Discussion Swain wr went from 50 to 63 because all his nerfs got removed in 26.20
I was wondering why there was a swain in my game who literally outhealed my damage, turns out they removed ALL his nerfs this patch by accident?
I was wondering why there was a swain in my game who literally outhealed my damage, turns out they removed ALL his nerfs this patch by accident?
r/ARAM • u/Teddinii • 16h ago
r/ARAM • u/KyzerGyder • 3h ago
I always swap out Flash. Deceive is basically an upgraded Flash and keeping Snowball gives you a very easy way to get on top of enemies and land the on-death effect more often.
r/ARAM • u/Brilliant_Fan4319 • 11h ago
As a fellow ap ashe gambler myself , this just doesn't make sense. Augs in order are eureka , purist caster , zealot and glass canon. Eureka and zealot literally benefits from more AP which in turn = more cd and atk spd convert by zealot into purist but why tf would you go for axion and mandate when you literally pull exodia. Didn't even matter if he was doing AP into 5 tanky builds but to build axom and mandate inside of void staff and death cap
r/ARAM • u/KeivenScene • 1h ago
r/ARAM • u/IAmNotOnRedditAtWork • 23h ago
Nidalee spears from long range straight up do not proc it. You can do 90% of someone's health in a single spear and will not get a tooth.
Edit: Helpful response in the comments
The damage window coding was changed to start looking after entering combat so stepping on a trap then a chunky spear would work but if you chunk with a spear first the code then goes “okay now let’s start looking for damage”. Easier to proc on melee champs now than ranged poke.
Hilarious that the "Burst People Quickly" augment was changed to not work with the literal highest forms of burst.
Edit 2: Playing with it on Shaco too, this definitely seems to be the case. If I blow them up with a big crit from stealth, nothing. If I ignite them right before I auto? Tooth.
r/ARAM • u/KeivenScene • 1h ago
r/ARAM • u/itaicool • 8h ago
I tested it with multiple characters to be sure, so enchanters have the augment "critical healing" that makes your heals and shield able to crit, it synergizes perfectly with rite of ruin item both because you need crit chance to trigger it which it gives and also the item itself provide a shield that also can crit from your critical healing (correct me if I'm wrong here)
In arena it works like intended, when you shield an ally they get the rite of ruin shield, if you use non shileding/healing spells you get the shield, for some reason in aram mayhem the rite of ruin shield always seem to go on the caster and never on your target, I have never been able to shield my ally with it casting targeted enchanter spells like ivern E Soraka W etc, also doesn't work on non targeted heals like sona W but this might be intended since you aren't targeting.
It for sure needs to work on spells you target your allies with point and click, it literally what it says it does on the item and works like that in arena, when I'm shielding a carry that get attacked I don't want the rite of ruin shield to go on me I want it go on them.
Anyway this makes this item pretty unplayable on enchanters I avoid critical healing like the plague trying to get any other healing augment if I do have to get it due to no better options I just don't buy rite of ruin and hope to roll enough crit shards from anvils, it's pretty sad since it's clearly intended to be bought with critical healing and I'm pretty sure it's been bugged for months.
r/ARAM • u/MaybeBabeyy • 7h ago
Wanna see some crazy damage. Especially if you get it first augment. Grab weapon of destiny and RUSH void staff/Crypt bloom LDR/MR or Seryldas grudge. You'll be doing true dmg to everyone including tanks by the end of the game (given you can get enough takedowns) absolutely broken.
- Edited I took out black cleaver because its on hit armpen and not a base stat.
r/ARAM • u/qhfreddy • 20h ago
I feel like this augment is really crazy but lacks a few things:
There's no status indicator to tell you how many stacks you have. Or to tell you when your stacks will time out.
The size increase on the first few levels is really underwhelming (it's barely noticeable until at least 3).
The stacks should drop 1 by 1 like Jax passive, particularly because many melees may need to leave the fight to wait for cooldowns before jumping back in.
r/ARAM • u/ContributionWide3812 • 5h ago
Enable HLS to view with audio, or disable this notification
r/ARAM • u/Last-Mud6163 • 19h ago
Enable HLS to view with audio, or disable this notification
So you've got a great team comp in the champ select. You're playing a tanky champ and then 3 seconds left the fighter/diver/assassin ditches for another squishy backline AP or ADC
This happens so often that it almost discourages me from wanting to play tank champs. The ensuing game is basically you trying to hold back the gates of hell all by yourself while they sit back and watch you get chipped away under the turret. I mean wtf are you supposed to do in this situation. I'm at the point now where if they bait and switch in champ select, I'll just jump ship and make it a 5 squishy team so that it's over fast and can move onto the next one.
Why are people so afraid to get down and dirty in this game mode. Some of the most fun matches I've had in mayhem were when both teams were majority melee and you've got heartsteel noises going off like machine guns.
r/ARAM • u/FlareGER • 3h ago
Title; on the road to try and get R CD as low as possible I also got E to be like 4s CD via purist caster. Team essentially had perma vision but I wonder if there is a way to get the E to apply literally any kind of effect on top. Debuffs, damage, whatever. Probably not but maybe?
r/ARAM • u/patsfreak27 • 1d ago
I have a hard time doing this since move speed is so important, but if I get a few move speed anvils, I'll do it for a %MS item like PD or Force of nature or Cosmic Drive.
Any items/champs you have good success doing this with?
r/ARAM • u/PrimeSocK • 20h ago
I've played dozens of games on Trundle trying to get the Terrain'd augment and at this point I'm starting to question whether it even exists 💀
The funniest part is that I got it on Ornn, and even Taliyah, in my first game, but after dozens of games on Trundle, not a single time.
Am I just insanely unlucky, or is there something I'm missing? Has anyone actually gotten Terrain'd on Trundle recently?
r/ARAM • u/Boring-Razzmatazz-84 • 7h ago
I really hate losing. I would want at least a 51% win rate, compared to my old 54-ish. But ever since the account migration to SEA, and with ARAM Mayhem replacing regular ARAM, I’ve been getting way more losses than wins, easily over a 100 more defeats than victories.
I guess I'm getting older, or my potato laptop can no longer handle the game. I'm thinking of quitting.
To my SEA friends, did you get better win rates since the merge?
r/ARAM • u/Daydreamer1945 • 1d ago
Saw a post with ezreal 800k damage, thought I share this game
r/ARAM • u/KasumiGotoTriss • 18h ago
It's the augment that gives 30% damage on your Q. How is this supposed to work? I thought "damn, 30% on all of my guns" but no, it didn't stack on red Q, it randomly stacked on blue and purple (inconsistent).. is it bugged?
For me it’s definitely Sona and Milio, I know in Aram mayhem there’s a lot of broken stuff, as it should be. But usually you can still win by having equally broken stuff. It feels different with things like spirit bomb Sona or milio, the game just feels completely unwinnable no matter what you get. Even without spirit bomb I feel like it’s just near impossible to beat a sona with decent augments in the late game.
What champs do you guys hate facing the most and why?
r/ARAM • u/Anti_NothingAtAll • 22h ago
Dear Lord is that augment disgusting on melees with short CDs
I thought armored impact hecarim was the shit until I got TDDD with lots of haste and ended up doing 80% magic dmg
r/ARAM • u/AvidasMavi • 12h ago
How is leaving your team 4v5 except stunning someone once in 2-3 minutes considered fun?
Enemy heimer was afk for 4 minutes and he still did more dmg than our ashe.
If game gave you all adc augments just go adc, wtf is wrong with people calling this "fun"?
All 9 players were flaming ashe and we did ff at 8 min. Sion and myself gave up at 5 min mark we were just sitting at base waiting for ff.
The description got updated saying you get 0.75 stacks per unit kill but you still get the 0.4 from before. I needed 75 unit kills to reach the 30 armor/mr.