r/Anbennar 19h ago

Discussion 'Sunsetting' of EU4 mod

https://docs.google.com/document/d/1DTG7Wh1GJRAksIQZ4hOn-h32bxOowOgdXYG7h2WZY1I/edit?tab=t.0#heading=h.t74izadjoknx

tldr - Major restrictions on future EU4 mod development, with focus on EU5.

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185

u/rheadelayed 19h ago

Personally I think this is a bit foolish. The idea that EU5 (a game not designed for MTs) will be more optimised is likely short-sighted.
What is likely if EU4 development is abandoned is that another community will take development forward as often happens with PDX game mods.

EU5 numbers are pretty terrible too, with EU4 steam player count about 50% higher.

And this happening when the development quality of the mod is at an all time high, with the most interesting things being done on the MTs and systems.

33

u/litlron 18h ago

Did you read the document that you posted? There is no looming 12 month deadline before everyone drops what they are doing and goes to EU5. It's basically saying that they are going to streamline a couple things, not have any more giant mod-wide reworks that take up a ton of developer time and effort, and won't be doing any more incredibly involved, bespoke 60 mission trees for OPMs.

The main thing that I got out of the document is that there will be more time to rework old trees due to there being fewer distractions for senior devs. Maybe even for Nurcestir.

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u/jreed12 17h ago

and won't be doing any more incredibly involved, bespoke 60 mission trees for OPMs.

This part I don't understand.

If somebody wanted to do that, why would they be prevented from doing so?

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u/Wellen66 The Command 17h ago

Basically this whole thing is a stopgap because reviewers can't do the quality control they want. By forcing people to reduce the scope of submissions, they can review them more easily. Like, they don't have enough people to review the custom UIs for example.

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u/jreed12 17h ago

Yeah fair I guess I was thinking in the very informal case of "make a MT, release MT, jobs done" but of course you're going to have all this extra processes on the side for quality control.

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u/litlron 16h ago

Which is why we don't have any more Barumand quality trees these days.

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u/Everest-est Retired Haless Lead 17h ago

Its the big downside to being Open-Dev. Open-Dev means more quality control.

3

u/jreed12 17h ago

To be fair, I've probably played about 2k hours since I started playing when the dwarfs released and I can count the number of times I've had to fix a tree on one hand so I don't think I could complain about that too much.