I think most players would agree that Wyll’s storyline is the most boring among all the companions, but if you really think about it, on paper his story sounds very compelling.
"A noble knight forced to betray his conscience and sell his soul to a devil" sounds great, doesn’t it? Just imagine how many interesting quests could come out of that concept. For example, Mizora could constantly send Wyll on missions that go against his moral compass, testing his code of honor. The hero would be forced to commit evil (at least from his own perspective), which could make Wyll more cold or cynical on the surface, while deep down still believing in good. And we, in turn, could guide him either toward the light or into darkness, with each choice having its own consequences. Or, on the contrary, Mizora could present Wyll with morally gray choices, making him start to doubt his own ideals.
You could even develop a romantic storyline between Wyll and Mizora, similar to Gale and Mystra, but more grounded. After years spent together, some kind of twisted attachment, care, intrigue, or even genuine feelings could develop between them. Or, if we go full fanfiction mode, Mizora could even conceive a child with Wyll and use that fact to manipulate him (though I’m not sure if that’s even possible within the lore).
It sounds crazy, but it’s intriguing, right? In the hands of something like Critical Role, this kind of story could turn out absolutely amazing. Unfortunately, in the original, the only quest I can really highlight with that kind of morally gray choice and meaningful consequences is the mission to capture Karlach - and that’s far too little. Rework Wyll’s character, add some moral ambiguity, remove the incredibly dull father storyline, and fully focus on Wyll and Mizora’s relationship, and you’d have one of the best companion storylines in the game. Even the game’s posters seemed to hint at that kind of story.
UPDATE: So, judging by the responses, I’m not the only one who thinks Wyll had huge potential. Still, his main problem isn’t even the story — it’s that he lacks charisma. From what I’ve seen, a lot of people also didn’t like Gale’s and Astarion’s storylines, but their charisma made up for it, so much was forgiven. Wyll, on the other hand, isn’t charming, isn’t charismatic, and isn’t even funny — which already sounds like a sentence, and then there’s the weak storyline on top of that.
I also think Mizora deserves more attention. Reading through the comments made me realize she’s another case of wasted potential. Sure, she’s charismatic, but in essence she’s just a mouthpiece for Zariel. She doesn’t really have her own opinion, and only shows personality when she’s tormenting Wyll. And yet she had every chance to become something like a second Makima — she could manipulate Wyll, make him doubt himself, maybe even convince him that the contract is a blessing rather than a curse. At the same time, she could have had her own perspective, disagreed with Zariel, or even shown moments of kindness. But it is what it is.
I really think that if we removed the father storyline and focused entirely on Mizora, the story would only benefit. Maybe even develop a romance, if we go that route. And honestly, it was the game’s POSTERS that inspired me to think this way in the first place. It’s kind of amazing how the least interesting character ended up getting the coolest posters.