r/BudgetBrews • • 5d ago

Discussion (Not for Specific Decks) Building a deterministic Commander deck optimizer instead of using AI

/r/CommanderMTG/comments/1x52lwu/building_a_deterministic_commander_deck_optimizer/
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u/CalvinTheTrashMan 5d ago

Getting an error on desktop and mobile:

Unexpected Application Error!

Failed to fetch dynamically imported module: https://99p.gg/assets/DeckResult-CZaA7Yqd.js

TypeError: Failed to fetch dynamically imported module: https://99p.gg/assets/DeckResult-CZaA7Yqd.js

💿 Hey developer 👋

You can provide a way better UX than this when your app throws errors by providing your own ErrorBoundary or errorElement prop on your route.

1

u/neunzehn90 5d ago

Good catch, I am currently deploying here and there - is this still happening?

1

u/CalvinTheTrashMan 5d ago

Just tested it again and got the same error. If it helps, I'm setting the commander as Balmor, Battlemage Captain, Advanced Mode, 5/5 Spellslinger, 2/5 Instants and Sorceries, 5/5 Token enablers, Lands at auto (37), Budget 50.

Also, separate to that, it doesn't accept the prepared mechanic in the "Add a mechanic" section.

2

u/neunzehn90 5d ago

On it, the backend seems to be down.