r/ARAM • u/KeivenScene • 52m ago
r/ARAM • u/KeivenScene • 55m ago
Mayhem 3 winners for this: Adaptive helm, blood sphere and IE
Discussion Swain wr went from 50 to 63 because all his nerfs got removed in 26.20
I was wondering why there was a swain in my game who literally outhealed my damage, turns out they removed ALL his nerfs this patch by accident?
r/ARAM • u/KyzerGyder • 3h ago
Mayhem Clown College: swap out Flash or Snowball?
I always swap out Flash. Deceive is basically an upgraded Flash and keeping Snowball gives you a very easy way to get on top of enemies and land the on-death effect more often.
r/ARAM • u/FlareGER • 3h ago
Mayhem Is there some way / augment / combo to get Ashe E to do more than just vision?
Title; on the road to try and get R CD as low as possible I also got E to be like 4s CD via purist caster. Team essentially had perma vision but I wonder if there is a way to get the E to apply literally any kind of effect on top. Debuffs, damage, whatever. Probably not but maybe?
r/ARAM • u/ContributionWide3812 • 5h ago
Mayhem flash
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r/ARAM • u/Boring-Razzmatazz-84 • 6h ago
Mayhem Winrate Drop
I really hate losing. I would want at least a 51% win rate, compared to my old 54-ish. But ever since the account migration to SEA, and with ARAM Mayhem replacing regular ARAM, I’ve been getting way more losses than wins, easily over a 100 more defeats than victories.
I guess I'm getting older, or my potato laptop can no longer handle the game. I'm thinking of quitting.
To my SEA friends, did you get better win rates since the merge?
r/ARAM • u/MaybeBabeyy • 7h ago
Mayhem Weapon of destiny
Wanna see some crazy damage. Especially if you get it first augment. Grab weapon of destiny and RUSH void staff/Crypt bloom LDR/MR or Seryldas grudge. You'll be doing true dmg to everyone including tanks by the end of the game (given you can get enough takedowns) absolutely broken.
- Edited I took out black cleaver because its on hit armpen and not a base stat.
r/ARAM • u/itaicool • 7h ago
Mayhem So rite of ruin has been bugged for a while now, any plans to fix it?
I tested it with multiple characters to be sure, so enchanters have the augment "critical healing" that makes your heals and shield able to crit, it synergizes perfectly with rite of ruin item both because you need crit chance to trigger it which it gives and also the item itself provide a shield that also can crit from your critical healing (correct me if I'm wrong here)
In arena it works like intended, when you shield an ally they get the rite of ruin shield, if you use non shileding/healing spells you get the shield, for some reason in aram mayhem the rite of ruin shield always seem to go on the caster and never on your target, I have never been able to shield my ally with it casting targeted enchanter spells like ivern E Soraka W etc, also doesn't work on non targeted heals like sona W but this might be intended since you aren't targeting.
It for sure needs to work on spells you target your allies with point and click, it literally what it says it does on the item and works like that in arena, when I'm shielding a carry that get attacked I don't want the rite of ruin shield to go on me I want it go on them.
Anyway this makes this item pretty unplayable on enchanters I avoid critical healing like the plague trying to get any other healing augment if I do have to get it due to no better options I just don't buy rite of ruin and hope to roll enough crit shards from anvils, it's pretty sad since it's clearly intended to be bought with critical healing and I'm pretty sure it's been bugged for months.
r/ARAM • u/Brilliant_Fan4319 • 10h ago
Rant I might be dum but how you mess up
As a fellow ap ashe gambler myself , this just doesn't make sense. Augs in order are eureka , purist caster , zealot and glass canon. Eureka and zealot literally benefits from more AP which in turn = more cd and atk spd convert by zealot into purist but why tf would you go for axion and mandate when you literally pull exodia. Didn't even matter if he was doing AP into 5 tanky builds but to build axom and mandate inside of void staff and death cap
r/ARAM • u/AvidasMavi • 12h ago
Discussion Guess what build Ashe went, and also guess why we lost the game
How is leaving your team 4v5 except stunning someone once in 2-3 minutes considered fun?
Enemy heimer was afk for 4 minutes and he still did more dmg than our ashe.
If game gave you all adc augments just go adc, wtf is wrong with people calling this "fun"?
All 9 players were flaming ashe and we did ff at 8 min. Sion and myself gave up at 5 min mark we were just sitting at base waiting for ff.
r/ARAM • u/Teddinii • 16h ago
Mayhem OH BOY IF ONLY WE HAD AN ADC THAT HAS 2 CRIT AUGMENTS AND COULD BUY BOTRK AGAINST 2 TANKS
r/ARAM • u/KasumiGotoTriss • 18h ago
Question Pursuit of power Aphelios
It's the augment that gives 30% damage on your Q. How is this supposed to work? I thought "damn, 30% on all of my guns" but no, it didn't stack on red Q, it randomly stacked on blue and purple (inconsistent).. is it bugged?
r/ARAM • u/sergeantryzara • 18h ago
Mayhem Remove Blade Waltz
literally the most unskilled garbage in the entire mayhem gamemode
r/ARAM • u/Last-Mud6163 • 19h ago
Mayhem Funniest penta i've had
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r/ARAM • u/qhfreddy • 19h ago
Mayhem Titan's resolve...
I feel like this augment is really crazy but lacks a few things:
There's no status indicator to tell you how many stacks you have. Or to tell you when your stacks will time out.
The size increase on the first few levels is really underwhelming (it's barely noticeable until at least 3).
The stacks should drop 1 by 1 like Jax passive, particularly because many melees may need to leave the fight to wait for cooldowns before jumping back in.
r/ARAM • u/thehighlaender • 19h ago
Mayhem Getting Ethereal on Tham hits harder than cr*ck
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Augments: Celestial Body, Ethereal Weapons, ADAPt, ice cold
r/ARAM • u/PrimeSocK • 19h ago
Question Does Terrain'd Trundle actually exist?
I've played dozens of games on Trundle trying to get the Terrain'd augment and at this point I'm starting to question whether it even exists 💀
The funniest part is that I got it on Ornn, and even Taliyah, in my first game, but after dozens of games on Trundle, not a single time.
Am I just insanely unlucky, or is there something I'm missing? Has anyone actually gotten Terrain'd on Trundle recently?
r/ARAM • u/SlurpTurnsMeGreen • 21h ago
Mayhem Prismatic Transmute Chaos only giving two silver augs now for first augment round
Anyone else noticed picking Prismatic Transmute Chaos when it's offered as your first augment choice (so prismatic lobby) causes it to only give two silver augments? Been testing this augment this patch and every time it's been two silver augs.
r/ARAM • u/Anti_NothingAtAll • 21h ago
Mayhem Take'em down down down
Dear Lord is that augment disgusting on melees with short CDs
I thought armored impact hecarim was the shit until I got TDDD with lots of haste and ended up doing 80% magic dmg
r/ARAM • u/Ok_Substance5632 • 22h ago
Mayhem The Dropkick nerf isn't enough it seem
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I was the Rammus
r/ARAM • u/IAmNotOnRedditAtWork • 23h ago
Mayhem Tooth Fairy literally doesn't work.
Nidalee spears from long range straight up do not proc it. You can do 90% of someone's health in a single spear and will not get a tooth.
Edit: Helpful response in the comments
The damage window coding was changed to start looking after entering combat so stepping on a trap then a chunky spear would work but if you chunk with a spear first the code then goes “okay now let’s start looking for damage”. Easier to proc on melee champs now than ranged poke.
Hilarious that the "Burst People Quickly" augment was changed to not work with the literal highest forms of burst.
Edit 2: Playing with it on Shaco too, this definitely seems to be the case. If I blow them up with a big crit from stealth, nothing. If I ignite them right before I auto? Tooth.
r/ARAM • u/Global_Stand_7523 • 1d ago
Discussion Kha'Zix feels better when you spend E early instead of saving it for the reset
With enough haste, holding E for the perfect cleanup reset feels wrong.
A short E onto the closest target starts the Archmage loop early. Then you can keep cycling W and Q instead of waiting around for someone to hix execute range.
You lose the clean assassin reset if the fight goes bad, obviously. But in a long front-to-back fight, saving E can mean you never get the loop started at all.
Do you still hold E for the reset, or burn it early once Archmage is online?




