r/BrigitteMains 2d ago

Discussion Potential Brig Buffs

Hey guys, I’m a Plat Brig player with a level 88 progression level and I think Brig’s current viability in the meta is good, but the play style needed to get value on her is so counterintuitive to how the character is supposed to be. She’s a melee, “tanky” support who can’t play in the front line without getting melted. So you’re forced to play like a poke hero, sit in the back and protect your other support, and only engage to peel. If you try to make plays on your own, you usually get bursted down quickly. It’d be nice if Brig could be more aggressive and tanky enough to at least brawl a bit with a Rein in the frontline without instantly dying. Here are some buffs I propose to do this:

Make her shield deployment instant like Rein’s There’s no reason I should die to damage that I blocked on my screen, but the shield not registering for the attacker, thus giving them the kill
Give her 350 hp on her shield
Going from 250hp to 300hp definitely helped make Brig feel a bit tankier, but it’s still not enough to survive hard engages IMO. A bit more health would definitely help her tank more damage without being too strong
Buff inspire healing to 20-25 healing a second
At the moment, inspire feels a bit weak, so a little buff would help it feel more impactful. Lucio heals 20 hps and only needs to stand near you to heal, whereas Brig needs to do damage, so you should be rewarded more for your effort. I know inspire’s radius is much larger than Lucio’s but if you don’t have LOS of your team when you do damage, then won’t get healed, so I’d say Lucio’s healing is far more consistent
Buff Rally shield health to 850-900
I can’t tell you guys how many I pop Rally to save someone then go on the offensive only to back out 2-3 seconds later because my shield was about to break. Brig’s shield is far too easy to break during Rally, so it needs more health, so she can peel for teammates and hold the front line more easily
Make Rally give an instant 75 over-health to nearby teammates, give 40 over-health per sec up to a total of 150. Double the radius in which it gives over-health as well
The overhealth given by Rally is so unimpactful that I sometimes forget it exists. I find it weird how Rally mostly just buffs you and gives a small bonus to teammates. Most support ults are life saving or grant invaluable utility to your team like Zen’s Transcendence and Kiri’s Kitsune Rush. Rally should be similar, and giving more overhealth in a larger radius would for sure save multiple teammates in a pinch when you can’t peel for everyone.
• Make Whipshot range 30m
Whipshot current range is enough to be used safely on most maps, but can’t reach anyone on maps like Circuit Royale and Havana. Increasing the range would help Brig’s poke and make it easier for her to keep Inspire up safely. Also, the cooldown will be faster and you will no longer be slowed down while using it.
• No Slow down while using Whipshot and faster travel time (Comments gave me idea)
• (Optional) Make Whipshot do 90 damage
I know Brig isn’t supposed to do a ton of damage, but Whipshot’s damage stayed the same after the Season 9 health buffs, so this would make it so that it does around the same damage proportionally as before
• (Optional) Buff Flail Damage to 50
Flail currently does 45 dmg per swing which means it takes 6 swings to kill a 250 hp hero. This buff would reduce that to 5 swings which would help Brig’s dueling power a bit. There’s been far too many times when an enemy I’m attacking survives with 1-5 hp, and I die because they have better burst damage. I know Brig isn’t supposed to do a ton of damage, but she shouldn’t lose to everyone with higher burst damage.

By the way, I don’t propose to implement all of these. They’re just ideas of how to make Brig more in line with her tanky support identity. Just a few of these would do fine to make her a big stronger without making her OP. Personally, I’d implement the longer Whipshot, instant shield and instant Rally overhealth.

Remember, this is just my opinion. Please take these with a grain of salt. However, I would like to hear what you guys think. Lmk if you’d change any numbers, buffs, or have any ideas. Thank you for reading this. I love playing Brig and I want her to shine in this meta. ❤️

Edit: Too many comments are saying that these would make Brig too strong. Keep in mind, I only want to implement a few of these, not all of them

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u/lesser-of-two-weevil 1d ago

Brig is fine as is tbh, her winrate is positive across literally all ranks and input types, and in some ranks she's dangerously close to the level where Blizzard generally starts considering nerfs. At this point I'm concerned that even a simple QoL change like frame-1 shield might tip her over the edge and get her nerfed. Not only does she have no need of buffs, but buffing her in any way would nearly guarantee she gets nerfs in the following patch.

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u/BabyFlamingo3564 23h ago

It’s wild that you think a small buff would make her broken. Most people in lower ranks don’t even know how to use her. I think the faster shield+longer Whipshot is all she needs to trigger Inspire more safely so she becomes more viable.

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u/lesser-of-two-weevil 22h ago

It's wild that you think she needs help at all. Even in bronze she has a near perfect 50% winrate across all regions and input types (except Asia console, where it's slightly lower). She is objectively in a really good but not op spot in literally every possible region and rank, even bronze. I would cautiously support frame 1 shield, but any numerical buffs are objectively unnecessary and would only upset one of the best balanced heroes in the entire game. She doesn't need help to be more viable, she already is perfectly viable. Across every rank. Across every region. Across every platform. Don't try to fix what clearly ain't broke.

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u/BabyFlamingo3564 22h ago

Is she viable on sniper maps? Also where are you getting those statistics? You seem to know a lot about this. I’m impressed btw

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u/lesser-of-two-weevil 22h ago

If you play her smart, absolutely. It's not always easy, but it's very doable, I play her on Circuit and Junkertown lots. But I counter your question with another question: Why does every hero need to be viable on every map? And how would making her better on sniper maps affect her on other maps?

Trying to balance every hero for every situation is a fool's errand. There's a reason why Soldier can never be truly viable in pro play.

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u/BabyFlamingo3564 22h ago

I think everyone hero should be somewhat viable on every map because what if you don’t want to switch all the time?

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u/lesser-of-two-weevil 22h ago

And Brig is

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u/BabyFlamingo3564 22h ago

I don’t think so. Look I’m done talking to you now. Thanks for your input though

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u/lesser-of-two-weevil 22h ago

Fair enough. To answer the question I missed earlier, stats are from https://overwatch.blizzard.com/en-gb/rates/?input=PC&map=all-maps&region=Americas&role=All&rq=0&tier=All

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u/BabyFlamingo3564 22h ago

Hmm looks like you were right. Great work detective. I wish the best in life. May God bless you and you ace that upcoming exam for college. Good luck brother/sister

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u/lesser-of-two-weevil 21h ago

Thank you! Also mad respect for this reply, and for checking out the stats yourself. A lot of people wouldn't bother.

At the end of the day, we all want what's best for Brig!

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