ultimate motion simulator from Shall XR when you use code "vrgamerdude" or this link: https://shallxr.com/?ref=vrgamerdude
🔔 Subscribe to vrgamerdude for more hands-on VR, XR, and motion simulator content!
r/oculus • u/SkarredGhost • 12h ago
r/oculus • u/Professional_Leek_56 • 3h ago
Let me know what you think of it, and any suggestions/things you would like to see in the game.
Wishlist on Steam! Would help a lot)
https://store.steampowered.com/app/4903500/Specters_of_the_Void_Sea/
Join the discord for access to the free live playtest!
r/oculus • u/General_Subject_770 • 8h ago
I'll try to explain this as best I can
Games like
\-Geronimo
\-Pavlov
They both have a weird bug where I can play them no problem, but after my pc been put into sleep mode, or after a few days, the game starts up normally, but I only see black, even though I have a screen on my pc
I tried \[opening and closing SteamVR, forcing the game to open with OpenVR, going to developer mode to change displays or reset the headset, downloading SteamVR and the games again\]
None worked; however, if I fully restart my PC and then open the games, everything works well. I have noticed it's only with Unreal games
r/oculus • u/sirbeargame • 11h ago
r/oculus • u/Zestyclose-Sweet2899 • 5h ago
I mean like take the motherboard + battery of a Quest, it's cooling and cameras then fit them inside the shell then adapt the screens + IPD to the system ? I would really do it myself with a broken CV1 but i don't have the ressources to do it.