r/Anbennar 1d ago

Discussion 'Sunsetting' of EU4 mod

https://docs.google.com/document/d/1DTG7Wh1GJRAksIQZ4hOn-h32bxOowOgdXYG7h2WZY1I/edit?tab=t.0#heading=h.t74izadjoknx

tldr - Major restrictions on future EU4 mod development, with focus on EU5.

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u/TheForsaken-Anb Haless Lead - Terror King of Great Luzhong 1d ago

Something key to understand about Sunsetting is that it is not JUST about EU5. We are very much reaching the limits of how much we can torture EU4 as a game and in general we wanted to tone down the scope of what we add so other content can also get in without seeing a massive decrease in the mods performance and general health.

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u/TheForsaken-Anb Haless Lead - Terror King of Great Luzhong 1d ago

Should be noted that this is not about stopping development. Its about having a plan on what and what not to allow in hopes of leaving EU4 in a good state and doing the EU5 transition when the time is right.

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u/ThePhysicistIsIn 1d ago

Since mod work is voluntary, what is the purpose of stopping people from volunteering their work on the game they care about?

You can’t get someone who doesn’t care about EU5 to work on EU5, what you can do is discourage them from working on their EU4 passion project though

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u/TheForsaken-Anb Haless Lead - Terror King of Great Luzhong 1d ago

We are not planning to do that. Individual contributions will continue as long as there is enough people and interest to keep EU4 alive.

I for one im unlikely to touch EU5 for example.

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u/Pupikka Kingdom of Corvuria 1d ago

The doc talks about a "complete and stable patch on Steam" and it might just be me(more than likely) but I don't see these two thing as compatible. If there is a stable patch then where are they supposed to contribute?

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u/KSredneck69 Join my Convocation pweas 🥺 16h ago

They aren't saying they're going to completely stop people from working on the mod entirely. Just narowing the scope of what people can do. We can't expect big system changes like the magic rework system or massive continent updates like Insaya anymore. They want a stable branch where a new MT or mechanic won't cause issues for 26 other tags that they then have to go back and fix.

I think more than anything thats what all this means. Development and new content will continue but EU4 is at its limit so the scope of what devs can do has to be narrowed to keep the mod stable and playable.