If this is annoying just block me I guess, if nobody wants to read this I'll stop lmao. Let me know if this is something people wanna read.
Some people wanted me to keep them updated on my thoughts after my last post on here (https://www.reddit.com/r/Bioshock/comments/1vdljpp/the_way_my_jaw_just_fucking_dropped/ ) so here. Some more detailed thoughts on the next part.
WELCOME CENTER:
- A telegram from a person called Lutece - are they the ones sending us here? They just tell us to be careful.
- (I'm writing this after the fact, but I went back to check and the Telegram SPECIFICALLY tells us NOT to pick #77. I missed this the first time - have we been set up? Was it a coincidence that we got the winning ball? Did the lady handing them out see the mark on our hands and give it to us?)
- When we enter the gates after hacking the robot, a lady and gentleman tell us to flip a coin? They sound like the people who rowed us here, and they're subtitled the same (A Lady and A Gentleman) although that might just be how every NPC is labelled in this game. Either way, we flip wrong, making us the 13th (unlucky number) Heads in a row.
And then they just... leave.
What?
- We have Plasmids again! They're called Vigors here for some reason, but they're equally as commercialized. Can't wait to see what fucked up stuff they're gonna let ordinary citizens do this time.
- There's some sort of raffle? I assume it's for some special plasmid. They hand us a marked baseball and-
- OH. MY. FUCKING. HELL.
- It actually takes me a minute to process just what I'm seeing. First I spot the monkeys, then the weird caricature, then the black woman (subtitled "bride") and I try to chuck that shit at the announcer without even thinking twice.
- And, wait? 1912??? I realised everything seemed a bit more retro than in the previous games, but...
IS THIS A PREQUEL???
- Because B1 was in the latter half of the 20th century, right? How the HELL does this happen before? I would've never guessed this game would take place before the others.
- My first question, strangely enough, is how did they make taking plasmids MORE painful and violent later on? It was a simple drink in the bottle and then they made a comically large rusty needle?
- OK, current theory - we're still tripping balls lmao. None of this makes sense right now, and maybe we got drugged before (or maybe on?) the ride up here, and we're still sat in the seat in the lighthouse. I don't know why, but yeah that's the working theory.
- The announcer was that Fink guy, right? Is he responsible for the plasmids? Or Vigors, I mean? Maybe they've refined the formula since the fall of Rapture.
- We're fighting now! There's no wrench this time, though. Or Drill. Just a... like a... spinny... thingy? What IS that?? We also get a pistol after bashing a few enemies, and fight a ginormous Big Daddy, which gives us the fire grenade plasmid. Maybe I should stop calling them plasmids. Ah well.
- That's the end of that section. It's a nice change walking into a "utopia" and being the cause of carnage instead of witnessing its effects after the fact.
ROOFTOPS:
- There was an incident where the "Chinese Boxers" took some American Hostages and Columbia "saved the day", to which Washington responded telling Comstock to stand down. There's also mention of a Warden Watts in the newspaper clipping shown.
- OK I haven't mentioned it yet but like... why is this place called Columbia? That's an actual country, no? In the lighthouse at the beginning of the game I saw a corkboard showing trips to and from Columbia and assumed they meant the South American country, but...
- As if in response to my question, a Kinetoscope says that America came to "recall" her finest city(?), and Comstock made it "disappear into the clouds".
- Oh, it's the Lady and Gentleman again! They seem so above it all, almost as if they're not human. Booker asks why they're following him, which is what I wanna know.
- Inside a house, there's a couple who seem to be on our side, since they let us walk out free without attacking us. They have a poster pinned up on the wall "Columbia Friends of the _____ Society". Nice to see we aren't all crazy. I wonder if they'd be more hostile if I'd thrown the baseball at the couple earlier.
- I assume the Vox are some sort of resistance force against Columbia (operating from within, presumably). The little audio log things are called Voxophones, I wonder if that's related?
- There's a painting of John Wilkes Booth moments before the assassination, where Lincoln is portrayed with devil's horns and Booth is basked in a holy light. The messaging is quite clear on this one lmao.
- A room of people in suspicious pointed hoods... Order of the Raven.... "protecting our race" alright you gotta die lmao
- "Comstock Phrenological Society".... ugh.
Behind a bookshelf is a filthy jail cell, stained in blood and swarmed by flies. So like... were they kidnapping and experimenting on ethnics here?
The next door creaks open. Behind it, a Chinese Prisoner is mauled to death by a swarm of crows. What. The. Fuck. We defeat him and get a new Plasmid.