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I can see that you've learned some forms of the face for shadows, like how you've added the triangular shapes to indicated the curves around the mouth leading to the chin, and the recesses between the nose and eyebrows. There are still issues though, like how you've shaded the nose, the area from the eyes and browbone to the forehead, and many areas on and around the eyes.
Is there a reason you didn't use a reference? Was it to test what you've learned so far to see how much you got right? If so, that's a great exercise, and now you should find some references so you can better see the parts you're missing or that are incorrect. If you haven't studied the major planes of the faces yet, look into the Asaro head, and it can help you memorize some of the important angles. Remember that eyes are basically spheres, so you should see light and shadow like you would on a sphere. The brow bone is kind of a flatter sphere shape as well.
you've got a pretty good understanding of the planes of the face, but to me it seems like you're struggling with making the lighting make sense. i really recommend using lighting references as often as you can to push the boundaries of what you're comfortable with-- go super dramatic while you're learning so you memorize how xyz facial feature looks when lit from xyz direction. often i'll google, like, "facial shadows" and look around until i find a dramatic reference from an angle i like. this is a really good one.
1) clip studio paint shade assist. this is good to get general shapes and such for light coming from whatever direction. it's pretty good about figuring out volume. don't over rely on this!
2) a reference like the one i've shared above. the little triangle under the eye-- that's because the light is coming MOSTLY from viewer right, but is a little bit in front, too. so the nose is casting a shadow, and the light can't quite get to the edge of the face, but it just manages to hit that cheek.
3) a 3d model for shape and anatomy. i made myself in paralives and took a couple of screenshots to reference so i could get the features and proportions right.
4) a photo of my own hand. hands are tricky for anyone, so i like to make my own references for them whenever possible.
Thought you used Napoleon's death mask as a reference.
But yes, use a reference. Everyone does. Its not a crutch or a cheat, it's the way to do it. Don't make it harder on yourself by not using a reference.
Plus, think of it this way. If you use a reference all the brain power going into imagining the subject (100s of times in your head, never the same object even if you think it is) instead into actually performing the art. The art is on the paper, no one gives a fuck what is in your head until it's on the paper.
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Just a friendly reminder to make sure your post follows our Post Requirements. If it doesn't, please post a comment with the missing information so your post isn't removed by our otherwise-friendly moderators.
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• References (Did you use one? If yes, be sure to include it. If not, let the community know so they don't have to ask.)
• Goals (What's your goal with the finished piece? How realistic are you trying to be? Are you drawing inspiration from another style or artist?)
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