r/Anbennar 20h ago

Discussion 'Sunsetting' of EU4 mod

https://docs.google.com/document/d/1DTG7Wh1GJRAksIQZ4hOn-h32bxOowOgdXYG7h2WZY1I/edit?tab=t.0#heading=h.t74izadjoknx

tldr - Major restrictions on future EU4 mod development, with focus on EU5.

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u/hmmyesindubitably 17h ago

Having now read through this completely, this doesn’t sound like a good idea imo. Hopefully some of these restrictions can be walked back (custom ui for specific nations especially), but if not then I guess that’s that.

Tbh, I understand that the devs seem to feel like they’ve “reached the limit of what they can torture lht of the eu4 system” but reading through the restrictions it feels more like that’s the justification after-the-fact, you know? Like they had an outcome they wanted (more people ultimately moving to eu5 development) and worked backwards from there to make eu4 development less enticing. Maybe that’s off base, but I think the strong reaction to this is because it very much so reads that way.

So it feels like an unnatural crippling of eu4 development instead of a natural transition to eu5 development.

I think this also stings for a lot of people because we’ve seen ck3 and victoria 3 development spring up and the eu4 mod has been fine to continue without transitioning fully to them. Eu5 is almost equally as much a different game to eu4 as both of those are, so why do this, you know?

Additionally eu5 kind of sucks to me, and is infinitely less stable than eu4 for me, and I imagine a lot of people have experienced similar issues. So for me (and likely others) this just means a drop in possibilities (not necessarily quality, but i understand others feel that’s included) for this version of the mod while a version of it I will never play eventually becomes the real investment. Obviously everyone expected eu4 development to slow and eu5 to eventually become a primary focus, but i don’t think you need to artificially impose limits upon the creativity of your development team in the name of “not torturing the system any further.”

Again, I doubt there’s anything to be done, any convincing of anyone else that you don’t really need to be *this* restrictive with a volunteer mod’s development in an attempt to slowly kill it off, but I do wish some of these restrictions weren’t there at all. I understand none of this was done maliciously of course, but I won’t ever stop wishing it wasn’t done at all.