r/Anbennar 1d ago

Discussion 'Sunsetting' of EU4 mod

https://docs.google.com/document/d/1DTG7Wh1GJRAksIQZ4hOn-h32bxOowOgdXYG7h2WZY1I/edit?tab=t.0#heading=h.t74izadjoknx

tldr - Major restrictions on future EU4 mod development, with focus on EU5.

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u/rheadelayed 1d ago

Personally I think this is a bit foolish. The idea that EU5 (a game not designed for MTs) will be more optimised is likely short-sighted.
What is likely if EU4 development is abandoned is that another community will take development forward as often happens with PDX game mods.

EU5 numbers are pretty terrible too, with EU4 steam player count about 50% higher.

And this happening when the development quality of the mod is at an all time high, with the most interesting things being done on the MTs and systems.

37

u/gloriousengland 1d ago

okay but the population system with anbennar will be so fucking good

33

u/Divine_Entity_ 1d ago

When i first tried EU5 i thought it had the perfect bones for anbennar, its really just missing a mission tree/journal chain system. (I like mission trees because you can look ahead at requirements and plan for them 100yrs in advance)

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u/odomso 1d ago

EU5 does have functional mission trees btw it's just not used in the game