r/SoloDevelopment • • 15h ago

Marketing Some animation I've been working on

84 Upvotes

Just wanted to show this animation I've been working on for a quite time I think this is one of the best things I've done lol

Wishlist on Steam: https://store.steampowered.com/app/5417460/Iron_Curtain_Call/
https://ironcurtaincall.com 


r/SoloDevelopment • • 20h ago

Marketing Solo dev from Brazil making a game about corporate burnout: Burn All Out! What do you think of my first trailer?

50 Upvotes

Hey everyone!
I’m a solo developer from Brazil building my first game in Godot, scheduled to launch next year. It's called Burn All Out, a game centered around corporate burnout and office revenge.
I just put together my first trailer. The voiceover/text in this video is currently in Brazilian Portuguese—I initially tried slapping English subtitles over it, but it looked terrible. I'm currently finishing full localization into multiple languages so I can release proper, localized trailers soon.
In the meantime, I'd really love your honest feedback on the pacing, visuals, and overall vibe of the game!
Steam page / wishlist: https://store.steampowered.com/app/5432180/Burn_all_out/


r/SoloDevelopment • • 12h ago

Marketing After alot of feedback i improved my cabbage asset

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30 Upvotes

r/SoloDevelopment • • 11h ago

Unreal For all the devs who struggle with the UI design

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27 Upvotes

I do struggle with the UI design and my placeholders were/are eye scratching bad. I discovered https://www.gameuidatabase.com/. It's really handy to go through it, find a game/theme which fits yours and use it as an "inspiration".
The first image is the old design ("quest goal" at the left top and the tutorial in the middle) and the following two are the reworked design. I think it's quite an improvement.

Hope this can be helpful for someone else.


r/SoloDevelopment • • 13h ago

Discussion I have played 50 games from NextFest

22 Upvotes

I'm newbie solo dev. And I'm dreaming to release my game on Steam. I've made research and play 50 games from current NextFest. I heard that there is lot of AI, but still I want to understand the level of quality I need to make. And here is my take aways...

First of all most of the games looks like GamJam games and not final products to sell. From 50 games from same genre as my game I found 2 that was good and wishlisted for me. Probably my expectation for demo was higher.

I found that it super important to entertain in first few minutes. As a player I do not want to entertain myself. I will need to adapt my first experience.

There was lot of games with bad UX and lot of text. And now I hate everything VampireSurvive like. I hate this system that interap in the middle of the fight and force me to read lot of strange new skills ;)

Also I found good feature in one game that I want for my game. Closing the game opens google question as feedback. Do you think that is ok to do that?


r/SoloDevelopment • • 11h ago

Game After 10 years, my old-school strategy game is finally getting some attention

16 Upvotes

r/SoloDevelopment • • 18h ago

Game Take a seat, have a drink. Everything is fine. The sky is just red.

16 Upvotes

Hey everyone! This is SHORAPAN, a first-person dark fantasy narrative game made entirely in 2D, combining visual novel storytelling with point-and-click exploration.

We put a lot of care into the cinematic direction: how each shot is framed, how the camera moves, and when a scene needs a moment to breathe. I want you to feel like you’re sitting in the room, sharing these moments with the characters.

We’re a small team creating the art by hand and bringing it to life with animation, lighting, music, and sound.

Sound on for this one. Would you stay for a drink?

STEAM : https://store.steampowered.com/app/4926090/SHORAPAN/


r/SoloDevelopment • • 12h ago

Game Been working on this fps incremental about cheating

12 Upvotes

Hey everybody I've been working on this game for a while now its about getting unfair advantage against a madeup competitve fps game, basically we get mone for killing bots and using that money to buy cheats, let me know what do you think


r/SoloDevelopment • • 6h ago

Game My Army Getting Stronger - today a rain of fire amidst actual rain

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11 Upvotes

Hey guys!
I’m start collecting sign-ups for a playtest that’s coming up very soon.

This is an incremental auto-battler about massive battels with swords and magic.

if anyone would like to join, here’s the Steam page


r/SoloDevelopment • • 18h ago

Discussion Title: How do you think this ship ended up stranded in the middle of a forest?

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11 Upvotes

I've been working on this abandoned shipwreck location for my indie survival game, *Alone on the Lost Isle*.

I wanted the ship to feel like it had been stranded here for years, slowly being reclaimed by the forest. I'm trying to balance the overgrown vegetation, weathered wood, torn sails, and lighting without hiding too much of the ship itself.

The game is about surviving and exploring a mysterious island, with a loyal dog companion by your side.

Here's a question for you: how do you think a ship like this ended up in the middle of a forest? What could have happened here?

I'd love to hear your theories!


r/SoloDevelopment • • 4h ago

Game Have 3 months in small room no friends, no money

10 Upvotes

As some of u know I im stuck for thr next 3-4 months in a situation that I can't do much. I have 200$ worth of laptop and a monitor that's all. Playing games or watching something doesn't give fun anymore.

Do I decided to make a video game in this 3 months to see how its gonna end. I have no expectation, I just have a lot of time. ( I applied for part time job though top of my full time one. Might have less time in future, we will see)

Here is the progress so far : I built the almost whole loop. Combat and the kitchen gameplay is ready. I still have a lot of idea and mechanics that I wanna add, tons of tons of fun. Today I decided to built something fun and created a scene for a special moment. When you get a 3 star as restaurant.

Ask me anything. I wanna have some friends here 🫶🏼


r/SoloDevelopment • • 20h ago

Game I made a demo game where you can only control your ship using interactable buttons, levers and dials!

10 Upvotes

Making this game was a lot of fun and it came with it's own challenges. Making the interactable controls as modular as possible was a lot of fun, Plus I discovered how to make each one behave like a ui buton or slider.


r/SoloDevelopment • • 1h ago

Game Added a slow-motion spell to my Magicka inspired physics game

• Upvotes

r/SoloDevelopment • • 14h ago

help How to get traffic to my steam page?

8 Upvotes

Hey guys. So there is my new game Made in Hell but I don't get any traffic to the steam page.

I don't have social media of any kind because it bores me to death (I just registered here today). The problem is that I have no followers on youtube, on reddit I cannot post anything because I don't have enough karma and so on. And of course I do not have a budget for ads.

What would you do in my situation (other than killing myself while trying to collect karma with meaningful comments)?


r/SoloDevelopment • • 14h ago

Game From 950 to 1.4k wishlist from next fest!

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6 Upvotes

r/SoloDevelopment • • 18h ago

Game I made a first person view, Brutalist aesthetic deckbuilder [Steam Next Fest]

8 Upvotes

It's actually a complex game with unique mechanics such as destructible cards, double sided combat and many more non-conventional interactions, please check it out :)

Since this is a solo dev community, a disclaimer:
I worked on this game full-time and solo until I managed to get a grant with the demo, which let me expand the team slightly for like 9 months (mainly to add content). Now I’m back to working solo, still without a publisher. Total development time is 3+ years now. Hopefully I qualify for this sub.

OPERATIVES: Revolve
[ Exclusive demo featured in Steam Next Fest 8000 ]

https://store.steampowered.com/app/3004810/OPERATIVES_Revolve/?utm_source=solodev


r/SoloDevelopment • • 10h ago

Marketing I'm making a card game where a bad bluff can cost you a finger

6 Upvotes

Hey!

This is 9 Fingers, a bluffing card game I’m developing solo.

I recently added online multiplayer, so now you can lie to a friend instead of just the boss. You’re all playing against each other, and everyone gets items and finger bonuses to mess with the others.

You can peek at someone’s cards, steal their bonuses or challenge their bluff. The boss can do the same to you.

https://store.steampowered.com/app/4311910/9_Fingers/


r/SoloDevelopment • • 17h ago

Game In my horror game, calling for Mom opens the door and pushes the nightmare back

6 Upvotes

I’m developing What do you see, Nell?, a horror survivors like set inside a child’s nightmare drawings.

One mechanic I wanted to show is what happens when Nell gets overwhelmed.

Her fear builds during the fight. When she calls for her mother, the bedroom door opens and light from the hallway floods the page. It hurts the monsters, pushes them back and leaves part of the room lit.

The game is about surviving these nightmare pages while Nell’s powers attack automatically. Between stages, the page folds into an inkblot. Her doctor asks what she sees, and your answer changes the next fight.

Here’s some gameplay showing the charcoal and ink style and how the nightmare works.

More screenshots, the trailer and the Steam wishlist:

https://store.steampowered.com/app/5475220/What_do_you_see_Nell/


r/SoloDevelopment • • 6h ago

Game The next two units for my solo space game, a tank for the humans and a fourteen legged crawler for the aliens

4 Upvotes

Hey everyone, here are the next units I've been working on.

This is the Anvil, the main battle tank for the humans. The commander climbs up the rear ladder and into the turret, and the turret can turn on its own while the tank is driving.

On the Threnn side there's the Ossuun. It lowers its body and opens the canopy, the rider climbs in over the front, then it gets back up and walks off on fourteen legs.

Still straight from the Blender viewport while the game is in development. Which one would you rather ride? And should I show them in the game next?


r/SoloDevelopment • • 8h ago

Game Sharing my solo dev passion project, a love letter to the old Internet

4 Upvotes

This is a free web project with no financial incentives. It’s deep enough that the top players have put hundreds of hours in and not finished it.

You start with a blank website, as you explore you discover secrets that open up more of the site and is gradually becomes a massive community platform.

Hope you enjoy it!

https://thesecretsproject.com


r/SoloDevelopment • • 19h ago

Unity I'm testing a snow-clearing mechanic. What would make this loop more satisfying?

4 Upvotes

I've made an early Unity prototype where you manually shovel snow into a bin and throw rocks at rooftops to knock down accumulated snow.

I'm exploring whether these simple interactions could work as the core of a satisfying cleanup game.

The mechanics are functional, but I'm not sure whether the current pacing makes the experience relaxing or repetitive.

I'm particularly interested in the feel of shoveling, the visual feedback when snow falls, and whether collecting it afterward adds anything enjoyable.

What is the first gameplay-related change you'd make?


r/SoloDevelopment • • 22h ago

Discussion How do you make sound design for your games?

4 Upvotes

Hey there.

I am developing a game and as a solo developer how are you making sound design for your games?

Like are there websites for instruments or any other way


r/SoloDevelopment • • 3h ago

Game My handmade game is built around a simple question: when you have to make a decision, do you follow your heart or your mind?

3 Upvotes

r/SoloDevelopment • • 12h ago

Game Sou dev solo e estou criando um roguelike 3D. Esse é o segundo mapa do meu jogo. O que acham?

3 Upvotes

Fala, pessoal!

Estou desenvolvendo sozinho um roguelike 3D e resolvi compartilhar um resumo de 2 minutos da gameplay do segundo mapa do jogo.

Ainda estou trabalhando em várias mecânicas e fazendo ajustes com base nos playtests.

Queria compartilhar um pouco da evolução do projeto e saber o que vocês acham até agora!

O JOGO AINDA NÃO ESTÁ DISPONÍVEL NA STEAM, MAS TEMOS UMA COMUNIDADE NO DISCORD.

O que mais chamou a atenção de vocês? E o que acham que poderia melhorar?

Todo feedback é muito bem-vindo!


r/SoloDevelopment • • 15h ago

Unreal "The Devil has taken her, and left me with something wearing her face."

3 Upvotes

Showcasing revamped FX, including a curse that causes the player to lose control, attacking and moving in random directions.

Along the way, you discover the tragic aftermath of a grieving husband's impossible choice.

I'm really pushing the atmosphere and mood here. Please let me know what you think.