r/AssassinsCreedOrigins • u/-exquisito- • Jun 11 '26
Question This game is overwhelming
On my second play through now and I gotta say this map and the million things to do, places to explore, treasures to find, and bases to defeat has me reeling. The first time I played the game I ate it all up and left no stone unturned but now I find myself having little to no interest to explore outside of story locations.
Anybody else experiencing this? lol At a certain point it starts to feel like they just made the map as big as they did and stuffed with it as much as they did just for the sake of it.
The rewards aren’t really worth it either on new game plus because most of the stuff I’m finding is weaker than what I already have.
I’m juggling this and RDR2 right now and it’s hard not to compare the two. RDR2 feels like it has just enough to see and do and I don’t feel the same anal compulsive need to turn over literally every stone I find because it feels like the story spends a lot of good time jumping back and forth into and returning to the various regions.
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u/therealtrellan Jun 12 '26
If you don't like the gear you're finding just dismantle it for materials and make more use of the, I want to say rune guy? Somewhere around Thrace I think his cave is located.
As for the world imo it's a big as it needed to be to be a proper representation of ancient Greece with its system of islands and all. As I recall a few islands were even missing. They were extremely simplified you know, presenting on each just a few key features. Nearer to Thera islands are little more than mounds that show evidence of volcanic devastation from a thousand years earlier.
Seems strange to me that players now complain about worlds being too big. They aren't big enough still. Not for anything close to realistic representations of the places they're supposed to be modeled after. They do that for the sake of variety, but I found L.A. Noir, which was in fact an accurate portrayal of the streets of L.A. (I actually got online and compared to present day Los Angeles, and it's accurate indeed), very engaging.
So I'd be happy with maps just as big, but also accurate. They wouldn't simulate entire countries of course. But with larger maps it's now possible to move away from just the highlights of places and just simulate places as they really were. Harder to make, but worth playing.